neovim/src/nvim/buffer_defs.h

1417 lines
56 KiB
C

#ifndef NVIM_BUFFER_DEFS_H
#define NVIM_BUFFER_DEFS_H
#include <stdbool.h>
#include <stdint.h>
// for FILE
#include <stdio.h>
typedef struct file_buffer buf_T; // Forward declaration
// Reference to a buffer that stores the value of buf_free_count.
// bufref_valid() only needs to check "buf" when the count differs.
typedef struct {
buf_T *br_buf;
int br_fnum;
int br_buf_free_count;
} bufref_T;
// for garray_T
#include "nvim/garray.h"
// for ScreenGrid
#include "nvim/grid_defs.h"
// for HLF_COUNT
#include "nvim/highlight_defs.h"
// for pos_T, lpos_T and linenr_T
#include "nvim/pos.h"
// for the number window-local and buffer-local options
#include "nvim/option_defs.h"
// for jump list and tag stack sizes in a buffer and mark types
#include "nvim/mark_defs.h"
// for u_header_T; needs buf_T.
#include "nvim/undo_defs.h"
// for hashtab_T
#include "nvim/hashtab.h"
// for dict_T
#include "nvim/eval/typval.h"
// for proftime_T
#include "nvim/profile.h"
// for String
#include "nvim/api/private/defs.h"
// for Map(K, V)
#include "nvim/map.h"
// for kvec
#include "nvim/lib/kvec.h"
// for marktree
#include "nvim/marktree.h"
#define GETFILE_SUCCESS(x) ((x) <= 0)
#define MODIFIABLE(buf) (buf->b_p_ma)
/*
* Flags for w_valid.
* These are set when something in a window structure becomes invalid, except
* when the cursor is moved. Call check_cursor_moved() before testing one of
* the flags.
* These are reset when that thing has been updated and is valid again.
*
* Every function that invalidates one of these must call one of the
* invalidate_* functions.
*
* w_valid is supposed to be used only in screen.c. From other files, use the
* functions that set or reset the flags.
*
* VALID_BOTLINE VALID_BOTLINE_AP
* on on w_botline valid
* off on w_botline approximated
* off off w_botline not valid
* on off not possible
*/
#define VALID_WROW 0x01 // w_wrow (window row) is valid
#define VALID_WCOL 0x02 // w_wcol (window col) is valid
#define VALID_VIRTCOL 0x04 // w_virtcol (file col) is valid
#define VALID_CHEIGHT 0x08 // w_cline_height and w_cline_folded valid
#define VALID_CROW 0x10 // w_cline_row is valid
#define VALID_BOTLINE 0x20 // w_botine and w_empty_rows are valid
#define VALID_BOTLINE_AP 0x40 // w_botine is approximated
#define VALID_TOPLINE 0x80 // w_topline is valid (for cursor position)
// flags for b_flags
#define BF_RECOVERED 0x01 // buffer has been recovered
#define BF_CHECK_RO 0x02 // need to check readonly when loading file
// into buffer (set by ":e", may be reset by
// ":buf")
#define BF_NEVERLOADED 0x04 // file has never been loaded into buffer,
// many variables still need to be set
#define BF_NOTEDITED 0x08 // Set when file name is changed after
// starting to edit, reset when file is
// written out.
#define BF_NEW 0x10 // file didn't exist when editing started
#define BF_NEW_W 0x20 // Warned for BF_NEW and file created
#define BF_READERR 0x40 // got errors while reading the file
#define BF_DUMMY 0x80 // dummy buffer, only used internally
#define BF_PRESERVED 0x100 // ":preserve" was used
// Mask to check for flags that prevent normal writing
#define BF_WRITE_MASK (BF_NOTEDITED + BF_NEW + BF_READERR)
typedef struct window_S win_T;
typedef struct wininfo_S wininfo_T;
typedef struct frame_S frame_T;
typedef uint16_t disptick_T; // display tick type
// for struct memline (it needs memfile_T)
#include "nvim/memline_defs.h"
// for struct memfile, bhdr_T, blocknr_T... (it needs buf_T)
#include "nvim/memfile_defs.h"
// for regprog_T. Needs win_T and buf_T.
#include "nvim/regexp_defs.h"
// for synstate_T (needs reg_extmatch_T, win_T, buf_T)
#include "nvim/syntax_defs.h"
// for signlist_T
#include "nvim/sign_defs.h"
#include "nvim/os/fs_defs.h" // for FileID
#include "nvim/terminal.h" // for Terminal
/*
* The taggy struct is used to store the information about a :tag command.
*/
typedef struct taggy {
char_u *tagname; // tag name
fmark_T fmark; // cursor position BEFORE ":tag"
int cur_match; // match number
int cur_fnum; // buffer number used for cur_match
char_u *user_data; // used with tagfunc
} taggy_T;
typedef struct buffblock buffblock_T;
typedef struct buffheader buffheader_T;
/*
* structure used to store one block of the stuff/redo/recording buffers
*/
struct buffblock {
buffblock_T *b_next; // pointer to next buffblock
char_u b_str[1]; // contents (actually longer)
};
/*
* header used for the stuff buffer and the redo buffer
*/
struct buffheader {
buffblock_T bh_first; // first (dummy) block of list
buffblock_T *bh_curr; // buffblock for appending
size_t bh_index; // index for reading
size_t bh_space; // space in bh_curr for appending
};
typedef struct
{
buffheader_T sr_redobuff;
buffheader_T sr_old_redobuff;
} save_redo_T;
/*
* Structure that contains all options that are local to a window.
* Used twice in a window: for the current buffer and for all buffers.
* Also used in wininfo_T.
