concourse/atc/api/accessor/accessorfakes/fake_access.go

633 lines
16 KiB
Go

// Code generated by counterfeiter. DO NOT EDIT.
package accessorfakes
import (
"sync"
"github.com/concourse/concourse/atc"
"github.com/concourse/concourse/atc/api/accessor"
)
type FakeAccess struct {
ClaimsStub func() accessor.Claims
claimsMutex sync.RWMutex
claimsArgsForCall []struct {
}
claimsReturns struct {
result1 accessor.Claims
}
claimsReturnsOnCall map[int]struct {
result1 accessor.Claims
}
HasTokenStub func() bool
hasTokenMutex sync.RWMutex
hasTokenArgsForCall []struct {
}
hasTokenReturns struct {
result1 bool
}
hasTokenReturnsOnCall map[int]struct {
result1 bool
}
IsAdminStub func() bool
isAdminMutex sync.RWMutex
isAdminArgsForCall []struct {
}
isAdminReturns struct {
result1 bool
}
isAdminReturnsOnCall map[int]struct {
result1 bool
}
IsAuthenticatedStub func() bool
isAuthenticatedMutex sync.RWMutex
isAuthenticatedArgsForCall []struct {
}
isAuthenticatedReturns struct {
result1 bool
}
isAuthenticatedReturnsOnCall map[int]struct {
result1 bool
}
IsAuthorizedStub func(string) bool
isAuthorizedMutex sync.RWMutex
isAuthorizedArgsForCall []struct {
arg1 string
}
isAuthorizedReturns struct {
result1 bool
}
isAuthorizedReturnsOnCall map[int]struct {
result1 bool
}
IsSystemStub func() bool
isSystemMutex sync.RWMutex
isSystemArgsForCall []struct {
}
isSystemReturns struct {
result1 bool
}
isSystemReturnsOnCall map[int]struct {
result1 bool
}
TeamNamesStub func() []string
teamNamesMutex sync.RWMutex
teamNamesArgsForCall []struct {
}
teamNamesReturns struct {
result1 []string
}
teamNamesReturnsOnCall map[int]struct {
result1 []string
}
TeamRolesStub func() map[string][]string
teamRolesMutex sync.RWMutex
teamRolesArgsForCall []struct {
}
teamRolesReturns struct {
result1 map[string][]string
}
teamRolesReturnsOnCall map[int]struct {
result1 map[string][]string
}
UserInfoStub func() atc.UserInfo
userInfoMutex sync.RWMutex
userInfoArgsForCall []struct {
}
userInfoReturns struct {
result1 atc.UserInfo
}
userInfoReturnsOnCall map[int]struct {
result1 atc.UserInfo
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeAccess) Claims() accessor.Claims {
fake.claimsMutex.Lock()
ret, specificReturn := fake.claimsReturnsOnCall[len(fake.claimsArgsForCall)]
fake.claimsArgsForCall = append(fake.claimsArgsForCall, struct {
}{})
stub := fake.ClaimsStub
fakeReturns := fake.claimsReturns
fake.recordInvocation("Claims", []interface{}{})
fake.claimsMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) ClaimsCallCount() int {
fake.claimsMutex.RLock()
defer fake.claimsMutex.RUnlock()
return len(fake.claimsArgsForCall)
}
func (fake *FakeAccess) ClaimsCalls(stub func() accessor.Claims) {
fake.claimsMutex.Lock()
defer fake.claimsMutex.Unlock()
fake.ClaimsStub = stub
}
func (fake *FakeAccess) ClaimsReturns(result1 accessor.Claims) {
fake.claimsMutex.Lock()
defer fake.claimsMutex.Unlock()
fake.ClaimsStub = nil
fake.claimsReturns = struct {
result1 accessor.Claims
}{result1}
}
func (fake *FakeAccess) ClaimsReturnsOnCall(i int, result1 accessor.Claims) {
fake.claimsMutex.Lock()
defer fake.claimsMutex.Unlock()
fake.ClaimsStub = nil
if fake.claimsReturnsOnCall == nil {
fake.claimsReturnsOnCall = make(map[int]struct {
result1 accessor.Claims
})
}
fake.claimsReturnsOnCall[i] = struct {
result1 accessor.Claims
}{result1}
}
func (fake *FakeAccess) HasToken() bool {
fake.hasTokenMutex.Lock()
ret, specificReturn := fake.hasTokenReturnsOnCall[len(fake.hasTokenArgsForCall)]
fake.hasTokenArgsForCall = append(fake.hasTokenArgsForCall, struct {
}{})
stub := fake.HasTokenStub
