mirror of https://github.com/dsrw/enu.git
More modes
This commit is contained in:
parent
ce81c96c10
commit
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/kloofendal_43d_clear_puresky_2k.hdr" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 3
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tonemap_white = 0.13
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_high_quality = true
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/planet_sky.png" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 2
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tonemap_exposure = 1.02
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_blend_mode = 0
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glow_high_quality = true
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/planet_sky.png" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 3
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tonemap_white = 0.13
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auto_exposure_enabled = true
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ss_reflections_enabled = true
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ssao_enabled = true
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_high_quality = true
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adjustment_enabled = true
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adjustment_saturation = 0.01
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@ -0,0 +1,33 @@
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/planet_sky.png" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 3
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tonemap_white = 0.13
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ss_reflections_enabled = true
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ssao_enabled = true
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_high_quality = true
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adjustment_enabled = true
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adjustment_saturation = 0.01
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@ -0,0 +1,33 @@
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/kloofendal_43d_clear_puresky_2k.hdr" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 1.5
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 3
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tonemap_white = 0.13
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ss_reflections_enabled = true
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ssao_enabled = true
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_high_quality = true
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adjustment_enabled = true
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adjustment_saturation = 0.01
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@ -0,0 +1,31 @@
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/planet_sky.png" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 2
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tonemap_exposure = 0.29
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_blend_mode = 0
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glow_high_quality = true
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adjustment_enabled = true
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adjustment_saturation = 0.01
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@ -0,0 +1,34 @@
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[gd_resource type="Environment" load_steps=3 format=2]
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[ext_resource path="res://textures/planet_sky.png" type="Texture" id=1]
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 1 )
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_orientation = Basis( -1, 1.52079e-08, -8.60899e-08, 0, 0.984753, 0.173958, 8.74228e-08, 0.173958, -0.984753 )
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background_energy = 0.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 0.41
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ambient_light_sky_contribution = 0.0
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fog_enabled = true
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fog_color = Color( 0, 0, 0, 1 )
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fog_sun_color = Color( 0.211765, 0.211765, 0.211765, 1 )
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fog_depth_begin = 150.0
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fog_depth_end = 200.0
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fog_height_max = 50.0
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tonemap_mode = 2
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tonemap_exposure = 0.29
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auto_exposure_enabled = true
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ss_reflections_enabled = true
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ssao_enabled = true
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dof_blur_far_distance = 200.0
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dof_blur_far_transition = 20.0
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dof_blur_far_quality = 0
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glow_enabled = true
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glow_bloom = 1.0
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glow_blend_mode = 0
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glow_high_quality = true
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adjustment_enabled = true
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@ -25,7 +25,10 @@ const savable_flags = {
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ConsoleVisible, MouseCaptured, Flying, God, AltWalkSpeed, AltFlySpeed
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}
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const game_modes = ["default", "dream_mode"]
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const game_modes = [
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"default", "blue", "bright", "bw", "bw2", "bw3", "noir", "strange",
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"dream_mode"
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]
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var saved_transform {.threadvar.}: Transform
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var saved_rotation {.threadvar.}: float
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load(\"res://environments/{game_modes[self.game_mode]}.tres") as
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Environment
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env.environment = mode_scene
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logger("info", \"Changed game mode to {game_modes[self.game_mode]}")
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elif EditorVisible notin state.local_flags:
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if event.is_action_pressed("toggle_mouse_captured"):
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state.set_flag MouseCaptured, MouseCaptured notin state.local_flags
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