RawTherapee/rtgui/paramsedited.cc

3461 lines
154 KiB
C++

/*
* This file is part of RawTherapee.
*
* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
*
* RawTherapee is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RawTherapee is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RawTherapee. If not, see <https://www.gnu.org/licenses/>.
*/
#include <cstring>
#include "paramsedited.h"
#include "addsetids.h"
#include "options.h"
#include "../rtengine/procparams.h"
ParamsEdited::ParamsEdited(bool value)
{
set(value);
}
void ParamsEdited::set(bool v)
{
general.rank = v;
general.colorlabel = v;
general.intrash = v;
toneCurve.curve = v;
toneCurve.curve2 = v;
toneCurve.curveMode = v;
toneCurve.curveMode2 = v;
toneCurve.brightness = v;
toneCurve.black = v;
toneCurve.contrast = v;
toneCurve.saturation = v;
toneCurve.shcompr = v;
toneCurve.hlcompr = v;
toneCurve.hlcomprthresh = v;
toneCurve.autoexp = v;
toneCurve.clip = v;
toneCurve.expcomp = v;
toneCurve.hrenabled = v;
toneCurve.method = v;
toneCurve.histmatching = v;
toneCurve.fromHistMatching = v;
toneCurve.clampOOG = v;
retinex.cdcurve = v;
retinex.mapcurve = v;
retinex.cdHcurve = v;
retinex.lhcurve = v;
retinex.retinexMethod = v;
retinex.mapMethod = v;
retinex.viewMethod = v;
retinex.retinexcolorspace = v;
retinex.gammaretinex = v;
retinex.enabled = v;
retinex.str = v;
retinex.scal = v;
retinex.iter = v;
retinex.grad = v;
retinex.grads = v;
retinex.gam = v;
retinex.slope = v;
retinex.neigh = v;
retinex.offs = v;
retinex.vart = v;
retinex.limd = v;
retinex.highl = v;
retinex.skal = v;
retinex.medianmap = v;
retinex.transmissionCurve = v;
retinex.gaintransmissionCurve = v;
retinex.highlights = v;
retinex.htonalwidth = v;
retinex.shadows = v;
retinex.stonalwidth = v;
retinex.radius = v;
retinex.retinex = v;
labCurve.enabled = v;
labCurve.lcurve = v;
labCurve.acurve = v;
labCurve.bcurve = v;
labCurve.cccurve = v;
labCurve.chcurve = v;
labCurve.lhcurve = v;
labCurve.hhcurve = v;
labCurve.lccurve = v;
labCurve.clcurve = v;
labCurve.brightness = v;
labCurve.contrast = v;
labCurve.chromaticity = v;
labCurve.avoidcolorshift = v;
labCurve.rstprotection = v;
labCurve.lcredsk = v;
localContrast.enabled = v;
localContrast.radius = v;
localContrast.amount = v;
localContrast.darkness = v;
localContrast.lightness = v;
rgbCurves.enabled = v;
rgbCurves.lumamode = v;
rgbCurves.rcurve = v;
rgbCurves.gcurve = v;
rgbCurves.bcurve = v;
colorToning.enabled = v;
colorToning.autosat = v;
colorToning.opacityCurve = v;
colorToning.colorCurve = v;
colorToning.satprotectionthreshold = v;
colorToning.saturatedopacity = v;
colorToning.strength = v;
colorToning.shadowsColSat = v;
colorToning.hlColSat = v;
colorToning.balance = v;
colorToning.clcurve = v;
colorToning.method = v;
colorToning.twocolor = v;
colorToning.cl2curve = v;
colorToning.redlow = v;
colorToning.greenlow = v;
colorToning.bluelow = v;
colorToning.satlow = v;
colorToning.sathigh = v;
colorToning.redmed = v;
colorToning.greenmed = v;
colorToning.bluemed = v;
colorToning.redhigh = v;
colorToning.greenhigh = v;
colorToning.bluehigh = v;
colorToning.lumamode = v;
colorToning.labgridALow = v;
colorToning.labgridBLow = v;
colorToning.labgridAHigh = v;
colorToning.labgridBHigh = v;
colorToning.labregions = v;
colorToning.labregionsShowMask = v;
sharpening.enabled = v;
sharpening.contrast = v;
sharpening.radius = v;
sharpening.blurradius = v;
sharpening.gamma = v;
sharpening.amount = v;
sharpening.threshold = v;
sharpening.edgesonly = v;
sharpening.edges_radius = v;
sharpening.edges_tolerance = v;
sharpening.halocontrol = v;
sharpening.halocontrol_amount = v;
sharpening.method = v;
sharpening.deconvamount = v;
sharpening.deconvradius = v;
sharpening.deconviter = v;
sharpening.deconvdamping = v;
pdsharpening.enabled = v;
pdsharpening.contrast = v;
pdsharpening.autoContrast = v;
pdsharpening.autoRadius = v;
pdsharpening.deconvradius = v;
pdsharpening.deconvradiusOffset = v;
pdsharpening.deconviter = v;
pdsharpening.deconvitercheck = v;
prsharpening.enabled = v;
prsharpening.contrast = v;
prsharpening.radius = v;
prsharpening.amount = v;
prsharpening.threshold = v;
prsharpening.edgesonly = v;
prsharpening.edges_radius = v;
prsharpening.edges_tolerance = v;
prsharpening.halocontrol = v;
prsharpening.halocontrol_amount = v;
prsharpening.method = v;
prsharpening.deconvamount = v;
prsharpening.deconvradius = v;
prsharpening.deconviter = v;
prsharpening.deconvdamping = v;
sharpenEdge.enabled = v;
sharpenEdge.passes = v;
sharpenEdge.amount = v;
sharpenEdge.threechannels = v;
sharpenMicro.enabled = v;
sharpenMicro.matrix = v;
sharpenMicro.contrast = v;
sharpenMicro.amount = v;
sharpenMicro.uniformity = v;
vibrance.enabled = v;
vibrance.pastels = v;
vibrance.saturated = v;
vibrance.psthreshold = v;
vibrance.protectskins = v;
vibrance.avoidcolorshift = v;
vibrance.pastsattog = v;
vibrance.skintonescurve = v;
colorappearance.enabled = v;
colorappearance.degree = v;
colorappearance.autodegree = v;
colorappearance.degreeout = v;
colorappearance.autodegreeout = v;
colorappearance.surround = v;
colorappearance.surrsrc = v;
colorappearance.adapscen = v;
colorappearance.autoadapscen = v;
colorappearance.ybscen = v;
colorappearance.autoybscen = v;
colorappearance.adaplum = v;
colorappearance.badpixsl = v;
colorappearance.wbmodel = v;
colorappearance.illum = v;
colorappearance.algo = v;
colorappearance.jlight = v;
colorappearance.qbright = v;
colorappearance.chroma = v;
colorappearance.schroma = v;
colorappearance.mchroma = v;
colorappearance.contrast = v;
colorappearance.qcontrast = v;
colorappearance.colorh = v;
colorappearance.rstprotection = v;
colorappearance.surrsource = v;
colorappearance.gamut = v;
// colorappearance.badpix = v;
colorappearance.datacie = v;
colorappearance.tonecie = v;
// colorappearance.sharpcie = v;
colorappearance.curve = v;
colorappearance.curve2 = v;
colorappearance.curve3 = v;
colorappearance.curveMode = v;
colorappearance.curveMode2 = v;
colorappearance.curveMode3 = v;
colorappearance.tempout = v;
colorappearance.autotempout = v;
colorappearance.greenout = v;
colorappearance.ybout = v;
colorappearance.tempsc = v;
colorappearance.greensc = v;
colorappearance.presetcat02 = v;
//colorBoost.amount = v;
//colorBoost.avoidclip = v;
//colorBoost.enable_saturationlimiter = v;
//colorBoost.saturationlimit = v;
wb.enabled = v;
wb.method = v;
wb.green = v;
wb.temperature = v;
wb.equal = v;
wb.tempBias = v;
//colorShift.a = v;
//colorShift.b = v;
//lumaDenoise.enabled = v;
//lumaDenoise.radius = v;
//lumaDenoise.edgetolerance = v;
//colorDenoise.enabled = v;
//colorDenoise.amount = v;
defringe.enabled = v;
defringe.radius = v;
defringe.threshold = v;
defringe.huecurve = v;
impulseDenoise.enabled = v;
impulseDenoise.thresh = v;
dirpyrDenoise.enabled = v;
dirpyrDenoise.enhance = v;
// dirpyrDenoise.perform = v;
dirpyrDenoise.lcurve = v;
dirpyrDenoise.cccurve = v;
dirpyrDenoise.median = v;
dirpyrDenoise.luma = v;
dirpyrDenoise.Ldetail = v;
dirpyrDenoise.chroma = v;
dirpyrDenoise.redchro = v;
dirpyrDenoise.bluechro = v;
dirpyrDenoise.gamma = v;
dirpyrDenoise.passes = v;
dirpyrDenoise.dmethod = v;
dirpyrDenoise.Lmethod = v;
dirpyrDenoise.Cmethod = v;
dirpyrDenoise.C2method = v;
dirpyrDenoise.smethod = v;
dirpyrDenoise.medmethod = v;
dirpyrDenoise.methodmed = v;
dirpyrDenoise.rgbmethod = v;
epd.enabled = v;
epd.strength = v;
epd.gamma = v;
epd.edgeStopping = v;
epd.scale = v;
epd.reweightingIterates = v;
fattal.enabled = v;
fattal.threshold = v;
fattal.amount = v;
fattal.anchor = v;
sh.enabled = v;
sh.highlights = v;
sh.htonalwidth = v;
sh.shadows = v;
sh.stonalwidth = v;
sh.radius = v;
sh.lab = v;
crop.enabled = v;
crop.x = v;
crop.y = v;
crop.w = v;
crop.h = v;
crop.fixratio = v;
crop.ratio = v;
crop.orientation = v;
crop.guide = v;
coarse.rotate = v;
coarse.hflip = v;
coarse.vflip = v;
commonTrans.method = v;
commonTrans.autofill = v;
rotate.degree = v;
distortion.amount = v;
lensProf.lcMode = v;
lensProf.lcpFile = v;
lensProf.useDist = v;
lensProf.useVign = v;
lensProf.useCA = v;
lensProf.useLensfun = v;
lensProf.lfAutoMatch = v;
lensProf.lfCameraMake = v;
lensProf.lfCameraModel = v;
lensProf.lfLens = v;
perspective.horizontal = v;
perspective.vertical = v;
gradient.enabled = v;
gradient.degree = v;
gradient.feather = v;
gradient.strength = v;
gradient.centerX = v;
gradient.centerY = v;
pcvignette.enabled = v;
pcvignette.strength = v;
pcvignette.feather = v;
pcvignette.roundness = v;
cacorrection.red = v;
cacorrection.blue = v;
vignetting.amount = v;
vignetting.radius = v;
vignetting.strength = v;
vignetting.centerX = v;
vignetting.centerY = v;
chmixer.enabled = v;
chmixer.red[0] = v;
chmixer.red[1] = v;
chmixer.red[2] = v;
chmixer.green[0] = v;
chmixer.green[1] = v;
chmixer.green[2] = v;
chmixer.blue[0] = v;
chmixer.blue[1] = v;
chmixer.blue[2] = v;
blackwhite.enabled = v;
blackwhite.enabledcc = v;
blackwhite.mixerRed = v;
blackwhite.mixerOrange = v;
blackwhite.mixerYellow = v;
blackwhite.mixerGreen = v;
blackwhite.mixerCyan = v;
blackwhite.mixerBlue = v;
blackwhite.mixerMagenta = v;
blackwhite.mixerPurple = v;
blackwhite.gammaRed = v;
blackwhite.gammaGreen = v;
blackwhite.gammaBlue = v;
blackwhite.filter = v;
blackwhite.setting = v;
blackwhite.method = v;
blackwhite.luminanceCurve = v;
blackwhite.beforeCurve = v;
blackwhite.beforeCurveMode = v;
blackwhite.afterCurve = v;
blackwhite.afterCurveMode = v;
blackwhite.autoc = v;
blackwhite.algo = v;
resize.scale = v;
resize.appliesTo = v;
resize.method = v;
resize.dataspec = v;
resize.width = v;
resize.height = v;
resize.enabled = v;
resize.allowUpscaling = v;
icm.inputProfile = v;
icm.toneCurve = v;
icm.applyLookTable = v;
icm.applyBaselineExposureOffset = v;
icm.applyHueSatMap = v;
icm.dcpIlluminant = v;
icm.workingProfile = v;
icm.outputProfile = v;
icm.outputIntent = v;
icm.outputBPC = v;
icm.workingTRCGamma = v;
icm.workingTRCSlope = v;
icm.workingTRC = v;
raw.bayersensor.method = v;
raw.bayersensor.border = v;
raw.bayersensor.imageNum = v;
raw.bayersensor.ccSteps = v;
raw.bayersensor.exBlack0 = v;
raw.bayersensor.exBlack1 = v;
raw.bayersensor.exBlack2 = v;
raw.bayersensor.exBlack3 = v;
raw.bayersensor.exTwoGreen = v;
raw.bayersensor.dcbIterations = v;
raw.bayersensor.dcbEnhance = v;
//raw.bayersensor.allEnhance = v;
raw.bayersensor.lmmseIterations = v;
raw.bayersensor.dualDemosaicAutoContrast = v;
raw.bayersensor.dualDemosaicContrast = v;
raw.bayersensor.pixelShiftMotionCorrectionMethod = v;
raw.bayersensor.pixelShiftEperIso = v;
raw.bayersensor.pixelShiftSigma = v;
raw.bayersensor.pixelShiftShowMotion = v;
raw.bayersensor.pixelShiftShowMotionMaskOnly = v;
raw.bayersensor.pixelShiftHoleFill = v;
raw.bayersensor.pixelShiftMedian = v;
raw.bayersensor.pixelShiftGreen = v;
raw.bayersensor.pixelShiftBlur = v;
raw.bayersensor.pixelShiftSmooth = v;
raw.bayersensor.pixelShiftEqualBright = v;
raw.bayersensor.pixelShiftEqualBrightChannel = v;
raw.bayersensor.pixelShiftNonGreenCross = v;
raw.bayersensor.pixelShiftDemosaicMethod = v;
raw.bayersensor.greenEq = v;
raw.bayersensor.linenoise = v;
raw.bayersensor.linenoiseDirection = v;
raw.bayersensor.pdafLinesFilter = v;
raw.xtranssensor.method = v;
raw.xtranssensor.dualDemosaicAutoContrast = v;
raw.xtranssensor.dualDemosaicContrast = v;
raw.xtranssensor.border = v;
raw.xtranssensor.ccSteps = v;
raw.xtranssensor.exBlackRed = v;
raw.xtranssensor.exBlackGreen = v;
raw.xtranssensor.exBlackBlue = v;
raw.ca_autocorrect = v;
raw.ca_avoidcolourshift = v;
raw.caautoiterations = v;
raw.cablue = v;
raw.cared = v;
raw.hotPixelFilter = v;
raw.deadPixelFilter = v;
raw.hotdeadpix_thresh = v;
raw.darkFrame = v;
raw.df_autoselect = v;
raw.ff_file = v;
raw.ff_AutoSelect = v;
raw.ff_BlurRadius = v;
