WLED/wled00/wled.h

700 lines
29 KiB
C++

#ifndef WLED_H
#define WLED_H
/*
Main sketch, global variable declarations
@title WLED project sketch
@version 0.13.1
@author Christian Schwinne
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2203150
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG
// ESP8266-01 (blue) got too little storage space to work with WLED. 0.10.2 is the last release supporting this unit.
// ESP8266-01 (black) has 1MB flash and can thus fit the whole program, although OTA update is not possible. Use 1M(128K SPIFFS).
// 2-step OTA may still be possible: https://github.com/Aircoookie/WLED/issues/2040#issuecomment-981111096
// Uncomment some of the following lines to disable features:
// Alternatively, with platformio pass your chosen flags to your custom build target in platformio_override.ini
// You are required to disable over-the-air updates:
//#define WLED_DISABLE_OTA // saves 14kb
// You can choose some of these features to disable:
//#define WLED_DISABLE_ALEXA // saves 11kb
//#define WLED_DISABLE_BLYNK // saves 6kb
//#define WLED_DISABLE_HUESYNC // saves 4kb
//#define WLED_DISABLE_INFRARED // there is no pin left for this on ESP8266-01, saves 12kb
#ifndef WLED_DISABLE_MQTT
#define WLED_ENABLE_MQTT // saves 12kb
#endif
#define WLED_ENABLE_ADALIGHT // saves 500b only (uses GPIO3 (RX) for serial)
//#define WLED_ENABLE_DMX // uses 3.5kb (use LEDPIN other than 2)
//#define WLED_ENABLE_JSONLIVE // peek LED output via /json/live (WS binary peek is always enabled)
#ifndef WLED_DISABLE_LOXONE
#define WLED_ENABLE_LOXONE // uses 1.2kb
#endif
#ifndef WLED_DISABLE_WEBSOCKETS
#define WLED_ENABLE_WEBSOCKETS
#endif
#define WLED_ENABLE_FS_EDITOR // enable /edit page for editing FS content. Will also be disabled with OTA lock
// to toggle usb serial debug (un)comment the following line
//#define WLED_DEBUG
// filesystem specific debugging
//#define WLED_DEBUG_FS
//optionally disable brownout detector on ESP32.
//This is generally a terrible idea, but improves boot success on boards with a 3.3v regulator + cap setup that can't provide 400mA peaks
//#define WLED_DISABLE_BROWNOUT_DET
// Library inclusions.
#include <Arduino.h>
#ifdef ESP8266
#include <ESP8266WiFi.h>
#include <ESP8266mDNS.h>
#include <ESPAsyncTCP.h>
#include <LittleFS.h>
extern "C"
{
#include <user_interface.h>
}
#else // ESP32
#include <WiFi.h>
#include <ETH.h>
#include "esp_wifi.h"
#include <ESPmDNS.h>
#include <AsyncTCP.h>
#if LOROL_LITTLEFS
#ifndef CONFIG_LITTLEFS_FOR_IDF_3_2
#define CONFIG_LITTLEFS_FOR_IDF_3_2
#endif
#include <LITTLEFS.h>
#else
#include <LittleFS.h>
#endif
#endif
#include "src/dependencies/network/Network.h"
#ifdef WLED_USE_MY_CONFIG
#include "my_config.h"
#endif
#include <ESPAsyncWebServer.h>
#include <EEPROM.h>
#include <WiFiUdp.h>
#include <DNSServer.h>
#ifndef WLED_DISABLE_OTA
#define NO_OTA_PORT
#include <ArduinoOTA.h>
#endif
#include <SPIFFSEditor.h>
#include "src/dependencies/time/TimeLib.h"
#include "src/dependencies/timezone/Timezone.h"
#include "src/dependencies/toki/Toki.h"
#ifndef WLED_DISABLE_ALEXA
#define ESPALEXA_ASYNC
#define ESPALEXA_NO_SUBPAGE
#define ESPALEXA_MAXDEVICES 1
// #define ESPALEXA_DEBUG
#include "src/dependencies/espalexa/Espalexa.h"
#endif
#ifndef WLED_DISABLE_BLYNK
#include "src/dependencies/blynk/BlynkSimpleEsp.h"
#endif
#ifdef WLED_ENABLE_DMX
#include "src/dependencies/dmx/ESPDMX.h"
#endif
#include "src/dependencies/e131/ESPAsyncE131.h"
#include "src/dependencies/async-mqtt-client/AsyncMqttClient.h"
#define ARDUINOJSON_DECODE_UNICODE 0
#include "src/dependencies/json/AsyncJson-v6.h"
#include "src/dependencies/json/ArduinoJson-v6.h"
// ESP32-WROVER features SPI RAM (aka PSRAM) which can be allocated using ps_malloc()
// we can create custom PSRAMDynamicJsonDocument to use such feature (replacing DynamicJsonDocument)
// The following is a construct to enable code to compile without it.
