cockpit/pkg/lib/long-running-process.js

167 lines
7.4 KiB
JavaScript

/*
* This file is part of Cockpit.
*
* Copyright (C) 2020 Red Hat, Inc.
*
* Cockpit is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* Cockpit is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Cockpit; If not, see <http://www.gnu.org/licenses/>.
*/
/* Manage a long-running precious process that runs independently from a Cockpit
* session in a transient systemd service unit. See
* examples/long-running-process/README.md for details.
*
* The unit will run as root, on the system systemd manager, so that every privileged
* Cockpit session shares the same unit. The same approach works in principle on
* the user's systemd instance, but the current code does not support that as it
* is not a common use case for Cockpit.
*/
/* global cockpit */
// systemd D-Bus API names
const O_SD_OBJ = "/org/freedesktop/systemd1";
const I_SD_MGR = "org.freedesktop.systemd1.Manager";
const I_SD_UNIT = "org.freedesktop.systemd1.Unit";
const I_DBUS_PROP = "org.freedesktop.DBus.Properties";
/* Possible LongRunningProcess.state values */
export const ProcessState = {
INIT: 'init',
STOPPED: 'stopped',
RUNNING: 'running',
FAILED: 'failed',
};
export class LongRunningProcess {
/* serviceName: systemd unit name to start or reattach to
* updateCallback: function that gets called whenever the state changed; first and only
* argument is `this` LongRunningProcess instance.
*/
constructor(serviceName, updateCallback) {
this.systemdClient = cockpit.dbus("org.freedesktop.systemd1", { superuser: "require" });
this.serviceName = serviceName;
this.updateCallback = updateCallback;
this._setState(ProcessState.INIT);
this.startTimestamp = null; // µs since epoch
this.terminated = false;
// Watch for start event of the service
this.systemdClient.subscribe({ interface: I_SD_MGR, member: "JobNew" }, (path, iface, signal, args) => {
if (args[2] == this.serviceName)
this._checkState();
});
// Check if it is already running
this._checkState();
}
/* Start long-running process. Only call this in states STOPPED or FAILED.
* This runs as root, thus will be shared with all privileged Cockpit sessions.
* Return cockpit.spawn promise. You need to handle exceptions, but not success.
*/
run(argv, options) {
if (this.state !== ProcessState.STOPPED && this.state !== ProcessState.FAILED)
throw new Error(`cannot start LongRunningProcess in state ${ this.state }`);
// no need to directly react to this -- JobNew and _checkState() will pick up when the unit runs
return cockpit.spawn(["systemd-run", "--unit", this.serviceName, "--service-type=oneshot", "--no-block", "--"].concat(argv),
{ superuser: "require", err: "message", ...options });
}
/* Stop long-running process while it is RUNNING, or reset a FAILED one */
terminate() {
if (this.state !== ProcessState.RUNNING && this.state !== ProcessState.FAILED)
throw new Error(`cannot terminate LongRunningProcess in state ${ this.sate }`);
/* This sends a SIGTERM to the unit, causing it to go into "failed" state. This would not
* happen with `systemd-run -p SuccessExitStatus=0`, but that does not yet work on older
* OSes with systemd ≤ 241 So let checkState() know that a failure is due to termination. */
this.terminated = true;
return this.systemdClient.call(O_SD_OBJ, I_SD_MGR, "StopUnit", [this.serviceName, "replace"], { type: "ss" });
}
/*
* below are internal private methods
*/
_setState(state) {
/* PropertiesChanged often gets fired multiple times with the same values, avoid UI flicker */
if (state === this.state)
return;
this.state = state;
this.terminated = false;
if (this.updateCallback)
this.updateCallback(this);
}
_setStateFromProperties(activeState, stateChangeTimestamp) {
switch (activeState) {
case 'activating':
this.startTimestamp = stateChangeTimestamp;
this._setState(ProcessState.RUNNING);
break;
case 'failed':
this.startTimestamp = null; // TODO: can we derive this from InvocationID?
if (this.terminated) {
/* terminating causes failure; reset that and do not announce it as failed */
this.systemdClient.call(O_SD_OBJ, I_SD_MGR, "ResetFailedUnit", [this.serviceName], { type: "s" })
} else {
this._setState(ProcessState.FAILED);
}
break;
case 'inactive':
this._setState(ProcessState.STOPPED);
break;
case 'deactivating':
/* ignore these transitions */
break;
default:
throw new Error(`unexpected state of unit ${this.serviceName}: ${activeState}`);
}
}
// check if the transient unit for our command is running
_checkState() {
this.systemdClient.call(O_SD_OBJ, I_SD_MGR, "GetUnit", [this.serviceName], { type: "s" })
.then(([unitObj]) => {
/* Some time may pass between getting JobNew and the unit actually getting activated;
* we may get an inactive unit here; watch for state changes. This will also update
* the UI if the unit stops. */
this.subscription = this.systemdClient.subscribe(
{ interface: I_DBUS_PROP, member: "PropertiesChanged" },
(path, iface, signal, args) => {
if (path === unitObj && args[1].ActiveState && args[1].StateChangeTimestamp)
this._setStateFromProperties(args[1].ActiveState.v, args[1].StateChangeTimestamp.v);
});
this.systemdClient.call(unitObj, I_DBUS_PROP, "GetAll", [I_SD_UNIT], { type: "s" })
.then(([props]) => this._setStateFromProperties(props.ActiveState.v, props.StateChangeTimestamp.v))
.catch(ex => {
throw new Error(`unexpected failure of GetAll(${unitObj}): ${ex.toString()}`);
});
})
.catch(ex => {
if (ex.name === "org.freedesktop.systemd1.NoSuchUnit") {
if (this.subscription) {
this.subscription.remove();
this.subscription = null;
}
this._setState(ProcessState.STOPPED);
} else {
throw new Error(`unexpected failure of GetUnit(${this.serviceName}): ${ex.toString()}`);
}
});
}
}