postgresql/src/backend/utils/hash/dynahash.c

1882 lines
54 KiB
C

/*-------------------------------------------------------------------------
*
* dynahash.c
* dynamic hash tables
*
* dynahash.c supports both local-to-a-backend hash tables and hash tables in
* shared memory. For shared hash tables, it is the caller's responsibility
* to provide appropriate access interlocking. The simplest convention is
* that a single LWLock protects the whole hash table. Searches (HASH_FIND or
* hash_seq_search) need only shared lock, but any update requires exclusive
* lock. For heavily-used shared tables, the single-lock approach creates a
* concurrency bottleneck, so we also support "partitioned" locking wherein
* there are multiple LWLocks guarding distinct subsets of the table. To use
* a hash table in partitioned mode, the HASH_PARTITION flag must be given
* to hash_create. This prevents any attempt to split buckets on-the-fly.
* Therefore, each hash bucket chain operates independently, and no fields
* of the hash header change after init except nentries and freeList.
* (A partitioned table uses multiple copies of those fields, guarded by
* spinlocks, for additional concurrency.)
* This lets any subset of the hash buckets be treated as a separately
* lockable partition. We expect callers to use the low-order bits of a
* lookup key's hash value as a partition number --- this will work because
* of the way calc_bucket() maps hash values to bucket numbers.
*
* For hash tables in shared memory, the memory allocator function should
* match malloc's semantics of returning NULL on failure. For hash tables
* in local memory, we typically use palloc() which will throw error on
* failure. The code in this file has to cope with both cases.
*
* dynahash.c provides support for these types of lookup keys:
*
* 1. Null-terminated C strings (truncated if necessary to fit in keysize),
* compared as though by strcmp(). This is the default behavior.
*
* 2. Arbitrary binary data of size keysize, compared as though by memcmp().
* (Caller must ensure there are no undefined padding bits in the keys!)
* This is selected by specifying HASH_BLOBS flag to hash_create.
*
* 3. More complex key behavior can be selected by specifying user-supplied
* hashing, comparison, and/or key-copying functions. At least a hashing
* function must be supplied; comparison defaults to memcmp() and key copying
* to memcpy() when a user-defined hashing function is selected.
*
* Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/utils/hash/dynahash.c
*
*-------------------------------------------------------------------------
*/
/*
* Original comments:
*
* Dynamic hashing, after CACM April 1988 pp 446-457, by Per-Ake Larson.
* Coded into C, with minor code improvements, and with hsearch(3) interface,
* by ejp@ausmelb.oz, Jul 26, 1988: 13:16;
* also, hcreate/hdestroy routines added to simulate hsearch(3).
*
* These routines simulate hsearch(3) and family, with the important
* difference that the hash table is dynamic - can grow indefinitely
* beyond its original size (as supplied to hcreate()).
*
* Performance appears to be comparable to that of hsearch(3).
* The 'source-code' options referred to in hsearch(3)'s 'man' page
* are not implemented; otherwise functionality is identical.
*
* Compilation controls:
* HASH_DEBUG controls some informative traces, mainly for debugging.
* HASH_STATISTICS causes HashAccesses and HashCollisions to be maintained;
* when combined with HASH_DEBUG, these are displayed by hdestroy().
*
* Problems & fixes to ejp@ausmelb.oz. WARNING: relies on pre-processor
* concatenation property, in probably unnecessary code 'optimization'.
*
* Modified margo@postgres.berkeley.edu February 1990
* added multiple table interface
* Modified by sullivan@postgres.berkeley.edu April 1990
* changed ctl structure for shared memory
*/
#include "postgres.h"
#include <limits.h>
#include "access/xact.h"
#include "storage/shmem.h"
#include "storage/spin.h"
#include "utils/dynahash.h"
#include "utils/memutils.h"
/*
* Constants
*
* A hash table has a top-level "directory", each of whose entries points
* to a "segment" of ssize bucket headers. The maximum number of hash
* buckets is thus dsize * ssize (but dsize may be expansible). Of course,
* the number of records in the table can be larger, but we don't want a
* whole lot of records per bucket or performance goes down.
*
* In a hash table allocated in shared memory, the directory cannot be
* expanded because it must stay at a fixed address. The directory size
* should be selected using hash_select_dirsize (and you'd better have
* a good idea of the maximum number of entries!). For non-shared hash
* tables, the initial directory size can be left at the default.
*/
#define DEF_SEGSIZE 256
#define DEF_SEGSIZE_SHIFT 8 /* must be log2(DEF_SEGSIZE) */
#define DEF_DIRSIZE 256
#define DEF_FFACTOR 1 /* default fill factor */
/* Number of freelists to be used for a partitioned hash table. */
#define NUM_FREELISTS 32
/* A hash bucket is a linked list of HASHELEMENTs */
typedef HASHELEMENT *HASHBUCKET;
/* A hash segment is an array of bucket headers */
typedef HASHBUCKET *HASHSEGMENT;
/*
* Per-freelist data.
*
* In a partitioned hash table, each freelist is associated with a specific
* set of hashcodes, as determined by the FREELIST_IDX() macro below.
* nentries tracks the number of live hashtable entries having those hashcodes
* (NOT the number of entries in the freelist, as you might expect).
*
* The coverage of a freelist might be more or less than one partition, so it
* needs its own lock rather than relying on caller locking. Relying on that
* wouldn't work even if the coverage was the same, because of the occasional
* need to "borrow" entries from another freelist; see get_hash_entry().
*
* Using an array of FreeListData instead of separate arrays of mutexes,
* nentries and freeLists helps to reduce sharing of cache lines between
* different mutexes.
*/
typedef struct
{
slock_t mutex; /* spinlock for this freelist */
long nentries; /* number of entries in associated buckets */
HASHELEMENT *freeList; /* chain of free elements */
} FreeListData;
/*
* Header structure for a hash table --- contains all changeable info
*
* In a shared-memory hash table, the HASHHDR is in shared memory, while
* each backend has a local HTAB struct. For a non-shared table, there isn't
* any functional difference between HASHHDR and HTAB, but we separate them
* anyway to share code between shared and non-shared tables.
*/
struct HASHHDR
{
/*
* The freelist can become a point of contention in high-concurrency hash
* tables, so we use an array of freelists, each with its own mutex and
* nentries count, instead of just a single one. Although the freelists
* normally operate independently, we will scavenge entries from freelists
* other than a hashcode's default freelist when necessary.
*
* If the hash table is not partitioned, only freeList[0] is used and its
* spinlock is not used at all; callers' locking is assumed sufficient.
*/
FreeListData freeList[NUM_FREELISTS];
/* These fields can change, but not in a partitioned table */
/* Also, dsize can't change in a shared table, even if unpartitioned */
long dsize; /* directory size */
long nsegs; /* number of allocated segments (<= dsize) */
uint32 max_bucket; /* ID of maximum bucket in use */
uint32 high_mask; /* mask to modulo into entire table */
uint32 low_mask; /* mask to modulo into lower half of table */
/* These fields are fixed at hashtable creation */
Size keysize; /* hash key length in bytes */
Size entrysize; /* total user element size in bytes */
long num_partitions; /* # partitions (must be power of 2), or 0 */
long ffactor; /* target fill factor */
long max_dsize; /* 'dsize' limit if directory is fixed size */
long ssize; /* segment size --- must be power of 2 */
int sshift; /* segment shift = log2(ssize) */
int nelem_alloc; /* number of entries to allocate at once */
#ifdef HASH_STATISTICS
/*
* Count statistics here. NB: stats code doesn't bother with mutex, so
* counts could be corrupted a bit in a partitioned table.
