postgresql/src/backend/storage/ipc/shm_mq.c

1262 lines
38 KiB
C

/*-------------------------------------------------------------------------
*
* shm_mq.c
* single-reader, single-writer shared memory message queue
*
* Both the sender and the receiver must have a PGPROC; their respective
* process latches are used for synchronization. Only the sender may send,
* and only the receiver may receive. This is intended to allow a user
* backend to communicate with worker backends that it has registered.
*
* Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* src/backend/storage/ipc/shm_mq.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "miscadmin.h"
#include "pgstat.h"
#include "postmaster/bgworker.h"
#include "storage/procsignal.h"
#include "storage/shm_mq.h"
#include "storage/spin.h"
/*
* This structure represents the actual queue, stored in shared memory.
*
* Some notes on synchronization:
*
* mq_receiver and mq_bytes_read can only be changed by the receiver; and
* mq_sender and mq_bytes_written can only be changed by the sender.
* mq_receiver and mq_sender are protected by mq_mutex, although, importantly,
* they cannot change once set, and thus may be read without a lock once this
* is known to be the case.
*
* mq_bytes_read and mq_bytes_written are not protected by the mutex. Instead,
* they are written atomically using 8 byte loads and stores. Memory barriers
* must be carefully used to synchronize reads and writes of these values with
* reads and writes of the actual data in mq_ring.
*
* mq_detached needs no locking. It can be set by either the sender or the
* receiver, but only ever from false to true, so redundant writes don't
* matter. It is important that if we set mq_detached and then set the
* counterparty's latch, the counterparty must be certain to see the change
* after waking up. Since SetLatch begins with a memory barrier and ResetLatch
* ends with one, this should be OK.
*
* mq_ring_size and mq_ring_offset never change after initialization, and
* can therefore be read without the lock.
*
* Importantly, mq_ring can be safely read and written without a lock.
* At any given time, the difference between mq_bytes_read and
* mq_bytes_written defines the number of bytes within mq_ring that contain
* unread data, and mq_bytes_read defines the position where those bytes
* begin. The sender can increase the number of unread bytes at any time,
* but only the receiver can give license to overwrite those bytes, by
* incrementing mq_bytes_read. Therefore, it's safe for the receiver to read
* the unread bytes it knows to be present without the lock. Conversely,
* the sender can write to the unused portion of the ring buffer without
* the lock, because nobody else can be reading or writing those bytes. The
* receiver could be making more bytes unused by incrementing mq_bytes_read,
* but that's OK. Note that it would be unsafe for the receiver to read any
* data it's already marked as read, or to write any data; and it would be
* unsafe for the sender to reread any data after incrementing
* mq_bytes_written, but fortunately there's no need for any of that.
*/
struct shm_mq
{
slock_t mq_mutex;
PGPROC *mq_receiver;
PGPROC *mq_sender;
pg_atomic_uint64 mq_bytes_read;
pg_atomic_uint64 mq_bytes_written;
Size mq_ring_size;
bool mq_detached;
uint8 mq_ring_offset;
char mq_ring[FLEXIBLE_ARRAY_MEMBER];
};
/*
* This structure is a backend-private handle for access to a queue.
*
* mqh_queue is a pointer to the queue we've attached, and mqh_segment is
* an optional pointer to the dynamic shared memory segment that contains it.
* (If mqh_segment is provided, we register an on_dsm_detach callback to
* make sure we detach from the queue before detaching from DSM.)
*
* If this queue is intended to connect the current process with a background
* worker that started it, the user can pass a pointer to the worker handle
* to shm_mq_attach(), and we'll store it in mqh_handle. The point of this
* is to allow us to begin sending to or receiving from that queue before the
* process we'll be communicating with has even been started. If it fails
* to start, the handle will allow us to notice that and fail cleanly, rather
* than waiting forever; see shm_mq_wait_internal. This is mostly useful in
* simple cases - e.g. where there are just 2 processes communicating; in
* more complex scenarios, every process may not have a BackgroundWorkerHandle
* available, or may need to watch for the failure of more than one other
* process at a time.
*
* When a message exists as a contiguous chunk of bytes in the queue - that is,
* it is smaller than the size of the ring buffer and does not wrap around
* the end - we return the message to the caller as a pointer into the buffer.
* For messages that are larger or happen to wrap, we reassemble the message
* locally by copying the chunks into a backend-local buffer. mqh_buffer is
* the buffer, and mqh_buflen is the number of bytes allocated for it.
*
* mqh_partial_bytes, mqh_expected_bytes, and mqh_length_word_complete
* are used to track the state of non-blocking operations. When the caller
* attempts a non-blocking operation that returns SHM_MQ_WOULD_BLOCK, they
* are expected to retry the call at a later time with the same argument;
* we need to retain enough state to pick up where we left off.
* mqh_length_word_complete tracks whether we are done sending or receiving
* (whichever we're doing) the entire length word. mqh_partial_bytes tracks
* the number of bytes read or written for either the length word or the
* message itself, and mqh_expected_bytes - which is used only for reads -
* tracks the expected total size of the payload.