// There is a code thet will still not use PSRAM though:
// AsyncJsonResponse is a derived class that implements DynamicJsonDocument (AsyncJson-v6.h)
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM)
struct PSRAM_Allocator {
void* allocate(size_t size) {
if (psramFound()) return ps_malloc(size); // use PSRAM if it exists
else return malloc(size); // fallback
}
void deallocate(void* pointer) {
free(pointer);
}
};
using PSRAMDynamicJsonDocument = BasicJsonDocument<PSRAM_Allocator>;
#else
#define PSRAMDynamicJsonDocument DynamicJsonDocument
#endif
#include "fcn_declare.h"
#include "html_ui.h"
#include "html_settings.h"
#include "html_other.h"
#include "FX.h"
#include "ir_codes.h"
#include "const.h"
#include "NodeStruct.h"
#include "pin_manager.h"
#include "bus_manager.h"
#ifndef CLIENT_SSID
#define CLIENT_SSID DEFAULT_CLIENT_SSID
#endif
#ifndef CLIENT_PASS
#define CLIENT_PASS ""
#endif
#ifndef SPIFFS_EDITOR_AIRCOOOKIE
#error You are not using the Aircoookie fork of the ESPAsyncWebserver library.\
Using upstream puts your WiFi password at risk of being served by the filesystem.\
Comment out this error message to build regardless.
#endif
#ifndef WLED_DISABLE_INFRARED
#include <IRremoteESP8266.h>
#include <IRrecv.h>
#include <IRutils.h>
#endif
//Filesystem to use for preset and config files. SPIFFS or LittleFS on ESP8266, SPIFFS only on ESP32 (now using LITTLEFS port by lorol)
#ifdef ESP8266
#define WLED_FS LittleFS
#else
#if LOROL_LITTLEFS
#define WLED_FS LITTLEFS
#else
#define WLED_FS LittleFS
#endif
#endif
// GLOBAL VARIABLES
// both declared and defined in header (solution from http://www.keil.com/support/docs/1868.htm)
//
//e.g. byte test = 2 becomes WLED_GLOBAL byte test _INIT(2);
// int arr[]{0,1,2} becomes WLED_GLOBAL int arr[] _INIT_N(({0,1,2}));
#ifndef WLED_DEFINE_GLOBAL_VARS
# define WLED_GLOBAL extern
# define _INIT(x)
# define _INIT_N(x)
#else
# define WLED_GLOBAL
# define _INIT(x) = x
//needed to ignore commas in array definitions
#define UNPACK( ... ) __VA_ARGS__
# define _INIT_N(x) UNPACK x
#endif
#define STRINGIFY(X) #X
#define TOSTRING(X) STRINGIFY(X)
#ifndef WLED_VERSION
#define WLED_VERSION "dev"
#endif
// Global Variable definitions
WLED_GLOBAL char versionString[] _INIT(TOSTRING(WLED_VERSION));
#define WLED_CODENAME "Toki"
// AP and OTA default passwords (for maximum security change them!)