*/
typedef struct {
int wo_arab;
# define w_p_arab w_onebuf_opt.wo_arab // 'arabic'
int wo_bri;
# define w_p_bri w_onebuf_opt.wo_bri // 'breakindent'
char_u *wo_briopt;
# define w_p_briopt w_onebuf_opt.wo_briopt // 'breakindentopt'
int wo_diff;
# define w_p_diff w_onebuf_opt.wo_diff // 'diff'
char_u *wo_fdc;
# define w_p_fdc w_onebuf_opt.wo_fdc // 'foldcolumn'
char_u *wo_fdc_save;
# define w_p_fdc_save w_onebuf_opt.wo_fdc_save // 'fdc' saved for diff mode
int wo_fen;
# define w_p_fen w_onebuf_opt.wo_fen // 'foldenable'
int wo_fen_save;
// 'foldenable' saved for diff mode
# define w_p_fen_save w_onebuf_opt.wo_fen_save
char_u *wo_fdi;
# define w_p_fdi w_onebuf_opt.wo_fdi // 'foldignore'
long wo_fdl;
# define w_p_fdl w_onebuf_opt.wo_fdl // 'foldlevel'
int wo_fdl_save;
// 'foldlevel' state saved for diff mode
# define w_p_fdl_save w_onebuf_opt.wo_fdl_save
char_u *wo_fdm;
# define w_p_fdm w_onebuf_opt.wo_fdm // 'foldmethod'
char_u *wo_fdm_save;
# define w_p_fdm_save w_onebuf_opt.wo_fdm_save // 'fdm' saved for diff mode
long wo_fml;
# define w_p_fml w_onebuf_opt.wo_fml // 'foldminlines'
long wo_fdn;
# define w_p_fdn w_onebuf_opt.wo_fdn // 'foldnestmax'
char_u *wo_fde;
# define w_p_fde w_onebuf_opt.wo_fde // 'foldexpr'
char_u *wo_fdt;
# define w_p_fdt w_onebuf_opt.wo_fdt // 'foldtext'
char_u *wo_fmr;
# define w_p_fmr w_onebuf_opt.wo_fmr // 'foldmarker'
int wo_lbr;
# define w_p_lbr w_onebuf_opt.wo_lbr // 'linebreak'
int wo_list;
#define w_p_list w_onebuf_opt.wo_list // 'list'
int wo_nu;
#define w_p_nu w_onebuf_opt.wo_nu // 'number'
int wo_rnu;
#define w_p_rnu w_onebuf_opt.wo_rnu // 'relativenumber'
long wo_nuw;
# define w_p_nuw w_onebuf_opt.wo_nuw // 'numberwidth'
int wo_wfh;
# define w_p_wfh w_onebuf_opt.wo_wfh // 'winfixheight'
int wo_wfw;
# define w_p_wfw w_onebuf_opt.wo_wfw // 'winfixwidth'
int wo_pvw;
# define w_p_pvw w_onebuf_opt.wo_pvw // 'previewwindow'
int wo_rl;
# define w_p_rl w_onebuf_opt.wo_rl // 'rightleft'
char_u *wo_rlc;
# define w_p_rlc w_onebuf_opt.wo_rlc // 'rightleftcmd'
long wo_scr;
#define w_p_scr w_onebuf_opt.wo_scr // 'scroll'
int wo_spell;
# define w_p_spell w_onebuf_opt.wo_spell // 'spell'
int wo_cuc;
# define w_p_cuc w_onebuf_opt.wo_cuc // 'cursorcolumn'
int wo_cul;
# define w_p_cul w_onebuf_opt.wo_cul // 'cursorline'
char_u *wo_cc;
# define w_p_cc w_onebuf_opt.wo_cc // 'colorcolumn'
char_u *wo_stl;
#define w_p_stl w_onebuf_opt.wo_stl // 'statusline'
int wo_scb;
# define w_p_scb w_onebuf_opt.wo_scb // 'scrollbind'
int wo_diff_saved; // options were saved for starting diff mode
# define w_p_diff_saved w_onebuf_opt.wo_diff_saved
int wo_scb_save; // 'scrollbind' saved for diff mode
# define w_p_scb_save w_onebuf_opt.wo_scb_save
int wo_wrap;
#define w_p_wrap w_onebuf_opt.wo_wrap // 'wrap'
int wo_wrap_save; // 'wrap' state saved for diff mode
# define w_p_wrap_save w_onebuf_opt.wo_wrap_save
char_u *wo_cocu; // 'concealcursor'
# define w_p_cocu w_onebuf_opt.wo_cocu
long wo_cole; // 'conceallevel'
# define w_p_cole w_onebuf_opt.wo_cole
int wo_crb;
# define w_p_crb w_onebuf_opt.wo_crb // 'cursorbind'
int wo_crb_save; // 'cursorbind' state saved for diff mode
# define w_p_crb_save w_onebuf_opt.wo_crb_save
char_u *wo_scl;
# define w_p_scl w_onebuf_opt.wo_scl // 'signcolumn'
char_u *wo_winhl;
# define w_p_winhl w_onebuf_opt.wo_winhl // 'winhighlight'
char_u *wo_fcs;
# define w_p_fcs w_onebuf_opt.wo_fcs // 'fillchars'
char_u *wo_lcs;
# define w_p_lcs w_onebuf_opt.wo_lcs // 'listchars'
long wo_winbl;
# define w_p_winbl w_onebuf_opt.wo_winbl // 'winblend'
LastSet wo_script_ctx[WV_COUNT]; // SCTXs for window-local options
# define w_p_script_ctx w_onebuf_opt.wo_script_ctx
} winopt_T;
/*
* Window info stored with a buffer.
*
* Two types of info are kept for a buffer which are associated with a
* specific window:
* 1. Each window can have a different line number associated with a buffer.
* 2. The window-local options for a buffer work in a similar way.
* The window-info is kept in a list at b_wininfo. It is kept in
* most-recently-used order.
*/
struct wininfo_S {
wininfo_T *wi_next; // next entry or NULL for last entry
wininfo_T *wi_prev; // previous entry or NULL for first entry
win_T *wi_win; // pointer to window that did set wi_fpos
pos_T wi_fpos; // last cursor position in the file
bool wi_optset; // true when wi_opt has useful values
winopt_T wi_opt; // local window options
bool wi_fold_manual; // copy of w_fold_manual
garray_T wi_folds; // clone of w_folds
};
/*
* Argument list: Array of file names.
* Used for the global argument list and the argument lists local to a window.
*
* TODO: move struct arglist to another header
*/
typedef struct arglist {
garray_T al_ga; // growarray with the array of file names
int al_refcount; // number of windows using this arglist
int id; ///< id of this arglist
} alist_T;
/*
* For each argument remember the file name as it was given, and the buffer
* number that contains the expanded file name (required for when ":cd" is
* used.
*
* TODO: move aentry_T to another header
*/
typedef struct argentry {
char_u *ae_fname; // file name as specified
int ae_fnum; // buffer number with expanded file name
} aentry_T;
# define ALIST(win) (win)->w_alist
#define GARGLIST ((aentry_T *)global_alist.al_ga.ga_data)
#define ARGLIST ((aentry_T *)ALIST(curwin)->al_ga.ga_data)
#define WARGLIST(wp) ((aentry_T *)ALIST(wp)->al_ga.ga_data)
#define AARGLIST(al) ((aentry_T *)((al)->al_ga.ga_data))
#define GARGCOUNT (global_alist.al_ga.ga_len)
#define ARGCOUNT (ALIST(curwin)->al_ga.ga_len)
#define WARGCOUNT(wp) (ALIST(wp)->al_ga.ga_len)
/*
* Used for the typeahead buffer: typebuf.