*
* mqh_counterparty_attached tracks whether we know the counterparty to have
* attached to the queue at some previous point. This lets us avoid some
* mutex acquisitions.
*
* mqh_context is the memory context in effect at the time we attached to
* the shm_mq. The shm_mq_handle itself is allocated in this context, and
* we make sure any other allocations we do happen in this context as well,
* to avoid nasty surprises.
*/
struct shm_mq_handle
{
shm_mq *mqh_queue;
dsm_segment *mqh_segment;
BackgroundWorkerHandle *mqh_handle;
char *mqh_buffer;
Size mqh_buflen;
Size mqh_consume_pending;
Size mqh_partial_bytes;
Size mqh_expected_bytes;
bool mqh_length_word_complete;
bool mqh_counterparty_attached;
MemoryContext mqh_context;
};
static void shm_mq_detach_internal(shm_mq *mq);
static shm_mq_result shm_mq_send_bytes(shm_mq_handle *mqh, Size nbytes,
const void *data, bool nowait, Size *bytes_written);
static shm_mq_result shm_mq_receive_bytes(shm_mq_handle *mqh,
Size bytes_needed, bool nowait, Size *nbytesp,
void **datap);
static bool shm_mq_counterparty_gone(shm_mq *mq,
BackgroundWorkerHandle *handle);
static bool shm_mq_wait_internal(shm_mq *mq, PGPROC **ptr,
BackgroundWorkerHandle *handle);
static void shm_mq_inc_bytes_read(shm_mq *mq, Size n);
static void shm_mq_inc_bytes_written(shm_mq *mq, Size n);
static void shm_mq_detach_callback(dsm_segment *seg, Datum arg);
/* Minimum queue size is enough for header and at least one chunk of data. */
const Size shm_mq_minimum_size =
MAXALIGN(offsetof(shm_mq, mq_ring)) + MAXIMUM_ALIGNOF;
#define MQH_INITIAL_BUFSIZE 8192
/*
* Initialize a new shared message queue.
*/
shm_mq *
shm_mq_create(void *address, Size size)
{
shm_mq *mq = address;
Size data_offset = MAXALIGN(offsetof(shm_mq, mq_ring));
/* If the size isn't MAXALIGN'd, just discard the odd bytes. */
size = MAXALIGN_DOWN(size);
/* Queue size must be large enough to hold some data. */
Assert(size > data_offset);
/* Initialize queue header. */
SpinLockInit(&mq->mq_mutex);
mq->mq_receiver = NULL;
mq->mq_sender = NULL;
pg_atomic_init_u64(&mq->mq_bytes_read, 0);
pg_atomic_init_u64(&mq->mq_bytes_written, 0);
mq->mq_ring_size = size - data_offset;
mq->mq_detached = false;
mq->mq_ring_offset = data_offset - offsetof(shm_mq, mq_ring);
return mq;
}
/*
* Set the identity of the process that will receive from a shared message
* queue.
*/
void
shm_mq_set_receiver(shm_mq *mq, PGPROC *proc)
{
PGPROC *sender;
SpinLockAcquire(&mq->mq_mutex);
Assert(mq->mq_receiver == NULL);
mq->mq_receiver = proc;
sender = mq->mq_sender;
SpinLockRelease(&mq->mq_mutex);
if (sender != NULL)
SetLatch(&sender->procLatch);
}
/*
* Set the identity of the process that will send to a shared message queue.
*/
void
shm_mq_set_sender(shm_mq *mq, PGPROC *proc)
{
PGPROC *receiver;
SpinLockAcquire(&mq->mq_mutex);
Assert(mq->mq_sender == NULL);
mq->mq_sender = proc;
receiver = mq->mq_receiver;
SpinLockRelease(&mq->mq_mutex);
if (receiver != NULL)
SetLatch(&receiver->procLatch);
}
/*
* Get the configured receiver.
*/
PGPROC *
shm_mq_get_receiver(shm_mq *mq)
{
PGPROC *receiver;
SpinLockAcquire(&mq->mq_mutex);
receiver = mq->mq_receiver;
SpinLockRelease(&mq->mq_mutex);
return receiver;
}
/*
* Get the configured sender.
*/
PGPROC *
shm_mq_get_sender(shm_mq *mq)
{
PGPROC *sender;
SpinLockAcquire(&mq->mq_mutex);
sender = mq->mq_sender;
SpinLockRelease(&mq->mq_mutex);
return sender;
}
/*
* Attach to a shared message queue so we can send or receive messages.
*
* The memory context in effect at the time this function is called should
* be one which will last for at least as long as the message queue itself.
* We'll allocate the handle in that context, and future allocations that
* are needed to buffer incoming data will happen in that context as well.
*
* If seg != NULL, the queue will be automatically detached when that dynamic
* shared memory segment is detached.
*
* If handle != NULL, the queue can be read or written even before the
* other process has attached. We'll wait for it to do so if needed. The
* handle must be for a background worker initialized with bgw_notify_pid
* equal to our PID.
*
* shm_mq_detach() should be called when done. This will free the
* shm_mq_handle and mark the queue itself as detached, so that our
* counterpart won't get stuck waiting for us to fill or drain the queue
* after we've already lost interest.