WLED_GLOBAL char apPass[65] _INIT(DEFAULT_AP_PASS);
WLED_GLOBAL char otaPass[33] _INIT(DEFAULT_OTA_PASS);
// Hardware and pin config
#ifndef BTNPIN
WLED_GLOBAL int8_t btnPin[WLED_MAX_BUTTONS] _INIT({0});
#else
WLED_GLOBAL int8_t btnPin[WLED_MAX_BUTTONS] _INIT({BTNPIN});
#endif
#ifndef RLYPIN
WLED_GLOBAL int8_t rlyPin _INIT(-1);
#else
WLED_GLOBAL int8_t rlyPin _INIT(RLYPIN);
#endif
//Relay mode (1 = active high, 0 = active low, flipped in cfg.json)
#ifndef RLYMDE
WLED_GLOBAL bool rlyMde _INIT(true);
#else
WLED_GLOBAL bool rlyMde _INIT(RLYMDE);
#endif
#ifndef IRPIN
WLED_GLOBAL int8_t irPin _INIT(-1);
#else
WLED_GLOBAL int8_t irPin _INIT(IRPIN);
#endif
//WLED_GLOBAL byte presetToApply _INIT(0);
WLED_GLOBAL char ntpServerName[33] _INIT("0.wled.pool.ntp.org"); // NTP server to use
// WiFi CONFIG (all these can be changed via web UI, no need to set them here)
WLED_GLOBAL char clientSSID[33] _INIT(CLIENT_SSID);
WLED_GLOBAL char clientPass[65] _INIT(CLIENT_PASS);
WLED_GLOBAL char cmDNS[33] _INIT("x"); // mDNS address (placeholder, is replaced by wledXXXXXX.local)
WLED_GLOBAL char apSSID[33] _INIT(""); // AP off by default (unless setup)
WLED_GLOBAL byte apChannel _INIT(1); // 2.4GHz WiFi AP channel (1-13)
WLED_GLOBAL byte apHide _INIT(0); // hidden AP SSID
WLED_GLOBAL byte apBehavior _INIT(AP_BEHAVIOR_BOOT_NO_CONN); // access point opens when no connection after boot by default
WLED_GLOBAL IPAddress staticIP _INIT_N((( 0, 0, 0, 0))); // static IP of ESP
WLED_GLOBAL IPAddress staticGateway _INIT_N((( 0, 0, 0, 0))); // gateway (router) IP
WLED_GLOBAL IPAddress staticSubnet _INIT_N(((255, 255, 255, 0))); // most common subnet in home networks
#ifdef ARDUINO_ARCH_ESP32
WLED_GLOBAL bool noWifiSleep _INIT(true); // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
#else
WLED_GLOBAL bool noWifiSleep _INIT(false);
#endif
#ifdef WLED_USE_ETHERNET
#ifdef WLED_ETH_DEFAULT // default ethernet board type if specified
WLED_GLOBAL int ethernetType _INIT(WLED_ETH_DEFAULT); // ethernet board type
#else
WLED_GLOBAL int ethernetType _INIT(WLED_ETH_NONE); // use none for ethernet board type if default not defined
#endif
#endif
// LED CONFIG
WLED_GLOBAL bool turnOnAtBoot _INIT(true); // turn on LEDs at power-up
WLED_GLOBAL byte bootPreset _INIT(0); // save preset to load after power-up
//if true, a segment per bus will be created on boot and LED settings save
//if false, only one segment spanning the total LEDs is created,
//but not on LED settings save if there is more than one segment currently
WLED_GLOBAL bool autoSegments _INIT(false);
WLED_GLOBAL bool correctWB _INIT(false); //CCT color correction of RGB color
WLED_GLOBAL bool cctFromRgb _INIT(false); //CCT is calculated from RGB instead of using seg.cct
WLED_GLOBAL byte col[] _INIT_N(({ 255, 160, 0, 0 })); // current RGB(W) primary color. col[] should be updated if you want to change the color.
WLED_GLOBAL byte colSec[] _INIT_N(({ 0, 0, 0, 0 })); // current RGB(W) secondary color
WLED_GLOBAL byte briS _INIT(128); // default brightness
WLED_GLOBAL byte nightlightTargetBri _INIT(0); // brightness after nightlight is over
WLED_GLOBAL byte nightlightDelayMins _INIT(60);
WLED_GLOBAL byte nightlightMode _INIT(NL_MODE_FADE); // See const.h for available modes. Was nightlightFade
WLED_GLOBAL bool fadeTransition _INIT(true); // enable crossfading color transition
WLED_GLOBAL uint16_t transitionDelay _INIT(750); // default crossfade duration in ms
WLED_GLOBAL byte briMultiplier _INIT(100); // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
// User Interface CONFIG
#ifndef SERVERNAME