*/
typedef struct {
char_u *tb_buf; // buffer for typed characters
char_u *tb_noremap; // mapping flags for characters in tb_buf[]
int tb_buflen; // size of tb_buf[]
int tb_off; // current position in tb_buf[]
int tb_len; // number of valid bytes in tb_buf[]
int tb_maplen; // nr of mapped bytes in tb_buf[]
int tb_silent; // nr of silently mapped bytes in tb_buf[]
int tb_no_abbr_cnt; // nr of bytes without abbrev. in tb_buf[]
int tb_change_cnt; // nr of time tb_buf was changed; never zero
} typebuf_T;
// Struct to hold the saved typeahead for save_typeahead().
typedef struct {
typebuf_T save_typebuf;
bool typebuf_valid; // true when save_typebuf valid
int old_char;
int old_mod_mask;
buffheader_T save_readbuf1;
buffheader_T save_readbuf2;
String save_inputbuf;
} tasave_T;
/*
* Structure used for mappings and abbreviations.
*/
typedef struct mapblock mapblock_T;
struct mapblock {
mapblock_T *m_next; // next mapblock in list
char_u *m_keys; // mapped from, lhs
char_u *m_str; // mapped to, rhs
char_u *m_orig_str; // rhs as entered by the user
int m_keylen; // strlen(m_keys)
int m_mode; // valid mode
int m_noremap; // if non-zero no re-mapping for m_str
char m_silent; // <silent> used, don't echo commands
char m_nowait; // <nowait> used
char m_expr; // <expr> used, m_str is an expression
sctx_T m_script_ctx; // SCTX where map was defined
};
/*
* Used for highlighting in the status line.
*/
struct stl_hlrec {
char_u *start;
int userhl; // 0: no HL, 1-9: User HL, < 0 for syn ID
};
// values for b_syn_spell: what to do with toplevel text
#define SYNSPL_DEFAULT 0 // spell check if @Spell not defined
#define SYNSPL_TOP 1 // spell check toplevel text
#define SYNSPL_NOTOP 2 // don't spell check toplevel text
// values for b_syn_foldlevel: how to compute foldlevel on a line
#define SYNFLD_START 0 // use level of item at start of line
#define SYNFLD_MINIMUM 1 // use lowest local minimum level on line
// avoid #ifdefs for when b_spell is not available
# define B_SPELL(buf) ((buf)->b_spell)
typedef struct qf_info_S qf_info_T;
/*
* Used for :syntime: timing of executing a syntax pattern.
*/
typedef struct {
proftime_T total; // total time used
proftime_T slowest; // time of slowest call
long count; // nr of times used
long match; // nr of times matched
} syn_time_T;
/*
* These are items normally related to a buffer. But when using ":ownsyntax"
* a window may have its own instance.
*/
typedef struct {
hashtab_T b_keywtab; // syntax keywords hash table
hashtab_T b_keywtab_ic; // idem, ignore case
int b_syn_error; // TRUE when error occurred in HL
bool b_syn_slow; // true when 'redrawtime' reached
int b_syn_ic; // ignore case for :syn cmds
int b_syn_foldlevel; // how to compute foldlevel on a line
int b_syn_spell; // SYNSPL_ values
garray_T b_syn_patterns; // table for syntax patterns
garray_T b_syn_clusters; // table for syntax clusters
int b_spell_cluster_id; // @Spell cluster ID or 0
int b_nospell_cluster_id; // @NoSpell cluster ID or 0
int b_syn_containedin; // TRUE when there is an item with a
// "containedin" argument
int b_syn_sync_flags; // flags about how to sync
int16_t b_syn_sync_id; // group to sync on
long b_syn_sync_minlines; // minimal sync lines offset
long b_syn_sync_maxlines; // maximal sync lines offset
long b_syn_sync_linebreaks; // offset for multi-line pattern
char_u *b_syn_linecont_pat; // line continuation pattern
regprog_T *b_syn_linecont_prog; // line continuation program
syn_time_T b_syn_linecont_time;
int b_syn_linecont_ic; // ignore-case flag for above
int b_syn_topgrp; // for ":syntax include"
int b_syn_conceal; // auto-conceal for :syn cmds
int b_syn_folditems; // number of patterns with the HL_FOLD
// flag set
// b_sst_array[] contains the state stack for a number of lines, for the
// start of that line (col == 0). This avoids having to recompute the
// syntax state too often.
// b_sst_array[] is allocated to hold the state for all displayed lines,
// and states for 1 out of about 20 other lines.
// b_sst_array pointer to an array of synstate_T
// b_sst_len number of entries in b_sst_array[]
// b_sst_first pointer to first used entry in b_sst_array[] or NULL
// b_sst_firstfree pointer to first free entry in b_sst_array[] or NULL
// b_sst_freecount number of free entries in b_sst_array[]
// b_sst_check_lnum entries after this lnum need to be checked for
// validity (MAXLNUM means no check needed)
synstate_T *b_sst_array;
int b_sst_len;
synstate_T *b_sst_first;
synstate_T *b_sst_firstfree;
int b_sst_freecount;
linenr_T b_sst_check_lnum;
disptick_T b_sst_lasttick; // last display tick
// for spell checking
garray_T b_langp; // list of pointers to slang_T, see spell.c
bool b_spell_ismw[256]; // flags: is midword char
char_u *b_spell_ismw_mb; // multi-byte midword chars
char_u *b_p_spc; // 'spellcapcheck'
regprog_T *b_cap_prog; // program for 'spellcapcheck'
char_u *b_p_spf; // 'spellfile'
char_u *b_p_spl; // 'spelllang'
int b_cjk; // all CJK letters as OK
char_u b_syn_chartab[32]; // syntax iskeyword option
char_u *b_syn_isk; // iskeyword option
} synblock_T;
/// Type used for changedtick_di member in buf_T
///
/// Primary exists so that literals of relevant type can be made.
typedef TV_DICTITEM_STRUCT(sizeof("changedtick")) ChangedtickDictItem;
typedef struct {
LuaRef on_lines;
LuaRef on_bytes;
LuaRef on_changedtick;
LuaRef on_detach;
bool utf_sizes;
} BufUpdateCallbacks;
#define BUF_UPDATE_CALLBACKS_INIT { LUA_NOREF, LUA_NOREF, LUA_NOREF, \
LUA_NOREF, false }
EXTERN int curbuf_splice_pending INIT(= 0);
#define BUF_HAS_QF_ENTRY 1
#define BUF_HAS_LL_ENTRY 2
// Maximum number of maphash blocks we will have
#define MAX_MAPHASH 256
/*
* buffer: structure that holds information about one file
*
* Several windows can share a single Buffer
* A buffer is unallocated if there is no memfile for it.
* A buffer is new if the associated file has never been loaded yet.
*/
struct file_buffer {
handle_T handle; // unique id for the buffer (buffer number)
#define b_fnum handle
memline_T b_ml; // associated memline (also contains line count
buf_T *b_next; // links in list of buffers
buf_T *b_prev;
int b_nwindows; // nr of windows open on this buffer
int b_flags; // various BF_ flags
int b_locked; // Buffer is being closed or referenced, don't
// let autocommands wipe it out.
