postgresql/src/include/c.h

766 lines
20 KiB
C

/*-------------------------------------------------------------------------
*
* c.h
* Fundamental C definitions. This is included by every .c file in
* PostgreSQL (via either postgres.h or postgres_fe.h, as appropriate).
*
* Note that the definitions here are not intended to be exposed to clients
* of the frontend interface libraries --- so we don't worry much about
* polluting the namespace with lots of stuff...
*
*
* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* $PostgreSQL: pgsql/src/include/c.h,v 1.165 2004/05/21 05:08:03 tgl Exp $
*
*-------------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------
* TABLE OF CONTENTS
*
* When adding stuff to this file, please try to put stuff
* into the relevant section, or add new sections as appropriate.
*
* section description
* ------- ------------------------------------------------
* 0) pg_config.h and standard system headers
* 1) hacks to cope with non-ANSI C compilers
* 2) bool, true, false, TRUE, FALSE, NULL
* 3) standard system types
* 4) IsValid macros for system types
* 5) offsetof, lengthof, endof, alignment
* 6) widely useful macros
* 7) random stuff
* 8) system-specific hacks
*
* NOTE: since this file is included by both frontend and backend modules, it's
* almost certainly wrong to put an "extern" declaration here. typedefs and
* macros are the kind of thing that might go here.
*
*----------------------------------------------------------------
*/
#ifndef C_H
#define C_H
/*
* We have to include stdlib.h here because it defines many of these macros
* on some platforms, and we only want our definitions used if stdlib.h doesn't
* have its own. The same goes for stddef and stdarg if present.
*/
#include "pg_config.h"
#include "pg_config_manual.h" /* must be after pg_config.h */
#ifndef WIN32
#include "pg_config_os.h" /* must be before any system header files */
#endif
#include "postgres_ext.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include <stdarg.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include <sys/types.h>
#include <errno.h>
#if defined(__CYGWIN__) || defined(WIN32)
#include <fcntl.h> /* ensure O_BINARY is available */
#endif
#ifdef HAVE_SUPPORTDEFS_H
#include <SupportDefs.h>
#endif
#if defined(WIN32) && !defined(_MSC_VER) && !defined(__BORLANDC__)
/* We have to redefine some system functions after they are included above */
#include "pg_config_os.h"
#endif
/* Must be before gettext() games below */
#include <locale.h>
#ifdef ENABLE_NLS
#include <libintl.h>
#else
#define gettext(x) (x)
#endif
#define gettext_noop(x) (x)
/* ----------------------------------------------------------------
* Section 1: hacks to cope with non-ANSI C compilers
*
* type prefixes (const, signed, volatile, inline) are handled in pg_config.h.
* ----------------------------------------------------------------
*/
/*
* CppAsString
* Convert the argument to a string, using the C preprocessor.
* CppConcat
* Concatenate two arguments together, using the C preprocessor.
*
* Note: the standard Autoconf macro AC_C_STRINGIZE actually only checks
* whether #identifier works, but if we have that we likely have ## too.
*/
#if defined(HAVE_STRINGIZE)
#define CppAsString(identifier) #identifier
#define CppConcat(x, y) x##y
#else /* !HAVE_STRINGIZE */
#define CppAsString(identifier) "identifier"
/*
* CppIdentity -- On Reiser based cpp's this is used to concatenate
* two tokens. That is
* CppIdentity(A)B ==> AB
* We renamed it to _private_CppIdentity because it should not
* be referenced outside this file. On other cpp's it
* produces A B.
*/
#define _priv_CppIdentity(x)x
#define CppConcat(x, y) _priv_CppIdentity(x)y
#endif /* !HAVE_STRINGIZE */
/*
* dummyret is used to set return values in macros that use ?: to make
* assignments. gcc wants these to be void, other compilers like char
*/
#ifdef __GNUC__ /* GNU cc */
#define dummyret void
#else
#define dummyret char
#endif
#ifndef __GNUC__
#define __attribute__(_arg_)
#endif
/* ----------------------------------------------------------------
* Section 2: bool, true, false, TRUE, FALSE, NULL
* ----------------------------------------------------------------
*/
/*
* bool
* Boolean value, either true or false.
*
* XXX for C++ compilers, we assume the compiler has a compatible
* built-in definition of bool.
*/
/* BeOS defines bool already, but the compiler chokes on the
* #ifndef unless we wrap it in this check.
