postgresql/src/port/pg_bitutils.c

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Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
/*-------------------------------------------------------------------------
*
* pg_bitutils.c
* Miscellaneous functions for bit-wise operations.
*
* Copyright (c) 2019-2024, PostgreSQL Global Development Group
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
*
* IDENTIFICATION
* src/port/pg_bitutils.c
*
*-------------------------------------------------------------------------
*/
#include "c.h"
#ifdef HAVE__GET_CPUID
#include <cpuid.h>
#endif
#ifdef HAVE__CPUID
#include <intrin.h>
#endif
#include "port/pg_bitutils.h"
/*
* Array giving the position of the left-most set bit for each possible
* byte value. We count the right-most position as the 0th bit, and the
* left-most the 7th bit. The 0th entry of the array should not be used.
*
* Note: this is not used by the functions in pg_bitutils.h when
* HAVE__BUILTIN_CLZ is defined, but we provide it anyway, so that
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
* extensions possibly compiled with a different compiler can use it.
*/
const uint8 pg_leftmost_one_pos[256] = {
0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
};
/*
* Array giving the position of the right-most set bit for each possible
* byte value. We count the right-most position as the 0th bit, and the
* left-most the 7th bit. The 0th entry of the array should not be used.
*
* Note: this is not used by the functions in pg_bitutils.h when
* HAVE__BUILTIN_CTZ is defined, but we provide it anyway, so that
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
* extensions possibly compiled with a different compiler can use it.
*/
const uint8 pg_rightmost_one_pos[256] = {
0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0
};
/*
* Array giving the number of 1-bits in each possible byte value.
*
* Note: we export this for use by functions in which explicit use
* of the popcount functions seems unlikely to be a win.
*/
const uint8 pg_number_of_ones[256] = {
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
};
static inline int pg_popcount32_slow(uint32 word);
static inline int pg_popcount64_slow(uint64 word);
static uint64 pg_popcount_slow(const char *buf, int bytes);
static uint64 pg_popcount_masked_slow(const char *buf, int bytes, bits8 mask);
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
#ifdef TRY_POPCNT_FAST
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
static bool pg_popcount_available(void);
static int pg_popcount32_choose(uint32 word);
static int pg_popcount64_choose(uint64 word);
static uint64 pg_popcount_choose(const char *buf, int bytes);
static uint64 pg_popcount_masked_choose(const char *buf, int bytes, bits8 mask);
static inline int pg_popcount32_fast(uint32 word);
static inline int pg_popcount64_fast(uint64 word);
static uint64 pg_popcount_fast(const char *buf, int bytes);
static uint64 pg_popcount_masked_fast(const char *buf, int bytes, bits8 mask);
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
int (*pg_popcount32) (uint32 word) = pg_popcount32_choose;
int (*pg_popcount64) (uint64 word) = pg_popcount64_choose;
uint64 (*pg_popcount_optimized) (const char *buf, int bytes) = pg_popcount_choose;
uint64 (*pg_popcount_masked_optimized) (const char *buf, int bytes, bits8 mask) = pg_popcount_masked_choose;
#endif /* TRY_POPCNT_FAST */
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
#ifdef TRY_POPCNT_FAST
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
/*
* Return true if CPUID indicates that the POPCNT instruction is available.
*/
static bool
pg_popcount_available(void)
{
unsigned int exx[4] = {0, 0, 0, 0};
#if defined(HAVE__GET_CPUID)
__get_cpuid(1, &exx[0], &exx[1], &exx[2], &exx[3]);
#elif defined(HAVE__CPUID)
__cpuid(exx, 1);
#else
#error cpuid instruction not available
#endif
return (exx[2] & (1 << 23)) != 0; /* POPCNT */
}
/*
* These functions get called on the first call to pg_popcount32 etc.
* They detect whether we can use the asm implementations, and replace
* the function pointers so that subsequent calls are routed directly to
* the chosen implementation.