fakeReturns := fake.hasTokenReturns
fake.recordInvocation("HasToken", []interface{}{})
fake.hasTokenMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) HasTokenCallCount() int {
fake.hasTokenMutex.RLock()
defer fake.hasTokenMutex.RUnlock()
return len(fake.hasTokenArgsForCall)
}
func (fake *FakeAccess) HasTokenCalls(stub func() bool) {
fake.hasTokenMutex.Lock()
defer fake.hasTokenMutex.Unlock()
fake.HasTokenStub = stub
}
func (fake *FakeAccess) HasTokenReturns(result1 bool) {
fake.hasTokenMutex.Lock()
defer fake.hasTokenMutex.Unlock()
fake.HasTokenStub = nil
fake.hasTokenReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) HasTokenReturnsOnCall(i int, result1 bool) {
fake.hasTokenMutex.Lock()
defer fake.hasTokenMutex.Unlock()
fake.HasTokenStub = nil
if fake.hasTokenReturnsOnCall == nil {
fake.hasTokenReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.hasTokenReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAdmin() bool {
fake.isAdminMutex.Lock()
ret, specificReturn := fake.isAdminReturnsOnCall[len(fake.isAdminArgsForCall)]
fake.isAdminArgsForCall = append(fake.isAdminArgsForCall, struct {
}{})
stub := fake.IsAdminStub
fakeReturns := fake.isAdminReturns
fake.recordInvocation("IsAdmin", []interface{}{})
fake.isAdminMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) IsAdminCallCount() int {
fake.isAdminMutex.RLock()
defer fake.isAdminMutex.RUnlock()
return len(fake.isAdminArgsForCall)
}
func (fake *FakeAccess) IsAdminCalls(stub func() bool) {
fake.isAdminMutex.Lock()
defer fake.isAdminMutex.Unlock()
fake.IsAdminStub = stub
}
func (fake *FakeAccess) IsAdminReturns(result1 bool) {
fake.isAdminMutex.Lock()
defer fake.isAdminMutex.Unlock()
fake.IsAdminStub = nil
fake.isAdminReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAdminReturnsOnCall(i int, result1 bool) {
fake.isAdminMutex.Lock()
defer fake.isAdminMutex.Unlock()
fake.IsAdminStub = nil
if fake.isAdminReturnsOnCall == nil {
fake.isAdminReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isAdminReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAuthenticated() bool {
fake.isAuthenticatedMutex.Lock()
ret, specificReturn := fake.isAuthenticatedReturnsOnCall[len(fake.isAuthenticatedArgsForCall)]
fake.isAuthenticatedArgsForCall = append(fake.isAuthenticatedArgsForCall, struct {
}{})
stub := fake.IsAuthenticatedStub
fakeReturns := fake.isAuthenticatedReturns
fake.recordInvocation("IsAuthenticated", []interface{}{})
fake.isAuthenticatedMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) IsAuthenticatedCallCount() int {
fake.isAuthenticatedMutex.RLock()
defer fake.isAuthenticatedMutex.RUnlock()
return len(fake.isAuthenticatedArgsForCall)
}
func (fake *FakeAccess) IsAuthenticatedCalls(stub func() bool) {
fake.isAuthenticatedMutex.Lock()
defer fake.isAuthenticatedMutex.Unlock()
fake.IsAuthenticatedStub = stub
}
func (fake *FakeAccess) IsAuthenticatedReturns(result1 bool) {
fake.isAuthenticatedMutex.Lock()
defer fake.isAuthenticatedMutex.Unlock()
fake.IsAuthenticatedStub = nil
fake.isAuthenticatedReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAuthenticatedReturnsOnCall(i int, result1 bool) {
fake.isAuthenticatedMutex.Lock()
defer fake.isAuthenticatedMutex.Unlock()
fake.IsAuthenticatedStub = nil
if fake.isAuthenticatedReturnsOnCall == nil {
fake.isAuthenticatedReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isAuthenticatedReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAuthorized(arg1 string) bool {
fake.isAuthorizedMutex.Lock()
ret, specificReturn := fake.isAuthorizedReturnsOnCall[len(fake.isAuthorizedArgsForCall)]