*/
#ifndef __BEOS__
#ifndef __cplusplus
#ifndef bool
typedef char bool;
#endif
#ifndef true
#define true ((bool) 1)
#endif
#ifndef false
#define false ((bool) 0)
#endif
#endif /* not C++ */
#endif /* __BEOS__ */
typedef bool *BoolPtr;
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
/*
* NULL
* Null pointer.
*/
#ifndef NULL
#define NULL ((void *) 0)
#endif
/* ----------------------------------------------------------------
* Section 3: standard system types
* ----------------------------------------------------------------
*/
/*
* Pointer
* Variable holding address of any memory resident object.
*
* XXX Pointer arithmetic is done with this, so it can't be void *
* under "true" ANSI compilers.
*/
typedef char *Pointer;
/*
* intN
* Signed integer, EXACTLY N BITS IN SIZE,
* used for numerical computations and the
* frontend/backend protocol.
*/
#ifndef HAVE_INT8
typedef signed char int8; /* == 8 bits */
typedef signed short int16; /* == 16 bits */
typedef signed int int32; /* == 32 bits */
#endif /* not HAVE_INT8 */
/*
* uintN
* Unsigned integer, EXACTLY N BITS IN SIZE,
* used for numerical computations and the
* frontend/backend protocol.
*/
/* Also defined in interfaces/odbc/md5.h */
#ifndef HAVE_UINT8
typedef unsigned char uint8; /* == 8 bits */
typedef unsigned short uint16; /* == 16 bits */
typedef unsigned int uint32; /* == 32 bits */
#endif /* not HAVE_UINT8 */
/*
* bitsN
* Unit of bitwise operation, AT LEAST N BITS IN SIZE.
*/
typedef uint8 bits8; /* >= 8 bits */
typedef uint16 bits16; /* >= 16 bits */
typedef uint32 bits32; /* >= 32 bits */
/*
* floatN
* Floating point number, AT LEAST N BITS IN SIZE,
* used for numerical computations.
*
* Since sizeof(floatN) may be > sizeof(char *), always pass
* floatN by reference.
*
* XXX: these typedefs are now deprecated in favor of float4 and float8.
* They will eventually go away.
*/
typedef float float32data;
typedef double float64data;
typedef float *float32;
typedef double *float64;
/*
* 64-bit integers
*/
#ifdef HAVE_LONG_INT_64
/* Plain "long int" fits, use it */
#ifndef HAVE_INT64
typedef long int int64;
#endif
#ifndef HAVE_UINT64
typedef unsigned long int uint64;
#endif
#elif defined(HAVE_LONG_LONG_INT_64)
/* We have working support for "long long int", use that */
#ifndef HAVE_INT64
typedef long long int int64;
#endif
#ifndef HAVE_UINT64
typedef unsigned long long int uint64;
#endif
#else /* not HAVE_LONG_INT_64 and not HAVE_LONG_LONG_INT_64 */
/* Won't actually work, but fall back to long int so that code compiles */
#ifndef HAVE_INT64
typedef long int int64;
#endif
#ifndef HAVE_UINT64
typedef unsigned long int uint64;
#endif
#define INT64_IS_BUSTED
#endif /* not HAVE_LONG_INT_64 and not HAVE_LONG_LONG_INT_64 */
/* Decide if we need to decorate 64-bit constants */
#ifdef HAVE_LL_CONSTANTS
#define INT64CONST(x) ((int64) x##LL)
#define UINT64CONST(x) ((uint64) x##LL)
#else
#define INT64CONST(x) ((int64) x)
#define UINT64CONST(x) ((uint64) x)
#endif
/* Select timestamp representation (float8 or int64) */
#if defined(USE_INTEGER_DATETIMES) && !defined(INT64_IS_BUSTED)
#define HAVE_INT64_TIMESTAMP
#endif
/* sig_atomic_t is required by ANSI C, but may be missing on old platforms */
#ifndef HAVE_SIG_ATOMIC_T
typedef int sig_atomic_t;
#endif
/*
* Size
* Size of any memory resident object, as returned by sizeof.
*/
typedef size_t Size;
/*
* Index
* Index into any memory resident array.
*
* Note:
* Indices are non negative.
*/
typedef unsigned int Index;
/*
* Offset
* Offset into any memory resident array.
*
* Note:
* This differs from an Index in that an Index is always
* non negative, whereas Offset may be negative.