WLED_GLOBAL char serverDescription[33] _INIT("WLED"); // Name of module - use default
#else
WLED_GLOBAL char serverDescription[33] _INIT(SERVERNAME); // use predefined name
#endif
WLED_GLOBAL bool syncToggleReceive _INIT(false); // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
// Sync CONFIG
WLED_GLOBAL NodesMap Nodes;
WLED_GLOBAL bool nodeListEnabled _INIT(true);
WLED_GLOBAL bool nodeBroadcastEnabled _INIT(true);
WLED_GLOBAL byte buttonType[WLED_MAX_BUTTONS] _INIT({BTN_TYPE_PUSH});
#if defined(IRTYPE) && defined(IRPIN)
WLED_GLOBAL byte irEnabled _INIT(IRTYPE); // Infrared receiver
#else
WLED_GLOBAL byte irEnabled _INIT(0); // Infrared receiver disabled
#endif
WLED_GLOBAL bool irApplyToAllSelected _INIT(true); //apply IR to all selected segments
WLED_GLOBAL uint16_t udpPort _INIT(21324); // WLED notifier default port
WLED_GLOBAL uint16_t udpPort2 _INIT(65506); // WLED notifier supplemental port
WLED_GLOBAL uint16_t udpRgbPort _INIT(19446); // Hyperion port
WLED_GLOBAL uint8_t syncGroups _INIT(0x01); // sync groups this instance syncs (bit mapped)
WLED_GLOBAL uint8_t receiveGroups _INIT(0x01); // sync receive groups this instance belongs to (bit mapped)
WLED_GLOBAL bool receiveNotificationBrightness _INIT(true); // apply brightness from incoming notifications
WLED_GLOBAL bool receiveNotificationColor _INIT(true); // apply color
WLED_GLOBAL bool receiveNotificationEffects _INIT(true); // apply effects setup
WLED_GLOBAL bool receiveSegmentOptions _INIT(false); // apply segment options
WLED_GLOBAL bool receiveSegmentBounds _INIT(false); // apply segment bounds (start, stop, offset)
WLED_GLOBAL bool notifyDirect _INIT(false); // send notification if change via UI or HTTP API
WLED_GLOBAL bool notifyButton _INIT(false); // send if updated by button or infrared remote
WLED_GLOBAL bool notifyAlexa _INIT(false); // send notification if updated via Alexa
WLED_GLOBAL bool notifyMacro _INIT(false); // send notification for macro
WLED_GLOBAL bool notifyHue _INIT(true); // send notification if Hue light changes
WLED_GLOBAL bool notifyTwice _INIT(false); // notifications use UDP: enable if devices don't sync reliably
WLED_GLOBAL bool alexaEnabled _INIT(false); // enable device discovery by Amazon Echo
WLED_GLOBAL char alexaInvocationName[33] _INIT("Light"); // speech control name of device. Choose something voice-to-text can understand
#ifndef WLED_DISABLE_BLYNK
WLED_GLOBAL char blynkApiKey[36] _INIT(""); // Auth token for Blynk server. If empty, no connection will be made
WLED_GLOBAL char blynkHost[33] _INIT("blynk-cloud.com"); // Default Blynk host
WLED_GLOBAL uint16_t blynkPort _INIT(80); // Default Blynk port
#endif
WLED_GLOBAL uint16_t realtimeTimeoutMs _INIT(2500); // ms timeout of realtime mode before returning to normal mode
WLED_GLOBAL int arlsOffset _INIT(0); // realtime LED offset
WLED_GLOBAL bool receiveDirect _INIT(true); // receive UDP realtime
WLED_GLOBAL bool arlsDisableGammaCorrection _INIT(true); // activate if gamma correction is handled by the source
WLED_GLOBAL bool arlsForceMaxBri _INIT(false); // enable to force max brightness if source has very dark colors that would be black
#ifdef WLED_ENABLE_DMX
WLED_GLOBAL DMXESPSerial dmx;
WLED_GLOBAL uint16_t e131ProxyUniverse _INIT(0); // output this E1.31 (sACN) / ArtNet universe via MAX485 (0 = disabled)
#endif
WLED_GLOBAL uint16_t e131Universe _INIT(1); // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
WLED_GLOBAL uint16_t e131Port _INIT(5568); // DMX in port. E1.31 default is 5568, Art-Net is 6454
WLED_GLOBAL byte DMXMode _INIT(DMX_MODE_MULTIPLE_RGB); // DMX mode (s.a.)