*/
long accesses;
long collisions;
#endif
};
#define IS_PARTITIONED(hctl) ((hctl)->num_partitions != 0)
#define FREELIST_IDX(hctl, hashcode) \
(IS_PARTITIONED(hctl) ? (hashcode) % NUM_FREELISTS : 0)
/*
* Top control structure for a hashtable --- in a shared table, each backend
* has its own copy (OK since no fields change at runtime)
*/
struct HTAB
{
HASHHDR *hctl; /* => shared control information */
HASHSEGMENT *dir; /* directory of segment starts */
HashValueFunc hash; /* hash function */
HashCompareFunc match; /* key comparison function */
HashCopyFunc keycopy; /* key copying function */
HashAllocFunc alloc; /* memory allocator */
MemoryContext hcxt; /* memory context if default allocator used */
char *tabname; /* table name (for error messages) */
bool isshared; /* true if table is in shared memory */
bool isfixed; /* if true, don't enlarge */
/* freezing a shared table isn't allowed, so we can keep state here */
bool frozen; /* true = no more inserts allowed */
/* We keep local copies of these fixed values to reduce contention */
Size keysize; /* hash key length in bytes */
long ssize; /* segment size --- must be power of 2 */
int sshift; /* segment shift = log2(ssize) */
};
/*
* Key (also entry) part of a HASHELEMENT
*/
#define ELEMENTKEY(helem) (((char *)(helem)) + MAXALIGN(sizeof(HASHELEMENT)))
/*
* Obtain element pointer given pointer to key
*/
#define ELEMENT_FROM_KEY(key) \
((HASHELEMENT *) (((char *) (key)) - MAXALIGN(sizeof(HASHELEMENT))))
/*
* Fast MOD arithmetic, assuming that y is a power of 2 !
*/
#define MOD(x,y) ((x) & ((y)-1))
#ifdef HASH_STATISTICS
static long hash_accesses,
hash_collisions,
hash_expansions;
#endif
/*
* Private function prototypes
*/
static void *DynaHashAlloc(Size size);
static HASHSEGMENT seg_alloc(HTAB *hashp);
static bool element_alloc(HTAB *hashp, int nelem, int freelist_idx);
static bool dir_realloc(HTAB *hashp);
static bool expand_table(HTAB *hashp);
static HASHBUCKET get_hash_entry(HTAB *hashp, int freelist_idx);
static void hdefault(HTAB *hashp);
static int choose_nelem_alloc(Size entrysize);
static bool init_htab(HTAB *hashp, long nelem);
static void hash_corrupted(HTAB *hashp);
static long next_pow2_long(long num);
static int next_pow2_int(long num);
static void register_seq_scan(HTAB *hashp);
static void deregister_seq_scan(HTAB *hashp);
static bool has_seq_scans(HTAB *hashp);
/*
* memory allocation support
*/
static MemoryContext CurrentDynaHashCxt = NULL;
static void *
DynaHashAlloc(Size size)
{
Assert(MemoryContextIsValid(CurrentDynaHashCxt));
return MemoryContextAlloc(CurrentDynaHashCxt, size);
}
/*
* HashCompareFunc for string keys
*
* Because we copy keys with strlcpy(), they will be truncated at keysize-1
* bytes, so we can only compare that many ... hence strncmp is almost but
* not quite the right thing.
*/
static int
string_compare(const char *key1, const char *key2, Size keysize)
{
return strncmp(key1, key2, keysize - 1);
}
/************************** CREATE ROUTINES **********************/
/*
* hash_create -- create a new dynamic hash table
*
* tabname: a name for the table (for debugging purposes)
* nelem: maximum number of elements expected
* *info: additional table parameters, as indicated by flags
* flags: bitmask indicating which parameters to take from *info
*
* Note: for a shared-memory hashtable, nelem needs to be a pretty good
* estimate, since we can't expand the table on the fly. But an unshared
* hashtable can be expanded on-the-fly, so it's better for nelem to be
* on the small side and let the table grow if it's exceeded. An overly
* large nelem will penalize hash_seq_search speed without buying much.
*/
HTAB *
hash_create(const char *tabname, long nelem, HASHCTL *info, int flags)
{
HTAB *hashp;
HASHHDR *hctl;
/*
* For shared hash tables, we have a local hash header (HTAB struct) that
* we allocate in TopMemoryContext; all else is in shared memory.
*
* For non-shared hash tables, everything including the hash header is in
* a memory context created specially for the hash table --- this makes
* hash_destroy very simple. The memory context is made a child of either
* a context specified by the caller, or TopMemoryContext if nothing is
* specified.
*/
if (flags & HASH_SHARED_MEM)
{
/* Set up to allocate the hash header */
CurrentDynaHashCxt = TopMemoryContext;
}
else
{
/* Create the hash table's private memory context */
if (flags & HASH_CONTEXT)
CurrentDynaHashCxt = info->hcxt;
else
CurrentDynaHashCxt = TopMemoryContext;
CurrentDynaHashCxt = AllocSetContextCreate(CurrentDynaHashCxt,
"dynahash",
ALLOCSET_DEFAULT_SIZES);
}
/* Initialize the hash header, plus a copy of the table name */
hashp = (HTAB *) DynaHashAlloc(sizeof(HTAB) + strlen(tabname) + 1);
MemSet(hashp, 0, sizeof(HTAB));
hashp->tabname = (char *) (hashp + 1);
strcpy(hashp->tabname, tabname);
/* If we have a private context, label it with hashtable's name */
if (!(flags & HASH_SHARED_MEM))
MemoryContextSetIdentifier(CurrentDynaHashCxt, hashp->tabname);
/*
* Select the appropriate hash function (see comments at head of file).
*/
if (flags & HASH_FUNCTION)
hashp->hash = info->hash;
else if (flags & HASH_BLOBS)
{
/* We can optimize hashing for common key sizes */
Assert(flags & HASH_ELEM);
if (info->keysize == sizeof(uint32))
hashp->hash = uint32_hash;
else
hashp->hash = tag_hash;
}
else
hashp->hash = string_hash; /* default hash function */
/*
* If you don't specify a match function, it defaults to string_compare if
* you used string_hash (either explicitly or by default) and to memcmp
* otherwise.
*
* Note: explicitly specifying string_hash is deprecated, because this
* might not work for callers in loadable modules on some platforms due to
* referencing a trampoline instead of the string_hash function proper.
* Just let it default, eh?
*/
if (flags & HASH_COMPARE)
hashp->match = info->match;
else if (hashp->hash == string_hash)
hashp->match = (HashCompareFunc) string_compare;
else
hashp->match = memcmp;
/*
* Similarly, the key-copying function defaults to strlcpy or memcpy.