*/
shm_mq_handle *
shm_mq_attach(shm_mq *mq, dsm_segment *seg, BackgroundWorkerHandle *handle)
{
shm_mq_handle *mqh = palloc(sizeof(shm_mq_handle));
Assert(mq->mq_receiver == MyProc || mq->mq_sender == MyProc);
mqh->mqh_queue = mq;
mqh->mqh_segment = seg;
mqh->mqh_handle = handle;
mqh->mqh_buffer = NULL;
mqh->mqh_buflen = 0;
mqh->mqh_consume_pending = 0;
mqh->mqh_partial_bytes = 0;
mqh->mqh_expected_bytes = 0;
mqh->mqh_length_word_complete = false;
mqh->mqh_counterparty_attached = false;
mqh->mqh_context = CurrentMemoryContext;
if (seg != NULL)
on_dsm_detach(seg, shm_mq_detach_callback, PointerGetDatum(mq));
return mqh;
}
/*
* Associate a BackgroundWorkerHandle with a shm_mq_handle just as if it had
* been passed to shm_mq_attach.
*/
void
shm_mq_set_handle(shm_mq_handle *mqh, BackgroundWorkerHandle *handle)
{
Assert(mqh->mqh_handle == NULL);
mqh->mqh_handle = handle;
}
/*
* Write a message into a shared message queue.
*/
shm_mq_result
shm_mq_send(shm_mq_handle *mqh, Size nbytes, const void *data, bool nowait)
{
shm_mq_iovec iov;
iov.data = data;
iov.len = nbytes;
return shm_mq_sendv(mqh, &iov, 1, nowait);
}
/*
* Write a message into a shared message queue, gathered from multiple
* addresses.
*
* When nowait = false, we'll wait on our process latch when the ring buffer
* fills up, and then continue writing once the receiver has drained some data.
* The process latch is reset after each wait.
*
* When nowait = true, we do not manipulate the state of the process latch;
* instead, if the buffer becomes full, we return SHM_MQ_WOULD_BLOCK. In
* this case, the caller should call this function again, with the same
* arguments, each time the process latch is set. (Once begun, the sending
* of a message cannot be aborted except by detaching from the queue; changing
* the length or payload will corrupt the queue.)
*/
shm_mq_result
shm_mq_sendv(shm_mq_handle *mqh, shm_mq_iovec *iov, int iovcnt, bool nowait)
{
shm_mq_result res;
shm_mq *mq = mqh->mqh_queue;
PGPROC *receiver;
Size nbytes = 0;
Size bytes_written;
int i;
int which_iov = 0;
Size offset;
Assert(mq->mq_sender == MyProc);
/* Compute total size of write. */
for (i = 0; i < iovcnt; ++i)
nbytes += iov[i].len;
/* Try to write, or finish writing, the length word into the buffer. */
while (!mqh->mqh_length_word_complete)
{
Assert(mqh->mqh_partial_bytes < sizeof(Size));
res = shm_mq_send_bytes(mqh, sizeof(Size) - mqh->mqh_partial_bytes,
((char *) &nbytes) + mqh->mqh_partial_bytes,
nowait, &bytes_written);
if (res == SHM_MQ_DETACHED)
{
/* Reset state in case caller tries to send another message. */
mqh->mqh_partial_bytes = 0;
mqh->mqh_length_word_complete = false;
return res;
}
mqh->mqh_partial_bytes += bytes_written;
if (mqh->mqh_partial_bytes >= sizeof(Size))
{
Assert(mqh->mqh_partial_bytes == sizeof(Size));
mqh->mqh_partial_bytes = 0;
mqh->mqh_length_word_complete = true;
}
if (res != SHM_MQ_SUCCESS)
return res;
/* Length word can't be split unless bigger than required alignment. */
Assert(mqh->mqh_length_word_complete || sizeof(Size) > MAXIMUM_ALIGNOF);
}
/* Write the actual data bytes into the buffer. */
Assert(mqh->mqh_partial_bytes <= nbytes);
offset = mqh->mqh_partial_bytes;
do
{
Size chunksize;
/* Figure out which bytes need to be sent next. */
if (offset >= iov[which_iov].len)
{
offset -= iov[which_iov].len;
++which_iov;
if (which_iov >= iovcnt)
break;
continue;
}
/*
* We want to avoid copying the data if at all possible, but every
* chunk of bytes we write into the queue has to be MAXALIGN'd, except
* the last. Thus, if a chunk other than the last one ends on a
* non-MAXALIGN'd boundary, we have to combine the tail end of its
* data with data from one or more following chunks until we either
* reach the last chunk or accumulate a number of bytes which is
* MAXALIGN'd.