WLED_GLOBAL uint16_t DMXAddress _INIT(1); // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
WLED_GLOBAL byte DMXOldDimmer _INIT(0); // only update brightness on change
WLED_GLOBAL byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
WLED_GLOBAL bool e131Multicast _INIT(false); // multicast or unicast
WLED_GLOBAL bool e131SkipOutOfSequence _INIT(false); // freeze instead of flickering
WLED_GLOBAL bool mqttEnabled _INIT(false);
WLED_GLOBAL char mqttDeviceTopic[33] _INIT(""); // main MQTT topic (individual per device, default is wled/mac)
WLED_GLOBAL char mqttGroupTopic[33] _INIT("wled/all"); // second MQTT topic (for example to group devices)
WLED_GLOBAL char mqttServer[33] _INIT(""); // both domains and IPs should work (no SSL)
WLED_GLOBAL char mqttUser[41] _INIT(""); // optional: username for MQTT auth
WLED_GLOBAL char mqttPass[65] _INIT(""); // optional: password for MQTT auth
WLED_GLOBAL char mqttClientID[41] _INIT(""); // override the client ID
WLED_GLOBAL uint16_t mqttPort _INIT(1883);
#ifndef WLED_DISABLE_HUESYNC
WLED_GLOBAL bool huePollingEnabled _INIT(false); // poll hue bridge for light state
WLED_GLOBAL uint16_t huePollIntervalMs _INIT(2500); // low values (< 1sec) may cause lag but offer quicker response
WLED_GLOBAL char hueApiKey[47] _INIT("api"); // key token will be obtained from bridge
WLED_GLOBAL byte huePollLightId _INIT(1); // ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
WLED_GLOBAL IPAddress hueIP _INIT_N(((0, 0, 0, 0))); // IP address of the bridge
WLED_GLOBAL bool hueApplyOnOff _INIT(true);
WLED_GLOBAL bool hueApplyBri _INIT(true);
WLED_GLOBAL bool hueApplyColor _INIT(true);
#endif
WLED_GLOBAL uint16_t serialBaud _INIT(1152); // serial baud rate, multiply by 100
// Time CONFIG
WLED_GLOBAL bool ntpEnabled _INIT(false); // get internet time. Only required if you use clock overlays or time-activated macros
WLED_GLOBAL bool useAMPM _INIT(false); // 12h/24h clock format
WLED_GLOBAL byte currentTimezone _INIT(0); // Timezone ID. Refer to timezones array in wled10_ntp.ino
WLED_GLOBAL int utcOffsetSecs _INIT(0); // Seconds to offset from UTC before timzone calculation
WLED_GLOBAL byte overlayCurrent _INIT(0); // 0: no overlay 1: analog clock 2: was single-digit clock 3: was cronixie
WLED_GLOBAL byte overlayMin _INIT(0), overlayMax _INIT(DEFAULT_LED_COUNT - 1); // boundaries of overlay mode
WLED_GLOBAL byte analogClock12pixel _INIT(0); // The pixel in your strip where "midnight" would be
WLED_GLOBAL bool analogClockSecondsTrail _INIT(false); // Display seconds as trail of LEDs instead of a single pixel
WLED_GLOBAL bool analogClock5MinuteMarks _INIT(false); // Light pixels at every 5-minute position
WLED_GLOBAL bool countdownMode _INIT(false); // Clock will count down towards date
WLED_GLOBAL byte countdownYear _INIT(20), countdownMonth _INIT(1); // Countdown target date, year is last two digits
WLED_GLOBAL byte countdownDay _INIT(1) , countdownHour _INIT(0);
WLED_GLOBAL byte countdownMin _INIT(0) , countdownSec _INIT(0);
WLED_GLOBAL byte macroNl _INIT(0); // after nightlight delay over
WLED_GLOBAL byte macroCountdown _INIT(0);
WLED_GLOBAL byte macroAlexaOn _INIT(0), macroAlexaOff _INIT(0);
WLED_GLOBAL byte macroButton[WLED_MAX_BUTTONS] _INIT({0});
WLED_GLOBAL byte macroLongPress[WLED_MAX_BUTTONS] _INIT({0});
WLED_GLOBAL byte macroDoublePress[WLED_MAX_BUTTONS] _INIT({0});
// Security CONFIG
WLED_GLOBAL bool otaLock _INIT(false); // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
WLED_GLOBAL bool wifiLock _INIT(false); // prevents access to WiFi settings when OTA lock is enabled
WLED_GLOBAL bool aOtaEnabled _INIT(true); // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
WLED_GLOBAL uint16_t userVar0 _INIT(0), userVar1 _INIT(0); //available for use in usermod
#ifdef WLED_ENABLE_DMX
// dmx CONFIG
WLED_GLOBAL byte DMXChannels _INIT(7); // number of channels per fixture
WLED_GLOBAL byte DMXFixtureMap[15] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
// assigns the different channels to different functions. See wled21_dmx.ino for more information.