raw.ff_BlurType = v;
raw.ff_AutoClipControl = v;
raw.ff_clipControl = v;
raw.exPos = v;
wavelet.enabled = v;
wavelet.strength = v;
wavelet.balance = v;
wavelet.iter = v;
wavelet.median = v;
wavelet.medianlev = v;
wavelet.linkedg = v;
wavelet.cbenab = v;
wavelet.greenhigh = v;
wavelet.greenmed = v;
wavelet.greenlow = v;
wavelet.bluehigh = v;
wavelet.bluemed = v;
wavelet.bluelow = v;
wavelet.lipst = v;
wavelet.mergeL = v;
wavelet.mergeC = v;
wavelet.softrad = v;
wavelet.softradend = v;
wavelet.Medgreinf = v;
wavelet.ushamethod = v;
wavelet.avoid = v;
wavelet.showmask = v;
wavelet.oldsh = v;
wavelet.tmr = v;
wavelet.Lmethod = v;
wavelet.CLmethod = v;
wavelet.Backmethod = v;
wavelet.Tilesmethod = v;
wavelet.daubcoeffmethod = v;
wavelet.CHmethod = v;
wavelet.CHSLmethod = v;
wavelet.EDmethod = v;
wavelet.NPmethod = v;
wavelet.BAmethod = v;
wavelet.TMmethod = v;
wavelet.HSmethod = v;
wavelet.Dirmethod = v;
wavelet.sigma = v;
wavelet.sigma = v;
wavelet.offset = v;
wavelet.lowthr = v;
wavelet.resconH = v;
wavelet.reschro = v;
wavelet.resblur = v;
wavelet.resblurc = v;
wavelet.tmrs = v;
wavelet.edgs = v;
wavelet.scale = v;
wavelet.gamma = v;
wavelet.sup = v;
wavelet.sky = v;
wavelet.thres = v;
wavelet.threshold = v;
wavelet.threshold2 = v;
wavelet.edgedetect = v;
wavelet.edgedetectthr = v;
wavelet.edgedetectthr2 = v;
wavelet.edgesensi = v;
wavelet.edgeampli = v;
wavelet.chroma = v;
wavelet.chro = v;
wavelet.contrast = v;
wavelet.edgrad = v;
wavelet.edgeffect = v;
wavelet.edgval = v;
wavelet.edgthresh = v;
wavelet.thr = v;
wavelet.thrH = v;
wavelet.radius = v;
wavelet.skinprotect = v;
wavelet.hueskin = v;
wavelet.hueskin2 = v;
wavelet.hllev = v;
wavelet.bllev = v;
wavelet.edgcont = v;
wavelet.chrwav = v;
wavelet.bluwav = v;
wavelet.level0noise = v;
wavelet.level1noise = v;
wavelet.level2noise = v;
wavelet.level3noise = v;
wavelet.ccwcurve = v;
wavelet.blcurve = v;
wavelet.opacityCurveRG = v;
wavelet.opacityCurveBY = v;
wavelet.opacityCurveW = v;
wavelet.opacityCurveWL = v;
wavelet.hhcurve = v;
wavelet.Chcurve = v;
wavelet.wavclCurve = v;
wavelet.pastlev = v;
wavelet.satlev = v;
// wavelet.enacont = v;
// wavelet.enachrom = v;
// wavelet.enaedge = v;
// wavelet.enares = v;
wavelet.expfinal = v;
wavelet.expclari = v;
wavelet.expcontrast = v;
wavelet.expchroma = v;
wavelet.expedge = v;
wavelet.expbl = v;
wavelet.expresid = v;
wavelet.exptoning = v;
wavelet.expnoise = v;
for (int i = 0; i < 9; i++) {
wavelet.c[i] = v;
}
for (int i = 0; i < 9; i++) {
wavelet.ch[i] = v;
}
dirpyrequalizer.enabled = v;
dirpyrequalizer.gamutlab = v;
dirpyrequalizer.cbdlMethod = v;
for (int i = 0; i < 6; i++) {
dirpyrequalizer.mult[i] = v;
}
dirpyrequalizer.threshold = v;
dirpyrequalizer.skinprotect = v;
dirpyrequalizer.hueskin = v;
//dirpyrequalizer.algo = v;
hsvequalizer.enabled = v;
hsvequalizer.hcurve = v;
hsvequalizer.scurve = v;
hsvequalizer.vcurve = v;
filmSimulation.enabled = v;
filmSimulation.clutFilename = v;
filmSimulation.strength = v;
softlight.enabled = v;
softlight.strength = v;
dehaze.enabled = v;
dehaze.strength = v;
dehaze.showDepthMap = v;
dehaze.depth = v;
dehaze.luminance = v;
metadata.mode = v;
filmNegative.enabled = v;
filmNegative.redRatio = v;
filmNegative.greenExp = v;
filmNegative.blueRatio = v;
exif = v;
iptc = v;
}
using namespace rtengine;
using namespace rtengine::procparams;
void ParamsEdited::initFrom(const std::vector<rtengine::procparams::ProcParams>& src)
{
set(true);
if (src.empty()) {
return;
}
const ProcParams& p = src[0];
for (size_t i = 1; i < src.size(); i++) {
const ProcParams& other = src[i];
toneCurve.curve = toneCurve.curve && p.toneCurve.curve == other.toneCurve.curve;
toneCurve.curve2 = toneCurve.curve2 && p.toneCurve.curve2 == other.toneCurve.curve2;
toneCurve.curveMode = toneCurve.curveMode && p.toneCurve.curveMode == other.toneCurve.curveMode;
toneCurve.curveMode2 = toneCurve.curveMode2 && p.toneCurve.curveMode2 == other.toneCurve.curveMode2;
toneCurve.brightness = toneCurve.brightness && p.toneCurve.brightness == other.toneCurve.brightness;
toneCurve.black = toneCurve.black && p.toneCurve.black == other.toneCurve.black;
toneCurve.contrast = toneCurve.contrast && p.toneCurve.contrast == other.toneCurve.contrast;
toneCurve.saturation = toneCurve.saturation && p.toneCurve.saturation == other.toneCurve.saturation;
toneCurve.shcompr = toneCurve.shcompr && p.toneCurve.shcompr == other.toneCurve.shcompr;
toneCurve.hlcompr = toneCurve.hlcompr && p.toneCurve.hlcompr == other.toneCurve.hlcompr;
toneCurve.hlcomprthresh = toneCurve.hlcomprthresh && p.toneCurve.hlcomprthresh == other.toneCurve.hlcomprthresh;
toneCurve.autoexp = toneCurve.autoexp && p.toneCurve.autoexp == other.toneCurve.autoexp;
toneCurve.clip = toneCurve.clip && p.toneCurve.clip == other.toneCurve.clip;
toneCurve.expcomp = toneCurve.expcomp && p.toneCurve.expcomp == other.toneCurve.expcomp;
toneCurve.hrenabled = toneCurve.hrenabled && p.toneCurve.hrenabled == other.toneCurve.hrenabled;
toneCurve.method = toneCurve.method && p.toneCurve.method == other.toneCurve.method;
toneCurve.histmatching = toneCurve.histmatching && p.toneCurve.histmatching == other.toneCurve.histmatching;
toneCurve.fromHistMatching = toneCurve.fromHistMatching && p.toneCurve.fromHistMatching == other.toneCurve.fromHistMatching;
toneCurve.clampOOG = toneCurve.clampOOG && p.toneCurve.clampOOG == other.toneCurve.clampOOG;
retinex.cdcurve = retinex.cdcurve && p.retinex.cdcurve == other.retinex.cdcurve;
retinex.mapcurve = retinex.mapcurve && p.retinex.mapcurve == other.retinex.mapcurve;
retinex.cdHcurve = retinex.cdHcurve && p.retinex.cdHcurve == other.retinex.cdHcurve;
retinex.lhcurve = retinex.lhcurve && p.retinex.lhcurve == other.retinex.lhcurve;
retinex.transmissionCurve = retinex.transmissionCurve && p.retinex.transmissionCurve == other.retinex.transmissionCurve;
retinex.gaintransmissionCurve = retinex.gaintransmissionCurve && p.retinex.gaintransmissionCurve == other.retinex.gaintransmissionCurve;
retinex.retinexMethod = retinex.retinexMethod && p.retinex.retinexMethod == other.retinex.retinexMethod;
retinex.mapMethod = retinex.mapMethod && p.retinex.mapMethod == other.retinex.mapMethod;
retinex.viewMethod = retinex.viewMethod && p.retinex.viewMethod == other.retinex.viewMethod;
retinex.retinexcolorspace = retinex.retinexcolorspace && p.retinex.retinexcolorspace == other.retinex.retinexcolorspace;
retinex.gammaretinex = retinex.gammaretinex && p.retinex.gammaretinex == other.retinex.gammaretinex;
retinex.str = retinex.str && p.retinex.str == other.retinex.str;
retinex.scal = retinex.scal && p.retinex.scal == other.retinex.scal;
retinex.iter = retinex.iter && p.retinex.iter == other.retinex.iter;
retinex.grad = retinex.grad && p.retinex.grad == other.retinex.grad;
retinex.grads = retinex.grads && p.retinex.grads == other.retinex.grads;
retinex.gam = retinex.gam && p.retinex.gam == other.retinex.gam;
retinex.slope = retinex.slope && p.retinex.slope == other.retinex.slope;
retinex.neigh = retinex.neigh && p.retinex.neigh == other.retinex.neigh;
retinex.offs = retinex.offs && p.retinex.offs == other.retinex.offs;
retinex.vart = retinex.vart && p.retinex.vart == other.retinex.vart;
retinex.limd = retinex.limd && p.retinex.limd == other.retinex.limd;
retinex.highl = retinex.highl && p.retinex.highl == other.retinex.highl;
retinex.skal = retinex.skal && p.retinex.skal == other.retinex.skal;
retinex.medianmap = retinex.medianmap && p.retinex.medianmap == other.retinex.medianmap;
retinex.highlights = retinex.highlights && p.retinex.highlights == other.retinex.highlights;
retinex.htonalwidth = retinex.htonalwidth && p.retinex.htonalwidth == other.retinex.htonalwidth;
retinex.shadows = retinex.shadows && p.retinex.shadows == other.retinex.shadows;
retinex.stonalwidth = retinex.stonalwidth && p.retinex.stonalwidth == other.retinex.stonalwidth;
retinex.radius = retinex.radius && p.retinex.radius == other.retinex.radius;
retinex.enabled = retinex.enabled && p.retinex.enabled == other.retinex.enabled;
labCurve.enabled = labCurve.enabled && p.labCurve.enabled == other.labCurve.enabled;
labCurve.lcurve = labCurve.lcurve && p.labCurve.lcurve == other.labCurve.lcurve;
labCurve.acurve = labCurve.acurve && p.labCurve.acurve == other.labCurve.acurve;
labCurve.bcurve = labCurve.bcurve && p.labCurve.bcurve == other.labCurve.bcurve;
labCurve.cccurve = labCurve.cccurve && p.labCurve.cccurve == other.labCurve.cccurve;
labCurve.chcurve = labCurve.chcurve && p.labCurve.chcurve == other.labCurve.chcurve;
labCurve.lhcurve = labCurve.lhcurve && p.labCurve.lhcurve == other.labCurve.lhcurve;
labCurve.hhcurve = labCurve.hhcurve && p.labCurve.hhcurve == other.labCurve.hhcurve;
labCurve.lccurve = labCurve.lccurve && p.labCurve.lccurve == other.labCurve.lccurve;
labCurve.clcurve = labCurve.clcurve && p.labCurve.clcurve == other.labCurve.clcurve;
labCurve.brightness = labCurve.brightness && p.labCurve.brightness == other.labCurve.brightness;
labCurve.contrast = labCurve.contrast && p.labCurve.contrast == other.labCurve.contrast;
labCurve.chromaticity = labCurve.chromaticity && p.labCurve.chromaticity == other.labCurve.chromaticity;
labCurve.avoidcolorshift = labCurve.avoidcolorshift && p.labCurve.avoidcolorshift == other.labCurve.avoidcolorshift;
labCurve.rstprotection = labCurve.rstprotection && p.labCurve.rstprotection == other.labCurve.rstprotection;
labCurve.lcredsk = labCurve.lcredsk && p.labCurve.lcredsk == other.labCurve.lcredsk;
localContrast.enabled = localContrast.enabled && p.localContrast.enabled == other.localContrast.enabled;
localContrast.radius = localContrast.radius && p.localContrast.radius == other.localContrast.radius;
localContrast.amount = localContrast.amount && p.localContrast.amount == other.localContrast.amount;
localContrast.darkness = localContrast.darkness && p.localContrast.darkness == other.localContrast.darkness;
localContrast.lightness = localContrast.lightness && p.localContrast.lightness == other.localContrast.lightness;
rgbCurves.enabled = rgbCurves.enabled && p.rgbCurves.enabled == other.rgbCurves.enabled;
rgbCurves.lumamode = rgbCurves.lumamode && p.rgbCurves.lumamode == other.rgbCurves.lumamode;
rgbCurves.rcurve = rgbCurves.rcurve && p.rgbCurves.rcurve == other.rgbCurves.rcurve;
rgbCurves.gcurve = rgbCurves.gcurve && p.rgbCurves.gcurve == other.rgbCurves.gcurve;
rgbCurves.bcurve = rgbCurves.bcurve && p.rgbCurves.bcurve == other.rgbCurves.bcurve;
colorToning.enabled = colorToning.enabled && p.colorToning.enabled == other.colorToning.enabled;
colorToning.twocolor = colorToning.twocolor && p.colorToning.twocolor == other.colorToning.twocolor;
colorToning.opacityCurve = colorToning.opacityCurve && p.colorToning.opacityCurve == other.colorToning.opacityCurve;
colorToning.colorCurve = colorToning.colorCurve && p.colorToning.colorCurve == other.colorToning.colorCurve;
colorToning.autosat = colorToning.autosat && p.colorToning.autosat == other.colorToning.autosat;
colorToning.satprotectionthreshold = colorToning.satprotectionthreshold && p.colorToning.satProtectionThreshold == other.colorToning.satProtectionThreshold;
colorToning.saturatedopacity = colorToning.saturatedopacity && p.colorToning.saturatedOpacity == other.colorToning.saturatedOpacity;
colorToning.strength = colorToning.strength && p.colorToning.strength == other.colorToning.strength;
colorToning.shadowsColSat = colorToning.shadowsColSat && p.colorToning.shadowsColSat == other.colorToning.shadowsColSat;
colorToning.hlColSat = colorToning.hlColSat && p.colorToning.hlColSat == other.colorToning.hlColSat;
colorToning.balance = colorToning.balance && p.colorToning.balance == other.colorToning.balance;
colorToning.clcurve = colorToning.clcurve && p.colorToning.clcurve == other.colorToning.clcurve;
