549 lines
20 KiB
C
549 lines
20 KiB
C
/*
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* Internal interface definitions, etc., for the reg package
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*
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* Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
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*
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* Development of this software was funded, in part, by Cray Research Inc.,
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* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
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* Corporation, none of whom are responsible for the results. The author
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* thanks all of them.
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*
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* Redistribution and use in source and binary forms -- with or without
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* modification -- are permitted for any purpose, provided that
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* redistributions in source form retain this entire copyright notice and
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* indicate the origin and nature of any modifications.
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*
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* I'd appreciate being given credit for this package in the documentation
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* of software which uses it, but that is not a requirement.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* src/include/regex/regguts.h
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*/
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/*
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* Environmental customization. It should not (I hope) be necessary to
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* alter the file you are now reading -- regcustom.h should handle it all,
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* given care here and elsewhere.
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*/
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#include "regcustom.h"
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/*
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* Things that regcustom.h might override.
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*/
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/* assertions */
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#ifndef assert
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#ifndef REG_DEBUG
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#define NDEBUG /* no assertions */
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#endif
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#include <assert.h>
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#endif
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/* voids */
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#ifndef DISCARD
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#define DISCARD void /* for throwing values away */
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#endif
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#ifndef VS
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#define VS(x) ((void *)(x)) /* cast something to generic ptr */
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#endif
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/* function-pointer declarator */
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#ifndef FUNCPTR
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#define FUNCPTR(name, args) (*(name)) args
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#endif
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/* memory allocation */
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#ifndef MALLOC
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#define MALLOC(n) malloc(n)
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#endif
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#ifndef REALLOC
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#define REALLOC(p, n) realloc(VS(p), n)
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#endif
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#ifndef FREE
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#define FREE(p) free(VS(p))
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#endif
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/* interruption */
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#ifndef INTERRUPT
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#define INTERRUPT(re)
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#endif
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/* want size of a char in bits, and max value in bounded quantifiers */
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#ifndef _POSIX2_RE_DUP_MAX
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#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
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#endif
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/*
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* misc
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*/
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#define NOTREACHED 0
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#define DUPMAX _POSIX2_RE_DUP_MAX
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#define DUPINF (DUPMAX+1)
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#define REMAGIC 0xfed7 /* magic number for main struct */
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/* Type codes for lookaround constraints */
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#define LATYPE_AHEAD_POS 03 /* positive lookahead */
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#define LATYPE_AHEAD_NEG 02 /* negative lookahead */
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#define LATYPE_BEHIND_POS 01 /* positive lookbehind */
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#define LATYPE_BEHIND_NEG 00 /* negative lookbehind */
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#define LATYPE_IS_POS(la) ((la) & 01)
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#define LATYPE_IS_AHEAD(la) ((la) & 02)
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/*
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* debugging facilities
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*/
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#ifdef REG_DEBUG
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/* FDEBUG does finite-state tracing */
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#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
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/* MDEBUG does higher-level tracing */
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#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
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#else
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#define FDEBUG(arglist) {}
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#define MDEBUG(arglist) {}
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#endif
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/*
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* bitmap manipulation
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*/
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#define UBITS (CHAR_BIT * sizeof(unsigned))
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#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
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#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
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/*
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* known character classes
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*/
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enum char_classes
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{
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CC_ALNUM, CC_ALPHA, CC_ASCII, CC_BLANK, CC_CNTRL, CC_DIGIT, CC_GRAPH,
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CC_LOWER, CC_PRINT, CC_PUNCT, CC_SPACE, CC_UPPER, CC_XDIGIT, CC_WORD
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};
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#define NUM_CCLASSES 14
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/*
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* As soon as possible, we map chrs into equivalence classes -- "colors" --
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* which are of much more manageable number.
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*
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* To further reduce the number of arcs in NFAs and DFAs, we also have a
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* special RAINBOW "color" that can be assigned to an arc. This is not a
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* real color, in that it has no entry in color maps.