*/
if (flags & HASH_KEYCOPY)
hashp->keycopy = info->keycopy;
else if (hashp->hash == string_hash)
hashp->keycopy = (HashCopyFunc) strlcpy;
else
hashp->keycopy = memcpy;
/* And select the entry allocation function, too. */
if (flags & HASH_ALLOC)
hashp->alloc = info->alloc;
else
hashp->alloc = DynaHashAlloc;
if (flags & HASH_SHARED_MEM)
{
/*
* ctl structure and directory are preallocated for shared memory
* tables. Note that HASH_DIRSIZE and HASH_ALLOC had better be set as
* well.
*/
hashp->hctl = info->hctl;
hashp->dir = (HASHSEGMENT *) (((char *) info->hctl) + sizeof(HASHHDR));
hashp->hcxt = NULL;
hashp->isshared = true;
/* hash table already exists, we're just attaching to it */
if (flags & HASH_ATTACH)
{
/* make local copies of some heavily-used values */
hctl = hashp->hctl;
hashp->keysize = hctl->keysize;
hashp->ssize = hctl->ssize;
hashp->sshift = hctl->sshift;
return hashp;
}
}
else
{
/* setup hash table defaults */
hashp->hctl = NULL;
hashp->dir = NULL;
hashp->hcxt = CurrentDynaHashCxt;
hashp->isshared = false;
}
if (!hashp->hctl)
{
hashp->hctl = (HASHHDR *) hashp->alloc(sizeof(HASHHDR));
if (!hashp->hctl)
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory")));
}
hashp->frozen = false;
hdefault(hashp);
hctl = hashp->hctl;
if (flags & HASH_PARTITION)
{
/* Doesn't make sense to partition a local hash table */
Assert(flags & HASH_SHARED_MEM);
/*
* The number of partitions had better be a power of 2. Also, it must
* be less than INT_MAX (see init_htab()), so call the int version of
* next_pow2.
*/
Assert(info->num_partitions == next_pow2_int(info->num_partitions));
hctl->num_partitions = info->num_partitions;
}
if (flags & HASH_SEGMENT)
{
hctl->ssize = info->ssize;
hctl->sshift = my_log2(info->ssize);
/* ssize had better be a power of 2 */
Assert(hctl->ssize == (1L << hctl->sshift));
}
if (flags & HASH_FFACTOR)
hctl->ffactor = info->ffactor;
/*
* SHM hash tables have fixed directory size passed by the caller.
*/
if (flags & HASH_DIRSIZE)
{
hctl->max_dsize = info->max_dsize;
hctl->dsize = info->dsize;
}
/*
* hash table now allocates space for key and data but you have to say how
* much space to allocate
*/
if (flags & HASH_ELEM)
{
Assert(info->entrysize >= info->keysize);
hctl->keysize = info->keysize;
hctl->entrysize = info->entrysize;
}
/* make local copies of heavily-used constant fields */
hashp->keysize = hctl->keysize;
hashp->ssize = hctl->ssize;
hashp->sshift = hctl->sshift;
/* Build the hash directory structure */
if (!init_htab(hashp, nelem))
elog(ERROR, "failed to initialize hash table \"%s\"", hashp->tabname);
/*
* For a shared hash table, preallocate the requested number of elements.
* This reduces problems with run-time out-of-shared-memory conditions.
*
* For a non-shared hash table, preallocate the requested number of
* elements if it's less than our chosen nelem_alloc. This avoids wasting
* space if the caller correctly estimates a small table size.
*/
if ((flags & HASH_SHARED_MEM) ||
nelem < hctl->nelem_alloc)
{
int i,
freelist_partitions,
nelem_alloc,
nelem_alloc_first;
/*
* If hash table is partitioned, give each freelist an equal share of
* the initial allocation. Otherwise only freeList[0] is used.
*/
if (IS_PARTITIONED(hashp->hctl))
freelist_partitions = NUM_FREELISTS;
else
freelist_partitions = 1;
nelem_alloc = nelem / freelist_partitions;
if (nelem_alloc <= 0)
nelem_alloc = 1;
/*
* Make sure we'll allocate all the requested elements; freeList[0]
* gets the excess if the request isn't divisible by NUM_FREELISTS.
*/
if (nelem_alloc * freelist_partitions < nelem)
nelem_alloc_first =
nelem - nelem_alloc * (freelist_partitions - 1);
else
nelem_alloc_first = nelem_alloc;
for (i = 0; i < freelist_partitions; i++)
{
int temp = (i == 0) ? nelem_alloc_first : nelem_alloc;
if (!element_alloc(hashp, temp, i))
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory")));
}
}
if (flags & HASH_FIXED_SIZE)
hashp->isfixed = true;
return hashp;
}
/*
* Set default HASHHDR parameters.
*/
static void
hdefault(HTAB *hashp)
{
HASHHDR *hctl = hashp->hctl;
MemSet(hctl, 0, sizeof(HASHHDR));
hctl->dsize = DEF_DIRSIZE;
hctl->nsegs = 0;
/* rather pointless defaults for key & entry size */
hctl->keysize = sizeof(char *);
hctl->entrysize = 2 * sizeof(char *);
hctl->num_partitions = 0; /* not partitioned */
hctl->ffactor = DEF_FFACTOR;
/* table has no fixed maximum size */
hctl->max_dsize = NO_MAX_DSIZE;
hctl->ssize = DEF_SEGSIZE;
hctl->sshift = DEF_SEGSIZE_SHIFT;
#ifdef HASH_STATISTICS
hctl->accesses = hctl->collisions = 0;
#endif
}
/*
* Given the user-specified entry size, choose nelem_alloc, ie, how many
* elements to add to the hash table when we need more.
*/
static int
choose_nelem_alloc(Size entrysize)
{
int nelem_alloc;
Size elementSize;
Size allocSize;
/* Each element has a HASHELEMENT header plus user data. */
/* NB: this had better match element_alloc() */
elementSize = MAXALIGN(sizeof(HASHELEMENT)) + MAXALIGN(entrysize);
/*
* The idea here is to choose nelem_alloc at least 32, but round up so
* that the allocation request will be a power of 2 or just less. This
* makes little difference for hash tables in shared memory, but for hash
* tables managed by palloc, the allocation request will be rounded up to
* a power of 2 anyway. If we fail to take this into account, we'll waste
* as much as half the allocated space.
*/
allocSize = 32 * 4; /* assume elementSize at least 8 */
do
{
allocSize <<= 1;
nelem_alloc = allocSize / elementSize;
} while (nelem_alloc < 32);
return nelem_alloc;
}
/*
* Compute derived fields of hctl and build the initial directory/segment
* arrays
*/
static bool
init_htab(HTAB *hashp, long nelem)
{
HASHHDR *hctl = hashp->hctl;
HASHSEGMENT *segp;
int nbuckets;
int nsegs;
int i;
/*
* initialize mutexes if it's a partitioned table
*/
if (IS_PARTITIONED(hctl))
for (i = 0; i < NUM_FREELISTS; i++)
SpinLockInit(&(hctl->freeList[i].mutex));
/*
* Divide number of elements by the fill factor to determine a desired
* number of buckets. Allocate space for the next greater power of two
* number of buckets
*/
nbuckets = next_pow2_int((nelem - 1) / hctl->ffactor + 1);
/*
* In a partitioned table, nbuckets must be at least equal to
* num_partitions; were it less, keys with apparently different partition
* numbers would map to the same bucket, breaking partition independence.