colorToning.cl2curve = colorToning.cl2curve && p.colorToning.cl2curve == other.colorToning.cl2curve;
colorToning.method = colorToning.method && p.colorToning.method == other.colorToning.method;
colorToning.redlow = colorToning.redlow && p.colorToning.redlow == other.colorToning.redlow;
colorToning.greenlow = colorToning.greenlow && p.colorToning.greenlow == other.colorToning.greenlow;
colorToning.bluelow = colorToning.bluelow && p.colorToning.bluelow == other.colorToning.bluelow;
colorToning.satlow = colorToning.satlow && p.colorToning.satlow == other.colorToning.satlow;
colorToning.sathigh = colorToning.sathigh && p.colorToning.sathigh == other.colorToning.sathigh;
colorToning.redmed = colorToning.redmed && p.colorToning.redmed == other.colorToning.redmed;
colorToning.greenmed = colorToning.greenmed && p.colorToning.greenmed == other.colorToning.greenmed;
colorToning.bluemed = colorToning.bluemed && p.colorToning.bluemed == other.colorToning.bluemed;
colorToning.redhigh = colorToning.redhigh && p.colorToning.redhigh == other.colorToning.redhigh;
colorToning.greenhigh = colorToning.greenhigh && p.colorToning.greenhigh == other.colorToning.greenhigh;
colorToning.bluehigh = colorToning.bluehigh && p.colorToning.bluehigh == other.colorToning.bluehigh;
colorToning.lumamode = colorToning.lumamode && p.colorToning.lumamode == other.colorToning.lumamode;
colorToning.labgridALow = colorToning.labgridALow && p.colorToning.labgridALow == other.colorToning.labgridALow;
colorToning.labgridBLow = colorToning.labgridBLow && p.colorToning.labgridBLow == other.colorToning.labgridBLow;
colorToning.labgridAHigh = colorToning.labgridAHigh && p.colorToning.labgridAHigh == other.colorToning.labgridAHigh;
colorToning.labgridBHigh = colorToning.labgridBHigh && p.colorToning.labgridBHigh == other.colorToning.labgridBHigh;
colorToning.labregions = colorToning.labregions && p.colorToning.labregions == other.colorToning.labregions;
colorToning.labregionsShowMask = colorToning.labregionsShowMask && p.colorToning.labregionsShowMask == other.colorToning.labregionsShowMask;
sharpenEdge.enabled = sharpenEdge.enabled && p.sharpenEdge.enabled == other.sharpenEdge.enabled;
sharpenEdge.passes = sharpenEdge.passes && p.sharpenEdge.passes == other.sharpenEdge.passes;
sharpenEdge.amount = sharpenEdge.amount && p.sharpenEdge.amount == other.sharpenEdge.amount;
sharpenEdge.threechannels = sharpenEdge.threechannels && p.sharpenEdge.threechannels == other.sharpenEdge.threechannels;
sharpenMicro.enabled = sharpenMicro.enabled && p.sharpenMicro.enabled == other.sharpenMicro.enabled;
sharpenMicro.matrix = sharpenMicro.matrix && p.sharpenMicro.matrix == other.sharpenMicro.matrix;
sharpenMicro.amount = sharpenMicro.amount && p.sharpenMicro.amount == other.sharpenMicro.amount;
sharpenMicro.contrast = sharpenMicro.contrast && p.sharpenMicro.contrast == other.sharpenMicro.contrast;
sharpenMicro.uniformity = sharpenMicro.uniformity && p.sharpenMicro.uniformity == other.sharpenMicro.uniformity;
sharpening.enabled = sharpening.enabled && p.sharpening.enabled == other.sharpening.enabled;
sharpening.contrast = sharpening.contrast && p.sharpening.contrast == other.sharpening.contrast;
sharpening.radius = sharpening.radius && p.sharpening.radius == other.sharpening.radius;
sharpening.blurradius = sharpening.blurradius && p.sharpening.blurradius == other.sharpening.blurradius;
sharpening.gamma = sharpening.gamma && p.sharpening.gamma == other.sharpening.gamma;
sharpening.amount = sharpening.amount && p.sharpening.amount == other.sharpening.amount;
sharpening.threshold = sharpening.threshold && p.sharpening.threshold == other.sharpening.threshold;
sharpening.edgesonly = sharpening.edgesonly && p.sharpening.edgesonly == other.sharpening.edgesonly;
sharpening.edges_radius = sharpening.edges_radius && p.sharpening.edges_radius == other.sharpening.edges_radius;
sharpening.edges_tolerance = sharpening.edges_tolerance && p.sharpening.edges_tolerance == other.sharpening.edges_tolerance;
sharpening.halocontrol = sharpening.halocontrol && p.sharpening.halocontrol == other.sharpening.halocontrol;
sharpening.halocontrol_amount = sharpening.halocontrol_amount && p.sharpening.halocontrol_amount == other.sharpening.halocontrol_amount;
sharpening.method = sharpening.method && p.sharpening.method == other.sharpening.method;
sharpening.deconvamount = sharpening.deconvamount && p.sharpening.deconvamount == other.sharpening.deconvamount;
sharpening.deconvradius = sharpening.deconvradius && p.sharpening.deconvradius == other.sharpening.deconvradius;
sharpening.deconviter = sharpening.deconviter && p.sharpening.deconviter == other.sharpening.deconviter;
sharpening.deconvdamping = sharpening.deconvdamping && p.sharpening.deconvdamping == other.sharpening.deconvdamping;
pdsharpening.enabled = pdsharpening.enabled && p.pdsharpening.enabled == other.pdsharpening.enabled;
pdsharpening.contrast = pdsharpening.contrast && p.pdsharpening.contrast == other.pdsharpening.contrast;
pdsharpening.autoContrast = pdsharpening.autoContrast && p.pdsharpening.autoContrast == other.pdsharpening.autoContrast;
pdsharpening.autoRadius = pdsharpening.autoRadius && p.pdsharpening.autoRadius == other.pdsharpening.autoRadius;
pdsharpening.deconvradius = pdsharpening.deconvradius && p.pdsharpening.deconvradius == other.pdsharpening.deconvradius;
pdsharpening.deconvradiusOffset = pdsharpening.deconvradiusOffset && p.pdsharpening.deconvradiusOffset == other.pdsharpening.deconvradiusOffset;
pdsharpening.deconviter = pdsharpening.deconviter && p.pdsharpening.deconviter == other.pdsharpening.deconviter;
pdsharpening.deconvitercheck = pdsharpening.deconvitercheck && p.pdsharpening.deconvitercheck == other.pdsharpening.deconvitercheck;
prsharpening.enabled = prsharpening.enabled && p.prsharpening.enabled == other.prsharpening.enabled;
prsharpening.contrast = prsharpening.contrast && p.prsharpening.contrast == other.prsharpening.contrast;
prsharpening.radius = prsharpening.radius && p.prsharpening.radius == other.prsharpening.radius;
prsharpening.amount = prsharpening.amount && p.prsharpening.amount == other.prsharpening.amount;
prsharpening.threshold = prsharpening.threshold && p.prsharpening.threshold == other.prsharpening.threshold;
prsharpening.edgesonly = prsharpening.edgesonly && p.prsharpening.edgesonly == other.prsharpening.edgesonly;
prsharpening.edges_radius = prsharpening.edges_radius && p.prsharpening.edges_radius == other.prsharpening.edges_radius;
prsharpening.edges_tolerance = prsharpening.edges_tolerance && p.prsharpening.edges_tolerance == other.prsharpening.edges_tolerance;
prsharpening.halocontrol = prsharpening.halocontrol && p.prsharpening.halocontrol == other.prsharpening.halocontrol;
prsharpening.halocontrol_amount = prsharpening.halocontrol_amount && p.prsharpening.halocontrol_amount == other.prsharpening.halocontrol_amount;
prsharpening.method = prsharpening.method && p.prsharpening.method == other.prsharpening.method;
prsharpening.deconvamount = prsharpening.deconvamount && p.prsharpening.deconvamount == other.prsharpening.deconvamount;
prsharpening.deconvradius = prsharpening.deconvradius && p.prsharpening.deconvradius == other.prsharpening.deconvradius;
prsharpening.deconviter = prsharpening.deconviter && p.prsharpening.deconviter == other.prsharpening.deconviter;
prsharpening.deconvdamping = prsharpening.deconvdamping && p.prsharpening.deconvdamping == other.prsharpening.deconvdamping;
vibrance.enabled = vibrance.enabled && p.vibrance.enabled == other.vibrance.enabled;
vibrance.pastels = vibrance.pastels && p.vibrance.pastels == other.vibrance.pastels;
vibrance.saturated = vibrance.saturated && p.vibrance.saturated == other.vibrance.saturated;
vibrance.psthreshold = vibrance.psthreshold && p.vibrance.psthreshold == other.vibrance.psthreshold;
vibrance.protectskins = vibrance.protectskins && p.vibrance.protectskins == other.vibrance.protectskins;
vibrance.avoidcolorshift = vibrance.avoidcolorshift && p.vibrance.avoidcolorshift == other.vibrance.avoidcolorshift;
vibrance.pastsattog = vibrance.pastsattog && p.vibrance.pastsattog == other.vibrance.pastsattog;
vibrance.skintonescurve = vibrance.skintonescurve && p.vibrance.skintonescurve == other.vibrance.skintonescurve;
colorappearance.enabled = colorappearance.enabled && p.colorappearance.enabled == other.colorappearance.enabled;
colorappearance.degree = colorappearance.degree && p.colorappearance.degree == other.colorappearance.degree;
colorappearance.autodegree = colorappearance.autodegree && p.colorappearance.autodegree == other.colorappearance.autodegree;
colorappearance.degreeout = colorappearance.degreeout && p.colorappearance.degreeout == other.colorappearance.degreeout;
colorappearance.autodegreeout = colorappearance.autodegreeout && p.colorappearance.autodegreeout == other.colorappearance.autodegreeout;
colorappearance.surround = colorappearance.surround && p.colorappearance.surround == other.colorappearance.surround;
colorappearance.surrsrc = colorappearance.surrsrc && p.colorappearance.surrsrc == other.colorappearance.surrsrc;
colorappearance.adapscen = colorappearance.adapscen && p.colorappearance.adapscen == other.colorappearance.adapscen;
colorappearance.autoadapscen = colorappearance.autoadapscen && p.colorappearance.autoadapscen == other.colorappearance.autoadapscen;
colorappearance.ybscen = colorappearance.ybscen && p.colorappearance.ybscen == other.colorappearance.ybscen;
colorappearance.autoybscen = colorappearance.autoybscen && p.colorappearance.autoybscen == other.colorappearance.autoybscen;
colorappearance.adaplum = colorappearance.adaplum && p.colorappearance.adaplum == other.colorappearance.adaplum;
colorappearance.badpixsl = colorappearance.badpixsl && p.colorappearance.badpixsl == other.colorappearance.badpixsl;
colorappearance.wbmodel = colorappearance.wbmodel && p.colorappearance.wbmodel == other.colorappearance.wbmodel;
colorappearance.illum = colorappearance.illum && p.colorappearance.illum == other.colorappearance.illum;
colorappearance.algo = colorappearance.algo && p.colorappearance.algo == other.colorappearance.algo;
colorappearance.jlight = colorappearance.jlight && p.colorappearance.jlight == other.colorappearance.jlight;
colorappearance.qbright = colorappearance.qbright && p.colorappearance.qbright == other.colorappearance.qbright;
colorappearance.chroma = colorappearance.chroma && p.colorappearance.chroma == other.colorappearance.chroma;
colorappearance.schroma = colorappearance.schroma && p.colorappearance.schroma == other.colorappearance.schroma;
colorappearance.mchroma = colorappearance.mchroma && p.colorappearance.mchroma == other.colorappearance.mchroma;
colorappearance.rstprotection = colorappearance.rstprotection && p.colorappearance.rstprotection == other.colorappearance.rstprotection;
colorappearance.contrast = colorappearance.contrast && p.colorappearance.contrast == other.colorappearance.contrast;
colorappearance.qcontrast = colorappearance.qcontrast && p.colorappearance.qcontrast == other.colorappearance.qcontrast;
colorappearance.colorh = colorappearance.colorh && p.colorappearance.colorh == other.colorappearance.colorh;
colorappearance.surrsource = colorappearance.surrsource && p.colorappearance.surrsource == other.colorappearance.surrsource;
colorappearance.gamut = colorappearance.gamut && p.colorappearance.gamut == other.colorappearance.gamut;
// colorappearance.badpix = colorappearance.badpix && p.colorappearance.badpix == other.colorappearance.badpix;
colorappearance.datacie = colorappearance.datacie && p.colorappearance.datacie == other.colorappearance.datacie;