*/
typedef signed int Offset;
/*
* Common Postgres datatype names (as used in the catalogs)
*/
typedef int16 int2;
typedef int32 int4;
typedef float float4;
typedef double float8;
/*
* Oid, RegProcedure, TransactionId, CommandId, AclId
*/
/* typedef Oid is in postgres_ext.h */
/*
* regproc is the type name used in the include/catalog headers, but
* RegProcedure is the preferred name in C code.
*/
typedef Oid regproc;
typedef regproc RegProcedure;
typedef uint32 TransactionId;
typedef uint32 CommandId;
#define FirstCommandId ((CommandId) 0)
typedef int32 AclId; /* user and group identifiers */
/*
* Array indexing support
*/
#define MAXDIM 6
typedef struct
{
int indx[MAXDIM];
} IntArray;
/* ----------------
* Variable-length datatypes all share the 'struct varlena' header.
*
* NOTE: for TOASTable types, this is an oversimplification, since the value
* may be compressed or moved out-of-line. However datatype-specific routines
* are mostly content to deal with de-TOASTed values only, and of course
* client-side routines should never see a TOASTed value. See postgres.h for
* details of the TOASTed form.
* ----------------
*/
struct varlena
{
int32 vl_len;
char vl_dat[1];
};
#define VARHDRSZ ((int32) sizeof(int32))
/*
* These widely-used datatypes are just a varlena header and the data bytes.
* There is no terminating null or anything like that --- the data length is
* always VARSIZE(ptr) - VARHDRSZ.
*/
typedef struct varlena bytea;
typedef struct varlena text;
typedef struct varlena BpChar; /* blank-padded char, ie SQL char(n) */
typedef struct varlena VarChar; /* var-length char, ie SQL varchar(n) */
/*
* Fixed-length array types (these are not varlena's!)
*/
typedef int2 int2vector[INDEX_MAX_KEYS];
typedef Oid oidvector[INDEX_MAX_KEYS];
/*
* We want NameData to have length NAMEDATALEN and int alignment,
* because that's how the data type 'name' is defined in pg_type.
* Use a union to make sure the compiler agrees. Note that NAMEDATALEN
* must be a multiple of sizeof(int), else sizeof(NameData) will probably
* not come out equal to NAMEDATALEN.
*/
typedef union nameData
{
char data[NAMEDATALEN];
int alignmentDummy;
} NameData;
typedef NameData *Name;
#define NameStr(name) ((name).data)
/* ----------------------------------------------------------------
* Section 4: IsValid macros for system types
* ----------------------------------------------------------------
*/
/*
* BoolIsValid
* True iff bool is valid.
*/
#define BoolIsValid(boolean) ((boolean) == false || (boolean) == true)
/*
* PointerIsValid
* True iff pointer is valid.
*/
#define PointerIsValid(pointer) ((void*)(pointer) != NULL)
/*
* PointerIsAligned
* True iff pointer is properly aligned to point to the given type.
*/
#define PointerIsAligned(pointer, type) \
(((long)(pointer) % (sizeof (type))) == 0)
#define OidIsValid(objectId) ((bool) ((objectId) != InvalidOid))
#define AclIdIsValid(aclId) ((bool) ((aclId) != 0))
#define RegProcedureIsValid(p) OidIsValid(p)
/* ----------------------------------------------------------------
* Section 5: offsetof, lengthof, endof, alignment
* ----------------------------------------------------------------
*/
/*
* offsetof
* Offset of a structure/union field within that structure/union.
*
* XXX This is supposed to be part of stddef.h, but isn't on
* some systems (like SunOS 4).
*/
#ifndef offsetof
#define offsetof(type, field) ((long) &((type *)0)->field)
#endif /* offsetof */
/*
* lengthof
* Number of elements in an array.
*/
#define lengthof(array) (sizeof (array) / sizeof ((array)[0]))
/*
* endof
* Address of the element one past the last in an array.
*/
#define endof(array) (&array[lengthof(array)])
/* ----------------
* Alignment macros: align a length or address appropriately for a given type.
*
* There used to be some incredibly crufty platform-dependent hackery here,
* but now we rely on the configure script to get the info for us. Much nicer.
*
* NOTE: TYPEALIGN will not work if ALIGNVAL is not a power of 2.
* That case seems extremely unlikely to occur in practice, however.