*/
if (which_iov + 1 < iovcnt &&
offset + MAXIMUM_ALIGNOF > iov[which_iov].len)
{
char tmpbuf[MAXIMUM_ALIGNOF];
int j = 0;
for (;;)
{
if (offset < iov[which_iov].len)
{
tmpbuf[j] = iov[which_iov].data[offset];
j++;
offset++;
if (j == MAXIMUM_ALIGNOF)
break;
}
else
{
offset -= iov[which_iov].len;
which_iov++;
if (which_iov >= iovcnt)
break;
}
}
res = shm_mq_send_bytes(mqh, j, tmpbuf, nowait, &bytes_written);
if (res == SHM_MQ_DETACHED)
{
/* Reset state in case caller tries to send another message. */
mqh->mqh_partial_bytes = 0;
mqh->mqh_length_word_complete = false;
return res;
}
mqh->mqh_partial_bytes += bytes_written;
if (res != SHM_MQ_SUCCESS)
return res;
continue;
}
/*
* If this is the last chunk, we can write all the data, even if it
* isn't a multiple of MAXIMUM_ALIGNOF. Otherwise, we need to
* MAXALIGN_DOWN the write size.
*/
chunksize = iov[which_iov].len - offset;
if (which_iov + 1 < iovcnt)
chunksize = MAXALIGN_DOWN(chunksize);
res = shm_mq_send_bytes(mqh, chunksize, &iov[which_iov].data[offset],
nowait, &bytes_written);
if (res == SHM_MQ_DETACHED)
{
/* Reset state in case caller tries to send another message. */
mqh->mqh_length_word_complete = false;
mqh->mqh_partial_bytes = 0;
return res;
}
mqh->mqh_partial_bytes += bytes_written;
offset += bytes_written;
if (res != SHM_MQ_SUCCESS)
return res;
} while (mqh->mqh_partial_bytes < nbytes);
/* Reset for next message. */
mqh->mqh_partial_bytes = 0;
mqh->mqh_length_word_complete = false;
/* If queue has been detached, let caller know. */
if (mq->mq_detached)
return SHM_MQ_DETACHED;
/*
* If the counterparty is known to have attached, we can read mq_receiver
* without acquiring the spinlock and assume it isn't NULL. Otherwise,
* more caution is needed.
*/
if (mqh->mqh_counterparty_attached)
receiver = mq->mq_receiver;
else
{
SpinLockAcquire(&mq->mq_mutex);
receiver = mq->mq_receiver;
SpinLockRelease(&mq->mq_mutex);
if (receiver == NULL)
return SHM_MQ_SUCCESS;
mqh->mqh_counterparty_attached = true;
}
/* Notify receiver of the newly-written data, and return. */
SetLatch(&receiver->procLatch);
return SHM_MQ_SUCCESS;
}
/*
* Receive a message from a shared message queue.
*
* We set *nbytes to the message length and *data to point to the message
* payload. If the entire message exists in the queue as a single,
* contiguous chunk, *data will point directly into shared memory; otherwise,
* it will point to a temporary buffer. This mostly avoids data copying in
* the hoped-for case where messages are short compared to the buffer size,
* while still allowing longer messages. In either case, the return value
* remains valid until the next receive operation is performed on the queue.
*
* When nowait = false, we'll wait on our process latch when the ring buffer
* is empty and we have not yet received a full message. The sender will
* set our process latch after more data has been written, and we'll resume
* processing. Each call will therefore return a complete message
* (unless the sender detaches the queue).
*
* When nowait = true, we do not manipulate the state of the process latch;
* instead, whenever the buffer is empty and we need to read from it, we
* return SHM_MQ_WOULD_BLOCK. In this case, the caller should call this
* function again after the process latch has been set.
*/
shm_mq_result
shm_mq_receive(shm_mq_handle *mqh, Size *nbytesp, void **datap, bool nowait)
{
shm_mq *mq = mqh->mqh_queue;
shm_mq_result res;
Size rb = 0;
Size nbytes;
void *rawdata;
Assert(mq->mq_receiver == MyProc);
/* We can't receive data until the sender has attached. */
if (!mqh->mqh_counterparty_attached)
{
if (nowait)
{
int counterparty_gone;
/*
* We shouldn't return at this point at all unless the sender
* hasn't attached yet. However, the correct return value depends
* on whether the sender is still attached. If we first test
* whether the sender has ever attached and then test whether the
* sender has detached, there's a race condition: a sender that
* attaches and detaches very quickly might fool us into thinking
* the sender never attached at all. So, test whether our
* counterparty is definitively gone first, and only afterwards
* check whether the sender ever attached in the first place.
*/
counterparty_gone = shm_mq_counterparty_gone(mq, mqh->mqh_handle);
if (shm_mq_get_sender(mq) == NULL)
{
if (counterparty_gone)
return SHM_MQ_DETACHED;
else
return SHM_MQ_WOULD_BLOCK;
}
}
else if (!shm_mq_wait_internal(mq, &mq->mq_sender, mqh->mqh_handle)
&& shm_mq_get_sender(mq) == NULL)
{
mq->mq_detached = true;
return SHM_MQ_DETACHED;
}
mqh->mqh_counterparty_attached = true;
}
/*
* If we've consumed an amount of data greater than 1/4th of the ring
* size, mark it consumed in shared memory. We try to avoid doing this
* unnecessarily when only a small amount of data has been consumed,
* because SetLatch() is fairly expensive and we don't want to do it too
* often.