colorappearance.tonecie = colorappearance.tonecie && p.colorappearance.tonecie == other.colorappearance.tonecie;
// colorappearance.sharpcie = colorappearance.sharpcie && p.colorappearance.sharpcie == other.colorappearance.sharpcie;
colorappearance.curve = colorappearance.curve && p.colorappearance.curve == other.colorappearance.curve;
colorappearance.curve3 = colorappearance.curve3 && p.colorappearance.curve3 == other.colorappearance.curve3;
colorappearance.curve2 = colorappearance.curve2 && p.colorappearance.curve2 == other.colorappearance.curve2;
colorappearance.curveMode = colorappearance.curveMode && p.colorappearance.curveMode == other.colorappearance.curveMode;
colorappearance.curveMode2 = colorappearance.curveMode2 && p.colorappearance.curveMode2 == other.colorappearance.curveMode2;
colorappearance.curveMode3 = colorappearance.curveMode3 && p.colorappearance.curveMode3 == other.colorappearance.curveMode3;
colorappearance.tempout = colorappearance.tempout && p.colorappearance.tempout == other.colorappearance.tempout;
colorappearance.autotempout = colorappearance.autotempout && p.colorappearance.autotempout == other.colorappearance.autotempout;
colorappearance.greenout = colorappearance.greenout && p.colorappearance.greenout == other.colorappearance.greenout;
colorappearance.ybout = colorappearance.ybout && p.colorappearance.ybout == other.colorappearance.ybout;
colorappearance.tempsc = colorappearance.tempsc && p.colorappearance.tempsc == other.colorappearance.tempsc;
colorappearance.greensc = colorappearance.greensc && p.colorappearance.greensc == other.colorappearance.greensc;
colorappearance.presetcat02 = colorappearance.presetcat02 && p.colorappearance.presetcat02 == other.colorappearance.presetcat02;
//colorBoost.amount = colorBoost.amount && p.colorBoost.amount == other.colorBoost.amount;
//colorBoost.avoidclip = colorBoost.avoidclip && p.colorBoost.avoidclip == other.colorBoost.avoidclip;
//colorBoost.enable_saturationlimiter = colorBoost.enable_saturationlimiter && p.colorBoost.enable_saturationlimiter == other.colorBoost.enable_saturationlimiter;
//colorBoost.saturationlimit = colorBoost.saturationlimit && p.colorBoost.saturationlimit == other.colorBoost.saturationlimit;
wb.enabled = wb.enabled && p.wb.enabled == other.wb.enabled;
wb.method = wb.method && p.wb.method == other.wb.method;
wb.green = wb.green && p.wb.green == other.wb.green;
wb.equal = wb.equal && p.wb.equal == other.wb.equal;
wb.temperature = wb.temperature && p.wb.temperature == other.wb.temperature;
wb.tempBias = wb.tempBias && p.wb.tempBias == other.wb.tempBias;
//colorShift.a = colorShift.a && p.colorShift.a == other.colorShift.a;
//colorShift.b = colorShift.b && p.colorShift.b == other.colorShift.b;
//lumaDenoise.enabled = lumaDenoise.enabled && p.lumaDenoise.enabled == other.lumaDenoise.enabled;
//lumaDenoise.radius = lumaDenoise.radius && p.lumaDenoise.radius == other.lumaDenoise.radius;
//lumaDenoise.edgetolerance = lumaDenoise.edgetolerance && p.lumaDenoise.edgetolerance == other.lumaDenoise.edgetolerance;
//colorDenoise.enabled = colorDenoise.enabled && p.colorDenoise.enabled == other.colorDenoise.enabled;
//colorDenoise.amount = colorDenoise.amount && p.colorDenoise.amount == other.colorDenoise.amount;
defringe.enabled = defringe.enabled && p.defringe.enabled == other.defringe.enabled;
defringe.radius = defringe.radius && p.defringe.radius == other.defringe.radius;
defringe.threshold = defringe.threshold && p.defringe.threshold == other.defringe.threshold;
defringe.huecurve = defringe.huecurve && p.defringe.huecurve == other.defringe.huecurve;
impulseDenoise.enabled = impulseDenoise.enabled && p.impulseDenoise.enabled == other.impulseDenoise.enabled;
impulseDenoise.thresh = impulseDenoise.thresh && p.impulseDenoise.thresh == other.impulseDenoise.thresh;
dirpyrDenoise.enabled = dirpyrDenoise.enabled && p.dirpyrDenoise.enabled == other.dirpyrDenoise.enabled;
dirpyrDenoise.enhance = dirpyrDenoise.enhance && p.dirpyrDenoise.enhance == other.dirpyrDenoise.enhance;
dirpyrDenoise.median = dirpyrDenoise.median && p.dirpyrDenoise.median == other.dirpyrDenoise.median;
// dirpyrDenoise.perform = dirpyrDenoise.perform && p.dirpyrDenoise.perform == other.dirpyrDenoise.perform;
dirpyrDenoise.luma = dirpyrDenoise.luma && p.dirpyrDenoise.luma == other.dirpyrDenoise.luma;
dirpyrDenoise.lcurve = dirpyrDenoise.lcurve && p.dirpyrDenoise.lcurve == other.dirpyrDenoise.lcurve;
dirpyrDenoise.cccurve = dirpyrDenoise.cccurve && p.dirpyrDenoise.cccurve == other.dirpyrDenoise.cccurve;
dirpyrDenoise.Ldetail = dirpyrDenoise.Ldetail && p.dirpyrDenoise.Ldetail == other.dirpyrDenoise.Ldetail;
dirpyrDenoise.chroma = dirpyrDenoise.chroma && p.dirpyrDenoise.chroma == other.dirpyrDenoise.chroma;
dirpyrDenoise.redchro = dirpyrDenoise.redchro && p.dirpyrDenoise.redchro == other.dirpyrDenoise.redchro;
dirpyrDenoise.bluechro = dirpyrDenoise.bluechro && p.dirpyrDenoise.bluechro == other.dirpyrDenoise.bluechro;
dirpyrDenoise.gamma = dirpyrDenoise.gamma && p.dirpyrDenoise.gamma == other.dirpyrDenoise.gamma;
dirpyrDenoise.passes = dirpyrDenoise.passes && p.dirpyrDenoise.passes == other.dirpyrDenoise.passes;
dirpyrDenoise.dmethod = dirpyrDenoise.dmethod && p.dirpyrDenoise.dmethod == other.dirpyrDenoise.dmethod;
dirpyrDenoise.Lmethod = dirpyrDenoise.Lmethod && p.dirpyrDenoise.Lmethod == other.dirpyrDenoise.Lmethod;
dirpyrDenoise.Cmethod = dirpyrDenoise.Cmethod && p.dirpyrDenoise.Cmethod == other.dirpyrDenoise.Cmethod;
dirpyrDenoise.C2method = dirpyrDenoise.C2method && p.dirpyrDenoise.C2method == other.dirpyrDenoise.C2method;
dirpyrDenoise.smethod = dirpyrDenoise.smethod && p.dirpyrDenoise.smethod == other.dirpyrDenoise.smethod;
dirpyrDenoise.medmethod = dirpyrDenoise.medmethod && p.dirpyrDenoise.medmethod == other.dirpyrDenoise.medmethod;
dirpyrDenoise.methodmed = dirpyrDenoise.methodmed && p.dirpyrDenoise.methodmed == other.dirpyrDenoise.methodmed;
dirpyrDenoise.rgbmethod = dirpyrDenoise.rgbmethod && p.dirpyrDenoise.rgbmethod == other.dirpyrDenoise.rgbmethod;
epd.enabled = epd.enabled && p.epd.enabled == other.epd.enabled;
epd.strength = epd.strength && p.epd.strength == other.epd.strength;
epd.gamma = epd.gamma && p.epd.gamma == other.epd.gamma;
epd.edgeStopping = epd.edgeStopping && p.epd.edgeStopping == other.epd.edgeStopping;
epd.scale = epd.scale && p.epd.scale == other.epd.scale;
epd.reweightingIterates = epd.reweightingIterates && p.epd.reweightingIterates == other.epd.reweightingIterates;
fattal.enabled = fattal.enabled && p.fattal.enabled == other.fattal.enabled;
fattal.threshold = fattal.threshold && p.fattal.threshold == other.fattal.threshold;
fattal.amount = fattal.amount && p.fattal.amount == other.fattal.amount;
fattal.anchor = fattal.anchor && p.fattal.anchor == other.fattal.anchor;
sh.enabled = sh.enabled && p.sh.enabled == other.sh.enabled;
sh.highlights = sh.highlights && p.sh.highlights == other.sh.highlights;
sh.htonalwidth = sh.htonalwidth && p.sh.htonalwidth == other.sh.htonalwidth;
sh.shadows = sh.shadows && p.sh.shadows == other.sh.shadows;
sh.stonalwidth = sh.stonalwidth && p.sh.stonalwidth == other.sh.stonalwidth;
sh.radius = sh.radius && p.sh.radius == other.sh.radius;
sh.lab = sh.lab && p.sh.lab == other.sh.lab;
crop.enabled = crop.enabled && p.crop.enabled == other.crop.enabled;
crop.x = crop.x && p.crop.x == other.crop.x;
crop.y = crop.y && p.crop.y == other.crop.y;
crop.w = crop.w && p.crop.w == other.crop.w;
crop.h = crop.h && p.crop.h == other.crop.h;
crop.fixratio = crop.fixratio && p.crop.fixratio == other.crop.fixratio;
crop.ratio = crop.ratio && p.crop.ratio == other.crop.ratio;
crop.orientation = crop.orientation && p.crop.orientation == other.crop.orientation;
crop.guide = crop.guide && p.crop.guide == other.crop.guide;
coarse.rotate = coarse.rotate && p.coarse.rotate == other.coarse.rotate;
coarse.hflip = coarse.hflip && p.coarse.hflip == other.coarse.hflip;
coarse.vflip = coarse.vflip && p.coarse.vflip == other.coarse.vflip;
commonTrans.method = commonTrans.method && p.commonTrans.method == other.commonTrans.method;
commonTrans.autofill = commonTrans.autofill && p.commonTrans.autofill == other.commonTrans.autofill;
rotate.degree = rotate.degree && p.rotate.degree == other.rotate.degree;
distortion.amount = distortion.amount && p.distortion.amount == other.distortion.amount;
lensProf.lcMode = lensProf.lcMode && p.lensProf.lcMode == other.lensProf.lcMode;
lensProf.lcpFile = lensProf.lcpFile && p.lensProf.lcpFile == other.lensProf.lcpFile;
lensProf.useDist = lensProf.useDist && p.lensProf.useDist == other.lensProf.useDist;
lensProf.useVign = lensProf.useVign && p.lensProf.useVign == other.lensProf.useVign;
lensProf.useCA = lensProf.useCA && p.lensProf.useCA == other.lensProf.useCA;
lensProf.useLensfun = lensProf.useLensfun && p.lensProf.useLensfun() == other.lensProf.useLensfun();
lensProf.lfAutoMatch = lensProf.lfAutoMatch && p.lensProf.lfAutoMatch() == other.lensProf.lfAutoMatch();
lensProf.lfCameraMake = lensProf.lfCameraMake && p.lensProf.lfCameraMake == other.lensProf.lfCameraMake;
lensProf.lfCameraModel = lensProf.lfCameraModel && p.lensProf.lfCameraModel == other.lensProf.lfCameraModel;
lensProf.lfLens = lensProf.lfLens && p.lensProf.lfLens == other.lensProf.lfLens;
perspective.horizontal = perspective.horizontal && p.perspective.horizontal == other.perspective.horizontal;
perspective.vertical = perspective.vertical && p.perspective.vertical == other.perspective.vertical;
gradient.enabled = gradient.enabled && p.gradient.enabled == other.gradient.enabled;
gradient.degree = gradient.degree && p.gradient.degree == other.gradient.degree;
gradient.feather = gradient.feather && p.gradient.feather == other.gradient.feather;
gradient.strength = gradient.strength && p.gradient.strength == other.gradient.strength;
gradient.centerX = gradient.centerX && p.gradient.centerX == other.gradient.centerX;
gradient.centerY = gradient.centerY && p.gradient.centerY == other.gradient.centerY;
pcvignette.enabled = pcvignette.enabled && p.pcvignette.enabled == other.pcvignette.enabled;
pcvignette.strength = pcvignette.strength && p.pcvignette.strength == other.pcvignette.strength;
pcvignette.feather = pcvignette.feather && p.pcvignette.feather == other.pcvignette.feather;
pcvignette.roundness = pcvignette.roundness && p.pcvignette.roundness == other.pcvignette.roundness;
cacorrection.red = cacorrection.red && p.cacorrection.red == other.cacorrection.red;
cacorrection.blue = cacorrection.blue && p.cacorrection.blue == other.cacorrection.blue;
vignetting.amount = vignetting.amount && p.vignetting.amount == other.vignetting.amount;
vignetting.radius = vignetting.radius && p.vignetting.radius == other.vignetting.radius;
vignetting.strength = vignetting.strength && p.vignetting.strength == other.vignetting.strength;
vignetting.centerX = vignetting.centerX && p.vignetting.centerX == other.vignetting.centerX;
vignetting.centerY = vignetting.centerY && p.vignetting.centerY == other.vignetting.centerY;
chmixer.enabled = chmixer.enabled && p.chmixer.enabled == other.chmixer.enabled;
chmixer.red[0] = chmixer.red[0] && p.chmixer.red[0] == other.chmixer.red[0];
chmixer.red[1] = chmixer.red[1] && p.chmixer.red[1] == other.chmixer.red[1];
chmixer.red[2] = chmixer.red[2] && p.chmixer.red[2] == other.chmixer.red[2];
chmixer.green[0] = chmixer.green[0] && p.chmixer.green[0] == other.chmixer.green[0];
chmixer.green[1] = chmixer.green[1] && p.chmixer.green[1] == other.chmixer.green[1];
chmixer.green[2] = chmixer.green[2] && p.chmixer.green[2] == other.chmixer.green[2];
chmixer.blue[0] = chmixer.blue[0] && p.chmixer.blue[0] == other.chmixer.blue[0];
chmixer.blue[1] = chmixer.blue[1] && p.chmixer.blue[1] == other.chmixer.blue[1];