* (Normally nbuckets will be much bigger; this is just a safety check.)
*/
while (nbuckets < hctl->num_partitions)
nbuckets <<= 1;
hctl->max_bucket = hctl->low_mask = nbuckets - 1;
hctl->high_mask = (nbuckets << 1) - 1;
/*
* Figure number of directory segments needed, round up to a power of 2
*/
nsegs = (nbuckets - 1) / hctl->ssize + 1;
nsegs = next_pow2_int(nsegs);
/*
* Make sure directory is big enough. If pre-allocated directory is too
* small, choke (caller screwed up).
*/
if (nsegs > hctl->dsize)
{
if (!(hashp->dir))
hctl->dsize = nsegs;
else
return false;
}
/* Allocate a directory */
if (!(hashp->dir))
{
CurrentDynaHashCxt = hashp->hcxt;
hashp->dir = (HASHSEGMENT *)
hashp->alloc(hctl->dsize * sizeof(HASHSEGMENT));
if (!hashp->dir)
return false;
}
/* Allocate initial segments */
for (segp = hashp->dir; hctl->nsegs < nsegs; hctl->nsegs++, segp++)
{
*segp = seg_alloc(hashp);
if (*segp == NULL)
return false;
}
/* Choose number of entries to allocate at a time */
hctl->nelem_alloc = choose_nelem_alloc(hctl->entrysize);
#ifdef HASH_DEBUG
fprintf(stderr, "init_htab:\n%s%p\n%s%ld\n%s%ld\n%s%d\n%s%ld\n%s%u\n%s%x\n%s%x\n%s%ld\n",
"TABLE POINTER ", hashp,
"DIRECTORY SIZE ", hctl->dsize,
"SEGMENT SIZE ", hctl->ssize,
"SEGMENT SHIFT ", hctl->sshift,
"FILL FACTOR ", hctl->ffactor,
"MAX BUCKET ", hctl->max_bucket,
"HIGH MASK ", hctl->high_mask,
"LOW MASK ", hctl->low_mask,
"NSEGS ", hctl->nsegs);
#endif
return true;
}
/*
* Estimate the space needed for a hashtable containing the given number
* of entries of given size.
* NOTE: this is used to estimate the footprint of hashtables in shared
* memory; therefore it does not count HTAB which is in local memory.
* NB: assumes that all hash structure parameters have default values!
*/
Size
hash_estimate_size(long num_entries, Size entrysize)
{
Size size;
long nBuckets,
nSegments,
nDirEntries,
nElementAllocs,
elementSize,
elementAllocCnt;
/* estimate number of buckets wanted */
nBuckets = next_pow2_long((num_entries - 1) / DEF_FFACTOR + 1);
/* # of segments needed for nBuckets */
nSegments = next_pow2_long((nBuckets - 1) / DEF_SEGSIZE + 1);
/* directory entries */
nDirEntries = DEF_DIRSIZE;
while (nDirEntries < nSegments)
nDirEntries <<= 1; /* dir_alloc doubles dsize at each call */
/* fixed control info */
size = MAXALIGN(sizeof(HASHHDR)); /* but not HTAB, per above */
/* directory */
size = add_size(size, mul_size(nDirEntries, sizeof(HASHSEGMENT)));
/* segments */
size = add_size(size, mul_size(nSegments,
MAXALIGN(DEF_SEGSIZE * sizeof(HASHBUCKET))));
/* elements --- allocated in groups of choose_nelem_alloc() entries */
elementAllocCnt = choose_nelem_alloc(entrysize);
nElementAllocs = (num_entries - 1) / elementAllocCnt + 1;
elementSize = MAXALIGN(sizeof(HASHELEMENT)) + MAXALIGN(entrysize);
size = add_size(size,
mul_size(nElementAllocs,
mul_size(elementAllocCnt, elementSize)));
return size;
}
/*
* Select an appropriate directory size for a hashtable with the given
* maximum number of entries.
* This is only needed for hashtables in shared memory, whose directories
* cannot be expanded dynamically.
* NB: assumes that all hash structure parameters have default values!
*
* XXX this had better agree with the behavior of init_htab()...
*/
long
hash_select_dirsize(long num_entries)
{
long nBuckets,
nSegments,
nDirEntries;
/* estimate number of buckets wanted */
nBuckets = next_pow2_long((num_entries - 1) / DEF_FFACTOR + 1);
/* # of segments needed for nBuckets */
nSegments = next_pow2_long((nBuckets - 1) / DEF_SEGSIZE + 1);
/* directory entries */
nDirEntries = DEF_DIRSIZE;
while (nDirEntries < nSegments)
nDirEntries <<= 1; /* dir_alloc doubles dsize at each call */
return nDirEntries;
}
/*
* Compute the required initial memory allocation for a shared-memory
* hashtable with the given parameters. We need space for the HASHHDR
* and for the (non expansible) directory.
*/
Size
hash_get_shared_size(HASHCTL *info, int flags)
{
Assert(flags & HASH_DIRSIZE);
Assert(info->dsize == info->max_dsize);
return sizeof(HASHHDR) + info->dsize * sizeof(HASHSEGMENT);
}
/********************** DESTROY ROUTINES ************************/
void
hash_destroy(HTAB *hashp)
{
if (hashp != NULL)
{
/* allocation method must be one we know how to free, too */
Assert(hashp->alloc == DynaHashAlloc);
/* so this hashtable must have its own context */
Assert(hashp->hcxt != NULL);
hash_stats("destroy", hashp);
/*
* Free everything by destroying the hash table's memory context.
*/
MemoryContextDelete(hashp->hcxt);
}
}
void
hash_stats(const char *where, HTAB *hashp)
{
#ifdef HASH_STATISTICS
fprintf(stderr, "%s: this HTAB -- accesses %ld collisions %ld\n",
where, hashp->hctl->accesses, hashp->hctl->collisions);
fprintf(stderr, "hash_stats: entries %ld keysize %ld maxp %u segmentcount %ld\n",
hash_get_num_entries(hashp), (long) hashp->hctl->keysize,
hashp->hctl->max_bucket, hashp->hctl->nsegs);
fprintf(stderr, "%s: total accesses %ld total collisions %ld\n",
where, hash_accesses, hash_collisions);
fprintf(stderr, "hash_stats: total expansions %ld\n",
hash_expansions);
#endif
}
/*******************************SEARCH ROUTINES *****************************/
/*
* get_hash_value -- exported routine to calculate a key's hash value
*
* We export this because for partitioned tables, callers need to compute
* the partition number (from the low-order bits of the hash value) before
* searching.
*/
uint32
get_hash_value(HTAB *hashp, const void *keyPtr)
{
return hashp->hash(keyPtr, hashp->keysize);
}
/* Convert a hash value to a bucket number */
static inline uint32
calc_bucket(HASHHDR *hctl, uint32 hash_val)
{
uint32 bucket;
bucket = hash_val & hctl->high_mask;
if (bucket > hctl->max_bucket)
bucket = bucket & hctl->low_mask;
return bucket;
}
/*
* hash_search -- look up key in table and perform action
* hash_search_with_hash_value -- same, with key's hash value already computed
*
* action is one of:
* HASH_FIND: look up key in table
* HASH_ENTER: look up key in table, creating entry if not present
* HASH_ENTER_NULL: same, but return NULL if out of memory
* HASH_REMOVE: look up key in table, remove entry if present
*
* Return value is a pointer to the element found/entered/removed if any,
* or NULL if no match was found. (NB: in the case of the REMOVE action,
* the result is a dangling pointer that shouldn't be dereferenced!)