* ----------------
*/
#define TYPEALIGN(ALIGNVAL,LEN) \
(((long) (LEN) + (ALIGNVAL-1)) & ~((long) (ALIGNVAL-1)))
#define SHORTALIGN(LEN) TYPEALIGN(ALIGNOF_SHORT, (LEN))
#define INTALIGN(LEN) TYPEALIGN(ALIGNOF_INT, (LEN))
#define LONGALIGN(LEN) TYPEALIGN(ALIGNOF_LONG, (LEN))
#define DOUBLEALIGN(LEN) TYPEALIGN(ALIGNOF_DOUBLE, (LEN))
#define MAXALIGN(LEN) TYPEALIGN(MAXIMUM_ALIGNOF, (LEN))
/* MAXALIGN covers only built-in types, not buffers */
#define BUFFERALIGN(LEN) TYPEALIGN(ALIGNOF_BUFFER, (LEN))
/* ----------------------------------------------------------------
* Section 6: widely useful macros
* ----------------------------------------------------------------
*/
/*
* Max
* Return the maximum of two numbers.
*/
#define Max(x, y) ((x) > (y) ? (x) : (y))
/*
* Min
* Return the minimum of two numbers.
*/
#define Min(x, y) ((x) < (y) ? (x) : (y))
/*
* Abs
* Return the absolute value of the argument.
*/
#define Abs(x) ((x) >= 0 ? (x) : -(x))
/*
* StrNCpy
* Like standard library function strncpy(), except that result string
* is guaranteed to be null-terminated --- that is, at most N-1 bytes
* of the source string will be kept.
* Also, the macro returns no result (too hard to do that without
* evaluating the arguments multiple times, which seems worse).
*
* BTW: when you need to copy a non-null-terminated string (like a text
* datum) and add a null, do not do it with StrNCpy(..., len+1). That
* might seem to work, but it fetches one byte more than there is in the
* text object. One fine day you'll have a SIGSEGV because there isn't
* another byte before the end of memory. Don't laugh, we've had real
* live bug reports from real live users over exactly this mistake.
* Do it honestly with "memcpy(dst,src,len); dst[len] = '\0';", instead.
*/
#define StrNCpy(dst,src,len) \
do \
{ \
char * _dst = (dst); \
Size _len = (len); \
\
if (_len > 0) \
{ \
strncpy(_dst, (src), _len); \
_dst[_len-1] = '\0'; \
} \
} while (0)
/* Get a bit mask of the bits set in non-int32 aligned addresses */
#define INT_ALIGN_MASK (sizeof(int32) - 1)
/*
* MemSet
* Exactly the same as standard library function memset(), but considerably
* faster for zeroing small word-aligned structures (such as parsetree nodes).
* This has to be a macro because the main point is to avoid function-call
* overhead. However, we have also found that the loop is faster than
* native libc memset() on some platforms, even those with assembler
* memset() functions. More research needs to be done, perhaps with
* platform-specific MEMSET_LOOP_LIMIT values or tests in configure.
*
* bjm 2002-10-08
*/
#define MemSet(start, val, len) \
do \
{ \
int32 * _start = (int32 *) (start); \
int _val = (val); \
Size _len = (len); \
\
if ((((long) _start) & INT_ALIGN_MASK) == 0 && \
(_len & INT_ALIGN_MASK) == 0 && \
_val == 0 && \
_len <= MEMSET_LOOP_LIMIT) \
{ \
int32 * _stop = (int32 *) ((char *) _start + _len); \
while (_start < _stop) \
*_start++ = 0; \
} \
else \
memset((char *) _start, _val, _len); \
} while (0)
#define MEMSET_LOOP_LIMIT 1024
/*
* MemSetAligned is the same as MemSet except it omits the test to see if
* "start" is word-aligned. This is okay to use if the caller knows a-priori
* that the pointer is suitably aligned (typically, because he just got it
* from palloc(), which always delivers a max-aligned pointer).
*/
#define MemSetAligned(start, val, len) \
do \
{ \
int32 * _start = (int32 *) (start); \
int _val = (val); \
Size _len = (len); \
\
if ((_len & INT_ALIGN_MASK) == 0 && \
_val == 0 && \
_len <= MEMSET_LOOP_LIMIT) \
{ \
int32 * _stop = (int32 *) ((char *) _start + _len); \
while (_start < _stop) \
*_start++ = 0; \
} \
else \
memset((char *) _start, _val, _len); \
} while (0)
/*
* MemSetTest/MemSetLoop are a variant version that allow all the tests in
* MemSet to be done at compile time in cases where "val" and "len" are
* constants *and* we know the "start" pointer must be word-aligned.