//
// b_ffname has the full path of the file (NULL for no name).
// b_sfname is the name as the user typed it (or NULL).
// b_fname is the same as b_sfname, unless ":cd" has been done,
// then it is the same as b_ffname (NULL for no name).
//
char_u *b_ffname; // full path file name
char_u *b_sfname; // short file name
char_u *b_fname; // current file name
bool file_id_valid;
FileID file_id;
int b_changed; // 'modified': Set to true if something in the
// file has been changed and not written out.
/// Change-identifier incremented for each change, including undo.
///
/// This is a dictionary item used to store b:changedtick.
ChangedtickDictItem changedtick_di;
varnumber_T b_last_changedtick; // b:changedtick when TextChanged or
// TextChangedI was last triggered.
varnumber_T b_last_changedtick_pum; // b:changedtick when TextChangedP was
// last triggered.
bool b_saving; /* Set to true if we are in the middle of
saving the buffer. */
/*
* Changes to a buffer require updating of the display. To minimize the
* work, remember changes made and update everything at once.
*/
bool b_mod_set; /* true when there are changes since the last
time the display was updated */
linenr_T b_mod_top; // topmost lnum that was changed
linenr_T b_mod_bot; // lnum below last changed line, AFTER the
// change
long b_mod_xlines; // number of extra buffer lines inserted;
// negative when lines were deleted
wininfo_T *b_wininfo; // list of last used info for each window
long b_mtime; // last change time of original file
long b_mtime_read; // last change time when reading
uint64_t b_orig_size; // size of original file in bytes
int b_orig_mode; // mode of original file
time_t b_last_used; // time when the buffer was last used; used
// for viminfo
fmark_T b_namedm[NMARKS]; // current named marks (mark.c)
// These variables are set when VIsual_active becomes FALSE
visualinfo_T b_visual;
int b_visual_mode_eval; // b_visual.vi_mode for visualmode()
fmark_T b_last_cursor; // cursor position when last unloading this
// buffer
fmark_T b_last_insert; // where Insert mode was left
fmark_T b_last_change; // position of last change: '. mark
/*
* the changelist contains old change positions
*/
fmark_T b_changelist[JUMPLISTSIZE];
int b_changelistlen; // number of active entries
bool b_new_change; // set by u_savecommon()
/*
* Character table, only used in charset.c for 'iskeyword'
* bitset with 4*64=256 bits: 1 bit per character 0-255.
*/
uint64_t b_chartab[4];
// Table used for mappings local to a buffer.
mapblock_T *(b_maphash[MAX_MAPHASH]);
// First abbreviation local to a buffer.
mapblock_T *b_first_abbr;
// User commands local to the buffer.
garray_T b_ucmds;
/*
* start and end of an operator, also used for '[ and ']
*/
pos_T b_op_start;
pos_T b_op_start_orig; // used for Insstart_orig
pos_T b_op_end;
bool b_marks_read; // Have we read ShaDa marks yet?
/*
* The following only used in undo.c.
*/
u_header_T *b_u_oldhead; // pointer to oldest header
u_header_T *b_u_newhead; // pointer to newest header; may not be valid
// if b_u_curhead is not NULL
u_header_T *b_u_curhead; // pointer to current header
int b_u_numhead; // current number of headers
bool b_u_synced; // entry lists are synced
long b_u_seq_last; // last used undo sequence number
long b_u_save_nr_last; // counter for last file write
long b_u_seq_cur; // hu_seq of header below which we are now
time_t b_u_time_cur; // uh_time of header below which we are now
long b_u_save_nr_cur; // file write nr after which we are now
/*
* variables for "U" command in undo.c
*/
char_u *b_u_line_ptr; // saved line for "U" command
linenr_T b_u_line_lnum; // line number of line in u_line
colnr_T b_u_line_colnr; // optional column number
bool b_scanned; // ^N/^P have scanned this buffer
// flags for use of ":lmap" and IM control
long b_p_iminsert; // input mode for insert
long b_p_imsearch; // input mode for search
#define B_IMODE_USE_INSERT -1 // Use b_p_iminsert value for search
#define B_IMODE_NONE 0 // Input via none
#define B_IMODE_LMAP 1 // Input via langmap
# define B_IMODE_LAST 1
int16_t b_kmap_state; // using "lmap" mappings
# define KEYMAP_INIT 1 // 'keymap' was set, call keymap_init()
# define KEYMAP_LOADED 2 // 'keymap' mappings have been loaded
garray_T b_kmap_ga; // the keymap table
/*
* Options local to a buffer.
* They are here because their value depends on the type of file
* or contents of the file being edited.
*/
bool b_p_initialized; // set when options initialized
LastSet b_p_script_ctx[BV_COUNT]; // SCTXs for buffer-local options
int b_p_ai; ///< 'autoindent'
int b_p_ai_nopaste; ///< b_p_ai saved for paste mode
char_u *b_p_bkc; ///< 'backupco
unsigned int b_bkc_flags; ///< flags for 'backupco
int b_p_ci; ///< 'copyindent'
int b_p_bin; ///< 'binary'
int b_p_bomb; ///< 'bomb'
char_u *b_p_bh; ///< 'bufhidden'
char_u *b_p_bt; ///< 'buftype'
int b_has_qf_entry; ///< quickfix exists for buffer
int b_p_bl; ///< 'buflisted'
long b_p_channel; ///< 'channel'
int b_p_cin; ///< 'cindent'
char_u *b_p_cino; ///< 'cinoptions'
char_u *b_p_cink; ///< 'cinkeys'
char_u *b_p_cinw; ///< 'cinwords'
char_u *b_p_com; ///< 'comments'
char_u *b_p_cms; ///< 'commentstring'
char_u *b_p_cpt; ///< 'complete'
char_u *b_p_cfu; ///< 'completefunc'
char_u *b_p_ofu; ///< 'omnifunc'
char_u *b_p_tfu; ///< 'tagfunc'
int b_p_eol; ///< 'endofline'
int b_p_fixeol; ///< 'fixendofline'
int b_p_et; ///< 'expandtab'
int b_p_et_nobin; ///< b_p_et saved for binary mode
int b_p_et_nopaste; ///< b_p_et saved for paste mode
char_u *b_p_fenc; ///< 'fileencoding'
char_u *b_p_ff; ///< 'fileformat'
char_u *b_p_ft; ///< 'filetype'
char_u *b_p_fo; ///< 'formatoptions'
char_u *b_p_flp; ///< 'formatlistpat'
int b_p_inf; ///< 'infercase'
char_u *b_p_isk; ///< 'iskeyword'
char_u *b_p_def; ///< 'define' local value
char_u *b_p_inc; ///< 'include'