chmixer.blue[2] = chmixer.blue[2] && p.chmixer.blue[2] == other.chmixer.blue[2];
blackwhite.enabledcc = blackwhite.enabledcc && p.blackwhite.enabledcc == other.blackwhite.enabledcc;
blackwhite.enabled = blackwhite.enabled && p.blackwhite.enabled == other.blackwhite.enabled;
blackwhite.mixerRed = blackwhite.mixerRed && p.blackwhite.mixerRed == other.blackwhite.mixerRed;
blackwhite.mixerOrange = blackwhite.mixerOrange && p.blackwhite.mixerOrange == other.blackwhite.mixerOrange;
blackwhite.mixerYellow = blackwhite.mixerYellow && p.blackwhite.mixerYellow == other.blackwhite.mixerYellow;
blackwhite.mixerGreen = blackwhite.mixerGreen && p.blackwhite.mixerGreen == other.blackwhite.mixerGreen;
blackwhite.mixerCyan = blackwhite.mixerCyan && p.blackwhite.mixerCyan == other.blackwhite.mixerCyan;
blackwhite.mixerBlue = blackwhite.mixerBlue && p.blackwhite.mixerBlue == other.blackwhite.mixerBlue;
blackwhite.mixerMagenta = blackwhite.mixerMagenta && p.blackwhite.mixerMagenta == other.blackwhite.mixerMagenta;
blackwhite.mixerPurple = blackwhite.mixerPurple && p.blackwhite.mixerPurple == other.blackwhite.mixerPurple;
blackwhite.gammaRed = blackwhite.gammaRed && p.blackwhite.gammaRed == other.blackwhite.gammaRed;
blackwhite.gammaGreen = blackwhite.gammaGreen && p.blackwhite.gammaGreen == other.blackwhite.gammaGreen;
blackwhite.gammaBlue = blackwhite.gammaBlue && p.blackwhite.gammaBlue == other.blackwhite.gammaBlue;
blackwhite.filter = blackwhite.filter && p.blackwhite.filter == other.blackwhite.filter;
blackwhite.setting = blackwhite.setting && p.blackwhite.setting == other.blackwhite.setting;
blackwhite.luminanceCurve = blackwhite.luminanceCurve && p.blackwhite.luminanceCurve == other.blackwhite.luminanceCurve;
blackwhite.method = blackwhite.method && p.blackwhite.method == other.blackwhite.method;
blackwhite.beforeCurve = blackwhite.beforeCurve && p.blackwhite.beforeCurve == other.blackwhite.beforeCurve;
blackwhite.beforeCurveMode = blackwhite.beforeCurveMode && p.blackwhite.beforeCurveMode == other.blackwhite.beforeCurveMode;
blackwhite.afterCurve = blackwhite.afterCurve && p.blackwhite.afterCurve == other.blackwhite.afterCurve;
blackwhite.afterCurveMode = blackwhite.afterCurveMode && p.blackwhite.afterCurveMode == other.blackwhite.afterCurveMode;
blackwhite.autoc = blackwhite.autoc && p.blackwhite.autoc == other.blackwhite.autoc;
blackwhite.algo = blackwhite.algo && p.blackwhite.algo == other.blackwhite.algo;
resize.scale = resize.scale && p.resize.scale == other.resize.scale;
resize.appliesTo = resize.appliesTo && p.resize.appliesTo == other.resize.appliesTo;
resize.method = resize.method && p.resize.method == other.resize.method;
resize.dataspec = resize.dataspec && p.resize.dataspec == other.resize.dataspec;
resize.width = resize.width && p.resize.width == other.resize.width;
resize.height = resize.height && p.resize.height == other.resize.height;
resize.enabled = resize.enabled && p.resize.enabled == other.resize.enabled;
resize.allowUpscaling = resize.allowUpscaling && p.resize.allowUpscaling == other.resize.allowUpscaling;
icm.inputProfile = icm.inputProfile && p.icm.inputProfile == other.icm.inputProfile;
icm.toneCurve = icm.toneCurve && p.icm.toneCurve == other.icm.toneCurve;
icm.applyLookTable = icm.applyLookTable && p.icm.applyLookTable == other.icm.applyLookTable;
icm.applyBaselineExposureOffset = icm.applyBaselineExposureOffset && p.icm.applyBaselineExposureOffset == other.icm.applyBaselineExposureOffset;
icm.applyHueSatMap = icm.applyHueSatMap && p.icm.applyHueSatMap == other.icm.applyHueSatMap;
icm.dcpIlluminant = icm.dcpIlluminant && p.icm.dcpIlluminant == other.icm.dcpIlluminant;
icm.workingProfile = icm.workingProfile && p.icm.workingProfile == other.icm.workingProfile;
icm.outputProfile = icm.outputProfile && p.icm.outputProfile == other.icm.outputProfile;
icm.outputIntent = icm.outputIntent && p.icm.outputIntent == other.icm.outputIntent;
icm.outputBPC = icm.outputBPC && p.icm.outputBPC == other.icm.outputBPC ;
icm.workingTRCGamma = icm.workingTRCGamma && p.icm.workingTRCGamma == other.icm.workingTRCGamma;
icm.workingTRCSlope = icm.workingTRCSlope && p.icm.workingTRCSlope == other.icm.workingTRCSlope;
icm.workingTRC = icm.workingTRC && p.icm.workingTRC == other.icm.workingTRC;
raw.bayersensor.method = raw.bayersensor.method && p.raw.bayersensor.method == other.raw.bayersensor.method;
raw.bayersensor.border = raw.bayersensor.border && p.raw.bayersensor.border == other.raw.bayersensor.border;
raw.bayersensor.imageNum = raw.bayersensor.imageNum && p.raw.bayersensor.imageNum == other.raw.bayersensor.imageNum;
raw.bayersensor.ccSteps = raw.bayersensor.ccSteps && p.raw.bayersensor.ccSteps == other.raw.bayersensor.ccSteps;
raw.bayersensor.exBlack0 = raw.bayersensor.exBlack0 && p.raw.bayersensor.black0 == other.raw.bayersensor.black0;
raw.bayersensor.exBlack1 = raw.bayersensor.exBlack1 && p.raw.bayersensor.black1 == other.raw.bayersensor.black1;
raw.bayersensor.exBlack2 = raw.bayersensor.exBlack2 && p.raw.bayersensor.black2 == other.raw.bayersensor.black2;
raw.bayersensor.exBlack3 = raw.bayersensor.exBlack3 && p.raw.bayersensor.black3 == other.raw.bayersensor.black3;
raw.bayersensor.exTwoGreen = raw.bayersensor.exTwoGreen && p.raw.bayersensor.twogreen == other.raw.bayersensor.twogreen;
raw.bayersensor.dcbIterations = raw.bayersensor.dcbIterations && p.raw.bayersensor.dcb_iterations == other.raw.bayersensor.dcb_iterations;
raw.bayersensor.dcbEnhance = raw.bayersensor.dcbEnhance && p.raw.bayersensor.dcb_enhance == other.raw.bayersensor.dcb_enhance;
//raw.bayersensor.allEnhance = raw.bayersensor.allEnhance && p.raw.bayersensor.all_enhance == other.raw.bayersensor.all_enhance;
raw.bayersensor.lmmseIterations = raw.bayersensor.lmmseIterations && p.raw.bayersensor.lmmse_iterations == other.raw.bayersensor.lmmse_iterations;
raw.bayersensor.dualDemosaicAutoContrast = raw.bayersensor.dualDemosaicAutoContrast && p.raw.bayersensor.dualDemosaicAutoContrast == other.raw.bayersensor.dualDemosaicAutoContrast;
raw.bayersensor.dualDemosaicContrast = raw.bayersensor.dualDemosaicContrast && p.raw.bayersensor.dualDemosaicContrast == other.raw.bayersensor.dualDemosaicContrast;
raw.bayersensor.pixelShiftMotionCorrectionMethod = raw.bayersensor.pixelShiftMotionCorrectionMethod && p.raw.bayersensor.pixelShiftMotionCorrectionMethod == other.raw.bayersensor.pixelShiftMotionCorrectionMethod;
raw.bayersensor.pixelShiftEperIso = raw.bayersensor.pixelShiftEperIso && p.raw.bayersensor.pixelShiftEperIso == other.raw.bayersensor.pixelShiftEperIso;
raw.bayersensor.pixelShiftSigma = raw.bayersensor.pixelShiftSigma && p.raw.bayersensor.pixelShiftSigma == other.raw.bayersensor.pixelShiftSigma;
raw.bayersensor.pixelShiftShowMotion = raw.bayersensor.pixelShiftShowMotion && p.raw.bayersensor.pixelShiftShowMotion == other.raw.bayersensor.pixelShiftShowMotion;
raw.bayersensor.pixelShiftShowMotionMaskOnly = raw.bayersensor.pixelShiftShowMotionMaskOnly && p.raw.bayersensor.pixelShiftShowMotionMaskOnly == other.raw.bayersensor.pixelShiftShowMotionMaskOnly;
raw.bayersensor.pixelShiftHoleFill = raw.bayersensor.pixelShiftHoleFill && p.raw.bayersensor.pixelShiftHoleFill == other.raw.bayersensor.pixelShiftHoleFill;
raw.bayersensor.pixelShiftMedian = raw.bayersensor.pixelShiftMedian && p.raw.bayersensor.pixelShiftMedian == other.raw.bayersensor.pixelShiftMedian;
raw.bayersensor.pixelShiftGreen = raw.bayersensor.pixelShiftGreen && p.raw.bayersensor.pixelShiftGreen == other.raw.bayersensor.pixelShiftGreen;
raw.bayersensor.pixelShiftBlur = raw.bayersensor.pixelShiftBlur && p.raw.bayersensor.pixelShiftBlur == other.raw.bayersensor.pixelShiftBlur;
raw.bayersensor.pixelShiftSmooth = raw.bayersensor.pixelShiftSmooth && p.raw.bayersensor.pixelShiftSmoothFactor == other.raw.bayersensor.pixelShiftSmoothFactor;
raw.bayersensor.pixelShiftEqualBright = raw.bayersensor.pixelShiftEqualBright && p.raw.bayersensor.pixelShiftEqualBright == other.raw.bayersensor.pixelShiftEqualBright;
raw.bayersensor.pixelShiftEqualBrightChannel = raw.bayersensor.pixelShiftEqualBrightChannel && p.raw.bayersensor.pixelShiftEqualBrightChannel == other.raw.bayersensor.pixelShiftEqualBrightChannel;
raw.bayersensor.pixelShiftNonGreenCross = raw.bayersensor.pixelShiftNonGreenCross && p.raw.bayersensor.pixelShiftNonGreenCross == other.raw.bayersensor.pixelShiftNonGreenCross;
raw.bayersensor.pixelShiftDemosaicMethod = raw.bayersensor.pixelShiftDemosaicMethod && p.raw.bayersensor.pixelShiftDemosaicMethod == other.raw.bayersensor.pixelShiftDemosaicMethod;
raw.bayersensor.greenEq = raw.bayersensor.greenEq && p.raw.bayersensor.greenthresh == other.raw.bayersensor.greenthresh;
raw.bayersensor.linenoise = raw.bayersensor.linenoise && p.raw.bayersensor.linenoise == other.raw.bayersensor.linenoise;
raw.bayersensor.linenoiseDirection = raw.bayersensor.linenoiseDirection && p.raw.bayersensor.linenoiseDirection == other.raw.bayersensor.linenoiseDirection;
raw.bayersensor.pdafLinesFilter = raw.bayersensor.pdafLinesFilter && p.raw.bayersensor.pdafLinesFilter == other.raw.bayersensor.pdafLinesFilter;
raw.xtranssensor.method = raw.xtranssensor.method && p.raw.xtranssensor.method == other.raw.xtranssensor.method;
raw.xtranssensor.dualDemosaicAutoContrast = raw.xtranssensor.dualDemosaicAutoContrast && p.raw.xtranssensor.dualDemosaicAutoContrast == other.raw.xtranssensor.dualDemosaicAutoContrast;
raw.xtranssensor.dualDemosaicContrast = raw.xtranssensor.dualDemosaicContrast && p.raw.xtranssensor.dualDemosaicContrast == other.raw.xtranssensor.dualDemosaicContrast;
raw.xtranssensor.border = raw.xtranssensor.border && p.raw.xtranssensor.border == other.raw.xtranssensor.border;
raw.xtranssensor.ccSteps = raw.xtranssensor.ccSteps && p.raw.xtranssensor.ccSteps == other.raw.xtranssensor.ccSteps;
raw.xtranssensor.exBlackRed = raw.xtranssensor.exBlackRed && p.raw.xtranssensor.blackred == other.raw.xtranssensor.blackred;
raw.xtranssensor.exBlackGreen = raw.xtranssensor.exBlackGreen && p.raw.xtranssensor.blackgreen == other.raw.xtranssensor.blackgreen;
raw.xtranssensor.exBlackBlue = raw.xtranssensor.exBlackBlue && p.raw.xtranssensor.blackblue == other.raw.xtranssensor.blackblue;
raw.ca_autocorrect = raw.ca_autocorrect && p.raw.ca_autocorrect == other.raw.ca_autocorrect;
raw.ca_avoidcolourshift = raw.ca_avoidcolourshift && p.raw.ca_avoidcolourshift == other.raw.ca_avoidcolourshift;
raw.caautoiterations = raw.caautoiterations && p.raw.caautoiterations == other.raw.caautoiterations;
raw.cared = raw.cared && p.raw.cared == other.raw.cared;
raw.cablue = raw.cablue && p.raw.cablue == other.raw.cablue;
raw.hotPixelFilter = raw.hotPixelFilter && p.raw.hotPixelFilter == other.raw.hotPixelFilter;
raw.deadPixelFilter = raw.deadPixelFilter && p.raw.deadPixelFilter == other.raw.deadPixelFilter;
raw.hotdeadpix_thresh = raw.hotdeadpix_thresh && p.raw.hotdeadpix_thresh == other.raw.hotdeadpix_thresh;
raw.darkFrame = raw.darkFrame && p.raw.dark_frame == other.raw.dark_frame;
raw.df_autoselect = raw.df_autoselect && p.raw.df_autoselect == other.raw.df_autoselect;
raw.ff_file = raw.ff_file && p.raw.ff_file == other.raw.ff_file;
raw.ff_AutoSelect = raw.ff_AutoSelect && p.raw.ff_AutoSelect == other.raw.ff_AutoSelect;
raw.ff_BlurRadius = raw.ff_BlurRadius && p.raw.ff_BlurRadius == other.raw.ff_BlurRadius;
raw.ff_BlurType = raw.ff_BlurType && p.raw.ff_BlurType == other.raw.ff_BlurType;
raw.ff_AutoClipControl = raw.ff_AutoClipControl && p.raw.ff_AutoClipControl == other.raw.ff_AutoClipControl;
raw.ff_clipControl = raw.ff_clipControl && p.raw.ff_clipControl == other.raw.ff_clipControl;
raw.exPos = raw.exPos && p.raw.expos == other.raw.expos;
wavelet.enabled = wavelet.enabled && p.wavelet.enabled == other.wavelet.enabled;