fake.isAuthorizedArgsForCall = append(fake.isAuthorizedArgsForCall, struct {
arg1 string
}{arg1})
stub := fake.IsAuthorizedStub
fakeReturns := fake.isAuthorizedReturns
fake.recordInvocation("IsAuthorized", []interface{}{arg1})
fake.isAuthorizedMutex.Unlock()
if stub != nil {
return stub(arg1)
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) IsAuthorizedCallCount() int {
fake.isAuthorizedMutex.RLock()
defer fake.isAuthorizedMutex.RUnlock()
return len(fake.isAuthorizedArgsForCall)
}
func (fake *FakeAccess) IsAuthorizedCalls(stub func(string) bool) {
fake.isAuthorizedMutex.Lock()
defer fake.isAuthorizedMutex.Unlock()
fake.IsAuthorizedStub = stub
}
func (fake *FakeAccess) IsAuthorizedArgsForCall(i int) string {
fake.isAuthorizedMutex.RLock()
defer fake.isAuthorizedMutex.RUnlock()
argsForCall := fake.isAuthorizedArgsForCall[i]
return argsForCall.arg1
}
func (fake *FakeAccess) IsAuthorizedReturns(result1 bool) {
fake.isAuthorizedMutex.Lock()
defer fake.isAuthorizedMutex.Unlock()
fake.IsAuthorizedStub = nil
fake.isAuthorizedReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsAuthorizedReturnsOnCall(i int, result1 bool) {
fake.isAuthorizedMutex.Lock()
defer fake.isAuthorizedMutex.Unlock()
fake.IsAuthorizedStub = nil
if fake.isAuthorizedReturnsOnCall == nil {
fake.isAuthorizedReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isAuthorizedReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsSystem() bool {
fake.isSystemMutex.Lock()
ret, specificReturn := fake.isSystemReturnsOnCall[len(fake.isSystemArgsForCall)]
fake.isSystemArgsForCall = append(fake.isSystemArgsForCall, struct {
}{})
stub := fake.IsSystemStub
fakeReturns := fake.isSystemReturns
fake.recordInvocation("IsSystem", []interface{}{})
fake.isSystemMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) IsSystemCallCount() int {
fake.isSystemMutex.RLock()
defer fake.isSystemMutex.RUnlock()
return len(fake.isSystemArgsForCall)
}
func (fake *FakeAccess) IsSystemCalls(stub func() bool) {
fake.isSystemMutex.Lock()
defer fake.isSystemMutex.Unlock()
fake.IsSystemStub = stub
}
func (fake *FakeAccess) IsSystemReturns(result1 bool) {
fake.isSystemMutex.Lock()
defer fake.isSystemMutex.Unlock()
fake.IsSystemStub = nil
fake.isSystemReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) IsSystemReturnsOnCall(i int, result1 bool) {
fake.isSystemMutex.Lock()
defer fake.isSystemMutex.Unlock()
fake.IsSystemStub = nil
if fake.isSystemReturnsOnCall == nil {
fake.isSystemReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isSystemReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeAccess) TeamNames() []string {
fake.teamNamesMutex.Lock()
ret, specificReturn := fake.teamNamesReturnsOnCall[len(fake.teamNamesArgsForCall)]
fake.teamNamesArgsForCall = append(fake.teamNamesArgsForCall, struct {
}{})
stub := fake.TeamNamesStub
fakeReturns := fake.teamNamesReturns
fake.recordInvocation("TeamNames", []interface{}{})
fake.teamNamesMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) TeamNamesCallCount() int {
fake.teamNamesMutex.RLock()
defer fake.teamNamesMutex.RUnlock()
return len(fake.teamNamesArgsForCall)
}
func (fake *FakeAccess) TeamNamesCalls(stub func() []string) {
fake.teamNamesMutex.Lock()
defer fake.teamNamesMutex.Unlock()
fake.TeamNamesStub = stub
}
func (fake *FakeAccess) TeamNamesReturns(result1 []string) {
fake.teamNamesMutex.Lock()
defer fake.teamNamesMutex.Unlock()
fake.TeamNamesStub = nil
fake.teamNamesReturns = struct {
result1 []string
}{result1}
}
func (fake *FakeAccess) TeamNamesReturnsOnCall(i int, result1 []string) {
fake.teamNamesMutex.Lock()
defer fake.teamNamesMutex.Unlock()