* If MemSetTest succeeds, then it is okay to use MemSetLoop, otherwise use
* MemSetAligned. Beware of multiple evaluations of the arguments when using
* this approach.
*/
#define MemSetTest(val, len) \
( ((len) & INT_ALIGN_MASK) == 0 && \
(len) <= MEMSET_LOOP_LIMIT && \
(val) == 0 )
#define MemSetLoop(start, val, len) \
do \
{ \
int32 * _start = (int32 *) (start); \
int32 * _stop = (int32 *) ((char *) _start + (Size) (len)); \
\
while (_start < _stop) \
*_start++ = 0; \
} while (0)
/* ----------------------------------------------------------------
* Section 7: random stuff
* ----------------------------------------------------------------
*/
/* msb for char */
#define CSIGNBIT (0x80)
#define STATUS_OK (0)
#define STATUS_ERROR (-1)
#define STATUS_EOF (-2)
#define STATUS_FOUND (1)
/* ----------------------------------------------------------------
* Section 8: system-specific hacks
*
* This should be limited to things that absolutely have to be
* included in every source file. The port-specific header file
* is usually a better place for this sort of thing.
* ----------------------------------------------------------------
*/
#if defined(__CYGWIN__) || defined(WIN32)
#define PG_BINARY O_BINARY
#define PG_BINARY_R "rb"
#define PG_BINARY_W "wb"
#else
#define PG_BINARY 0
#define PG_BINARY_R "r"
#define PG_BINARY_W "w"
#endif
#if defined(sun) && defined(__sparc__) && !defined(__SVR4)
#include <unistd.h>
#endif
/* These are for things that are one way on Unix and another on NT */
#define NULL_DEV "/dev/null"
/*
* Provide prototypes for routines not present in a particular machine's
* standard C library.
*/
#if !HAVE_DECL_SNPRINTF
extern int
snprintf(char *str, size_t count, const char *fmt,...)
/* This extension allows gcc to check the format string */
__attribute__((format(printf, 3, 4)));
#endif
#if !HAVE_DECL_VSNPRINTF
extern int vsnprintf(char *str, size_t count, const char *fmt, va_list args);
#endif
#if !defined(HAVE_MEMMOVE) && !defined(memmove)
#define memmove(d, s, c) bcopy(s, d, c)
#endif
#ifndef DLLIMPORT
#define DLLIMPORT /* no special DLL markers on most ports */
#endif
/*
* The following is used as the arg list for signal handlers. Any ports
* that take something other than an int argument should override this in
* their pg_config_os.h file. Note that variable names are required
* because it is used in both the prototypes as well as the definitions.
* Note also the long name. We expect that this won't collide with
* other names causing compiler warnings.
*/
#ifndef SIGNAL_ARGS
#define SIGNAL_ARGS int postgres_signal_arg
#endif
/*
* When there is no sigsetjmp, its functionality is provided by plain
* setjmp. Incidentally, nothing provides setjmp's functionality in
* that case.
*/
#ifndef HAVE_SIGSETJMP
#define sigjmp_buf jmp_buf
#define sigsetjmp(x,y) setjmp(x)
#define siglongjmp longjmp
#endif
#if defined(HAVE_FDATASYNC) && !HAVE_DECL_FDATASYNC
extern int fdatasync(int fildes);
#endif
/* If strtoq() exists, rename it to the more standard strtoll() */
#if defined(HAVE_LONG_LONG_INT_64) && !defined(HAVE_STRTOLL) && defined(HAVE_STRTOQ)
#define strtoll strtoq
#define HAVE_STRTOLL 1
#endif
/* If strtouq() exists, rename it to the more standard strtoull() */
#if defined(HAVE_LONG_LONG_INT_64) && !defined(HAVE_STRTOULL) && defined(HAVE_STRTOUQ)
#define strtoull strtouq
#define HAVE_STRTOULL 1
#endif
/* EXEC_BACKEND defines */
#ifdef EXEC_BACKEND
#define NON_EXEC_STATIC
#else
#define NON_EXEC_STATIC static
#endif
/* /port compatibility functions */
#include "port.h"
#endif /* C_H */