*
* HASH_ENTER will normally ereport a generic "out of memory" error if
* it is unable to create a new entry. The HASH_ENTER_NULL operation is
* the same except it will return NULL if out of memory. Note that
* HASH_ENTER_NULL cannot be used with the default palloc-based allocator,
* since palloc internally ereports on out-of-memory.
*
* If foundPtr isn't NULL, then *foundPtr is set true if we found an
* existing entry in the table, false otherwise. This is needed in the
* HASH_ENTER case, but is redundant with the return value otherwise.
*
* For hash_search_with_hash_value, the hashvalue parameter must have been
* calculated with get_hash_value().
*/
void *
hash_search(HTAB *hashp,
const void *keyPtr,
HASHACTION action,
bool *foundPtr)
{
return hash_search_with_hash_value(hashp,
keyPtr,
hashp->hash(keyPtr, hashp->keysize),
action,
foundPtr);
}
void *
hash_search_with_hash_value(HTAB *hashp,
const void *keyPtr,
uint32 hashvalue,
HASHACTION action,
bool *foundPtr)
{
HASHHDR *hctl = hashp->hctl;
int freelist_idx = FREELIST_IDX(hctl, hashvalue);
Size keysize;
uint32 bucket;
long segment_num;
long segment_ndx;
HASHSEGMENT segp;
HASHBUCKET currBucket;
HASHBUCKET *prevBucketPtr;
HashCompareFunc match;
#ifdef HASH_STATISTICS
hash_accesses++;
hctl->accesses++;
#endif
/*
* If inserting, check if it is time to split a bucket.
*
* NOTE: failure to expand table is not a fatal error, it just means we
* have to run at higher fill factor than we wanted. However, if we're
* using the palloc allocator then it will throw error anyway on
* out-of-memory, so we must do this before modifying the table.
*/
if (action == HASH_ENTER || action == HASH_ENTER_NULL)
{
/*
* Can't split if running in partitioned mode, nor if frozen, nor if
* table is the subject of any active hash_seq_search scans. Strange
* order of these tests is to try to check cheaper conditions first.
*/
if (!IS_PARTITIONED(hctl) && !hashp->frozen &&
hctl->freeList[0].nentries / (long) (hctl->max_bucket + 1) >= hctl->ffactor &&
!has_seq_scans(hashp))
(void) expand_table(hashp);
}
/*
* Do the initial lookup
*/
bucket = calc_bucket(hctl, hashvalue);
segment_num = bucket >> hashp->sshift;
segment_ndx = MOD(bucket, hashp->ssize);
segp = hashp->dir[segment_num];
if (segp == NULL)
hash_corrupted(hashp);
prevBucketPtr = &segp[segment_ndx];
currBucket = *prevBucketPtr;
/*
* Follow collision chain looking for matching key
*/
match = hashp->match; /* save one fetch in inner loop */
keysize = hashp->keysize; /* ditto */
while (currBucket != NULL)
{
if (currBucket->hashvalue == hashvalue &&
match(ELEMENTKEY(currBucket), keyPtr, keysize) == 0)
break;
prevBucketPtr = &(currBucket->link);
currBucket = *prevBucketPtr;
#ifdef HASH_STATISTICS
hash_collisions++;
hctl->collisions++;
#endif
}
if (foundPtr)
*foundPtr = (bool) (currBucket != NULL);
/*
* OK, now what?
*/
switch (action)
{
case HASH_FIND:
if (currBucket != NULL)
return (void *) ELEMENTKEY(currBucket);
return NULL;
case HASH_REMOVE:
if (currBucket != NULL)
{
/* if partitioned, must lock to touch nentries and freeList */
if (IS_PARTITIONED(hctl))
SpinLockAcquire(&(hctl->freeList[freelist_idx].mutex));
/* delete the record from the appropriate nentries counter. */
Assert(hctl->freeList[freelist_idx].nentries > 0);
hctl->freeList[freelist_idx].nentries--;
/* remove record from hash bucket's chain. */
*prevBucketPtr = currBucket->link;
/* add the record to the appropriate freelist. */
currBucket->link = hctl->freeList[freelist_idx].freeList;
hctl->freeList[freelist_idx].freeList = currBucket;
if (IS_PARTITIONED(hctl))
SpinLockRelease(&hctl->freeList[freelist_idx].mutex);
/*
* better hope the caller is synchronizing access to this
* element, because someone else is going to reuse it the next
* time something is added to the table
*/
return (void *) ELEMENTKEY(currBucket);
}
return NULL;
case HASH_ENTER_NULL:
/* ENTER_NULL does not work with palloc-based allocator */
Assert(hashp->alloc != DynaHashAlloc);
/* FALL THRU */
case HASH_ENTER:
/* Return existing element if found, else create one */
if (currBucket != NULL)
return (void *) ELEMENTKEY(currBucket);
/* disallow inserts if frozen */
if (hashp->frozen)
elog(ERROR, "cannot insert into frozen hashtable \"%s\"",
hashp->tabname);
currBucket = get_hash_entry(hashp, freelist_idx);
if (currBucket == NULL)
{
/* out of memory */
if (action == HASH_ENTER_NULL)
return NULL;
/* report a generic message */
if (hashp->isshared)
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of shared memory")));
else
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory")));
}
/* link into hashbucket chain */
*prevBucketPtr = currBucket;
currBucket->link = NULL;
/* copy key into record */
currBucket->hashvalue = hashvalue;
hashp->keycopy(ELEMENTKEY(currBucket), keyPtr, keysize);
/*
* Caller is expected to fill the data field on return. DO NOT
* insert any code that could possibly throw error here, as doing
* so would leave the table entry incomplete and hence corrupt the
* caller's data structure.
*/
return (void *) ELEMENTKEY(currBucket);
}
elog(ERROR, "unrecognized hash action code: %d", (int) action);
return NULL; /* keep compiler quiet */
}
/*
* hash_update_hash_key -- change the hash key of an existing table entry
*
* This is equivalent to removing the entry, making a new entry, and copying
* over its data, except that the entry never goes to the table's freelist.
* Therefore this cannot suffer an out-of-memory failure, even if there are
* other processes operating in other partitions of the hashtable.
*
* Returns true if successful, false if the requested new hash key is already
* present. Throws error if the specified entry pointer isn't actually a
* table member.
*
* NB: currently, there is no special case for old and new hash keys being
* identical, which means we'll report false for that situation. This is
* preferable for existing uses.
*
* NB: for a partitioned hashtable, caller must hold lock on both relevant
* partitions, if the new hash key would belong to a different partition.