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*/
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typedef short color; /* colors of characters */
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#define MAX_COLOR 32767 /* max color (must fit in 'color' datatype) */
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#define COLORLESS (-1) /* impossible color */
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#define RAINBOW (-2) /* represents all colors except pseudocolors */
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#define WHITE 0 /* default color, parent of all others */
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/* Note: various places in the code know that WHITE is zero */
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/*
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* Per-color data structure for the compile-time color machinery
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*
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* If "sub" is not NOSUB then it is the number of the color's current
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* subcolor, i.e. we are in process of dividing this color (character
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* equivalence class) into two colors. See src/backend/regex/README for
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* discussion of subcolors.
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*
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* Currently-unused colors have the FREECOL bit set and are linked into a
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* freelist using their "sub" fields, but only if their color numbers are
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* less than colormap.max. Any array entries beyond "max" are just garbage.
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*/
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struct colordesc
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{
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int nschrs; /* number of simple chars of this color */
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int nuchrs; /* number of upper map entries of this color */
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color sub; /* open subcolor, if any; or free-chain ptr */
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#define NOSUB COLORLESS /* value of "sub" when no open subcolor */
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struct arc *arcs; /* chain of all arcs of this color */
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chr firstchr; /* simple char first assigned to this color */
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int flags; /* bitmask of the following flags: */
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#define FREECOL 01 /* currently free */
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#define PSEUDO 02 /* pseudocolor, no real chars */
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#define COLMARK 04 /* temporary marker used in some functions */
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};
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#define UNUSEDCOLOR(cd) ((cd)->flags & FREECOL)
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/*
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* The color map itself
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*
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* This struct holds both data used only at compile time, and the chr to
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* color mapping information, used at both compile and run time. The latter
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* is the bulk of the space, so it's not really worth separating out the
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* compile-only portion.
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*
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* Ideally, the mapping data would just be an array of colors indexed by
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* chr codes; but for large character sets that's impractical. Fortunately,
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* common characters have smaller codes, so we can use a simple array for chr
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* codes up to MAX_SIMPLE_CHR, and do something more complex for codes above
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* that, without much loss of performance. The "something more complex" is a
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* 2-D array of color entries, where row indexes correspond to individual chrs
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* or chr ranges that have been mentioned in the regex (with row zero
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* representing all other chrs), and column indexes correspond to different
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* sets of locale-dependent character classes such as "isalpha". The
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* classbits[k] entry is zero if we do not care about the k'th character class
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* in this regex, and otherwise it is the bit to be OR'd into the column index
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* if the character in question is a member of that class. We find the color
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* of a high-valued chr by identifying which colormaprange it is in to get
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* the row index (use row zero if it's in none of them), identifying which of
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* the interesting cclasses it's in to get the column index, and then indexing
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* into the 2-D hicolormap array.
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*
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* The colormapranges are required to be nonempty, nonoverlapping, and to
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* appear in increasing chr-value order.
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*/
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typedef struct colormaprange
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{
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chr cmin; /* range represents cmin..cmax inclusive */
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chr cmax;
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int rownum; /* row index in hicolormap array (>= 1) */
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} colormaprange;
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struct colormap
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{
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int magic;
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#define CMMAGIC 0x876
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struct vars *v; /* for compile error reporting */
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size_t ncds; /* allocated length of colordescs array */
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size_t max; /* highest color number currently in use */
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color free; /* beginning of free chain (if non-0) */
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struct colordesc *cd; /* pointer to array of colordescs */
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#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
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/* mapping data for chrs <= MAX_SIMPLE_CHR: */
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color *locolormap; /* simple array indexed by chr code */
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/* mapping data for chrs > MAX_SIMPLE_CHR: */
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int classbits[NUM_CCLASSES]; /* see comment above */
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int numcmranges; /* number of colormapranges */
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colormaprange *cmranges; /* ranges of high chrs */
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color *hicolormap; /* 2-D array of color entries */
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int maxarrayrows; /* number of array rows allocated */
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int hiarrayrows; /* number of array rows in use */
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int hiarraycols; /* number of array columns (2^N) */
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/* If we need up to NINLINECDS, we store them here to save a malloc */
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#define NINLINECDS ((size_t) 10)
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struct colordesc cdspace[NINLINECDS];
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};
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/* fetch color for chr; beware of multiple evaluation of c argument */
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#define GETCOLOR(cm, c) \
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((c) <= MAX_SIMPLE_CHR ? (cm)->locolormap[(c) - CHR_MIN] : pg_reg_getcolor(cm, c))
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/*
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* Interface definitions for locale-interface functions in regc_locale.c.