wavelet.strength = wavelet.strength && p.wavelet.strength == other.wavelet.strength;
wavelet.balance = wavelet.balance && p.wavelet.balance == other.wavelet.balance;
wavelet.iter = wavelet.iter && p.wavelet.iter == other.wavelet.iter;
wavelet.median = wavelet.median && p.wavelet.median == other.wavelet.median;
wavelet.medianlev = wavelet.medianlev && p.wavelet.medianlev == other.wavelet.medianlev;
wavelet.linkedg = wavelet.linkedg && p.wavelet.linkedg == other.wavelet.linkedg;
wavelet.cbenab = wavelet.cbenab && p.wavelet.cbenab == other.wavelet.cbenab;
wavelet.greenmed = wavelet.greenmed && p.wavelet.greenmed == other.wavelet.greenmed;
wavelet.bluemed = wavelet.bluemed && p.wavelet.bluemed == other.wavelet.bluemed;
wavelet.greenhigh = wavelet.greenhigh && p.wavelet.greenhigh == other.wavelet.greenhigh;
wavelet.bluehigh = wavelet.bluehigh && p.wavelet.bluehigh == other.wavelet.bluehigh;
wavelet.greenlow = wavelet.greenlow && p.wavelet.greenlow == other.wavelet.greenlow;
wavelet.bluelow = wavelet.bluelow && p.wavelet.bluelow == other.wavelet.bluelow;
wavelet.lipst = wavelet.lipst && p.wavelet.lipst == other.wavelet.lipst;
wavelet.bluehigh = wavelet.bluehigh && p.wavelet.bluehigh == other.wavelet.bluehigh;
wavelet.mergeL = wavelet.mergeL && p.wavelet.mergeL == other.wavelet.mergeL;
wavelet.mergeC = wavelet.mergeC && p.wavelet.mergeC == other.wavelet.mergeC;
wavelet.softrad = wavelet.softrad && p.wavelet.softrad == other.wavelet.softrad;
wavelet.softradend = wavelet.softradend && p.wavelet.softradend == other.wavelet.softradend;
wavelet.ushamethod = wavelet.ushamethod && p.wavelet.ushamethod == other.wavelet.ushamethod;
wavelet.avoid = wavelet.avoid && p.wavelet.avoid == other.wavelet.avoid;
wavelet.showmask = wavelet.showmask && p.wavelet.showmask == other.wavelet.showmask;
wavelet.oldsh = wavelet.oldsh && p.wavelet.oldsh == other.wavelet.oldsh;
wavelet.tmr = wavelet.tmr && p.wavelet.tmr == other.wavelet.tmr;
wavelet.Lmethod = wavelet.Lmethod && p.wavelet.Lmethod == other.wavelet.Lmethod;
wavelet.CLmethod = wavelet.CLmethod && p.wavelet.CLmethod == other.wavelet.CLmethod;
wavelet.Backmethod = wavelet.Backmethod && p.wavelet.Backmethod == other.wavelet.Backmethod;
wavelet.Tilesmethod = wavelet.Tilesmethod && p.wavelet.Tilesmethod == other.wavelet.Tilesmethod;
wavelet.daubcoeffmethod = wavelet.daubcoeffmethod && p.wavelet.daubcoeffmethod == other.wavelet.daubcoeffmethod;
wavelet.CHmethod = wavelet.CHmethod && p.wavelet.CHmethod == other.wavelet.CHmethod;
wavelet.CHSLmethod = wavelet.CHSLmethod && p.wavelet.CHSLmethod == other.wavelet.CHSLmethod;
wavelet.EDmethod = wavelet.EDmethod && p.wavelet.EDmethod == other.wavelet.EDmethod;
wavelet.NPmethod = wavelet.NPmethod && p.wavelet.NPmethod == other.wavelet.NPmethod;
wavelet.BAmethod = wavelet.BAmethod && p.wavelet.BAmethod == other.wavelet.BAmethod;
wavelet.TMmethod = wavelet.TMmethod && p.wavelet.TMmethod == other.wavelet.TMmethod;
wavelet.HSmethod = wavelet.HSmethod && p.wavelet.HSmethod == other.wavelet.HSmethod;
wavelet.Dirmethod = wavelet.Dirmethod && p.wavelet.Dirmethod == other.wavelet.Dirmethod;
wavelet.sigma = wavelet.sigma && p.wavelet.sigma == other.wavelet.sigma;
wavelet.offset = wavelet.offset && p.wavelet.offset == other.wavelet.offset;
wavelet.lowthr = wavelet.lowthr && p.wavelet.lowthr == other.wavelet.lowthr;
wavelet.rescon = wavelet.rescon && p.wavelet.rescon == other.wavelet.rescon;
wavelet.resconH = wavelet.resconH && p.wavelet.resconH == other.wavelet.resconH;
wavelet.reschro = wavelet.reschro && p.wavelet.reschro == other.wavelet.reschro;
wavelet.resblur = wavelet.resblur && p.wavelet.resblur == other.wavelet.resblur;
wavelet.resblurc = wavelet.resblurc && p.wavelet.resblurc == other.wavelet.resblurc;
wavelet.tmrs = wavelet.tmrs && p.wavelet.tmrs == other.wavelet.tmrs;
wavelet.edgs = wavelet.edgs && p.wavelet.edgs == other.wavelet.edgs;
wavelet.scale = wavelet.scale && p.wavelet.scale == other.wavelet.scale;
wavelet.gamma = wavelet.gamma && p.wavelet.gamma == other.wavelet.gamma;
wavelet.sup = wavelet.sup && p.wavelet.sup == other.wavelet.sup;
wavelet.sky = wavelet.sky && p.wavelet.sky == other.wavelet.sky;
wavelet.threshold = wavelet.threshold && p.wavelet.threshold == other.wavelet.threshold;
wavelet.threshold2 = wavelet.threshold2 && p.wavelet.threshold2 == other.wavelet.threshold2;
wavelet.edgedetect = wavelet.edgedetect && p.wavelet.edgedetect == other.wavelet.edgedetect;
wavelet.edgedetectthr = wavelet.edgedetectthr && p.wavelet.edgedetectthr == other.wavelet.edgedetectthr;
wavelet.edgedetectthr2 = wavelet.edgedetectthr2 && p.wavelet.edgedetectthr2 == other.wavelet.edgedetectthr2;
wavelet.edgesensi = wavelet.edgesensi && p.wavelet.edgesensi == other.wavelet.edgesensi;
wavelet.edgeampli = wavelet.edgeampli && p.wavelet.edgeampli == other.wavelet.edgeampli;
wavelet.thres = wavelet.thres && p.wavelet.thres == other.wavelet.thres;
wavelet.chroma = wavelet.chroma && p.wavelet.chroma == other.wavelet.chroma;
wavelet.chro = wavelet.chro && p.wavelet.chro == other.wavelet.chro;
wavelet.contrast = wavelet.contrast && p.wavelet.contrast == other.wavelet.contrast;
wavelet.edgrad = wavelet.edgrad && p.wavelet.edgrad == other.wavelet.edgrad;
wavelet.edgeffect = wavelet.edgeffect && p.wavelet.edgeffect == other.wavelet.edgeffect;
wavelet.edgval = wavelet.edgval && p.wavelet.edgval == other.wavelet.edgval;
wavelet.edgthresh = wavelet.edgthresh && p.wavelet.edgthresh == other.wavelet.edgthresh;
wavelet.thr = wavelet.thr && p.wavelet.thr == other.wavelet.thr;
wavelet.thrH = wavelet.thrH && p.wavelet.thrH == other.wavelet.thrH;
wavelet.radius = wavelet.radius && p.wavelet.radius == other.wavelet.radius;
wavelet.hueskin = wavelet.hueskin && p.wavelet.hueskin == other.wavelet.hueskin;
wavelet.hueskin2 = wavelet.hueskin2 && p.wavelet.hueskin2 == other.wavelet.hueskin2;
wavelet.hllev = wavelet.hllev && p.wavelet.hllev == other.wavelet.hllev;
wavelet.bllev = wavelet.bllev && p.wavelet.bllev == other.wavelet.bllev;
wavelet.edgcont = wavelet.edgcont && p.wavelet.edgcont == other.wavelet.edgcont;
wavelet.chrwav = wavelet.chrwav && p.wavelet.chrwav == other.wavelet.chrwav;
wavelet.bluwav = wavelet.bluwav && p.wavelet.bluwav == other.wavelet.bluwav;
wavelet.level0noise = wavelet.level0noise && p.wavelet.level0noise == other.wavelet.level0noise;
wavelet.level1noise = wavelet.level1noise && p.wavelet.level1noise == other.wavelet.level1noise;
wavelet.level2noise = wavelet.level2noise && p.wavelet.level2noise == other.wavelet.level2noise;
wavelet.level3noise = wavelet.level3noise && p.wavelet.level3noise == other.wavelet.level3noise;
wavelet.pastlev = wavelet.pastlev && p.wavelet.pastlev == other.wavelet.pastlev;
wavelet.satlev = wavelet.satlev && p.wavelet.satlev == other.wavelet.satlev;
wavelet.ccwcurve = wavelet.ccwcurve && p.wavelet.ccwcurve == other.wavelet.ccwcurve;
wavelet.blcurve = wavelet.blcurve && p.wavelet.blcurve == other.wavelet.blcurve;
wavelet.opacityCurveRG = wavelet.opacityCurveRG && p.wavelet.opacityCurveRG == other.wavelet.opacityCurveRG;
wavelet.opacityCurveBY = wavelet.opacityCurveBY && p.wavelet.opacityCurveBY == other.wavelet.opacityCurveBY;
wavelet.opacityCurveW = wavelet.opacityCurveW && p.wavelet.opacityCurveW == other.wavelet.opacityCurveW;
wavelet.opacityCurveWL = wavelet.opacityCurveWL && p.wavelet.opacityCurveWL == other.wavelet.opacityCurveWL;
wavelet.wavclCurve = wavelet.wavclCurve && p.wavelet.wavclCurve == other.wavelet.wavclCurve;
wavelet.hhcurve = wavelet.hhcurve && p.wavelet.hhcurve == other.wavelet.hhcurve;
wavelet.Chcurve = wavelet.Chcurve && p.wavelet.Chcurve == other.wavelet.Chcurve;
wavelet.skinprotect = wavelet.skinprotect && p.wavelet.skinprotect == other.wavelet.skinprotect;
// wavelet.enacont = wavelet.enacont && p.wavelet.enacont == other.wavelet.enacont;
wavelet.expcontrast = wavelet.expcontrast && p.wavelet.expcontrast == other.wavelet.expcontrast;
wavelet.expchroma = wavelet.expchroma && p.wavelet.expchroma == other.wavelet.expchroma;
wavelet.expedge = wavelet.expedge && p.wavelet.expedge == other.wavelet.expedge;
wavelet.expbl = wavelet.expbl && p.wavelet.expbl == other.wavelet.expbl;
wavelet.expresid = wavelet.expresid && p.wavelet.expresid == other.wavelet.expresid;
wavelet.expfinal = wavelet.expfinal && p.wavelet.expfinal == other.wavelet.expfinal;
wavelet.exptoning = wavelet.exptoning && p.wavelet.exptoning == other.wavelet.exptoning;
wavelet.expnoise = wavelet.expnoise && p.wavelet.expnoise == other.wavelet.expnoise;
wavelet.expclari = wavelet.expclari && p.wavelet.expclari == other.wavelet.expclari;
for (int level = 0; level < 9; ++level) {
wavelet.c[level] = wavelet.c[level] && p.wavelet.c[level] == other.wavelet.c[level];
wavelet.ch[level] = wavelet.ch[level] && p.wavelet.ch[level] == other.wavelet.ch[level];
}
dirpyrequalizer.enabled = dirpyrequalizer.enabled && p.dirpyrequalizer.enabled == other.dirpyrequalizer.enabled;
dirpyrequalizer.gamutlab = dirpyrequalizer.gamutlab && p.dirpyrequalizer.gamutlab == other.dirpyrequalizer.gamutlab;
dirpyrequalizer.cbdlMethod = dirpyrequalizer.cbdlMethod && p.dirpyrequalizer.cbdlMethod == other.dirpyrequalizer.cbdlMethod;
for (int level = 0; level < 6; ++level) {
dirpyrequalizer.mult[level] = dirpyrequalizer.mult[level] && p.dirpyrequalizer.mult[level] == other.dirpyrequalizer.mult[level];
}
dirpyrequalizer.threshold = dirpyrequalizer.threshold && p.dirpyrequalizer.threshold == other.dirpyrequalizer.threshold;
dirpyrequalizer.skinprotect = dirpyrequalizer.skinprotect && p.dirpyrequalizer.skinprotect == other.dirpyrequalizer.skinprotect;
// dirpyrequalizer.algo = dirpyrequalizer.algo && p.dirpyrequalizer.algo == other.dirpyrequalizer.algo;
dirpyrequalizer.hueskin = dirpyrequalizer.hueskin && p.dirpyrequalizer.hueskin == other.dirpyrequalizer.hueskin;
hsvequalizer.enabled = hsvequalizer.enabled && p.hsvequalizer.enabled == other.hsvequalizer.enabled;
hsvequalizer.hcurve = hsvequalizer.hcurve && p.hsvequalizer.hcurve == other.hsvequalizer.hcurve;
hsvequalizer.scurve = hsvequalizer.scurve && p.hsvequalizer.scurve == other.hsvequalizer.scurve;
hsvequalizer.vcurve = hsvequalizer.vcurve && p.hsvequalizer.vcurve == other.hsvequalizer.vcurve;
filmSimulation.enabled = filmSimulation.enabled && p.filmSimulation.enabled == other.filmSimulation.enabled;
filmSimulation.clutFilename = filmSimulation.clutFilename && p.filmSimulation.clutFilename == other.filmSimulation.clutFilename;
filmSimulation.strength = filmSimulation.strength && p.filmSimulation.strength == other.filmSimulation.strength;
softlight.enabled = softlight.enabled && p.softlight.enabled == other.softlight.enabled;
softlight.strength = softlight.strength && p.softlight.strength == other.softlight.strength;
dehaze.enabled = dehaze.enabled && p.dehaze.enabled == other.dehaze.enabled;
dehaze.strength = dehaze.strength && p.dehaze.strength == other.dehaze.strength;
dehaze.showDepthMap = dehaze.showDepthMap && p.dehaze.showDepthMap == other.dehaze.showDepthMap;
dehaze.depth = dehaze.depth && p.dehaze.depth == other.dehaze.depth;
dehaze.luminance = dehaze.luminance && p.dehaze.luminance == other.dehaze.luminance;
metadata.mode = metadata.mode && p.metadata.mode == other.metadata.mode;
filmNegative.enabled = filmNegative.enabled && p.filmNegative.enabled == other.filmNegative.enabled;
filmNegative.redRatio = filmNegative.redRatio && p.filmNegative.redRatio == other.filmNegative.redRatio;
filmNegative.greenExp = filmNegative.greenExp && p.filmNegative.greenExp == other.filmNegative.greenExp;
filmNegative.blueRatio = filmNegative.blueRatio && p.filmNegative.blueRatio == other.filmNegative.blueRatio;
// How the hell can we handle that???