fake.TeamNamesStub = nil
if fake.teamNamesReturnsOnCall == nil {
fake.teamNamesReturnsOnCall = make(map[int]struct {
result1 []string
})
}
fake.teamNamesReturnsOnCall[i] = struct {
result1 []string
}{result1}
}
func (fake *FakeAccess) TeamRoles() map[string][]string {
fake.teamRolesMutex.Lock()
ret, specificReturn := fake.teamRolesReturnsOnCall[len(fake.teamRolesArgsForCall)]
fake.teamRolesArgsForCall = append(fake.teamRolesArgsForCall, struct {
}{})
stub := fake.TeamRolesStub
fakeReturns := fake.teamRolesReturns
fake.recordInvocation("TeamRoles", []interface{}{})
fake.teamRolesMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) TeamRolesCallCount() int {
fake.teamRolesMutex.RLock()
defer fake.teamRolesMutex.RUnlock()
return len(fake.teamRolesArgsForCall)
}
func (fake *FakeAccess) TeamRolesCalls(stub func() map[string][]string) {
fake.teamRolesMutex.Lock()
defer fake.teamRolesMutex.Unlock()
fake.TeamRolesStub = stub
}
func (fake *FakeAccess) TeamRolesReturns(result1 map[string][]string) {
fake.teamRolesMutex.Lock()
defer fake.teamRolesMutex.Unlock()
fake.TeamRolesStub = nil
fake.teamRolesReturns = struct {
result1 map[string][]string
}{result1}
}
func (fake *FakeAccess) TeamRolesReturnsOnCall(i int, result1 map[string][]string) {
fake.teamRolesMutex.Lock()
defer fake.teamRolesMutex.Unlock()
fake.TeamRolesStub = nil
if fake.teamRolesReturnsOnCall == nil {
fake.teamRolesReturnsOnCall = make(map[int]struct {
result1 map[string][]string
})
}
fake.teamRolesReturnsOnCall[i] = struct {
result1 map[string][]string
}{result1}
}
func (fake *FakeAccess) UserInfo() atc.UserInfo {
fake.userInfoMutex.Lock()
ret, specificReturn := fake.userInfoReturnsOnCall[len(fake.userInfoArgsForCall)]
fake.userInfoArgsForCall = append(fake.userInfoArgsForCall, struct {
}{})
stub := fake.UserInfoStub
fakeReturns := fake.userInfoReturns
fake.recordInvocation("UserInfo", []interface{}{})
fake.userInfoMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *FakeAccess) UserInfoCallCount() int {
fake.userInfoMutex.RLock()
defer fake.userInfoMutex.RUnlock()
return len(fake.userInfoArgsForCall)
}
func (fake *FakeAccess) UserInfoCalls(stub func() atc.UserInfo) {
fake.userInfoMutex.Lock()
defer fake.userInfoMutex.Unlock()
fake.UserInfoStub = stub
}
func (fake *FakeAccess) UserInfoReturns(result1 atc.UserInfo) {
fake.userInfoMutex.Lock()
defer fake.userInfoMutex.Unlock()
fake.UserInfoStub = nil
fake.userInfoReturns = struct {
result1 atc.UserInfo
}{result1}
}
func (fake *FakeAccess) UserInfoReturnsOnCall(i int, result1 atc.UserInfo) {
fake.userInfoMutex.Lock()
defer fake.userInfoMutex.Unlock()
fake.UserInfoStub = nil
if fake.userInfoReturnsOnCall == nil {
fake.userInfoReturnsOnCall = make(map[int]struct {
result1 atc.UserInfo
})
}
fake.userInfoReturnsOnCall[i] = struct {
result1 atc.UserInfo
}{result1}
}
func (fake *FakeAccess) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.claimsMutex.RLock()
defer fake.claimsMutex.RUnlock()
fake.hasTokenMutex.RLock()
defer fake.hasTokenMutex.RUnlock()
fake.isAdminMutex.RLock()
defer fake.isAdminMutex.RUnlock()
fake.isAuthenticatedMutex.RLock()
defer fake.isAuthenticatedMutex.RUnlock()
fake.isAuthorizedMutex.RLock()
defer fake.isAuthorizedMutex.RUnlock()
fake.isSystemMutex.RLock()
defer fake.isSystemMutex.RUnlock()
fake.teamNamesMutex.RLock()
defer fake.teamNamesMutex.RUnlock()
fake.teamRolesMutex.RLock()
defer fake.teamRolesMutex.RUnlock()
fake.userInfoMutex.RLock()
defer fake.userInfoMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeAccess) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ accessor.Access = new(FakeAccess)