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*/
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/*
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* Representation of a set of characters. chrs[] represents individual
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* code points, ranges[] represents ranges in the form min..max inclusive.
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*
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* If the cvec represents a locale-specific character class, eg [[:alpha:]],
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* then the chrs[] and ranges[] arrays contain only members of that class
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* up to MAX_SIMPLE_CHR (inclusive). cclasscode is set to regc_locale.c's
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* code for the class, rather than being -1 as it is in an ordinary cvec.
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*
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* Note that in cvecs gotten from newcvec() and intended to be freed by
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* freecvec(), both arrays of chrs are after the end of the struct, not
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* separately malloc'd; so chrspace and rangespace are effectively immutable.
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*/
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struct cvec
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{
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int nchrs; /* number of chrs */
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int chrspace; /* number of chrs allocated in chrs[] */
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chr *chrs; /* pointer to vector of chrs */
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int nranges; /* number of ranges (chr pairs) */
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int rangespace; /* number of ranges allocated in ranges[] */
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chr *ranges; /* pointer to vector of chr pairs */
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int cclasscode; /* value of "enum classes", or -1 */
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};
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/*
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* definitions for NFA internal representation
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*/
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struct state;
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struct arc
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{
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int type; /* 0 if free, else an NFA arc type code */
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color co; /* color the arc matches (possibly RAINBOW) */
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struct state *from; /* where it's from */
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struct state *to; /* where it's to */
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struct arc *outchain; /* link in *from's outs chain or free chain */
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struct arc *outchainRev; /* back-link in *from's outs chain */
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#define freechain outchain /* we do not maintain "freechainRev" */
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struct arc *inchain; /* link in *to's ins chain */
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struct arc *inchainRev; /* back-link in *to's ins chain */
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/* these fields are not used when co == RAINBOW: */
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struct arc *colorchain; /* link in color's arc chain */
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struct arc *colorchainRev; /* back-link in color's arc chain */
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};
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struct arcbatch
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{ /* for bulk allocation of arcs */
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struct arcbatch *next; /* chain link */
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size_t narcs; /* number of arcs allocated in this arcbatch */
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struct arc a[FLEXIBLE_ARRAY_MEMBER];
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};
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#define ARCBATCHSIZE(n) ((n) * sizeof(struct arc) + offsetof(struct arcbatch, a))
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/* first batch will have FIRSTABSIZE arcs; then double it until MAXABSIZE */
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#define FIRSTABSIZE 64
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#define MAXABSIZE 1024
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struct state
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{
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int no; /* state number, zero and up; or FREESTATE */
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#define FREESTATE (-1)
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char flag; /* marks special states */
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int nins; /* number of inarcs */
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int nouts; /* number of outarcs */
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struct arc *ins; /* chain of inarcs */
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struct arc *outs; /* chain of outarcs */
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struct state *tmp; /* temporary for traversal algorithms */
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struct state *next; /* chain for traversing all live states */
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/* the "next" field is also used to chain free states together */
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struct state *prev; /* back-link in chain of all live states */
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};
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struct statebatch
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{ /* for bulk allocation of states */
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struct statebatch *next; /* chain link */
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size_t nstates; /* number of states allocated in this batch */
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struct state s[FLEXIBLE_ARRAY_MEMBER];
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};
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#define STATEBATCHSIZE(n) ((n) * sizeof(struct state) + offsetof(struct statebatch, s))
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/* first batch will have FIRSTSBSIZE states; then double it until MAXSBSIZE */
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#define FIRSTSBSIZE 32
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#define MAXSBSIZE 1024
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struct nfa
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{
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struct state *pre; /* pre-initial state */
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struct state *init; /* initial state */
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struct state *final; /* final state */
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struct state *post; /* post-final state */
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int nstates; /* for numbering states */
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struct state *states; /* chain of live states */
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struct state *slast; /* tail of the chain */
