mirror of https://github.com/onivim/oni.git
aecf5c6de0
* Tokenize rendered cells based on style and whitespace * Manually evaluate system font files to determine character sequences to render together * Render ligatures as one single token in the WebGL Atlas * Use font weight setting in the WebGL Renderer * Prefill atlas with the visible ASCII characters for optimization * Simplify lookup of rendered glyph information * Code style adjustments and refactorings for readability |
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color-normalize | ||
font-manager |