char_u *b_p_inex; ///< 'includeexpr'
uint32_t b_p_inex_flags; ///< flags for 'includeexpr'
char_u *b_p_inde; ///< 'indentexpr'
uint32_t b_p_inde_flags; ///< flags for 'indentexpr'
char_u *b_p_indk; ///< 'indentkeys'
char_u *b_p_fp; ///< 'formatprg'
char_u *b_p_fex; ///< 'formatexpr'
uint32_t b_p_fex_flags; ///< flags for 'formatexpr'
char_u *b_p_kp; ///< 'keywordprg'
int b_p_lisp; ///< 'lisp'
char_u *b_p_menc; ///< 'makeencoding'
char_u *b_p_mps; ///< 'matchpairs'
int b_p_ml; ///< 'modeline'
int b_p_ml_nobin; ///< b_p_ml saved for binary mode
int b_p_ma; ///< 'modifiable'
char_u *b_p_nf; ///< 'nrformats'
int b_p_pi; ///< 'preserveindent'
char_u *b_p_qe; ///< 'quoteescape'
int b_p_ro; ///< 'readonly'
long b_p_sw; ///< 'shiftwidth'
long b_p_scbk; ///< 'scrollback'
int b_p_si; ///< 'smartindent'
long b_p_sts; ///< 'softtabstop'
long b_p_sts_nopaste; ///< b_p_sts saved for paste mode
char_u *b_p_sua; ///< 'suffixesadd'
int b_p_swf; ///< 'swapfile'
long b_p_smc; ///< 'synmaxcol'
char_u *b_p_syn; ///< 'syntax'
long b_p_ts; ///< 'tabstop'
long b_p_tw; ///< 'textwidth'
long b_p_tw_nobin; ///< b_p_tw saved for binary mode
long b_p_tw_nopaste; ///< b_p_tw saved for paste mode
long b_p_wm; ///< 'wrapmargin'
long b_p_wm_nobin; ///< b_p_wm saved for binary mode
long b_p_wm_nopaste; ///< b_p_wm saved for paste mode
char_u *b_p_keymap; ///< 'keymap'
// local values for options which are normally global
char_u *b_p_gp; ///< 'grepprg' local value
char_u *b_p_mp; ///< 'makeprg' local value
char_u *b_p_efm; ///< 'errorformat' local value
char_u *b_p_ep; ///< 'equalprg' local value
char_u *b_p_path; ///< 'path' local value
int b_p_ar; ///< 'autoread' local value
char_u *b_p_tags; ///< 'tags' local value
char_u *b_p_tc; ///< 'tagcase' local value
unsigned b_tc_flags; ///< flags for 'tagcase'
char_u *b_p_dict; ///< 'dictionary' local value
char_u *b_p_tsr; ///< 'thesaurus' local value
long b_p_ul; ///< 'undolevels' local value
int b_p_udf; ///< 'undofile'
char_u *b_p_lw; ///< 'lispwords' local value
// end of buffer options
// values set from b_p_cino
int b_ind_level;
int b_ind_open_imag;
int b_ind_no_brace;
int b_ind_first_open;
int b_ind_open_extra;
int b_ind_close_extra;
int b_ind_open_left_imag;
int b_ind_jump_label;
int b_ind_case;
int b_ind_case_code;
int b_ind_case_break;
int b_ind_param;
int b_ind_func_type;
int b_ind_comment;
int b_ind_in_comment;
int b_ind_in_comment2;
int b_ind_cpp_baseclass;
int b_ind_continuation;
int b_ind_unclosed;
int b_ind_unclosed2;
int b_ind_unclosed_noignore;
int b_ind_unclosed_wrapped;
int b_ind_unclosed_whiteok;
int b_ind_matching_paren;
int b_ind_paren_prev;
int b_ind_maxparen;
int b_ind_maxcomment;
int b_ind_scopedecl;
int b_ind_scopedecl_code;
int b_ind_java;
int b_ind_js;
int b_ind_keep_case_label;
int b_ind_hash_comment;
int b_ind_cpp_namespace;
int b_ind_if_for_while;
int b_ind_cpp_extern_c;
linenr_T b_no_eol_lnum; /* non-zero lnum when last line of next binary
* write should not have an end-of-line */
int b_start_eol; // last line had eol when it was read
int b_start_ffc; // first char of 'ff' when edit started
char_u *b_start_fenc; // 'fileencoding' when edit started or NULL
int b_bad_char; // "++bad=" argument when edit started or 0
int b_start_bomb; // 'bomb' when it was read
ScopeDictDictItem b_bufvar; ///< Variable for "b:" Dictionary.
dict_T *b_vars; ///< b: scope dictionary.
/* When a buffer is created, it starts without a swap file. b_may_swap is
* then set to indicate that a swap file may be opened later. It is reset
* if a swap file could not be opened.
*/
bool b_may_swap;
bool b_did_warn; /* Set to true if user has been warned on first
change of a read-only file */
/* Two special kinds of buffers:
* help buffer - used for help files, won't use a swap file.
* spell buffer - used for spell info, never displayed and doesn't have a
* file name.
*/
bool b_help; // TRUE for help file buffer (when set b_p_bt
// is "help")
bool b_spell; // True for a spell file buffer, most fields
// are not used! Use the B_SPELL macro to
// access b_spell without #ifdef.
char_u *b_prompt_text; // set by prompt_setprompt()
Callback b_prompt_callback; // set by prompt_setcallback()
Callback b_prompt_interrupt; // set by prompt_setinterrupt()
int b_prompt_insert; // value for restart_edit when entering
// a prompt buffer window.
synblock_T b_s; // Info related to syntax highlighting. w_s
// normally points to this, but some windows
// may use a different synblock_T.
signlist_T *b_signlist; // list of signs to draw
int b_signcols_max; // cached maximum number of sign columns
int b_signcols; // last calculated number of sign columns
Terminal *terminal; // Terminal instance associated with the buffer
dict_T *additional_data; // Additional data from shada file if any.
int b_mapped_ctrl_c; // modes where CTRL-C is mapped
MarkTree b_marktree[1];
Map(uint64_t, ExtmarkItem) *b_extmark_index;
Map(uint64_t, ExtmarkNs) *b_extmark_ns; // extmark namespaces
// array of channel_id:s which have asked to receive updates for this
// buffer.
kvec_t(uint64_t) update_channels;
// array of lua callbacks for buffer updates.
kvec_t(BufUpdateCallbacks) update_callbacks;
// whether an update callback has requested codepoint size of deleted regions.
bool update_need_codepoints;
// Measurements of the deleted or replaced region since the last update
// event. Some consumers of buffer changes need to know the byte size (like
// tree-sitter) or the corresponding UTF-32/UTF-16 size (like LSP) of the
// deleted text.
size_t deleted_bytes;
size_t deleted_codepoints;
size_t deleted_codeunits;
// The number for times the current line has been flushed in the memline.
int flush_count;
bool b_luahl;
LuaRef b_luahl_start;
LuaRef b_luahl_window;
LuaRef b_luahl_line;
LuaRef b_luahl_end;
int b_diff_failed; // internal diff failed for this buffer
};
/*
* Stuff for diff mode.