// exif = exif && p.exif==other.exif
// iptc = other.iptc;
}
}
void ParamsEdited::combine(rtengine::procparams::ProcParams& toEdit, const rtengine::procparams::ProcParams& mods, bool forceSet)
{
bool dontforceSet = !forceSet;
if (toneCurve.curve) {
toEdit.toneCurve.curve = mods.toneCurve.curve;
}
if (toneCurve.curve2) {
toEdit.toneCurve.curve2 = mods.toneCurve.curve2;
}
if (toneCurve.curveMode) {
toEdit.toneCurve.curveMode = mods.toneCurve.curveMode;
}
if (toneCurve.curveMode2) {
toEdit.toneCurve.curveMode2 = mods.toneCurve.curveMode2;
}
if (toneCurve.brightness) {
toEdit.toneCurve.brightness = dontforceSet && options.baBehav[ADDSET_TC_BRIGHTNESS] ? toEdit.toneCurve.brightness + mods.toneCurve.brightness : mods.toneCurve.brightness;
}
if (toneCurve.black) {
toEdit.toneCurve.black = dontforceSet && options.baBehav[ADDSET_TC_BLACKLEVEL] ? toEdit.toneCurve.black + mods.toneCurve.black : mods.toneCurve.black;
}
if (toneCurve.contrast) {
toEdit.toneCurve.contrast = dontforceSet && options.baBehav[ADDSET_TC_CONTRAST] ? toEdit.toneCurve.contrast + mods.toneCurve.contrast : mods.toneCurve.contrast;
}
if (toneCurve.saturation) {
toEdit.toneCurve.saturation = dontforceSet && options.baBehav[ADDSET_TC_SATURATION] ? toEdit.toneCurve.saturation + mods.toneCurve.saturation : mods.toneCurve.saturation;
}
if (toneCurve.shcompr) {
toEdit.toneCurve.shcompr = dontforceSet && options.baBehav[ADDSET_TC_SHCOMP] ? toEdit.toneCurve.shcompr + mods.toneCurve.shcompr : mods.toneCurve.shcompr;
}
if (toneCurve.autoexp) {
toEdit.toneCurve.autoexp = mods.toneCurve.autoexp;
}
if (toneCurve.clip) {
toEdit.toneCurve.clip = mods.toneCurve.clip;
}
if (toneCurve.expcomp) {
toEdit.toneCurve.expcomp = dontforceSet && options.baBehav[ADDSET_TC_EXPCOMP] ? toEdit.toneCurve.expcomp + mods.toneCurve.expcomp : mods.toneCurve.expcomp;
}
if (toneCurve.hlcompr) {
toEdit.toneCurve.hlcompr = dontforceSet && options.baBehav[ADDSET_TC_HLCOMPAMOUNT] ? toEdit.toneCurve.hlcompr + mods.toneCurve.hlcompr : mods.toneCurve.hlcompr;
}
if (toneCurve.hlcomprthresh) {
toEdit.toneCurve.hlcomprthresh = dontforceSet && options.baBehav[ADDSET_TC_HLCOMPTHRESH] ? toEdit.toneCurve.hlcomprthresh + mods.toneCurve.hlcomprthresh : mods.toneCurve.hlcomprthresh;
}
if (toneCurve.hrenabled) {
toEdit.toneCurve.hrenabled = mods.toneCurve.hrenabled;
}
if (toneCurve.method) {
toEdit.toneCurve.method = mods.toneCurve.method;
}
if (toneCurve.histmatching) {
toEdit.toneCurve.histmatching = mods.toneCurve.histmatching;
}
if (toneCurve.fromHistMatching) {
toEdit.toneCurve.fromHistMatching = mods.toneCurve.fromHistMatching;
}
if (toneCurve.clampOOG) {
toEdit.toneCurve.clampOOG = mods.toneCurve.clampOOG;
}
if (retinex.enabled) {
toEdit.retinex.enabled = mods.retinex.enabled;
}
if (retinex.cdcurve) {
toEdit.retinex.cdcurve = mods.retinex.cdcurve;
}
if (retinex.mapcurve) {
toEdit.retinex.mapcurve = mods.retinex.mapcurve;
}
if (retinex.cdHcurve) {
toEdit.retinex.cdHcurve = mods.retinex.cdHcurve;
}
if (retinex.lhcurve) {
toEdit.retinex.lhcurve = mods.retinex.lhcurve;
}
if (retinex.transmissionCurve) {
toEdit.retinex.transmissionCurve = mods.retinex.transmissionCurve;
}
if (retinex.gaintransmissionCurve) {
toEdit.retinex.gaintransmissionCurve = mods.retinex.gaintransmissionCurve;
}
if (retinex.retinexMethod) {
toEdit.retinex.retinexMethod = mods.retinex.retinexMethod;
}
if (retinex.mapMethod) {
toEdit.retinex.mapMethod = mods.retinex.mapMethod;
}
if (retinex.viewMethod) {
toEdit.retinex.viewMethod = mods.retinex.viewMethod;
}
if (retinex.retinexcolorspace) {
toEdit.retinex.retinexcolorspace = mods.retinex.retinexcolorspace;
}
if (retinex.gammaretinex) {
toEdit.retinex.gammaretinex = mods.retinex.gammaretinex;
}
if (retinex.gam) {
toEdit.retinex.gam = dontforceSet && options.baBehav[ADDSET_RETI_GAM] ? toEdit.retinex.gam + mods.retinex.gam : mods.retinex.gam;
}
if (retinex.slope) {
toEdit.retinex.slope = dontforceSet && options.baBehav[ADDSET_RETI_SLO] ? toEdit.retinex.slope + mods.retinex.slope : mods.retinex.slope;
}
if (retinex.str) {
toEdit.retinex.str = dontforceSet && options.baBehav[ADDSET_RETI_STR] ? toEdit.retinex.str + mods.retinex.str : mods.retinex.str;
}
if (retinex.scal) {
toEdit.retinex.scal = mods.retinex.scal;
}
if (retinex.iter) {
toEdit.retinex.iter = mods.retinex.iter;
}
if (retinex.grad) {
toEdit.retinex.grad = mods.retinex.grad;
}
if (retinex.grads) {
toEdit.retinex.grads = mods.retinex.grads;
}
// if (retinex.scal) {
// toEdit.retinex.scal = dontforceSet && options.baBehav[ADDSET_RETI_SCAL] ? toEdit.retinex.scal + mods.retinex.scal : mods.retinex.scal;
// }
if (retinex.medianmap) {
toEdit.retinex.medianmap = mods.retinex.medianmap;
}
if (retinex.neigh) {
toEdit.retinex.neigh = dontforceSet && options.baBehav[ADDSET_RETI_NEIGH] ? toEdit.retinex.neigh + mods.retinex.neigh : mods.retinex.neigh;
}
if (retinex.limd) {
toEdit.retinex.limd = dontforceSet && options.baBehav[ADDSET_RETI_LIMD] ? toEdit.retinex.limd + mods.retinex.limd : mods.retinex.limd;
}
if (retinex.highl) {
toEdit.retinex.highl = mods.retinex.highl;
}
if (retinex.skal) {
toEdit.retinex.skal = mods.retinex.skal;
}
if (retinex.offs) {
toEdit.retinex.offs = dontforceSet && options.baBehav[ADDSET_RETI_OFFS] ? toEdit.retinex.offs + mods.retinex.offs : mods.retinex.offs;
}
if (retinex.vart) {
toEdit.retinex.vart = dontforceSet && options.baBehav[ADDSET_RETI_VART] ? toEdit.retinex.vart + mods.retinex.vart : mods.retinex.vart;
}
if (retinex.highlights) {
toEdit.retinex.highlights = mods.retinex.highlights;
}
if (retinex.htonalwidth) {
toEdit.retinex.htonalwidth = mods.retinex.htonalwidth;
}
if (retinex.shadows) {
toEdit.retinex.shadows = mods.retinex.shadows;
}
if (retinex.stonalwidth) {
toEdit.retinex.stonalwidth = mods.retinex.stonalwidth;
}
if (retinex.radius) {
toEdit.retinex.radius = mods.retinex.radius;
}
if (labCurve.enabled) {
toEdit.labCurve.enabled = mods.labCurve.enabled;
}
if (labCurve.lcurve) {
toEdit.labCurve.lcurve = mods.labCurve.lcurve;
}
if (labCurve.acurve) {
toEdit.labCurve.acurve = mods.labCurve.acurve;
}
if (labCurve.bcurve) {
toEdit.labCurve.bcurve = mods.labCurve.bcurve;
}
if (labCurve.cccurve) {
toEdit.labCurve.cccurve = mods.labCurve.cccurve;
}
if (labCurve.chcurve) {
toEdit.labCurve.chcurve = mods.labCurve.chcurve;
}
if (labCurve.lhcurve) {
toEdit.labCurve.lhcurve = mods.labCurve.lhcurve;
}
if (labCurve.hhcurve) {
toEdit.labCurve.hhcurve = mods.labCurve.hhcurve;
}
if (labCurve.lccurve) {
toEdit.labCurve.lccurve = mods.labCurve.lccurve;
}
if (labCurve.clcurve) {
toEdit.labCurve.clcurve = mods.labCurve.clcurve;
}
if (labCurve.brightness) {
toEdit.labCurve.brightness = dontforceSet && options.baBehav[ADDSET_LC_BRIGHTNESS] ? toEdit.labCurve.brightness + mods.labCurve.brightness : mods.labCurve.brightness;
}
if (labCurve.contrast) {
toEdit.labCurve.contrast = dontforceSet && options.baBehav[ADDSET_LC_CONTRAST] ? toEdit.labCurve.contrast + mods.labCurve.contrast : mods.labCurve.contrast;
}
if (labCurve.chromaticity) {
toEdit.labCurve.chromaticity = dontforceSet && options.baBehav[ADDSET_LC_CHROMATICITY] ? toEdit.labCurve.chromaticity + mods.labCurve.chromaticity : mods.labCurve.chromaticity;
}
if (labCurve.avoidcolorshift) {
toEdit.labCurve.avoidcolorshift = mods.labCurve.avoidcolorshift;
}
if (labCurve.rstprotection) {
toEdit.labCurve.rstprotection = mods.labCurve.rstprotection;
}
if (labCurve.lcredsk) {
toEdit.labCurve.lcredsk = mods.labCurve.lcredsk;
}
if (localContrast.enabled) {
toEdit.localContrast.enabled = mods.localContrast.enabled;
}
#define ADDSETVAL_(v, i) \
do { \
if ( v ) { \
toEdit. v = dontforceSet && options.baBehav[ i ] ? toEdit. v + mods. v : mods. v ; \
} \
} while (false)
ADDSETVAL_(localContrast.radius, ADDSET_LOCALCONTRAST_RADIUS);
ADDSETVAL_(localContrast.amount, ADDSET_LOCALCONTRAST_AMOUNT);
ADDSETVAL_(localContrast.darkness, ADDSET_LOCALCONTRAST_DARKNESS);
ADDSETVAL_(localContrast.lightness, ADDSET_LOCALCONTRAST_LIGHTNESS);
#undef ADDSETVAL_
if (rgbCurves.enabled) {
toEdit.rgbCurves.enabled = mods.rgbCurves.enabled;
}
if (rgbCurves.lumamode) {
toEdit.rgbCurves.lumamode = mods.rgbCurves.lumamode;
}
if (rgbCurves.rcurve) {
toEdit.rgbCurves.rcurve = mods.rgbCurves.rcurve;
}
if (rgbCurves.gcurve) {
toEdit.rgbCurves.gcurve = mods.rgbCurves.gcurve;
}
if (rgbCurves.bcurve) {
toEdit.rgbCurves.bcurve = mods.rgbCurves.bcurve;
}
if (colorToning.enabled) {
toEdit.colorToning.enabled = mods.colorToning.enabled;
}
if (colorToning.twocolor) {
toEdit.colorToning.twocolor = mods.colorToning.twocolor;
}
if (colorToning.opacityCurve) {
toEdit.colorToning.opacityCurve = mods.colorToning.opacityCurve;
}
if (colorToning.colorCurve) {
toEdit.colorToning.colorCurve = mods.colorToning.colorCurve;
}
if (colorToning.enabled) {
toEdit.colorToning.enabled = mods.colorToning.enabled;
}
if (colorToning.opacityCurve) {
toEdit.colorToning.opacityCurve = mods.colorToning.opacityCurve;
}
if (colorToning.satprotectionthreshold) {
toEdit.colorToning.satProtectionThreshold = dontforceSet && options.baBehav[ADDSET_COLORTONING_SATTHRESHOLD] ? toEdit.colorToning.satProtectionThreshold + mods.colorToning.satProtectionThreshold : mods.colorToning.satProtectionThreshold;
}
if (colorToning.autosat) {
toEdit.colorToning.autosat = mods.colorToning.autosat;
}
if (colorToning.saturatedopacity) {
toEdit.colorToning.saturatedOpacity = dontforceSet && options.baBehav[ADDSET_COLORTONING_SATOPACITY] ? toEdit.colorToning.saturatedOpacity + mods.colorToning.saturatedOpacity : mods.colorToning.saturatedOpacity;
}
if (colorToning.strength) {
toEdit.colorToning.strength = dontforceSet && options.baBehav[ADDSET_COLORTONING_STRENGTH] ? toEdit.colorToning.strength + mods.colorToning.strength : mods.colorToning.strength;
}
if (colorToning.shadowsColSat) {
toEdit.colorToning.shadowsColSat = mods.colorToning.shadowsColSat;
}
if (colorToning.hlColSat) {
toEdit.colorToning.hlColSat = mods.colorToning.hlColSat;
}
if (colorToning.balance) {
toEdit.colorToning.balance = dontforceSet && options.baBehav[ADDSET_COLORTONING_BALANCE] ? toEdit.colorToning.balance + mods.colorToning.balance : mods.colorToning.balance;
}
if (colorToning.clcurve) {
toEdit.colorToning.clcurve = mods.colorToning.clcurve;
}
if (colorToning.method) {
toEdit.colorToning.method = mods.colorToning.method;
}
if (colorToning.cl2curve) {
toEdit.colorToning.cl2curve = mods.colorToning.cl2curve;
}
if (colorToning.lumamode) {
toEdit.colorToning.lumamode = mods.colorToning.lumamode;
}
if (colorToning.satlow) {
toEdit.colorToning.satlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.satlow + mods.colorToning.satlow : mods.colorToning.satlow;
}
if (colorToning.sathigh) {
toEdit.colorToning.sathigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.sathigh + mods.colorToning.sathigh : mods.colorToning.sathigh;
}
if (colorToning.redlow) {
toEdit.colorToning.redlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redlow + mods.colorToning.redlow : mods.colorToning.redlow;
}
if (colorToning.greenlow) {
toEdit.colorToning.greenlow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenlow + mods.colorToning.greenlow : mods.colorToning.greenlow;
}
if (colorToning.bluelow) {
toEdit.colorToning.bluelow = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluelow + mods.colorToning.bluelow : mods.colorToning.bluelow;
}
if (colorToning.redmed) {
toEdit.colorToning.redmed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redmed + mods.colorToning.redmed : mods.colorToning.redmed;
}
if (colorToning.greenmed) {
toEdit.colorToning.greenmed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenmed + mods.colorToning.greenmed : mods.colorToning.greenmed;
