hal_ti/simplelink/kernel/zephyr/dpl/QueueP.h

55 lines
2.2 KiB
C

/*
* Copyright (c) 2017, Texas Instruments Incorporated
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of Texas Instruments Incorporated nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* ======== QueueP.h ========
*/
typedef struct _QueueP_Elem {
struct _QueueP_Elem *volatile next;
struct _QueueP_Elem *volatile prev;
} QueueP_Elem;
typedef struct _QueueP_Obj {
QueueP_Elem elem;
} QueueP_Obj;
typedef QueueP_Obj *QueueP_Handle;
void QueueP_init(QueueP_Obj *obj);
uintptr_t QueueP_head(QueueP_Obj *obj);
uintptr_t QueueP_next(QueueP_Elem *qelem);
uintptr_t QueueP_prev(QueueP_Elem *qelem);
uintptr_t QueueP_get(QueueP_Obj *obj);
void QueueP_put(QueueP_Obj *obj, QueueP_Elem *elem);
void QueueP_remove(QueueP_Elem *qelem) ;
bool QueueP_empty(QueueP_Obj *obj);