*/
# define DB_COUNT 8 // up to four buffers can be diff'ed
/*
* Each diffblock defines where a block of lines starts in each of the buffers
* and how many lines it occupies in that buffer. When the lines are missing
* in the buffer the df_count[] is zero. This is all counted in
* buffer lines.
* There is always at least one unchanged line in between the diffs.
* Otherwise it would have been included in the diff above or below it.
* df_lnum[] + df_count[] is the lnum below the change. When in one buffer
* lines have been inserted, in the other buffer df_lnum[] is the line below
* the insertion and df_count[] is zero. When appending lines at the end of
* the buffer, df_lnum[] is one beyond the end!
* This is using a linked list, because the number of differences is expected
* to be reasonable small. The list is sorted on lnum.
*/
typedef struct diffblock_S diff_T;
struct diffblock_S {
diff_T *df_next;
linenr_T df_lnum[DB_COUNT]; // line number in buffer
linenr_T df_count[DB_COUNT]; // nr of inserted/changed lines
};
#define SNAP_HELP_IDX 0
# define SNAP_AUCMD_IDX 1
# define SNAP_COUNT 2
/// Tab pages point to the top frame of each tab page.
/// Note: Most values are NOT valid for the current tab page! Use "curwin",
/// "firstwin", etc. for that. "tp_topframe" is always valid and can be
/// compared against "topframe" to find the current tab page.
typedef struct tabpage_S tabpage_T;
struct tabpage_S {
handle_T handle;
tabpage_T *tp_next; ///< next tabpage or NULL
frame_T *tp_topframe; ///< topframe for the windows
win_T *tp_curwin; ///< current window in this Tab page
win_T *tp_prevwin; ///< previous window in this Tab page
win_T *tp_firstwin; ///< first window in this Tab page
win_T *tp_lastwin; ///< last window in this Tab page
long tp_old_Rows; ///< Rows when Tab page was left
long tp_old_Columns; ///< Columns when Tab page was left
long tp_ch_used; ///< value of 'cmdheight' when frame size
///< was set
diff_T *tp_first_diff;
buf_T *(tp_diffbuf[DB_COUNT]);
int tp_diff_invalid; ///< list of diffs is outdated
int tp_diff_update; ///< update diffs before redrawing
frame_T *(tp_snapshot[SNAP_COUNT]); ///< window layout snapshots
ScopeDictDictItem tp_winvar; ///< Variable for "t:" Dictionary.
dict_T *tp_vars; ///< Internal variables, local to tab page.
char_u *tp_localdir; ///< Absolute path of local cwd or NULL.
};
/*
* Structure to cache info for displayed lines in w_lines[].
* Each logical line has one entry.
* The entry tells how the logical line is currently displayed in the window.
* This is updated when displaying the window.
* When the display is changed (e.g., when clearing the screen) w_lines_valid
* is changed to exclude invalid entries.
* When making changes to the buffer, wl_valid is reset to indicate wl_size
* may not reflect what is actually in the buffer. When wl_valid is FALSE,
* the entries can only be used to count the number of displayed lines used.
* wl_lnum and wl_lastlnum are invalid too.
*/
typedef struct w_line {
linenr_T wl_lnum; // buffer line number for logical line
uint16_t wl_size; // height in screen lines
char wl_valid; // TRUE values are valid for text in buffer
char wl_folded; // TRUE when this is a range of folded lines
linenr_T wl_lastlnum; // last buffer line number for logical line
} wline_T;
/*
* Windows are kept in a tree of frames. Each frame has a column (FR_COL)
* or row (FR_ROW) layout or is a leaf, which has a window.
*/
struct frame_S {
char fr_layout; // FR_LEAF, FR_COL or FR_ROW
int fr_width;
int fr_newwidth; // new width used in win_equal_rec()
int fr_height;
int fr_newheight; // new height used in win_equal_rec()
frame_T *fr_parent; // containing frame or NULL
frame_T *fr_next; // frame right or below in same parent, NULL
// for last
frame_T *fr_prev; // frame left or above in same parent, NULL
// for first
// fr_child and fr_win are mutually exclusive
frame_T *fr_child; // first contained frame
win_T *fr_win; // window that fills this frame
};
#define FR_LEAF 0 // frame is a leaf
#define FR_ROW 1 // frame with a row of windows
#define FR_COL 2 // frame with a column of windows
/*
* Struct used for highlighting 'hlsearch' matches, matches defined by
* ":match" and matches defined by match functions.
* For 'hlsearch' there is one pattern for all windows. For ":match" and the
* match functions there is a different pattern for each window.
*/
typedef struct {
regmmatch_T rm; // points to the regexp program; contains last found
// match (may continue in next line)
buf_T *buf; // the buffer to search for a match
linenr_T lnum; // the line to search for a match
int attr; // attributes to be used for a match
int attr_cur; // attributes currently active in win_line()
linenr_T first_lnum; // first lnum to search for multi-line pat
colnr_T startcol; // in win_line() points to char where HL starts
colnr_T endcol; // in win_line() points to char where HL ends
bool is_addpos; // position specified directly by matchaddpos()
proftime_T tm; // for a time limit
} match_T;
/// number of positions supported by matchaddpos()
#define MAXPOSMATCH 8
/// Same as lpos_T, but with additional field len.
typedef struct
{
linenr_T lnum; ///< line number
colnr_T col; ///< column number
int len; ///< length: 0 - to the end of line
} llpos_T;
/// posmatch_T provides an array for storing match items for matchaddpos()
/// function.
typedef struct posmatch posmatch_T;
struct posmatch
{
llpos_T pos[MAXPOSMATCH]; ///< array of positions
int cur; ///< internal position counter
linenr_T toplnum; ///< top buffer line
linenr_T botlnum; ///< bottom buffer line
};
/*
* matchitem_T provides a linked list for storing match items for ":match" and
* the match functions.