WLED_GLOBAL uint16_t DMXGap _INIT(10); // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
WLED_GLOBAL uint16_t DMXStart _INIT(10); // start address of the first fixture
WLED_GLOBAL uint16_t DMXStartLED _INIT(0); // LED from which DMX fixtures start
#endif
// internal global variable declarations
// wifi
WLED_GLOBAL bool apActive _INIT(false);
WLED_GLOBAL bool forceReconnect _INIT(false);
WLED_GLOBAL uint32_t lastReconnectAttempt _INIT(0);
WLED_GLOBAL bool interfacesInited _INIT(false);
WLED_GLOBAL bool wasConnected _INIT(false);
// color
WLED_GLOBAL byte lastRandomIndex _INIT(0); // used to save last random color so the new one is not the same
// transitions
WLED_GLOBAL bool transitionActive _INIT(false);
WLED_GLOBAL uint16_t transitionDelayDefault _INIT(transitionDelay);
WLED_GLOBAL uint16_t transitionDelayTemp _INIT(transitionDelay);
WLED_GLOBAL unsigned long transitionStartTime;
WLED_GLOBAL float tperLast _INIT(0); // crossfade transition progress, 0.0f - 1.0f
WLED_GLOBAL bool jsonTransitionOnce _INIT(false);
// nightlight
WLED_GLOBAL bool nightlightActive _INIT(false);
WLED_GLOBAL bool nightlightActiveOld _INIT(false);
WLED_GLOBAL uint32_t nightlightDelayMs _INIT(10);
WLED_GLOBAL byte nightlightDelayMinsDefault _INIT(nightlightDelayMins);
WLED_GLOBAL unsigned long nightlightStartTime;
WLED_GLOBAL byte briNlT _INIT(0); // current nightlight brightness
WLED_GLOBAL byte colNlT[] _INIT_N(({ 0, 0, 0, 0 })); // current nightlight color
// brightness
WLED_GLOBAL unsigned long lastOnTime _INIT(0);
WLED_GLOBAL bool offMode _INIT(!turnOnAtBoot);
WLED_GLOBAL byte bri _INIT(briS);
WLED_GLOBAL byte briOld _INIT(0);
WLED_GLOBAL byte briT _INIT(0);
WLED_GLOBAL byte briIT _INIT(0);
WLED_GLOBAL byte briLast _INIT(128); // brightness before turned off. Used for toggle function
WLED_GLOBAL byte whiteLast _INIT(128); // white channel before turned off. Used for toggle function
// button
WLED_GLOBAL bool buttonPublishMqtt _INIT(false);
WLED_GLOBAL bool buttonPressedBefore[WLED_MAX_BUTTONS] _INIT({false});
WLED_GLOBAL bool buttonLongPressed[WLED_MAX_BUTTONS] _INIT({false});
WLED_GLOBAL unsigned long buttonPressedTime[WLED_MAX_BUTTONS] _INIT({0});
WLED_GLOBAL unsigned long buttonWaitTime[WLED_MAX_BUTTONS] _INIT({0});
WLED_GLOBAL byte touchThreshold _INIT(TOUCH_THRESHOLD);
// notifications
WLED_GLOBAL bool notifyDirectDefault _INIT(notifyDirect);
WLED_GLOBAL bool receiveNotifications _INIT(true);
WLED_GLOBAL unsigned long notificationSentTime _INIT(0);
WLED_GLOBAL byte notificationSentCallMode _INIT(CALL_MODE_INIT);
WLED_GLOBAL bool notificationTwoRequired _INIT(false);
// effects
WLED_GLOBAL byte effectCurrent _INIT(0);
WLED_GLOBAL byte effectSpeed _INIT(128);
WLED_GLOBAL byte effectIntensity _INIT(128);
WLED_GLOBAL byte effectPalette _INIT(0);
WLED_GLOBAL bool stateChanged _INIT(false);
// network
WLED_GLOBAL bool udpConnected _INIT(false), udp2Connected _INIT(false), udpRgbConnected _INIT(false);
// ui style
WLED_GLOBAL bool showWelcomePage _INIT(false);
// hue
WLED_GLOBAL byte hueError _INIT(HUE_ERROR_INACTIVE);
// WLED_GLOBAL uint16_t hueFailCount _INIT(0);
WLED_GLOBAL float hueXLast _INIT(0), hueYLast _INIT(0);
WLED_GLOBAL uint16_t hueHueLast _INIT(0), hueCtLast _INIT(0);
WLED_GLOBAL byte hueSatLast _INIT(0), hueBriLast _INIT(0);
