Add new marktree data structure for storing marks

This is inspired by Atom's "marker index" data structure to efficiently
adjust marks to text insertions deletions, but uses a wide B-tree
(derived from kbtree) to keep the nesting level down.
This commit is contained in:
Björn Linse 2019-11-15 18:21:45 +01:00
parent 3d1531aee5
commit 55677ddc46
4 changed files with 1456 additions and 0 deletions

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@ -53,6 +53,8 @@ MAP_DECLS(String, handle_T)
#define map_del(T, U) map_##T##_##U##_del
#define map_clear(T, U) map_##T##_##U##_clear
#define map_size(map) ((map)->table->size)
#define pmap_new(T) map_new(T, ptr_t)
#define pmap_free(T) map_free(T, ptr_t)
#define pmap_get(T) map_get(T, ptr_t)

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src/nvim/marktree.c Normal file

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76
src/nvim/marktree.h Normal file
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@ -0,0 +1,76 @@
#ifndef NVIM_MARKTREE_H
#define NVIM_MARKTREE_H
#include <stdint.h>
#include "nvim/map.h"
#include "nvim/garray.h"
#define MT_MAX_DEPTH 20
#define MT_BRANCH_FACTOR 10
typedef struct {
int32_t row;
int32_t col;
} mtpos_t;
typedef struct {
int32_t row;
int32_t col;
uint64_t id;
bool right_gravity;
} mtmark_t;
typedef struct mtnode_s mtnode_t;
typedef struct {
int oldcol;
int i;
} iterstate_t;
typedef struct {
mtpos_t pos;
int lvl;
mtnode_t *node;
int i;
iterstate_t s[MT_MAX_DEPTH];
} MarkTreeIter;
// Internal storage
//
// NB: actual marks have id > 0, so we can use (row,col,0) pseudo-key for
// "space before (row,col)"
typedef struct {
mtpos_t pos;
uint64_t id;
} mtkey_t;
struct mtnode_s {
int32_t n;
int32_t level;
// TODO(bfredl): we could consider having a only-sometimes-valid
// index into parent for faster "chached" lookup.
mtnode_t *parent;
mtkey_t key[2 * MT_BRANCH_FACTOR - 1];
mtnode_t *ptr[];
};
// TODO(bfredl): the iterator is pretty much everpresent, make it part of the
// tree struct itself?
typedef struct {
mtnode_t *root;
size_t n_keys, n_nodes;
uint64_t next_id;
// TODO(bfredl): the pointer to node could be part of the larger
// Map(uint64_t, ExtmarkItem) essentially;
PMap(uint64_t) *id2node;
} MarkTree;
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "marktree.h.generated.h"
#endif
#define MARKTREE_PAIRED_FLAG (((uint64_t)1) << 1)
#define MARKTREE_END_FLAG (((uint64_t)1) << 0)
#endif // NVIM_MARKTREE_H