*/
typedef struct matchitem matchitem_T;
struct matchitem {
matchitem_T *next;
int id; ///< match ID
int priority; ///< match priority
char_u *pattern; ///< pattern to highlight
int hlg_id; ///< highlight group ID
regmmatch_T match; ///< regexp program for pattern
posmatch_T pos; ///< position matches
match_T hl; ///< struct for doing the actual highlighting
int conceal_char; ///< cchar for Conceal highlighting
};
typedef int FloatAnchor;
enum {
kFloatAnchorEast = 1,
kFloatAnchorSouth = 2,
};
// NW -> 0
// NE -> kFloatAnchorEast
// SW -> kFloatAnchorSouth
// SE -> kFloatAnchorSouth | kFloatAnchorEast
EXTERN const char *const float_anchor_str[] INIT(= { "NW", "NE", "SW", "SE" });
typedef enum {
kFloatRelativeEditor = 0,
kFloatRelativeWindow = 1,
kFloatRelativeCursor = 2,
} FloatRelative;
EXTERN const char *const float_relative_str[] INIT(= { "editor", "win",
"cursor" });
typedef enum {
kWinStyleUnused = 0,
kWinStyleMinimal, /// Minimal UI: no number column, eob markers, etc
} WinStyle;
typedef struct {
Window window;
lpos_T bufpos;
int height, width;
double row, col;
FloatAnchor anchor;
FloatRelative relative;
bool external;
bool focusable;
WinStyle style;
} FloatConfig;
#define FLOAT_CONFIG_INIT ((FloatConfig){ .height = 0, .width = 0, \
.bufpos = { -1, 0 }, \
.row = 0, .col = 0, .anchor = 0, \
.relative = 0, .external = false, \
.focusable = true, \
.style = kWinStyleUnused })
// Structure to store last cursor position and topline. Used by check_lnums()
// and reset_lnums().
typedef struct
{
int w_topline_save; // original topline value
int w_topline_corr; // corrected topline value
pos_T w_cursor_save; // original cursor position
pos_T w_cursor_corr; // corrected cursor position
} pos_save_T;
/// Indices into vimmenu_T->strings[] and vimmenu_T->noremap[] for each mode
/// \addtogroup MENU_INDEX
/// @{
enum {
MENU_INDEX_INVALID = -1,
MENU_INDEX_NORMAL = 0,
MENU_INDEX_VISUAL = 1,
MENU_INDEX_SELECT = 2,
MENU_INDEX_OP_PENDING = 3,
MENU_INDEX_INSERT = 4,
MENU_INDEX_CMDLINE = 5,
MENU_INDEX_TIP = 6,
MENU_MODES = 7,
};
typedef struct VimMenu vimmenu_T;
struct VimMenu {
int modes; ///< Which modes is this menu visible for
int enabled; ///< for which modes the menu is enabled
char_u *name; ///< Name of menu, possibly translated
char_u *dname; ///< Displayed Name ("name" without '&')
char_u *en_name; ///< "name" untranslated, NULL when
///< was not translated
char_u *en_dname; ///< NULL when "dname" untranslated
int mnemonic; ///< mnemonic key (after '&')
char_u *actext; ///< accelerator text (after TAB)
long priority; ///< Menu order priority
char_u *strings[MENU_MODES]; ///< Mapped string for each mode
int noremap[MENU_MODES]; ///< A \ref REMAP_VALUES flag for each mode
bool silent[MENU_MODES]; ///< A silent flag for each mode
vimmenu_T *children; ///< Children of sub-menu
vimmenu_T *parent; ///< Parent of menu
vimmenu_T *next; ///< Next item in menu
};
typedef struct {
int wb_startcol;
int wb_endcol;
vimmenu_T *wb_menu;
} winbar_item_T;
/// Structure which contains all information that belongs to a window.
///
/// All row numbers are relative to the start of the window, except w_winrow.
struct window_S {
handle_T handle; ///< unique identifier for the window
buf_T *w_buffer; ///< buffer we are a window into (used
///< often, keep it the first item!)
synblock_T *w_s; ///< for :ownsyntax
int w_hl_id_normal; ///< 'winhighlight' normal id
int w_hl_attr_normal; ///< 'winhighlight' normal final attrs
int w_hl_ids[HLF_COUNT]; ///< 'winhighlight' id
int w_hl_attrs[HLF_COUNT]; ///< 'winhighlight' final attrs
int w_hl_needs_update; ///< attrs need to be recalculated
win_T *w_prev; ///< link to previous window
win_T *w_next; ///< link to next window
bool w_closing; ///< window is being closed, don't let
/// autocommands close it too.
frame_T *w_frame; ///< frame containing this window
pos_T w_cursor; ///< cursor position in buffer
colnr_T w_curswant; ///< Column we want to be at. This is
/// used to try to stay in the same column
/// for up/down cursor motions.
int w_set_curswant; // If set, then update w_curswant the next
// time through cursupdate() to the
// current virtual column
linenr_T w_last_cursorline; ///< where last 'cursorline' was drawn
pos_T w_last_cursormoved; ///< for CursorMoved event
// the next seven are used to update the visual part
char w_old_visual_mode; ///< last known VIsual_mode
linenr_T w_old_cursor_lnum; ///< last known end of visual part
colnr_T w_old_cursor_fcol; ///< first column for block visual part
colnr_T w_old_cursor_lcol; ///< last column for block visual part
linenr_T w_old_visual_lnum; ///< last known start of visual part
colnr_T w_old_visual_col; ///< last known start of visual part
colnr_T w_old_curswant; ///< last known value of Curswant
// 'listchars' characters. Defaults set in set_chars_option().
struct {
int eol;
int ext;
int prec;
int nbsp;
int space;
int tab1; ///< first tab character
int tab2; ///< second tab character
int tab3; ///< third tab character
int trail;
int conceal;
} w_p_lcs_chars;
// 'fillchars' characters. Defaults set in set_chars_option().
struct {
int stl;
int stlnc;
int vert;
int fold;
int foldopen; ///< when fold is open
int foldclosed; ///< when fold is closed
int foldsep; ///< continuous fold marker
int diff;
int msgsep;
int eob;
} w_p_fcs_chars;
/*
* "w_topline", "w_leftcol" and "w_skipcol" specify the offsets for
* displaying the buffer.
*/
linenr_T w_topline; /* buffer line number of the line at the
top of the window */
char w_topline_was_set; /* flag set to TRUE when topline is set,
e.g. by winrestview() */
int w_topfill; // number of filler lines above w_topline
int w_old_topfill; // w_topfill at last redraw
bool w_botfill; // true when filler lines are actually
// below w_topline (at end of file)
bool w_old_botfill; // w_botfill at last redraw
colnr_T w_leftcol; // window column number of the left most
// character in the window; used when
// 'wrap' is off
colnr_T w_skipcol; // starting column when a single line
// doesn't fit in the window
//
// Layout of the window in the screen.
// May need to add "msg_scrolled" to "w_winrow" in rare situations.
//
int w_winrow; // first row of window in screen
int w_height; // number of rows in window, excluding
// status/command/winbar line(s)
int w_status_height; // number of status lines (0 or 1)
int w_wincol; // Leftmost column of window in screen.
int w_width; // Width of window, excluding separation.
int w_vsep_width; // Number of separator columns (0 or 1).
pos_save_T w_save_cursor; // backup of cursor pos and topline
// inner size of window, which can be overridden by external UI
int w_height_inner;
int w_width_inner;
// external UI request. If non-zero, the inner size will use this.
int w_height_request;
int w_width_request;
/*
* === start of cached values ====
*/
/*
* Recomputing is minimized by storing the result of computations.