*/
bool
hash_update_hash_key(HTAB *hashp,
void *existingEntry,
const void *newKeyPtr)
{
HASHELEMENT *existingElement = ELEMENT_FROM_KEY(existingEntry);
HASHHDR *hctl = hashp->hctl;
uint32 newhashvalue;
Size keysize;
uint32 bucket;
uint32 newbucket;
long segment_num;
long segment_ndx;
HASHSEGMENT segp;
HASHBUCKET currBucket;
HASHBUCKET *prevBucketPtr;
HASHBUCKET *oldPrevPtr;
HashCompareFunc match;
#ifdef HASH_STATISTICS
hash_accesses++;
hctl->accesses++;
#endif
/* disallow updates if frozen */
if (hashp->frozen)
elog(ERROR, "cannot update in frozen hashtable \"%s\"",
hashp->tabname);
/*
* Lookup the existing element using its saved hash value. We need to do
* this to be able to unlink it from its hash chain, but as a side benefit
* we can verify the validity of the passed existingEntry pointer.
*/
bucket = calc_bucket(hctl, existingElement->hashvalue);
segment_num = bucket >> hashp->sshift;
segment_ndx = MOD(bucket, hashp->ssize);
segp = hashp->dir[segment_num];
if (segp == NULL)
hash_corrupted(hashp);
prevBucketPtr = &segp[segment_ndx];
currBucket = *prevBucketPtr;
while (currBucket != NULL)
{
if (currBucket == existingElement)
break;
prevBucketPtr = &(currBucket->link);
currBucket = *prevBucketPtr;
}
if (currBucket == NULL)
elog(ERROR, "hash_update_hash_key argument is not in hashtable \"%s\"",
hashp->tabname);
oldPrevPtr = prevBucketPtr;
/*
* Now perform the equivalent of a HASH_ENTER operation to locate the hash
* chain we want to put the entry into.
*/
newhashvalue = hashp->hash(newKeyPtr, hashp->keysize);
newbucket = calc_bucket(hctl, newhashvalue);
segment_num = newbucket >> hashp->sshift;
segment_ndx = MOD(newbucket, hashp->ssize);
segp = hashp->dir[segment_num];
if (segp == NULL)
hash_corrupted(hashp);
prevBucketPtr = &segp[segment_ndx];
currBucket = *prevBucketPtr;
/*
* Follow collision chain looking for matching key
*/
match = hashp->match; /* save one fetch in inner loop */
keysize = hashp->keysize; /* ditto */
while (currBucket != NULL)
{
if (currBucket->hashvalue == newhashvalue &&
match(ELEMENTKEY(currBucket), newKeyPtr, keysize) == 0)
break;
prevBucketPtr = &(currBucket->link);
currBucket = *prevBucketPtr;
#ifdef HASH_STATISTICS
hash_collisions++;
hctl->collisions++;
#endif
}
if (currBucket != NULL)
return false; /* collision with an existing entry */
currBucket = existingElement;
/*
* If old and new hash values belong to the same bucket, we need not
* change any chain links, and indeed should not since this simplistic
* update will corrupt the list if currBucket is the last element. (We
* cannot fall out earlier, however, since we need to scan the bucket to
* check for duplicate keys.)
*/
if (bucket != newbucket)
{
/* OK to remove record from old hash bucket's chain. */
*oldPrevPtr = currBucket->link;
/* link into new hashbucket chain */
*prevBucketPtr = currBucket;
currBucket->link = NULL;
}
/* copy new key into record */
currBucket->hashvalue = newhashvalue;
hashp->keycopy(ELEMENTKEY(currBucket), newKeyPtr, keysize);
/* rest of record is untouched */
return true;
}
/*
* Allocate a new hashtable entry if possible; return NULL if out of memory.
* (Or, if the underlying space allocator throws error for out-of-memory,
* we won't return at all.)
*/
static HASHBUCKET
get_hash_entry(HTAB *hashp, int freelist_idx)
{
HASHHDR *hctl = hashp->hctl;
HASHBUCKET newElement;
for (;;)
{
/* if partitioned, must lock to touch nentries and freeList */
if (IS_PARTITIONED(hctl))
SpinLockAcquire(&hctl->freeList[freelist_idx].mutex);
/* try to get an entry from the freelist */
newElement = hctl->freeList[freelist_idx].freeList;
if (newElement != NULL)
break;
if (IS_PARTITIONED(hctl))
SpinLockRelease(&hctl->freeList[freelist_idx].mutex);
/*
* No free elements in this freelist. In a partitioned table, there
* might be entries in other freelists, but to reduce contention we
* prefer to first try to get another chunk of buckets from the main
* shmem allocator. If that fails, though, we *MUST* root through all
* the other freelists before giving up. There are multiple callers
* that assume that they can allocate every element in the initially
* requested table size, or that deleting an element guarantees they
* can insert a new element, even if shared memory is entirely full.
* Failing because the needed element is in a different freelist is
* not acceptable.
*/
if (!element_alloc(hashp, hctl->nelem_alloc, freelist_idx))
{
int borrow_from_idx;
if (!IS_PARTITIONED(hctl))
return NULL; /* out of memory */
/* try to borrow element from another freelist */
borrow_from_idx = freelist_idx;
for (;;)
{
borrow_from_idx = (borrow_from_idx + 1) % NUM_FREELISTS;
if (borrow_from_idx == freelist_idx)
break; /* examined all freelists, fail */
SpinLockAcquire(&(hctl->freeList[borrow_from_idx].mutex));
newElement = hctl->freeList[borrow_from_idx].freeList;
if (newElement != NULL)
{
hctl->freeList[borrow_from_idx].freeList = newElement->link;
SpinLockRelease(&(hctl->freeList[borrow_from_idx].mutex));
/* careful: count the new element in its proper freelist */
SpinLockAcquire(&hctl->freeList[freelist_idx].mutex);
hctl->freeList[freelist_idx].nentries++;
SpinLockRelease(&hctl->freeList[freelist_idx].mutex);
return newElement;
}
SpinLockRelease(&(hctl->freeList[borrow_from_idx].mutex));
}
/* no elements available to borrow either, so out of memory */
return NULL;
}
}
/* remove entry from freelist, bump nentries */
hctl->freeList[freelist_idx].freeList = newElement->link;
hctl->freeList[freelist_idx].nentries++;
if (IS_PARTITIONED(hctl))
SpinLockRelease(&hctl->freeList[freelist_idx].mutex);
return newElement;
}
/*
* hash_get_num_entries -- get the number of entries in a hashtable
*/
long
hash_get_num_entries(HTAB *hashp)
{
int i;
long sum = hashp->hctl->freeList[0].nentries;
/*
* We currently don't bother with acquiring the mutexes; it's only
* sensible to call this function if you've got lock on all partitions of
* the table.
*/
if (IS_PARTITIONED(hashp->hctl))
{
for (i = 1; i < NUM_FREELISTS; i++)
sum += hashp->hctl->freeList[i].nentries;
}
return sum;
}
/*
* hash_seq_init/_search/_term
* Sequentially search through hash table and return
* all the elements one by one, return NULL when no more.
*
* hash_seq_term should be called if and only if the scan is abandoned before
* completion; if hash_seq_search returns NULL then it has already done the
* end-of-scan cleanup.
*
* NOTE: caller may delete the returned element before continuing the scan.
* However, deleting any other element while the scan is in progress is
* UNDEFINED (it might be the one that curIndex is pointing at!). Also,
* if elements are added to the table while the scan is in progress, it is
* unspecified whether they will be visited by the scan or not.
*
* NOTE: it is possible to use hash_seq_init/hash_seq_search without any
* worry about hash_seq_term cleanup, if the hashtable is first locked against
* further insertions by calling hash_freeze.
