87 lines
3.2 KiB
C++
87 lines
3.2 KiB
C++
/*
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* Copyright (c) 2016, The OpenThread Authors.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the copyright holder nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "pch.h"
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#include "Factory.h"
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#include "StreamListenerContext.h"
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#include "DatagramListenerContext.h"
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#include "StreamClientContext.h"
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#include "DatagramClientContext.h"
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using namespace ot;
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using namespace Concurrency;
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using namespace Platform;
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using namespace Windows::ApplicationModel::Core;
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using namespace Windows::Foundation;
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using namespace Windows::Foundation::Collections;
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using namespace Windows::Networking::Sockets;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls;
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using namespace Windows::UI::Xaml::Controls::Primitives;
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using namespace Windows::UI::Xaml::Data;
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using namespace Windows::UI::Xaml::Input;
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using namespace Windows::UI::Xaml::Media;
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using namespace Windows::UI::Xaml::Navigation;
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IListenerContext^
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Factory::CreateListenerContext(
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IAsyncThreadNotify^ notify,
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ListenerArgs^ listenerArgs,
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Protocol protocol)
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{
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if (protocol == Protocol::TCP)
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{
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auto listener = ref new StreamSocketListener();
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return ref new StreamListenerContext(notify, listener, listenerArgs);
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}
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else
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{
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auto listener = ref new DatagramSocket();
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return ref new DatagramListenerContext(notify, listener, listenerArgs);
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}
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}
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IClientContext^
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Factory::CreateClientContext(
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IAsyncThreadNotify^ notify,
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ClientArgs^ clientArgs,
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Protocol protocol)
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{
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if (protocol == Protocol::TCP)
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{
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auto client = ref new StreamSocket();
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return ref new StreamClientContext(notify, client, clientArgs);
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}
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else
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{
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auto client = ref new DatagramSocket();
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return ref new DatagramClientContext(notify, client, clientArgs);
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}
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}
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