WLED_GLOBAL unsigned long hueLastRequestSent _INIT(0);
WLED_GLOBAL bool hueAuthRequired _INIT(false);
WLED_GLOBAL bool hueReceived _INIT(false);
WLED_GLOBAL bool hueStoreAllowed _INIT(false), hueNewKey _INIT(false);
// countdown
WLED_GLOBAL unsigned long countdownTime _INIT(1514764800L);
WLED_GLOBAL bool countdownOverTriggered _INIT(true);
//timer
WLED_GLOBAL byte lastTimerMinute _INIT(0);
WLED_GLOBAL byte timerHours[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL int8_t timerMinutes[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL byte timerMacro[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
//weekdays to activate on, bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
WLED_GLOBAL byte timerWeekday[] _INIT_N(({ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }));
//upper 4 bits start, lower 4 bits end month (default 28: start month 1 and end month 12)
WLED_GLOBAL byte timerMonth[] _INIT_N(({28,28,28,28,28,28,28,28}));
WLED_GLOBAL byte timerDay[] _INIT_N(({1,1,1,1,1,1,1,1}));
WLED_GLOBAL byte timerDayEnd[] _INIT_N(({31,31,31,31,31,31,31,31}));
// blynk
WLED_GLOBAL bool blynkEnabled _INIT(false);
//improv
WLED_GLOBAL byte improvActive _INIT(0); //0: no improv packet received, 1: improv active, 2: provisioning
WLED_GLOBAL byte improvError _INIT(0);
//playlists
WLED_GLOBAL int16_t currentPlaylist _INIT(-1);
//still used for "PL=~" HTTP API command
WLED_GLOBAL byte presetCycCurr _INIT(0);
WLED_GLOBAL byte presetCycMin _INIT(1);
WLED_GLOBAL byte presetCycMax _INIT(5);
// realtime
WLED_GLOBAL byte realtimeMode _INIT(REALTIME_MODE_INACTIVE);
WLED_GLOBAL byte realtimeOverride _INIT(REALTIME_OVERRIDE_NONE);
WLED_GLOBAL IPAddress realtimeIP _INIT_N(((0, 0, 0, 0)));
WLED_GLOBAL unsigned long realtimeTimeout _INIT(0);
WLED_GLOBAL uint8_t tpmPacketCount _INIT(0);
WLED_GLOBAL uint16_t tpmPayloadFrameSize _INIT(0);
// mqtt
WLED_GLOBAL unsigned long lastMqttReconnectAttempt _INIT(0);
WLED_GLOBAL unsigned long lastInterfaceUpdate _INIT(0);
WLED_GLOBAL byte interfaceUpdateCallMode _INIT(CALL_MODE_INIT);
WLED_GLOBAL char mqttStatusTopic[40] _INIT(""); // this must be global because of async handlers
// alexa udp
WLED_GLOBAL String escapedMac;
#ifndef WLED_DISABLE_ALEXA
WLED_GLOBAL Espalexa espalexa;
WLED_GLOBAL EspalexaDevice* espalexaDevice;
#endif
// dns server
WLED_GLOBAL DNSServer dnsServer;
// network time
WLED_GLOBAL bool ntpConnected _INIT(false);
WLED_GLOBAL time_t localTime _INIT(0);
WLED_GLOBAL unsigned long ntpLastSyncTime _INIT(999000000L);
WLED_GLOBAL unsigned long ntpPacketSentTime _INIT(999000000L);
WLED_GLOBAL IPAddress ntpServerIP;
WLED_GLOBAL uint16_t ntpLocalPort _INIT(2390);
WLED_GLOBAL uint16_t rolloverMillis _INIT(0);
WLED_GLOBAL float longitude _INIT(0.0);
WLED_GLOBAL float latitude _INIT(0.0);
WLED_GLOBAL time_t sunrise _INIT(0);
WLED_GLOBAL time_t sunset _INIT(0);
WLED_GLOBAL Toki toki _INIT(Toki());
// Temp buffer
WLED_GLOBAL char* obuf;
WLED_GLOBAL uint16_t olen _INIT(0);
// General filesystem
WLED_GLOBAL size_t fsBytesUsed _INIT(0);
WLED_GLOBAL size_t fsBytesTotal _INIT(0);
WLED_GLOBAL unsigned long presetsModifiedTime _INIT(0L);
WLED_GLOBAL JsonDocument* fileDoc;
WLED_GLOBAL bool doCloseFile _INIT(false);
// presets