*/
static inline void
choose_popcount_functions(void)
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
{
if (pg_popcount_available())
{
pg_popcount32 = pg_popcount32_fast;
pg_popcount64 = pg_popcount64_fast;
pg_popcount_optimized = pg_popcount_fast;
pg_popcount_masked_optimized = pg_popcount_masked_fast;
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
}
else
{
pg_popcount32 = pg_popcount32_slow;
pg_popcount64 = pg_popcount64_slow;
pg_popcount_optimized = pg_popcount_slow;
pg_popcount_masked_optimized = pg_popcount_masked_slow;
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
}
#ifdef USE_AVX512_POPCNT_WITH_RUNTIME_CHECK
if (pg_popcount_avx512_available())
{
pg_popcount_optimized = pg_popcount_avx512;
pg_popcount_masked_optimized = pg_popcount_masked_avx512;
}
#endif
}
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
static int
pg_popcount32_choose(uint32 word)
{
choose_popcount_functions();
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
return pg_popcount32(word);
}
static int
pg_popcount64_choose(uint64 word)
{
choose_popcount_functions();
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
return pg_popcount64(word);
}
static uint64
pg_popcount_choose(const char *buf, int bytes)
{
choose_popcount_functions();
return pg_popcount_optimized(buf, bytes);
}
static uint64
pg_popcount_masked_choose(const char *buf, int bytes, bits8 mask)
{
choose_popcount_functions();
return pg_popcount_masked(buf, bytes, mask);
}
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
/*
* pg_popcount32_fast
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
* Return the number of 1 bits set in word
*/
static inline int
pg_popcount32_fast(uint32 word)
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
{
#ifdef _MSC_VER
return __popcnt(word);
#else
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
uint32 res;
__asm__ __volatile__(" popcntl %1,%0\n":"=q"(res):"rm"(word):"cc");
return (int) res;
#endif
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
}
/*
* pg_popcount64_fast
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
* Return the number of 1 bits set in word
*/
static inline int
pg_popcount64_fast(uint64 word)
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
{
#ifdef _MSC_VER
return __popcnt64(word);
#else
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
uint64 res;
__asm__ __volatile__(" popcntq %1,%0\n":"=q"(res):"rm"(word):"cc");
return (int) res;
#endif
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
}
/*
* pg_popcount_fast
* Returns the number of 1-bits in buf
*/
static uint64
pg_popcount_fast(const char *buf, int bytes)
{
uint64 popcnt = 0;
#if SIZEOF_VOID_P >= 8
/* Process in 64-bit chunks if the buffer is aligned. */
if (buf == (const char *) TYPEALIGN(8, buf))
{
const uint64 *words = (const uint64 *) buf;
while (bytes >= 8)
{
popcnt += pg_popcount64_fast(*words++);
bytes -= 8;
}
buf = (const char *) words;
}
#else
/* Process in 32-bit chunks if the buffer is aligned. */
if (buf == (const char *) TYPEALIGN(4, buf))
{
const uint32 *words = (const uint32 *) buf;
while (bytes >= 4)
{
popcnt += pg_popcount32_fast(*words++);
bytes -= 4;
}
buf = (const char *) words;
}
#endif
/* Process any remaining bytes */
while (bytes--)
popcnt += pg_number_of_ones[(unsigned char) *buf++];
return popcnt;
}
/*
* pg_popcount_masked_fast
* Returns the number of 1-bits in buf after applying the mask to each byte
*/
static uint64
pg_popcount_masked_fast(const char *buf, int bytes, bits8 mask)
{
uint64 popcnt = 0;
#if SIZEOF_VOID_P >= 8
/* Process in 64-bit chunks if the buffer is aligned */
uint64 maskv = ~UINT64CONST(0) / 0xFF * mask;
if (buf == (const char *) TYPEALIGN(8, buf))
{
const uint64 *words = (const uint64 *) buf;
while (bytes >= 8)
{
popcnt += pg_popcount64_fast(*words++ & maskv);
bytes -= 8;
}
buf = (const char *) words;
}
#else
/* Process in 32-bit chunks if the buffer is aligned. */
uint32 maskv = ~((uint32) 0) / 0xFF * mask;
if (buf == (const char *) TYPEALIGN(4, buf))
{
const uint32 *words = (const uint32 *) buf;
while (bytes >= 4)
{
popcnt += pg_popcount32_fast(*words++ & maskv);
bytes -= 4;
}
buf = (const char *) words;
}
#endif
/* Process any remaining bytes */
while (bytes--)
popcnt += pg_number_of_ones[(unsigned char) *buf++ & mask];
return popcnt;
}
#endif /* TRY_POPCNT_FAST */
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
/*
* pg_popcount32_slow
* Return the number of 1 bits set in word
*/
static inline int
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
pg_popcount32_slow(uint32 word)
{
#ifdef HAVE__BUILTIN_POPCOUNT
return __builtin_popcount(word);
#else /* !HAVE__BUILTIN_POPCOUNT */
int result = 0;
while (word != 0)
{
result += pg_number_of_ones[word & 255];
word >>= 8;
}
return result;
#endif /* HAVE__BUILTIN_POPCOUNT */
}
/*
* pg_popcount64_slow
* Return the number of 1 bits set in word
*/
static inline int