*/
if (mqh->mqh_consume_pending > mq->mq_ring_size / 4)
{
shm_mq_inc_bytes_read(mq, mqh->mqh_consume_pending);
mqh->mqh_consume_pending = 0;
}
/* Try to read, or finish reading, the length word from the buffer. */
while (!mqh->mqh_length_word_complete)
{
/* Try to receive the message length word. */
Assert(mqh->mqh_partial_bytes < sizeof(Size));
res = shm_mq_receive_bytes(mqh, sizeof(Size) - mqh->mqh_partial_bytes,
nowait, &rb, &rawdata);
if (res != SHM_MQ_SUCCESS)
return res;
/*
* Hopefully, we'll receive the entire message length word at once.
* But if sizeof(Size) > MAXIMUM_ALIGNOF, then it might be split over
* multiple reads.
*/
if (mqh->mqh_partial_bytes == 0 && rb >= sizeof(Size))
{
Size needed;
nbytes = *(Size *) rawdata;
/* If we've already got the whole message, we're done. */
needed = MAXALIGN(sizeof(Size)) + MAXALIGN(nbytes);
if (rb >= needed)
{
mqh->mqh_consume_pending += needed;
*nbytesp = nbytes;
*datap = ((char *) rawdata) + MAXALIGN(sizeof(Size));
return SHM_MQ_SUCCESS;
}
/*
* We don't have the whole message, but we at least have the whole
* length word.
*/
mqh->mqh_expected_bytes = nbytes;
mqh->mqh_length_word_complete = true;
mqh->mqh_consume_pending += MAXALIGN(sizeof(Size));
rb -= MAXALIGN(sizeof(Size));
}
else
{
Size lengthbytes;
/* Can't be split unless bigger than required alignment. */
Assert(sizeof(Size) > MAXIMUM_ALIGNOF);
/* Message word is split; need buffer to reassemble. */
if (mqh->mqh_buffer == NULL)
{
mqh->mqh_buffer = MemoryContextAlloc(mqh->mqh_context,
MQH_INITIAL_BUFSIZE);
mqh->mqh_buflen = MQH_INITIAL_BUFSIZE;
}
Assert(mqh->mqh_buflen >= sizeof(Size));
/* Copy partial length word; remember to consume it. */
if (mqh->mqh_partial_bytes + rb > sizeof(Size))
lengthbytes = sizeof(Size) - mqh->mqh_partial_bytes;
else
lengthbytes = rb;
memcpy(&mqh->mqh_buffer[mqh->mqh_partial_bytes], rawdata,
lengthbytes);
mqh->mqh_partial_bytes += lengthbytes;
mqh->mqh_consume_pending += MAXALIGN(lengthbytes);
rb -= lengthbytes;
/* If we now have the whole word, we're ready to read payload. */
if (mqh->mqh_partial_bytes >= sizeof(Size))
{
Assert(mqh->mqh_partial_bytes == sizeof(Size));
mqh->mqh_expected_bytes = *(Size *) mqh->mqh_buffer;
mqh->mqh_length_word_complete = true;
mqh->mqh_partial_bytes = 0;
}
}
}
nbytes = mqh->mqh_expected_bytes;
if (mqh->mqh_partial_bytes == 0)
{
/*
* Try to obtain the whole message in a single chunk. If this works,
* we need not copy the data and can return a pointer directly into
* shared memory.
*/
res = shm_mq_receive_bytes(mqh, nbytes, nowait, &rb, &rawdata);
if (res != SHM_MQ_SUCCESS)
return res;
if (rb >= nbytes)
{
mqh->mqh_length_word_complete = false;
mqh->mqh_consume_pending += MAXALIGN(nbytes);
*nbytesp = nbytes;
*datap = rawdata;
return SHM_MQ_SUCCESS;
}
/*
* The message has wrapped the buffer. We'll need to copy it in order
* to return it to the client in one chunk. First, make sure we have
* a large enough buffer available.
*/
if (mqh->mqh_buflen < nbytes)
{
Size newbuflen = Max(mqh->mqh_buflen, MQH_INITIAL_BUFSIZE);
while (newbuflen < nbytes)
newbuflen *= 2;
if (mqh->mqh_buffer != NULL)
{
pfree(mqh->mqh_buffer);
mqh->mqh_buffer = NULL;
mqh->mqh_buflen = 0;
}
mqh->mqh_buffer = MemoryContextAlloc(mqh->mqh_context, newbuflen);
mqh->mqh_buflen = newbuflen;
}
}
/* Loop until we've copied the entire message. */
for (;;)
{
Size still_needed;
/* Copy as much as we can. */
Assert(mqh->mqh_partial_bytes + rb <= nbytes);
memcpy(&mqh->mqh_buffer[mqh->mqh_partial_bytes], rawdata, rb);
mqh->mqh_partial_bytes += rb;
/*
* Update count of bytes that can be consumed, accounting for
* alignment padding. Note that this will never actually insert any
* padding except at the end of a message, because the buffer size is
* a multiple of MAXIMUM_ALIGNOF, and each read and write is as well.
