lua: stop setting bogus package path

Scripts are not supposed to be able to "import" anything from mpv's
scripts directory, because all these files are loaded by mpv itself.
This commit is contained in:
wm4 2020-01-26 15:28:51 +01:00
parent 80423e5b55
commit bc1c024ae0
1 changed files with 0 additions and 25 deletions

View File

@ -273,28 +273,6 @@ static int load_scripts(lua_State *L)
return 0;
}
static void set_path(lua_State *L)
{
void *tmp = talloc_new(NULL);
lua_getglobal(L, "package"); // package
lua_getfield(L, -1, "path"); // package path
const char *path = lua_tostring(L, -1);
char *newpath = talloc_strdup(tmp, path ? path : "");
char **luadir = mp_find_all_config_files(tmp, get_mpctx(L)->global, "scripts");
for (int i = 0; luadir && luadir[i]; i++) {
newpath = talloc_asprintf_append(newpath, ";%s",
mp_path_join(tmp, luadir[i], "?.lua"));
}
lua_pushstring(L, newpath); // package path newpath
lua_setfield(L, -3, "path"); // package path
lua_pop(L, 2); // -
talloc_free(tmp);
}
static int run_lua(lua_State *L)
{
struct script_ctx *ctx = lua_touserdata(L, -1);
@ -348,9 +326,6 @@ static int run_lua(lua_State *L)
assert(lua_gettop(L) == 0);
set_path(L);
assert(lua_gettop(L) == 0);
// run this under an error handler that can do backtraces
lua_pushcfunction(L, error_handler); // errf
lua_pushcfunction(L, load_scripts); // errf fn