WLED_GLOBAL byte currentPreset _INIT(0);
WLED_GLOBAL byte errorFlag _INIT(0);
WLED_GLOBAL String messageHead, messageSub;
WLED_GLOBAL byte optionType;
WLED_GLOBAL bool doReboot _INIT(false); // flag to initiate reboot from async handlers
WLED_GLOBAL bool doPublishMqtt _INIT(false);
// server library objects
WLED_GLOBAL AsyncWebServer server _INIT_N(((80)));
#ifdef WLED_ENABLE_WEBSOCKETS
WLED_GLOBAL AsyncWebSocket ws _INIT_N((("/ws")));
#endif
WLED_GLOBAL AsyncClient* hueClient _INIT(NULL);
WLED_GLOBAL AsyncMqttClient* mqtt _INIT(NULL);
// udp interface objects
WLED_GLOBAL WiFiUDP notifierUdp, rgbUdp, notifier2Udp;
WLED_GLOBAL WiFiUDP ntpUdp;
WLED_GLOBAL ESPAsyncE131 e131 _INIT_N(((handleE131Packet)));
WLED_GLOBAL ESPAsyncE131 ddp _INIT_N(((handleE131Packet)));
WLED_GLOBAL bool e131NewData _INIT(false);
// led fx library object
WLED_GLOBAL BusManager busses _INIT(BusManager());
WLED_GLOBAL WS2812FX strip _INIT(WS2812FX());
WLED_GLOBAL BusConfig* busConfigs[WLED_MAX_BUSSES] _INIT({nullptr}); //temporary, to remember values from network callback until after
WLED_GLOBAL bool doInitBusses _INIT(false);
WLED_GLOBAL int8_t loadLedmap _INIT(-1);
// Usermod manager
WLED_GLOBAL UsermodManager usermods _INIT(UsermodManager());
#ifndef WLED_USE_DYNAMIC_JSON
// global ArduinoJson buffer
WLED_GLOBAL StaticJsonDocument<JSON_BUFFER_SIZE> doc;
#endif
WLED_GLOBAL volatile uint8_t jsonBufferLock _INIT(0);
// enable additional debug output
#ifdef WLED_DEBUG
#ifndef ESP8266
#include <rom/rtc.h>
#endif
#define DEBUG_PRINT(x) Serial.print(x)
#define DEBUG_PRINTLN(x) Serial.println(x)
#define DEBUG_PRINTF(x...) Serial.printf(x)
#else
#define DEBUG_PRINT(x)
#define DEBUG_PRINTLN(x)
#define DEBUG_PRINTF(x...)
#endif
#ifdef WLED_DEBUG_FS
#define DEBUGFS_PRINT(x) Serial.print(x)
#define DEBUGFS_PRINTLN(x) Serial.println(x)
#define DEBUGFS_PRINTF(x...) Serial.printf(x)
#else
#define DEBUGFS_PRINT(x)
#define DEBUGFS_PRINTLN(x)
#define DEBUGFS_PRINTF(x...)
#endif
// debug macro variable definitions
#ifdef WLED_DEBUG
WLED_GLOBAL unsigned long debugTime _INIT(0);
WLED_GLOBAL int lastWifiState _INIT(3);
WLED_GLOBAL unsigned long wifiStateChangedTime _INIT(0);
WLED_GLOBAL unsigned long loops _INIT(0);
#endif
#ifdef ARDUINO_ARCH_ESP32
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED || ETH.localIP()[0] != 0)
#else
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
#endif
#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
#define WLED_MQTT_CONNECTED (mqtt != nullptr && mqtt->connected())
//color mangling macros
#define RGBW32(r,g,b,w) (uint32_t((byte(w) << 24) | (byte(r) << 16) | (byte(g) << 8) | (byte(b))))
#define R(c) (byte((c) >> 16))
#define G(c) (byte((c) >> 8))
#define B(c) (byte(c))
#define W(c) (byte((c) >> 24))
// append new c string to temp buffer efficiently
bool oappend(const char* txt);
// append new number to temp buffer efficiently
bool oappendi(int i);
class WLED {
public:
WLED();
static WLED& instance()
{
static WLED instance;
return instance;
}
// boot starts here
void setup();
void loop();
void reset();
void beginStrip();
void handleConnection();
bool initEthernet(); // result is informational
void initAP(bool resetAP = false);
void initConnection();
void initInterfaces();
void handleStatusLED();
};
#endif // WLED_H