* Use functions in screen.c to check if they are valid and to update.
* w_valid is a bitfield of flags, which indicate if specific values are
* valid or need to be recomputed.
*/
int w_valid;
pos_T w_valid_cursor; /* last known position of w_cursor, used
to adjust w_valid */
colnr_T w_valid_leftcol; // last known w_leftcol
bool w_viewport_invalid;
/*
* w_cline_height is the number of physical lines taken by the buffer line
* that the cursor is on. We use this to avoid extra calls to plines().
*/
int w_cline_height; // current size of cursor line
bool w_cline_folded; // cursor line is folded
int w_cline_row; // starting row of the cursor line
colnr_T w_virtcol; // column number of the cursor in the
// buffer line, as opposed to the column
// number we're at on the screen. This
// makes a difference on lines which span
// more than one screen line or when
// w_leftcol is non-zero
/*
* w_wrow and w_wcol specify the cursor position in the window.
* This is related to positions in the window, not in the display or
* buffer, thus w_wrow is relative to w_winrow.
*/
int w_wrow, w_wcol; // cursor position in window
linenr_T w_botline; // number of the line below the bottom of
// the window
int w_empty_rows; // number of ~ rows in window
int w_filler_rows; // number of filler rows at the end of the
// window
/*
* Info about the lines currently in the window is remembered to avoid
* recomputing it every time. The allocated size of w_lines[] is Rows.
* Only the w_lines_valid entries are actually valid.
* When the display is up-to-date w_lines[0].wl_lnum is equal to w_topline
* and w_lines[w_lines_valid - 1].wl_lnum is equal to w_botline.
* Between changing text and updating the display w_lines[] represents
* what is currently displayed. wl_valid is reset to indicated this.
* This is used for efficient redrawing.
*/
int w_lines_valid; // number of valid entries
wline_T *w_lines;
garray_T w_folds; // array of nested folds
bool w_fold_manual; // when true: some folds are opened/closed
// manually
bool w_foldinvalid; // when true: folding needs to be
// recomputed
int w_nrwidth; // width of 'number' and 'relativenumber'
// column being used
/*
* === end of cached values ===
*/
int w_redr_type; // type of redraw to be performed on win
int w_upd_rows; // number of window lines to update when
// w_redr_type is REDRAW_TOP
linenr_T w_redraw_top; // when != 0: first line needing redraw
linenr_T w_redraw_bot; // when != 0: last line needing redraw
int w_redr_status; // if TRUE status line must be redrawn
// remember what is shown in the ruler for this window (if 'ruler' set)
pos_T w_ru_cursor; // cursor position shown in ruler
colnr_T w_ru_virtcol; // virtcol shown in ruler
linenr_T w_ru_topline; // topline shown in ruler
linenr_T w_ru_line_count; // line count used for ruler
int w_ru_topfill; // topfill shown in ruler
char w_ru_empty; // TRUE if ruler shows 0-1 (empty line)
int w_alt_fnum; // alternate file (for # and CTRL-^)
alist_T *w_alist; // pointer to arglist for this window
int w_arg_idx; // current index in argument list (can be
// out of range!)
int w_arg_idx_invalid; // editing another file than w_arg_idx
char_u *w_localdir; /* absolute path of local directory or
NULL */
vimmenu_T *w_winbar; // The root of the WinBar menu hierarchy.
winbar_item_T *w_winbar_items; // list of items in the WinBar
int w_winbar_height; // 1 if there is a window toolbar
// Options local to a window.
// They are local because they influence the layout of the window or
// depend on the window layout.
// There are two values: w_onebuf_opt is local to the buffer currently in
// this window, w_allbuf_opt is for all buffers in this window.
winopt_T w_onebuf_opt;
winopt_T w_allbuf_opt;
// A few options have local flags for P_INSECURE.
uint32_t w_p_stl_flags; // flags for 'statusline'
uint32_t w_p_fde_flags; // flags for 'foldexpr'
uint32_t w_p_fdt_flags; // flags for 'foldtext'
int *w_p_cc_cols; // array of columns to highlight or NULL
long w_p_siso; // 'sidescrolloff' local value
long w_p_so; // 'scrolloff' local value
int w_briopt_min; // minimum width for breakindent
int w_briopt_shift; // additional shift for breakindent
bool w_briopt_sbr; // sbr in 'briopt'
// transform a pointer to a "onebuf" option into a "allbuf" option
#define GLOBAL_WO(p) ((char *)p + sizeof(winopt_T))
long w_scbind_pos;
ScopeDictDictItem w_winvar; ///< Variable for "w:" dictionary.
dict_T *w_vars; ///< Dictionary with w: variables.
/*
* The w_prev_pcmark field is used to check whether we really did jump to
* a new line after setting the w_pcmark. If not, then we revert to
* using the previous w_pcmark.
*/
pos_T w_pcmark; // previous context mark
pos_T w_prev_pcmark; // previous w_pcmark
/*
* the jumplist contains old cursor positions
*/
xfmark_T w_jumplist[JUMPLISTSIZE];
int w_jumplistlen; // number of active entries
int w_jumplistidx; // current position
int w_changelistidx; // current position in b_changelist
matchitem_T *w_match_head; // head of match list
int w_next_match_id; // next match ID
/*
* the tagstack grows from 0 upwards:
* entry 0: older
* entry 1: newer
* entry 2: newest
*/
taggy_T w_tagstack[TAGSTACKSIZE]; // the tag stack
int w_tagstackidx; // idx just below active entry
int w_tagstacklen; // number of tags on stack
ScreenGrid w_grid; // the grid specific to the window
bool w_pos_changed; // true if window position changed
bool w_floating; ///< whether the window is floating
FloatConfig w_float_config;
/*
* w_fraction is the fractional row of the cursor within the window, from
* 0 at the top row to FRACTION_MULT at the last row.
* w_prev_fraction_row was the actual cursor row when w_fraction was last
* calculated.
*/
int w_fraction;
int w_prev_fraction_row;
linenr_T w_nrwidth_line_count; /* line count when ml_nrwidth_width
* was computed. */
int w_nrwidth_width; // nr of chars to print line count.
qf_info_T *w_llist; // Location list for this window
// Location list reference used in the location list window.
// In a non-location list window, w_llist_ref is NULL.
qf_info_T *w_llist_ref;
};
static inline int win_hl_attr(win_T *wp, int hlf)
{
return wp->w_hl_attrs[hlf];
}
/// Macros defined in Vim, but not in Neovim
#define CHANGEDTICK(buf) \
(=== Include buffer.h & use buf_(get|set|inc)_changedtick ===)
#endif // NVIM_BUFFER_DEFS_H