*/
Assert(mqh->mqh_partial_bytes == nbytes || rb == MAXALIGN(rb));
mqh->mqh_consume_pending += MAXALIGN(rb);
/* If we got all the data, exit the loop. */
if (mqh->mqh_partial_bytes >= nbytes)
break;
/* Wait for some more data. */
still_needed = nbytes - mqh->mqh_partial_bytes;
res = shm_mq_receive_bytes(mqh, still_needed, nowait, &rb, &rawdata);
if (res != SHM_MQ_SUCCESS)
return res;
if (rb > still_needed)
rb = still_needed;
}
/* Return the complete message, and reset for next message. */
*nbytesp = nbytes;
*datap = mqh->mqh_buffer;
mqh->mqh_length_word_complete = false;
mqh->mqh_partial_bytes = 0;
return SHM_MQ_SUCCESS;
}
/*
* Wait for the other process that's supposed to use this queue to attach
* to it.
*
* The return value is SHM_MQ_DETACHED if the worker has already detached or
* if it dies; it is SHM_MQ_SUCCESS if we detect that the worker has attached.
* Note that we will only be able to detect that the worker has died before
* attaching if a background worker handle was passed to shm_mq_attach().
*/
shm_mq_result
shm_mq_wait_for_attach(shm_mq_handle *mqh)
{
shm_mq *mq = mqh->mqh_queue;
PGPROC **victim;
if (shm_mq_get_receiver(mq) == MyProc)
victim = &mq->mq_sender;
else
{
Assert(shm_mq_get_sender(mq) == MyProc);
victim = &mq->mq_receiver;
}
if (shm_mq_wait_internal(mq, victim, mqh->mqh_handle))
return SHM_MQ_SUCCESS;
else
return SHM_MQ_DETACHED;
}
/*
* Detach from a shared message queue, and destroy the shm_mq_handle.
*/
void
shm_mq_detach(shm_mq_handle *mqh)
{
/* Notify counterparty that we're outta here. */
shm_mq_detach_internal(mqh->mqh_queue);
/* Cancel on_dsm_detach callback, if any. */
if (mqh->mqh_segment)
cancel_on_dsm_detach(mqh->mqh_segment,
shm_mq_detach_callback,
PointerGetDatum(mqh->mqh_queue));
/* Release local memory associated with handle. */
if (mqh->mqh_buffer != NULL)
pfree(mqh->mqh_buffer);
pfree(mqh);
}
/*
* Notify counterparty that we're detaching from shared message queue.
*
* The purpose of this function is to make sure that the process
* with which we're communicating doesn't block forever waiting for us to
* fill or drain the queue once we've lost interest. When the sender
* detaches, the receiver can read any messages remaining in the queue;
* further reads will return SHM_MQ_DETACHED. If the receiver detaches,
* further attempts to send messages will likewise return SHM_MQ_DETACHED.
*
* This is separated out from shm_mq_detach() because if the on_dsm_detach
* callback fires, we only want to do this much. We do not try to touch
* the local shm_mq_handle, as it may have been pfree'd already.
*/
static void
shm_mq_detach_internal(shm_mq *mq)
{
PGPROC *victim;
SpinLockAcquire(&mq->mq_mutex);
if (mq->mq_sender == MyProc)
victim = mq->mq_receiver;
else
{
Assert(mq->mq_receiver == MyProc);
victim = mq->mq_sender;
}
mq->mq_detached = true;
SpinLockRelease(&mq->mq_mutex);
if (victim != NULL)
SetLatch(&victim->procLatch);
}
/*
* Get the shm_mq from handle.
*/
shm_mq *
shm_mq_get_queue(shm_mq_handle *mqh)
{
return mqh->mqh_queue;
}
/*
* Write bytes into a shared message queue.
*/
static shm_mq_result
shm_mq_send_bytes(shm_mq_handle *mqh, Size nbytes, const void *data,
bool nowait, Size *bytes_written)
{
shm_mq *mq = mqh->mqh_queue;
Size sent = 0;
uint64 used;
Size ringsize = mq->mq_ring_size;
Size available;
while (sent < nbytes)
{
uint64 rb;
uint64 wb;
/* Compute number of ring buffer bytes used and available. */
rb = pg_atomic_read_u64(&mq->mq_bytes_read);
wb = pg_atomic_read_u64(&mq->mq_bytes_written);
Assert(wb >= rb);
used = wb - rb;
Assert(used <= ringsize);
available = Min(ringsize - used, nbytes - sent);
/*
* Bail out if the queue has been detached. Note that we would be in
* trouble if the compiler decided to cache the value of
* mq->mq_detached in a register or on the stack across loop
* iterations. It probably shouldn't do that anyway since we'll
* always return, call an external function that performs a system
* call, or reach a memory barrier at some point later in the loop,
* but just to be sure, insert a compiler barrier here.
*/
pg_compiler_barrier();
if (mq->mq_detached)
{
*bytes_written = sent;
return SHM_MQ_DETACHED;
}
if (available == 0 && !mqh->mqh_counterparty_attached)
{
/*
* The queue is full, so if the receiver isn't yet known to be
* attached, we must wait for that to happen.