190
test/unit/marktree_spec.lua Normal file
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local helpers = require("test.unit.helpers")(after_each)
local itp = helpers.gen_itp(it)
local ffi = helpers.ffi
local eq = helpers.eq
local ok = helpers.ok
local lib = helpers.cimport("./src/nvim/marktree.h")
local function tablelength(t)
local count = 0
for _ in pairs(t) do count = count + 1 end
return count
end
local function pos_leq(a, b)
return a[1] < b[1] or (a[1] == b[1] and a[2] <= b[2])
end
-- Checks that shadow and tree is consistent, and optionally
-- return the order
local function shadoworder(tree, shadow, iter, giveorder)
ok(iter ~= nil)
local status = lib.marktree_itr_first(tree, iter)
local count = 0
local pos2id, id2pos = {}, {}
local last
if not status and next(shadow) == nil then
return pos2id, id2pos
end
repeat
local mark = lib.marktree_itr_current(iter)
local id = tonumber(mark.id)
local spos = shadow[id]
if (mark.row ~= spos[1] or mark.col ~= spos[2]) then
error("invalid pos for "..id..":("..mark.row..", "..mark.col..") instead of ("..spos[1]..", "..spos[2]..")")
end
if mark.right_gravity ~= spos[3] then
error("invalid gravity for "..id..":("..mark.row..", "..mark.col..")")
end
if count > 0 then
if not pos_leq(last, spos) then
error("DISORDER")
end
end
count = count + 1
last = spos
if giveorder then
pos2id[count] = id
id2pos[id] = count
end
until not lib.marktree_itr_next(tree, iter)
local shadowlen = tablelength(shadow)
if shadowlen ~= count then
error("missed some keys? (shadow "..shadowlen..", tree "..count..")")
end
return id2pos, pos2id
end
local function shadowsplice(shadow, start, old_extent, new_extent)
local old_end = {start[1] + old_extent[1],
(old_extent[1] == 0 and start[2] or 0) + old_extent[2]}
local new_end = {start[1] + new_extent[1],
(new_extent[1] == 0 and start[2] or 0) + new_extent[2]}
local delta = {new_end[1] - old_end[1], new_end[2] - old_end[2]}
for _, pos in pairs(shadow) do
if pos_leq(start, pos) then
if pos_leq(pos, old_end) then
-- delete region
if pos[3] then -- right gravity
pos[1], pos[2] = new_end[1], new_end[2]
else
pos[1], pos[2] = start[1], start[2]
end
else
if pos[1] == old_end[1] then
pos[2] = pos[2] + delta[2]
end
pos[1] = pos[1] + delta[1]
end
end
end
end
local function dosplice(tree, shadow, start, old_extent, new_extent)
lib.marktree_splice(tree, start[1], start[2], old_extent[1], old_extent[2], new_extent[1], new_extent[2])
shadowsplice(shadow, start, old_extent, new_extent)
end
describe('marktree', function()
itp('works', function()
local tree = ffi.new("MarkTree[1]") -- zero initialized by luajit
local shadow = {}
local iter = ffi.new("MarkTreeIter[1]")
local iter2 = ffi.new("MarkTreeIter[1]")
for i = 1,100 do
for j = 1,100 do
local gravitate = (i%2) > 0
local id = tonumber(lib.marktree_put(tree, j, i, gravitate))
ok(id > 0)
eq(nil, shadow[id])
shadow[id] = {j,i,gravitate}
end
-- checking every insert is too slow, but this is ok
lib.marktree_check(tree)
end
-- ss = lib.mt_inspect_rec(tree)
-- io.stdout:write(ffi.string(ss))
-- io.stdout:flush()
local id2pos, pos2id = shadoworder(tree, shadow, iter)
eq({}, pos2id) -- not set if not requested
eq({}, id2pos)
for i,ipos in pairs(shadow) do
local pos = lib.marktree_lookup(tree, i, iter)
eq(ipos[1], pos.row)
eq(ipos[2], pos.col)
local k = lib.marktree_itr_current(iter)
eq(ipos[1], k.row)
eq(ipos[2], k.col, ipos[1])
lib.marktree_itr_next(tree, iter)
-- TODO(bfredl): use id2pos to check neighbour?
-- local k2 = lib.marktree_itr_current(iter)
end
for i,ipos in pairs(shadow) do
lib.marktree_itr_get(tree, ipos[1], ipos[2], iter)
local k = lib.marktree_itr_current(iter)
eq(i, tonumber(k.id))
eq(ipos[1], k.row)
eq(ipos[2], k.col)
end
ok(lib.marktree_itr_first(tree, iter))
local del = lib.marktree_itr_current(iter)
lib.marktree_del_itr(tree, iter, false)
shadow[tonumber(del.id)] = nil
shadoworder(tree, shadow, iter)
for _, ci in ipairs({0,-1,1,-2,2,-10,10}) do
for i = 1,100 do
lib.marktree_itr_get(tree, i, 50+ci, iter)
local k = lib.marktree_itr_current(iter)
local id = tonumber(k.id)
eq(shadow[id][1], k.row)
eq(shadow[id][2], k.col)
lib.marktree_del_itr(tree, iter, false)
shadow[id] = nil
end
lib.marktree_check(tree)
shadoworder(tree, shadow, iter)
end
-- NB: this is quite rudimentary. We rely on
-- functional tests exercising splicing quite a bit
lib.marktree_check(tree)
dosplice(tree, shadow, {2,2}, {0,5}, {1, 2})
lib.marktree_check(tree)
shadoworder(tree, shadow, iter)
dosplice(tree, shadow, {30,2}, {30,5}, {1, 2})
lib.marktree_check(tree)
shadoworder(tree, shadow, iter)
dosplice(tree, shadow, {5,3}, {0,2}, {0, 5})
shadoworder(tree, shadow, iter)
lib.marktree_check(tree)
-- build then burn (HOORAY! HOORAY!)
while next(shadow) do
lib.marktree_itr_first(tree, iter)
-- delete every other key for fun and profit
while true do
local k = lib.marktree_itr_current(iter)
lib.marktree_del_itr(tree, iter, false)
ok(shadow[tonumber(k.id)] ~= nil)
shadow[tonumber(k.id)] = nil
local stat = lib.marktree_itr_next(tree, iter)
if not stat then
break
end
end
lib.marktree_check(tree)
shadoworder(tree, shadow, iter2)
end
end)
end)