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
pg_popcount64_slow(uint64 word)
{
#ifdef HAVE__BUILTIN_POPCOUNT
#if defined(HAVE_LONG_INT_64)
return __builtin_popcountl(word);
#elif defined(HAVE_LONG_LONG_INT_64)
return __builtin_popcountll(word);
#else
#error must have a working 64-bit integer datatype
#endif
#else /* !HAVE__BUILTIN_POPCOUNT */
int result = 0;
while (word != 0)
{
result += pg_number_of_ones[word & 255];
word >>= 8;
}
return result;
#endif /* HAVE__BUILTIN_POPCOUNT */
}
/*
* pg_popcount_slow
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
* Returns the number of 1-bits in buf
*/
static uint64
pg_popcount_slow(const char *buf, int bytes)
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
{
uint64 popcnt = 0;
#if SIZEOF_VOID_P >= 8
/* Process in 64-bit chunks if the buffer is aligned. */
if (buf == (const char *) TYPEALIGN(8, buf))
{
const uint64 *words = (const uint64 *) buf;
while (bytes >= 8)
{
popcnt += pg_popcount64_slow(*words++);
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
bytes -= 8;
}
buf = (const char *) words;
}
#else
/* Process in 32-bit chunks if the buffer is aligned. */
if (buf == (const char *) TYPEALIGN(4, buf))
{
const uint32 *words = (const uint32 *) buf;
while (bytes >= 4)
{
popcnt += pg_popcount32_slow(*words++);
Make use of compiler builtins and/or assembly for CLZ, CTZ, POPCNT. Test for the compiler builtins __builtin_clz, __builtin_ctz, and __builtin_popcount, and make use of these in preference to handwritten C code if they're available. Create src/port infrastructure for "leftmost one", "rightmost one", and "popcount" so as to centralize these decisions. On x86_64, __builtin_popcount generally won't make use of the POPCNT opcode because that's not universally supported yet. Provide code that checks CPUID and then calls POPCNT via asm() if available. This requires indirecting through a function pointer, which is an annoying amount of overhead for a one-instruction operation, but it's probably not worth working harder than this for our current use-cases. I'm not sure we've found all the existing places that could profit from this new infrastructure; but we at least touched all the ones that used copied-and-pasted versions of the bitmapset.c code, and got rid of multiple copies of the associated constant arrays. While at it, replace c-compiler.m4's one-per-builtin-function macros with a single one that can handle all the cases we need to worry about so far. Also, because I'm paranoid, make those checks into AC_LINK checks rather than just AC_COMPILE; the former coding failed to verify that libgcc has support for the builtin, in cases where it's not inline code. David Rowley, Thomas Munro, Alvaro Herrera, Tom Lane Discussion: https://postgr.es/m/CAKJS1f9WTAGG1tPeJnD18hiQW5gAk59fQ6WK-vfdAKEHyRg2RA@mail.gmail.com
2019-02-16 05:22:27 +01:00
bytes -= 4;
}
buf = (const char *) words;
}
#endif
/* Process any remaining bytes */
while (bytes--)
popcnt += pg_number_of_ones[(unsigned char) *buf++];
return popcnt;
}
/*
* pg_popcount_masked_slow
* Returns the number of 1-bits in buf after applying the mask to each byte
*/
static uint64
pg_popcount_masked_slow(const char *buf, int bytes, bits8 mask)
{
uint64 popcnt = 0;
#if SIZEOF_VOID_P >= 8
/* Process in 64-bit chunks if the buffer is aligned */
uint64 maskv = ~UINT64CONST(0) / 0xFF * mask;
if (buf == (const char *) TYPEALIGN(8, buf))
{
const uint64 *words = (const uint64 *) buf;
while (bytes >= 8)
{
popcnt += pg_popcount64_slow(*words++ & maskv);
bytes -= 8;
}
buf = (const char *) words;
}
#else
/* Process in 32-bit chunks if the buffer is aligned. */
uint32 maskv = ~((uint32) 0) / 0xFF * mask;
if (buf == (const char *) TYPEALIGN(4, buf))
{
const uint32 *words = (const uint32 *) buf;
while (bytes >= 4)
{
popcnt += pg_popcount32_slow(*words++ & maskv);
bytes -= 4;
}
buf = (const char *) words;
}
#endif
/* Process any remaining bytes */
while (bytes--)
popcnt += pg_number_of_ones[(unsigned char) *buf++ & mask];
return popcnt;
}
#ifndef TRY_POPCNT_FAST
/*
* When the POPCNT instruction is not available, there's no point in using
* function pointers to vary the implementation between the fast and slow
* method. We instead just make these actual external functions when
* TRY_POPCNT_FAST is not defined. The compiler should be able to inline
* the slow versions here.
*/
int
pg_popcount32(uint32 word)
{
return pg_popcount32_slow(word);
}
int
pg_popcount64(uint64 word)
{
return pg_popcount64_slow(word);
}
/*
* pg_popcount_optimized
* Returns the number of 1-bits in buf
*/
uint64
pg_popcount_optimized(const char *buf, int bytes)
{
return pg_popcount_slow(buf, bytes);
}
/*
* pg_popcount_masked_optimized
* Returns the number of 1-bits in buf after applying the mask to each byte
*/
uint64
pg_popcount_masked_optimized(const char *buf, int bytes, bits8 mask)
{
return pg_popcount_masked_slow(buf, bytes, mask);
}
#endif /* !TRY_POPCNT_FAST */