redis/src/functions.h

121 lines
4.4 KiB
C

/*
* Copyright (c) 2021-Present, Redis Ltd.
* All rights reserved.
*
* Licensed under your choice of the Redis Source Available License 2.0
* (RSALv2) or the Server Side Public License v1 (SSPLv1).
*/
#ifndef __FUNCTIONS_H_
#define __FUNCTIONS_H_
/*
* functions.c unit provides the Redis Functions API:
* * FUNCTION LOAD
* * FUNCTION LIST
* * FUNCTION CALL (FCALL and FCALL_RO)
* * FUNCTION DELETE
* * FUNCTION STATS
* * FUNCTION KILL
* * FUNCTION FLUSH
* * FUNCTION DUMP
* * FUNCTION RESTORE
* * FUNCTION HELP
*
* Also contains implementation for:
* * Save/Load function from rdb
* * Register engines
*/
#include "server.h"
#include "script.h"
#include "redismodule.h"
typedef struct functionLibInfo functionLibInfo;
typedef struct engine {
/* engine specific context */
void *engine_ctx;
/* Create function callback, get the engine_ctx, and function code
* engine_ctx - opaque struct that was created on engine initialization
* li - library information that need to be provided and when add functions
* code - the library code
* timeout - timeout for the library creation (0 for no timeout)
* err - description of error (if occurred)
* returns C_ERR on error and set err to be the error message */
int (*create)(void *engine_ctx, functionLibInfo *li, sds code, size_t timeout, sds *err);
/* Invoking a function, r_ctx is an opaque object (from engine POV).
* The r_ctx should be used by the engine to interaction with Redis,
* such interaction could be running commands, set resp, or set
* replication mode
*/
void (*call)(scriptRunCtx *r_ctx, void *engine_ctx, void *compiled_function,
robj **keys, size_t nkeys, robj **args, size_t nargs);
/* get current used memory by the engine */
size_t (*get_used_memory)(void *engine_ctx);
/* Return memory overhead for a given function,
* such memory is not counted as engine memory but as general
* structs memory that hold different information */
size_t (*get_function_memory_overhead)(void *compiled_function);
/* Return memory overhead for engine (struct size holding the engine)*/
size_t (*get_engine_memory_overhead)(void *engine_ctx);
/* free the given function */
void (*free_function)(void *engine_ctx, void *compiled_function);
} engine;
/* Hold information about an engine.
* Used on rdb.c so it must be declared here. */
typedef struct engineInfo {
sds name; /* Name of the engine */
engine *engine; /* engine callbacks that allows to interact with the engine */
client *c; /* Client that is used to run commands */
} engineInfo;
/* Hold information about the specific function.
* Used on rdb.c so it must be declared here. */
typedef struct functionInfo {
sds name; /* Function name */
void *function; /* Opaque object that set by the function's engine and allow it
to run the function, usually it's the function compiled code. */
functionLibInfo* li; /* Pointer to the library created the function */
sds desc; /* Function description */
uint64_t f_flags; /* Function flags */
} functionInfo;
/* Hold information about the specific library.
* Used on rdb.c so it must be declared here. */
struct functionLibInfo {
sds name; /* Library name */
dict *functions; /* Functions dictionary */
engineInfo *ei; /* Pointer to the function engine */
sds code; /* Library code */
};
int functionsRegisterEngine(const char *engine_name, engine *engine_ctx);
sds functionsCreateWithLibraryCtx(sds code, int replace, sds* err, functionsLibCtx *lib_ctx, size_t timeout);
unsigned long functionsMemory(void);
unsigned long functionsMemoryOverhead(void);
unsigned long functionsNum(void);
unsigned long functionsLibNum(void);
dict* functionsLibGet(void);
size_t functionsLibCtxFunctionsLen(functionsLibCtx *functions_ctx);
functionsLibCtx* functionsLibCtxGetCurrent(void);
functionsLibCtx* functionsLibCtxCreate(void);
void functionsLibCtxClearCurrent(int async);
void functionsLibCtxFree(functionsLibCtx *lib_ctx);
void functionsLibCtxClear(functionsLibCtx *lib_ctx);
void functionsLibCtxSwapWithCurrent(functionsLibCtx *lib_ctx);
int functionLibCreateFunction(sds name, void *function, functionLibInfo *li, sds desc, uint64_t f_flags, sds *err);
int luaEngineInitEngine(void);
int functionsInit(void);
#endif /* __FUNCTIONS_H_ */