*/
if (nowait)
{
if (shm_mq_counterparty_gone(mq, mqh->mqh_handle))
{
*bytes_written = sent;
return SHM_MQ_DETACHED;
}
if (shm_mq_get_receiver(mq) == NULL)
{
*bytes_written = sent;
return SHM_MQ_WOULD_BLOCK;
}
}
else if (!shm_mq_wait_internal(mq, &mq->mq_receiver,
mqh->mqh_handle))
{
mq->mq_detached = true;
*bytes_written = sent;
return SHM_MQ_DETACHED;
}
mqh->mqh_counterparty_attached = true;
/*
* The receiver may have read some data after attaching, so we
* must not wait without rechecking the queue state.
*/
}
else if (available == 0)
{
/*
* Since mq->mqh_counterparty_attached is known to be true at this
* point, mq_receiver has been set, and it can't change once set.
* Therefore, we can read it without acquiring the spinlock.
*/
Assert(mqh->mqh_counterparty_attached);
SetLatch(&mq->mq_receiver->procLatch);
/* Skip manipulation of our latch if nowait = true. */
if (nowait)
{
*bytes_written = sent;
return SHM_MQ_WOULD_BLOCK;
}
/*
* Wait for our latch to be set. It might already be set for some
* unrelated reason, but that'll just result in one extra trip
* through the loop. It's worth it to avoid resetting the latch
* at top of loop, because setting an already-set latch is much
* cheaper than setting one that has been reset.
*/
(void) WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH, 0,
WAIT_EVENT_MQ_SEND);
/* Reset the latch so we don't spin. */
ResetLatch(MyLatch);
/* An interrupt may have occurred while we were waiting. */
CHECK_FOR_INTERRUPTS();
}
else
{
Size offset;
Size sendnow;
offset = wb % (uint64) ringsize;
sendnow = Min(available, ringsize - offset);
/*
* Write as much data as we can via a single memcpy(). Make sure
* these writes happen after the read of mq_bytes_read, above.
* This barrier pairs with the one in shm_mq_inc_bytes_read.
* (Since we're separating the read of mq_bytes_read from a
* subsequent write to mq_ring, we need a full barrier here.)
*/
pg_memory_barrier();
memcpy(&mq->mq_ring[mq->mq_ring_offset + offset],
(char *) data + sent, sendnow);
sent += sendnow;
/*
* Update count of bytes written, with alignment padding. Note
* that this will never actually insert any padding except at the
* end of a run of bytes, because the buffer size is a multiple of
* MAXIMUM_ALIGNOF, and each read is as well.
*/
Assert(sent == nbytes || sendnow == MAXALIGN(sendnow));
shm_mq_inc_bytes_written(mq, MAXALIGN(sendnow));
/*
* For efficiency, we don't set the reader's latch here. We'll do
* that only when the buffer fills up or after writing an entire
* message.
*/
}
}
*bytes_written = sent;
return SHM_MQ_SUCCESS;
}
/*
* Wait until at least *nbytesp bytes are available to be read from the
* shared message queue, or until the buffer wraps around. If the queue is
* detached, returns SHM_MQ_DETACHED. If nowait is specified and a wait
* would be required, returns SHM_MQ_WOULD_BLOCK. Otherwise, *datap is set
* to the location at which data bytes can be read, *nbytesp is set to the
* number of bytes which can be read at that address, and the return value
* is SHM_MQ_SUCCESS.
*/
static shm_mq_result
shm_mq_receive_bytes(shm_mq_handle *mqh, Size bytes_needed, bool nowait,
Size *nbytesp, void **datap)
{
shm_mq *mq = mqh->mqh_queue;
Size ringsize = mq->mq_ring_size;
uint64 used;
uint64 written;
for (;;)
{
Size offset;
uint64 read;
/* Get bytes written, so we can compute what's available to read. */
written = pg_atomic_read_u64(&mq->mq_bytes_written);
/*
* Get bytes read. Include bytes we could consume but have not yet
* consumed.
*/
read = pg_atomic_read_u64(&mq->mq_bytes_read) +
mqh->mqh_consume_pending;
used = written - read;
Assert(used <= ringsize);
offset = read % (uint64) ringsize;
/* If we have enough data or buffer has wrapped, we're done. */
if (used >= bytes_needed || offset + used >= ringsize)
{
*nbytesp = Min(used, ringsize - offset);
*datap = &mq->mq_ring[mq->mq_ring_offset + offset];
/*
* Separate the read of mq_bytes_written, above, from caller's
* attempt to read the data itself. Pairs with the barrier in
* shm_mq_inc_bytes_written.
*/
pg_read_barrier();
return SHM_MQ_SUCCESS;
}
/*
* Fall out before waiting if the queue has been detached.
*
* Note that we don't check for this until *after* considering whether
* the data already available is enough, since the receiver can finish
* receiving a message stored in the buffer even after the sender has
* detached.
*/
if (mq->mq_detached)
{
/*
* If the writer advanced mq_bytes_written and then set
* mq_detached, we might not have read the final value of
* mq_bytes_written above. Insert a read barrier and then check
* again if mq_bytes_written has advanced.
*/
pg_read_barrier();
if (written != pg_atomic_read_u64(&mq->mq_bytes_written))
continue;
return SHM_MQ_DETACHED;
}
/*
* We didn't get enough data to satisfy the request, so mark any data
* previously-consumed as read to make more buffer space.