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struct state *freestates; /* chain of free states */
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struct arc *freearcs; /* chain of free arcs */
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struct statebatch *lastsb; /* chain of statebatches */
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struct arcbatch *lastab; /* chain of arcbatches */
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size_t lastsbused; /* number of states consumed from *lastsb */
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size_t lastabused; /* number of arcs consumed from *lastab */
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struct colormap *cm; /* the color map */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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int flags; /* flags to pass forward to cNFA */
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int minmatchall; /* min number of chrs to match, if matchall */
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int maxmatchall; /* max number of chrs to match, or DUPINF */
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struct vars *v; /* simplifies compile error reporting */
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struct nfa *parent; /* parent NFA, if any */
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};
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/*
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* definitions for compacted NFA
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*
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* The main space savings in a compacted NFA is from making the arcs as small
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* as possible. We store only the transition color and next-state number for
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* each arc. The list of out arcs for each state is an array beginning at
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* cnfa.states[statenumber], and terminated by a dummy carc struct with
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* co == COLORLESS.
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*
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* The non-dummy carc structs are of two types: plain arcs and LACON arcs.
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* Plain arcs just store the transition color number as "co". LACON arcs
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* store the lookaround constraint number plus cnfa.ncolors as "co". LACON
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* arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
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*
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* Note that in a plain arc, "co" can be RAINBOW; since that's negative,
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* it doesn't break the rule about how to recognize LACON arcs.
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*
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* We have special markings for "trivial" NFAs that can match any string
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* (possibly with limits on the number of characters therein). In such a
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* case, flags & MATCHALL is set (and HASLACONS can't be set). Then the
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* fields minmatchall and maxmatchall give the minimum and maximum numbers
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* of characters to match. For example, ".*" produces minmatchall = 0
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* and maxmatchall = DUPINF, while ".+" produces minmatchall = 1 and
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* maxmatchall = DUPINF.
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*/
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struct carc
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{
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color co; /* COLORLESS is list terminator */
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int to; /* next-state number */
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};
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struct cnfa
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{
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int nstates; /* number of states */
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int ncolors; /* number of colors (max color in use + 1) */
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int flags; /* bitmask of the following flags: */
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#define HASLACONS 01 /* uses lookaround constraints */
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#define MATCHALL 02 /* matches all strings of a range of lengths */
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int pre; /* setup state number */
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int post; /* teardown state number */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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char *stflags; /* vector of per-state flags bytes */
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#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
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struct carc **states; /* vector of pointers to outarc lists */
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/* states[n] are pointers into a single malloc'd array of arcs */
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struct carc *arcs; /* the area for the lists */
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/* these fields are used only in a MATCHALL NFA (else they're -1): */
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int minmatchall; /* min number of chrs to match */
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int maxmatchall; /* max number of chrs to match, or DUPINF */
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};
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/*
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* When debugging, it's helpful if an un-filled CNFA is all-zeroes.
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* In production, though, we only require nstates to be zero.
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*/
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#ifdef REG_DEBUG
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#define ZAPCNFA(cnfa) memset(&(cnfa), 0, sizeof(cnfa))
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#else
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#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
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#endif
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#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
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/*
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* This symbol limits the transient heap space used by the regex compiler,
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* and thereby also the maximum complexity of NFAs that we'll deal with.
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* Currently we only count NFA states and arcs against this; the other
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* transient data is generally not large enough to notice compared to those.
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* Note that we do not charge anything for the final output data structures
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* (the compacted NFA and the colormap).
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* The scaling here is based on an empirical measurement that very large
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* NFAs tend to have about 4 arcs/state.