*
* NOTE: to use this with a partitioned hashtable, caller had better hold
* at least shared lock on all partitions of the table throughout the scan!
* We can cope with insertions or deletions by our own backend, but *not*
* with concurrent insertions or deletions by another.
*/
void
hash_seq_init(HASH_SEQ_STATUS *status, HTAB *hashp)
{
status->hashp = hashp;
status->curBucket = 0;
status->curEntry = NULL;
if (!hashp->frozen)
register_seq_scan(hashp);
}
void *
hash_seq_search(HASH_SEQ_STATUS *status)
{
HTAB *hashp;
HASHHDR *hctl;
uint32 max_bucket;
long ssize;
long segment_num;
long segment_ndx;
HASHSEGMENT segp;
uint32 curBucket;
HASHELEMENT *curElem;
if ((curElem = status->curEntry) != NULL)
{
/* Continuing scan of curBucket... */
status->curEntry = curElem->link;
if (status->curEntry == NULL) /* end of this bucket */
++status->curBucket;
return (void *) ELEMENTKEY(curElem);
}
/*
* Search for next nonempty bucket starting at curBucket.
*/
curBucket = status->curBucket;
hashp = status->hashp;
hctl = hashp->hctl;
ssize = hashp->ssize;
max_bucket = hctl->max_bucket;
if (curBucket > max_bucket)
{
hash_seq_term(status);
return NULL; /* search is done */
}
/*
* first find the right segment in the table directory.
*/
segment_num = curBucket >> hashp->sshift;
segment_ndx = MOD(curBucket, ssize);
segp = hashp->dir[segment_num];
/*
* Pick up the first item in this bucket's chain. If chain is not empty
* we can begin searching it. Otherwise we have to advance to find the
* next nonempty bucket. We try to optimize that case since searching a
* near-empty hashtable has to iterate this loop a lot.
*/
while ((curElem = segp[segment_ndx]) == NULL)
{
/* empty bucket, advance to next */
if (++curBucket > max_bucket)
{
status->curBucket = curBucket;
hash_seq_term(status);
return NULL; /* search is done */
}
if (++segment_ndx >= ssize)
{
segment_num++;
segment_ndx = 0;
segp = hashp->dir[segment_num];
}
}
/* Begin scan of curBucket... */
status->curEntry = curElem->link;
if (status->curEntry == NULL) /* end of this bucket */
++curBucket;
status->curBucket = curBucket;
return (void *) ELEMENTKEY(curElem);
}
void
hash_seq_term(HASH_SEQ_STATUS *status)
{
if (!status->hashp->frozen)
deregister_seq_scan(status->hashp);
}
/*
* hash_freeze
* Freeze a hashtable against future insertions (deletions are
* still allowed)
*
* The reason for doing this is that by preventing any more bucket splits,
* we no longer need to worry about registering hash_seq_search scans,
* and thus caller need not be careful about ensuring hash_seq_term gets
* called at the right times.
*
* Multiple calls to hash_freeze() are allowed, but you can't freeze a table
* with active scans (since hash_seq_term would then do the wrong thing).
*/
void
hash_freeze(HTAB *hashp)
{
if (hashp->isshared)
elog(ERROR, "cannot freeze shared hashtable \"%s\"", hashp->tabname);
if (!hashp->frozen && has_seq_scans(hashp))
elog(ERROR, "cannot freeze hashtable \"%s\" because it has active scans",
hashp->tabname);
hashp->frozen = true;
}
/********************************* UTILITIES ************************/
/*
* Expand the table by adding one more hash bucket.
*/
static bool
expand_table(HTAB *hashp)
{
HASHHDR *hctl = hashp->hctl;
HASHSEGMENT old_seg,
new_seg;
long old_bucket,
new_bucket;
long new_segnum,
new_segndx;
long old_segnum,
old_segndx;
HASHBUCKET *oldlink,
*newlink;
HASHBUCKET currElement,
nextElement;
Assert(!IS_PARTITIONED(hctl));
#ifdef HASH_STATISTICS
hash_expansions++;
#endif
new_bucket = hctl->max_bucket + 1;
new_segnum = new_bucket >> hashp->sshift;
new_segndx = MOD(new_bucket, hashp->ssize);
if (new_segnum >= hctl->nsegs)
{
/* Allocate new segment if necessary -- could fail if dir full */
if (new_segnum >= hctl->dsize)
if (!dir_realloc(hashp))
return false;
if (!(hashp->dir[new_segnum] = seg_alloc(hashp)))
return false;
hctl->nsegs++;
}
/* OK, we created a new bucket */
hctl->max_bucket++;
/*
* *Before* changing masks, find old bucket corresponding to same hash
* values; values in that bucket may need to be relocated to new bucket.
* Note that new_bucket is certainly larger than low_mask at this point,
* so we can skip the first step of the regular hash mask calc.
*/
old_bucket = (new_bucket & hctl->low_mask);
/*
* If we crossed a power of 2, readjust masks.
*/
if ((uint32) new_bucket > hctl->high_mask)
{
hctl->low_mask = hctl->high_mask;
hctl->high_mask = (uint32) new_bucket | hctl->low_mask;
}
/*
* Relocate records to the new bucket. NOTE: because of the way the hash
* masking is done in calc_bucket, only one old bucket can need to be
* split at this point. With a different way of reducing the hash value,
* that might not be true!