*/
if (mqh->mqh_consume_pending > 0)
{
shm_mq_inc_bytes_read(mq, mqh->mqh_consume_pending);
mqh->mqh_consume_pending = 0;
}
/* Skip manipulation of our latch if nowait = true. */
if (nowait)
return SHM_MQ_WOULD_BLOCK;
/*
* Wait for our latch to be set. It might already be set for some
* unrelated reason, but that'll just result in one extra trip through
* the loop. It's worth it to avoid resetting the latch at top of
* loop, because setting an already-set latch is much cheaper than
* setting one that has been reset.
*/
(void) WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH, 0,
WAIT_EVENT_MQ_RECEIVE);
/* Reset the latch so we don't spin. */
ResetLatch(MyLatch);
/* An interrupt may have occurred while we were waiting. */
CHECK_FOR_INTERRUPTS();
}
}
/*
* Test whether a counterparty who may not even be alive yet is definitely gone.
*/
static bool
shm_mq_counterparty_gone(shm_mq *mq, BackgroundWorkerHandle *handle)
{
pid_t pid;
/* If the queue has been detached, counterparty is definitely gone. */
if (mq->mq_detached)
return true;
/* If there's a handle, check worker status. */
if (handle != NULL)
{
BgwHandleStatus status;
/* Check for unexpected worker death. */
status = GetBackgroundWorkerPid(handle, &pid);
if (status != BGWH_STARTED && status != BGWH_NOT_YET_STARTED)
{
/* Mark it detached, just to make it official. */
mq->mq_detached = true;
return true;
}
}
/* Counterparty is not definitively gone. */
return false;
}
/*
* This is used when a process is waiting for its counterpart to attach to the
* queue. We exit when the other process attaches as expected, or, if
* handle != NULL, when the referenced background process or the postmaster
* dies. Note that if handle == NULL, and the process fails to attach, we'll
* potentially get stuck here forever waiting for a process that may never
* start. We do check for interrupts, though.
*
* ptr is a pointer to the memory address that we're expecting to become
* non-NULL when our counterpart attaches to the queue.
*/
static bool
shm_mq_wait_internal(shm_mq *mq, PGPROC **ptr, BackgroundWorkerHandle *handle)
{
bool result = false;
for (;;)
{
BgwHandleStatus status;
pid_t pid;
/* Acquire the lock just long enough to check the pointer. */
SpinLockAcquire(&mq->mq_mutex);
result = (*ptr != NULL);
SpinLockRelease(&mq->mq_mutex);
/* Fail if detached; else succeed if initialized. */
if (mq->mq_detached)
{
result = false;
break;
}
if (result)
break;
if (handle != NULL)
{
/* Check for unexpected worker death. */
status = GetBackgroundWorkerPid(handle, &pid);
if (status != BGWH_STARTED && status != BGWH_NOT_YET_STARTED)
{
result = false;
break;
}
}
/* Wait to be signalled. */
(void) WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH, 0,
WAIT_EVENT_MQ_INTERNAL);
/* Reset the latch so we don't spin. */
ResetLatch(MyLatch);
/* An interrupt may have occurred while we were waiting. */
CHECK_FOR_INTERRUPTS();
}
return result;
}
/*
* Increment the number of bytes read.
*/
static void
shm_mq_inc_bytes_read(shm_mq *mq, Size n)
{
PGPROC *sender;
/*
* Separate prior reads of mq_ring from the increment of mq_bytes_read
* which follows. This pairs with the full barrier in
* shm_mq_send_bytes(). We only need a read barrier here because the
* increment of mq_bytes_read is actually a read followed by a dependent
* write.
*/
pg_read_barrier();
/*
* There's no need to use pg_atomic_fetch_add_u64 here, because nobody
* else can be changing this value. This method should be cheaper.
*/
pg_atomic_write_u64(&mq->mq_bytes_read,
pg_atomic_read_u64(&mq->mq_bytes_read) + n);
/*
* We shouldn't have any bytes to read without a sender, so we can read
* mq_sender here without a lock. Once it's initialized, it can't change.
*/
sender = mq->mq_sender;
Assert(sender != NULL);
SetLatch(&sender->procLatch);
}
/*
* Increment the number of bytes written.
*/
static void
shm_mq_inc_bytes_written(shm_mq *mq, Size n)
{
/*
* Separate prior reads of mq_ring from the write of mq_bytes_written
* which we're about to do. Pairs with the read barrier found in
* shm_mq_receive_bytes.
*/
pg_write_barrier();
/*
* There's no need to use pg_atomic_fetch_add_u64 here, because nobody
* else can be changing this value. This method avoids taking the bus
* lock unnecessarily.
*/
pg_atomic_write_u64(&mq->mq_bytes_written,
pg_atomic_read_u64(&mq->mq_bytes_written) + n);
}
/* Shim for on_dsm_detach callback. */
static void
shm_mq_detach_callback(dsm_segment *seg, Datum arg)
{
shm_mq *mq = (shm_mq *) DatumGetPointer(arg);
shm_mq_detach_internal(mq);
}