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*/
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#ifndef REG_MAX_COMPILE_SPACE
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#define REG_MAX_COMPILE_SPACE \
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(500000 * (sizeof(struct state) + 4 * sizeof(struct arc)))
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#endif
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/*
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* subexpression tree
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*
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* "op" is one of:
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* '=' plain regex without interesting substructure (implemented as DFA)
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* 'b' back-reference (has no substructure either)
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* '(' no-op capture node: captures the match of its single child
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* '.' concatenation: matches a match for first child, then second child
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* '|' alternation: matches a match for any of its children
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* '*' iteration: matches some number of matches of its single child
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*
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* An alternation node can have any number of children (but at least two),
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* linked through their sibling fields.
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*
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* A concatenation node must have exactly two children. It might be useful
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* to support more, but that would complicate the executor. Note that it is
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* the first child's greediness that determines the node's preference for
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* where to split a match.
|
|
*
|
|
* Note: when a backref is directly quantified, we stick the min/max counts
|
|
* into the backref rather than plastering an iteration node on top. This is
|
|
* for efficiency: there is no need to search for possible division points.
|
|
*/
|
|
struct subre
|
|
{
|
|
char op; /* see type codes above */
|
|
char flags;
|
|
#define LONGER 01 /* prefers longer match */
|
|
#define SHORTER 02 /* prefers shorter match */
|
|
#define MIXED 04 /* mixed preference below */
|
|
#define CAP 010 /* capturing parens here or below */
|
|
#define BACKR 020 /* back reference here or below */
|
|
#define BRUSE 040 /* is referenced by a back reference */
|
|
#define INUSE 0100 /* in use in final tree */
|
|
#define UPPROP (MIXED|CAP|BACKR) /* flags which should propagate up */
|
|
#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
|
|
#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
|
|
#define UP(f) (((f)&UPPROP) | (LMIX(f) & SMIX(f) & MIXED))
|
|
#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
|
|
#define PREF(f) ((f)&(LONGER|SHORTER))
|
|
#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
|
|
#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
|
|
char latype; /* LATYPE code, if lookaround constraint */
|
|
int id; /* ID of subre (1..ntree-1) */
|
|
int capno; /* if capture node, subno to capture into */
|
|
int backno; /* if backref node, subno it refers to */
|
|
short min; /* min repetitions for iteration or backref */
|
|
short max; /* max repetitions for iteration or backref */
|
|
struct subre *child; /* first child, if any (also freelist chain) */
|
|
struct subre *sibling; /* next child of same parent, if any */
|
|
struct state *begin; /* outarcs from here... */
|
|
struct state *end; /* ...ending in inarcs here */
|
|
struct cnfa cnfa; /* compacted NFA, if any */
|
|
struct subre *chain; /* for bookkeeping and error cleanup */
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
* table of function pointers for generic manipulation functions
|
|
* A regex_t's re_fns points to one of these.
|
|
*/
|
|
struct fns
|
|
{
|
|
void FUNCPTR(free, (regex_t *));
|
|
int FUNCPTR(stack_too_deep, (void));
|
|
};
|
|
|
|
#define STACK_TOO_DEEP(re) \
|
|
((*((struct fns *) (re)->re_fns)->stack_too_deep) ())
|
|
|
|
|
|
/*
|
|
* the insides of a regex_t, hidden behind a void *
|
|
*/
|
|
struct guts
|
|
{
|
|
int magic;
|
|
#define GUTSMAGIC 0xfed9
|
|
int cflags; /* copy of compile flags */
|
|
long info; /* copy of re_info */
|
|
size_t nsub; /* copy of re_nsub */
|
|
struct subre *tree;
|
|
struct cnfa search; /* for fast preliminary search */
|
|
int ntree; /* number of subre's, plus one */
|
|
struct colormap cmap;
|
|
int FUNCPTR(compare, (const chr *, const chr *, size_t));
|
|
struct subre *lacons; /* lookaround-constraint vector */
|
|
int nlacons; /* size of lacons[]; note that only slots
|
|
* numbered 1 .. nlacons-1 are used */
|
|
};
|
|
|
|
|
|
/* prototypes for functions that are exported from regcomp.c to regexec.c */
|
|
extern void pg_set_regex_collation(Oid collation);
|
|
extern color pg_reg_getcolor(struct colormap *cm, chr c);
|