*/
old_segnum = old_bucket >> hashp->sshift;
old_segndx = MOD(old_bucket, hashp->ssize);
old_seg = hashp->dir[old_segnum];
new_seg = hashp->dir[new_segnum];
oldlink = &old_seg[old_segndx];
newlink = &new_seg[new_segndx];
for (currElement = *oldlink;
currElement != NULL;
currElement = nextElement)
{
nextElement = currElement->link;
if ((long) calc_bucket(hctl, currElement->hashvalue) == old_bucket)
{
*oldlink = currElement;
oldlink = &currElement->link;
}
else
{
*newlink = currElement;
newlink = &currElement->link;
}
}
/* don't forget to terminate the rebuilt hash chains... */
*oldlink = NULL;
*newlink = NULL;
return true;
}
static bool
dir_realloc(HTAB *hashp)
{
HASHSEGMENT *p;
HASHSEGMENT *old_p;
long new_dsize;
long old_dirsize;
long new_dirsize;
if (hashp->hctl->max_dsize != NO_MAX_DSIZE)
return false;
/* Reallocate directory */
new_dsize = hashp->hctl->dsize << 1;
old_dirsize = hashp->hctl->dsize * sizeof(HASHSEGMENT);
new_dirsize = new_dsize * sizeof(HASHSEGMENT);
old_p = hashp->dir;
CurrentDynaHashCxt = hashp->hcxt;
p = (HASHSEGMENT *) hashp->alloc((Size) new_dirsize);
if (p != NULL)
{
memcpy(p, old_p, old_dirsize);
MemSet(((char *) p) + old_dirsize, 0, new_dirsize - old_dirsize);
hashp->dir = p;
hashp->hctl->dsize = new_dsize;
/* XXX assume the allocator is palloc, so we know how to free */
Assert(hashp->alloc == DynaHashAlloc);
pfree(old_p);
return true;
}
return false;
}
static HASHSEGMENT
seg_alloc(HTAB *hashp)
{
HASHSEGMENT segp;
CurrentDynaHashCxt = hashp->hcxt;
segp = (HASHSEGMENT) hashp->alloc(sizeof(HASHBUCKET) * hashp->ssize);
if (!segp)
return NULL;
MemSet(segp, 0, sizeof(HASHBUCKET) * hashp->ssize);
return segp;
}
/*
* allocate some new elements and link them into the indicated free list
*/
static bool
element_alloc(HTAB *hashp, int nelem, int freelist_idx)
{
HASHHDR *hctl = hashp->hctl;
Size elementSize;
HASHELEMENT *firstElement;
HASHELEMENT *tmpElement;
HASHELEMENT *prevElement;
int i;
if (hashp->isfixed)
return false;
/* Each element has a HASHELEMENT header plus user data. */
elementSize = MAXALIGN(sizeof(HASHELEMENT)) + MAXALIGN(hctl->entrysize);
CurrentDynaHashCxt = hashp->hcxt;
firstElement = (HASHELEMENT *) hashp->alloc(nelem * elementSize);
if (!firstElement)
return false;
/* prepare to link all the new entries into the freelist */
prevElement = NULL;
tmpElement = firstElement;
for (i = 0; i < nelem; i++)
{
tmpElement->link = prevElement;
prevElement = tmpElement;
tmpElement = (HASHELEMENT *) (((char *) tmpElement) + elementSize);
}
/* if partitioned, must lock to touch freeList */
if (IS_PARTITIONED(hctl))
SpinLockAcquire(&hctl->freeList[freelist_idx].mutex);
/* freelist could be nonempty if two backends did this concurrently */
firstElement->link = hctl->freeList[freelist_idx].freeList;
hctl->freeList[freelist_idx].freeList = prevElement;
if (IS_PARTITIONED(hctl))
SpinLockRelease(&hctl->freeList[freelist_idx].mutex);
return true;
}
/* complain when we have detected a corrupted hashtable */
static void
hash_corrupted(HTAB *hashp)
{
/*
* If the corruption is in a shared hashtable, we'd better force a
* systemwide restart. Otherwise, just shut down this one backend.
*/
if (hashp->isshared)
elog(PANIC, "hash table \"%s\" corrupted", hashp->tabname);
else
elog(FATAL, "hash table \"%s\" corrupted", hashp->tabname);
}
/* calculate ceil(log base 2) of num */
int
my_log2(long num)
{
int i;
long limit;
/* guard against too-large input, which would put us into infinite loop */
if (num > LONG_MAX / 2)
num = LONG_MAX / 2;
for (i = 0, limit = 1; limit < num; i++, limit <<= 1)
;
return i;
}
/* calculate first power of 2 >= num, bounded to what will fit in a long */
static long
next_pow2_long(long num)
{
/* my_log2's internal range check is sufficient */
return 1L << my_log2(num);
}
/* calculate first power of 2 >= num, bounded to what will fit in an int */
static int
next_pow2_int(long num)
{
if (num > INT_MAX / 2)
num = INT_MAX / 2;
return 1 << my_log2(num);
}
/************************* SEQ SCAN TRACKING ************************/
/*
* We track active hash_seq_search scans here. The need for this mechanism
* comes from the fact that a scan will get confused if a bucket split occurs
* while it's in progress: it might visit entries twice, or even miss some
* entirely (if it's partway through the same bucket that splits). Hence
* we want to inhibit bucket splits if there are any active scans on the
* table being inserted into. This is a fairly rare case in current usage,
* so just postponing the split until the next insertion seems sufficient.
*
* Given present usages of the function, only a few scans are likely to be
* open concurrently; so a finite-size stack of open scans seems sufficient,
* and we don't worry that linear search is too slow. Note that we do
* allow multiple scans of the same hashtable to be open concurrently.
*
* This mechanism can support concurrent scan and insertion in a shared
* hashtable if it's the same backend doing both. It would fail otherwise,
* but locking reasons seem to preclude any such scenario anyway, so we don't
* worry.
*
* This arrangement is reasonably robust if a transient hashtable is deleted
* without notifying us. The absolute worst case is we might inhibit splits
* in another table created later at exactly the same address. We will give
* a warning at transaction end for reference leaks, so any bugs leading to
* lack of notification should be easy to catch.
*/
#define MAX_SEQ_SCANS 100
static HTAB *seq_scan_tables[MAX_SEQ_SCANS]; /* tables being scanned */
static int seq_scan_level[MAX_SEQ_SCANS]; /* subtransaction nest level */
static int num_seq_scans = 0;
/* Register a table as having an active hash_seq_search scan */
static void
register_seq_scan(HTAB *hashp)
{
if (num_seq_scans >= MAX_SEQ_SCANS)
elog(ERROR, "too many active hash_seq_search scans, cannot start one on \"%s\"",
hashp->tabname);
seq_scan_tables[num_seq_scans] = hashp;
seq_scan_level[num_seq_scans] = GetCurrentTransactionNestLevel();
num_seq_scans++;
}
/* Deregister an active scan */
static void
deregister_seq_scan(HTAB *hashp)
{
int i;
/* Search backward since it's most likely at the stack top */
for (i = num_seq_scans - 1; i >= 0; i--)
{
if (seq_scan_tables[i] == hashp)
{
seq_scan_tables[i] = seq_scan_tables[num_seq_scans - 1];
seq_scan_level[i] = seq_scan_level[num_seq_scans - 1];
num_seq_scans--;
return;
}
}
elog(ERROR, "no hash_seq_search scan for hash table \"%s\"",
hashp->tabname);
}
/* Check if a table has any active scan */
static bool
has_seq_scans(HTAB *hashp)
{
int i;
for (i = 0; i < num_seq_scans; i++)
{
if (seq_scan_tables[i] == hashp)
return true;
}
return false;
}
/* Clean up any open scans at end of transaction */
void
AtEOXact_HashTables(bool isCommit)
{
/*
* During abort cleanup, open scans are expected; just silently clean 'em
* out. An open scan at commit means someone forgot a hash_seq_term()
* call, so complain.
*
* Note: it's tempting to try to print the tabname here, but refrain for
* fear of touching deallocated memory. This isn't a user-facing message
* anyway, so it needn't be pretty.
*/
if (isCommit)
{
int i;
for (i = 0; i < num_seq_scans; i++)
{
elog(WARNING, "leaked hash_seq_search scan for hash table %p",
seq_scan_tables[i]);
}
}
num_seq_scans = 0;
}
/* Clean up any open scans at end of subtransaction */
void
AtEOSubXact_HashTables(bool isCommit, int nestDepth)
{
int i;
/*
* Search backward to make cleanup easy. Note we must check all entries,
* not only those at the end of the array, because deletion technique
* doesn't keep them in order.
*/
for (i = num_seq_scans - 1; i >= 0; i--)
{
if (seq_scan_level[i] >= nestDepth)
{
if (isCommit)
elog(WARNING, "leaked hash_seq_search scan for hash table %p",
seq_scan_tables[i]);
seq_scan_tables[i] = seq_scan_tables[num_seq_scans - 1];
seq_scan_level[i] = seq_scan_level[num_seq_scans - 1];
num_seq_scans--;
}
}
}