}
if (colorToning.bluemed) {
toEdit.colorToning.bluemed = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluemed + mods.colorToning.bluemed : mods.colorToning.bluemed;
}
if (colorToning.redhigh) {
toEdit.colorToning.redhigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.redhigh + mods.colorToning.redhigh : mods.colorToning.redhigh;
}
if (colorToning.greenhigh) {
toEdit.colorToning.greenhigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.greenhigh + mods.colorToning.greenhigh : mods.colorToning.greenhigh;
}
if (colorToning.bluehigh) {
toEdit.colorToning.bluehigh = dontforceSet && options.baBehav[ADDSET_COLORTONING_SPLIT] ? toEdit.colorToning.bluehigh + mods.colorToning.bluehigh : mods.colorToning.bluehigh;
}
if (colorToning.labgridALow) {
toEdit.colorToning.labgridALow = mods.colorToning.labgridALow;
}
if (colorToning.labgridBLow) {
toEdit.colorToning.labgridBLow = mods.colorToning.labgridBLow;
}
if (colorToning.labgridAHigh) {
toEdit.colorToning.labgridAHigh = mods.colorToning.labgridAHigh;
}
if (colorToning.labgridBHigh) {
toEdit.colorToning.labgridBHigh = mods.colorToning.labgridBHigh;
}
if (colorToning.labregions) {
toEdit.colorToning.labregions = mods.colorToning.labregions;
}
if (colorToning.labregionsShowMask) {
toEdit.colorToning.labregionsShowMask = mods.colorToning.labregionsShowMask;
}
if (sharpenEdge.enabled) {
toEdit.sharpenEdge.enabled = mods.sharpenEdge.enabled;
}
if (sharpenEdge.passes) {
toEdit.sharpenEdge.passes = dontforceSet && options.baBehav[ADDSET_SHARPENEDGE_PASS] ? toEdit.sharpenEdge.passes + mods.sharpenEdge.passes : mods.sharpenEdge.passes;
}
if (sharpenEdge.amount) {
toEdit.sharpenEdge.amount = dontforceSet && options.baBehav[ADDSET_SHARPENEDGE_AMOUNT] ? toEdit.sharpenEdge.amount + mods.sharpenEdge.amount : mods.sharpenEdge.amount;
}
if (sharpenEdge.threechannels) {
toEdit.sharpenEdge.threechannels = mods.sharpenEdge.threechannels;
}
if (sharpenMicro.enabled) {
toEdit.sharpenMicro.enabled = mods.sharpenMicro.enabled;
}
if (sharpenMicro.matrix) {
toEdit.sharpenMicro.matrix = mods.sharpenMicro.matrix;
}
if (sharpenMicro.amount) {
toEdit.sharpenMicro.amount = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_AMOUNT] ? toEdit.sharpenMicro.amount + mods.sharpenMicro.amount : mods.sharpenMicro.amount;
}
if (sharpenMicro.contrast) {
toEdit.sharpenMicro.contrast = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_CONTRAST] ? toEdit.sharpenMicro.contrast + mods.sharpenMicro.contrast : mods.sharpenMicro.contrast;
}
if (sharpenMicro.uniformity) {
toEdit.sharpenMicro.uniformity = dontforceSet && options.baBehav[ADDSET_SHARPENMICRO_UNIFORMITY] ? toEdit.sharpenMicro.uniformity + mods.sharpenMicro.uniformity : mods.sharpenMicro.uniformity;
}
if (sharpening.enabled) {
toEdit.sharpening.enabled = mods.sharpening.enabled;
}
if (sharpening.contrast) {
toEdit.sharpening.contrast = dontforceSet && options.baBehav[ADDSET_SHARP_CONTRAST] ? toEdit.sharpening.contrast + mods.sharpening.contrast : mods.sharpening.contrast;
}
if (sharpening.radius) {
toEdit.sharpening.radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.radius + mods.sharpening.radius : mods.sharpening.radius;
}
if (sharpening.blurradius) {
toEdit.sharpening.blurradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.blurradius + mods.sharpening.blurradius : mods.sharpening.blurradius;
}
if (sharpening.gamma) {
toEdit.sharpening.gamma = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.gamma + mods.sharpening.gamma : mods.sharpening.gamma;
}
if (sharpening.amount) {
toEdit.sharpening.amount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.sharpening.amount + mods.sharpening.amount : mods.sharpening.amount;
}
if (sharpening.threshold) {
toEdit.sharpening.threshold = mods.sharpening.threshold;
}
if (sharpening.edgesonly) {
toEdit.sharpening.edgesonly = mods.sharpening.edgesonly;
}
if (sharpening.edges_radius) {
toEdit.sharpening.edges_radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.edges_radius + mods.sharpening.edges_radius : mods.sharpening.edges_radius;
}
if (sharpening.edges_tolerance) {
toEdit.sharpening.edges_tolerance = dontforceSet && options.baBehav[ADDSET_SHARP_EDGETOL] ? toEdit.sharpening.edges_tolerance + mods.sharpening.edges_tolerance : mods.sharpening.edges_tolerance;
}
if (sharpening.halocontrol) {
toEdit.sharpening.halocontrol = mods.sharpening.halocontrol;
}
if (sharpening.halocontrol_amount) {
toEdit.sharpening.halocontrol_amount = dontforceSet && options.baBehav[ADDSET_SHARP_HALOCTRL] ? toEdit.sharpening.halocontrol_amount + mods.sharpening.halocontrol_amount : mods.sharpening.halocontrol_amount;
}
if (sharpening.method) {
toEdit.sharpening.method = mods.sharpening.method;
}
if (sharpening.deconvamount) {
toEdit.sharpening.deconvamount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.sharpening.deconvamount + mods.sharpening.deconvamount : mods.sharpening.deconvamount;
}
if (sharpening.deconvradius) {
toEdit.sharpening.deconvradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.sharpening.deconvradius + mods.sharpening.deconvradius : mods.sharpening.deconvradius;
}
if (sharpening.deconviter) {
toEdit.sharpening.deconviter = dontforceSet && options.baBehav[ADDSET_SHARP_ITER] ? toEdit.sharpening.deconviter + mods.sharpening.deconviter : mods.sharpening.deconviter;
}
if (sharpening.deconvdamping) {
toEdit.sharpening.deconvdamping = dontforceSet && options.baBehav[ADDSET_SHARP_DAMPING] ? toEdit.sharpening.deconvdamping + mods.sharpening.deconvdamping : mods.sharpening.deconvdamping;
}
if (pdsharpening.enabled) {
toEdit.pdsharpening.enabled = mods.pdsharpening.enabled;
}
if (pdsharpening.contrast) {
toEdit.pdsharpening.contrast = dontforceSet && options.baBehav[ADDSET_SHARP_CONTRAST] ? toEdit.pdsharpening.contrast + mods.pdsharpening.contrast : mods.pdsharpening.contrast;
}
if (pdsharpening.autoContrast) {
toEdit.pdsharpening.autoContrast = mods.pdsharpening.autoContrast;
}
if (pdsharpening.autoRadius) {
toEdit.pdsharpening.autoRadius = mods.pdsharpening.autoRadius;
}
if (pdsharpening.deconvradius) {
toEdit.pdsharpening.deconvradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.pdsharpening.deconvradius + mods.pdsharpening.deconvradius : mods.pdsharpening.deconvradius;
}
if (pdsharpening.deconvradiusOffset) {
toEdit.pdsharpening.deconvradiusOffset = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.pdsharpening.deconvradiusOffset + mods.pdsharpening.deconvradiusOffset : mods.pdsharpening.deconvradiusOffset;
}
if (pdsharpening.deconviter) {
toEdit.pdsharpening.deconviter = dontforceSet && options.baBehav[ADDSET_SHARP_ITER] ? toEdit.pdsharpening.deconviter + mods.pdsharpening.deconviter : mods.pdsharpening.deconviter;
}
if (pdsharpening.deconvitercheck) {
toEdit.pdsharpening.deconvitercheck = mods.pdsharpening.deconvitercheck;
}
if (prsharpening.enabled) {
toEdit.prsharpening.enabled = mods.prsharpening.enabled;
}
if (prsharpening.contrast) {
toEdit.prsharpening.contrast = dontforceSet && options.baBehav[ADDSET_SHARP_CONTRAST] ? toEdit.prsharpening.contrast + mods.prsharpening.contrast : mods.prsharpening.contrast;
}
if (prsharpening.radius) {
toEdit.prsharpening.radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.radius + mods.prsharpening.radius : mods.prsharpening.radius;
}
if (prsharpening.amount) {
toEdit.prsharpening.amount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.prsharpening.amount + mods.prsharpening.amount : mods.prsharpening.amount;
}
if (prsharpening.threshold) {
toEdit.prsharpening.threshold = mods.prsharpening.threshold;
}
if (prsharpening.edgesonly) {
toEdit.prsharpening.edgesonly = mods.prsharpening.edgesonly;
}
if (prsharpening.edges_radius) {
toEdit.prsharpening.edges_radius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.edges_radius + mods.prsharpening.edges_radius : mods.prsharpening.edges_radius;
}
if (prsharpening.edges_tolerance) {
toEdit.prsharpening.edges_tolerance = dontforceSet && options.baBehav[ADDSET_SHARP_EDGETOL] ? toEdit.prsharpening.edges_tolerance + mods.prsharpening.edges_tolerance : mods.prsharpening.edges_tolerance;
}
if (prsharpening.halocontrol) {
toEdit.prsharpening.halocontrol = mods.prsharpening.halocontrol;
}
if (prsharpening.halocontrol_amount) {
toEdit.prsharpening.halocontrol_amount = dontforceSet && options.baBehav[ADDSET_SHARP_HALOCTRL] ? toEdit.prsharpening.halocontrol_amount + mods.prsharpening.halocontrol_amount : mods.prsharpening.halocontrol_amount;
}
if (prsharpening.method) {
toEdit.prsharpening.method = mods.prsharpening.method;
}
if (prsharpening.deconvamount) {
toEdit.prsharpening.deconvamount = dontforceSet && options.baBehav[ADDSET_SHARP_AMOUNT] ? toEdit.prsharpening.deconvamount + mods.prsharpening.deconvamount : mods.prsharpening.deconvamount;
}
if (prsharpening.deconvradius) {
toEdit.prsharpening.deconvradius = dontforceSet && options.baBehav[ADDSET_SHARP_RADIUS] ? toEdit.prsharpening.deconvradius + mods.prsharpening.deconvradius : mods.prsharpening.deconvradius;
}
if (prsharpening.deconviter) {
toEdit.prsharpening.deconviter = dontforceSet && options.baBehav[ADDSET_SHARP_ITER] ? toEdit.prsharpening.deconviter + mods.prsharpening.deconviter : mods.prsharpening.deconviter;
}
if (prsharpening.deconvdamping) {
toEdit.prsharpening.deconvdamping = dontforceSet && options.baBehav[ADDSET_SHARP_DAMPING] ? toEdit.prsharpening.deconvdamping + mods.prsharpening.deconvdamping : mods.prsharpening.deconvdamping;
}
if (vibrance.enabled) {
toEdit.vibrance.enabled = mods.vibrance.enabled;
}
if (vibrance.pastels) {
toEdit.vibrance.pastels = dontforceSet && options.baBehav[ADDSET_VIBRANCE_PASTELS] ? toEdit.vibrance.pastels + mods.vibrance.pastels : mods.vibrance.pastels;
}
if (vibrance.saturated) {
toEdit.vibrance.saturated = dontforceSet && options.baBehav[ADDSET_VIBRANCE_SATURATED] ? toEdit.vibrance.saturated + mods.vibrance.saturated : mods.vibrance.saturated;
}
if (vibrance.psthreshold) {
toEdit.vibrance.psthreshold = mods.vibrance.psthreshold;
}
if (vibrance.protectskins) {
toEdit.vibrance.protectskins = mods.vibrance.protectskins;
}
if (vibrance.avoidcolorshift) {
toEdit.vibrance.avoidcolorshift = mods.vibrance.avoidcolorshift;
}
if (vibrance.pastsattog) {
toEdit.vibrance.pastsattog = mods.vibrance.pastsattog;
}
if (vibrance.skintonescurve) {
toEdit.vibrance.skintonescurve = mods.vibrance.skintonescurve;
}
//if (colorBoost.amount) toEdit.colorBoost.amount = dontforceSet && options.baBehav[ADDSET_CBOOST_AMOUNT] ? toEdit.colorBoost.amount + mods.colorBoost.amount : mods.colorBoost.amount;
//if (colorBoost.avoidclip) toEdit.colorBoost.avoidclip = mods.colorBoost.avoidclip;
//if (colorBoost.enable_saturationlimiter)toEdit.colorBoost.enable_saturationlimiter = mods.colorBoost.enable_saturationlimiter;
//if (colorBoost.saturationlimit) toEdit.colorBoost.saturationlimit = mods.colorBoost.saturationlimit;
if (wb.enabled) {
toEdit.wb.enabled = mods.wb.enabled;
}
if (wb.method) {
toEdit.wb.method = mods.wb.method;
}
if (wb.equal) {
toEdit.wb.equal = dontforceSet && options.baBehav[ADDSET_WB_EQUAL] ? toEdit.wb.equal + mods.wb.equal : mods.wb.equal;
}
if (wb.tempBias) {
toEdit.wb.tempBias = dontforceSet && options.baBehav[ADDSET_WB_TEMPBIAS] ? toEdit.wb.tempBias + mods.wb.tempBias : mods.wb.tempBias;
}
if (wb.green) {
toEdit.wb.green = dontforceSet && options.baBehav[ADDSET_WB_GREEN] ? toEdit.wb.green + mods.wb.green : mods.wb.green;
}
if (wb.temperature) {
toEdit.wb.temperature = dontforceSet && options.baBehav[ADDSET_WB_TEMPERATURE] ? toEdit.wb.temperature + mods.wb.temperature : mods.wb.temperature;
}
//if (colorShift.a) toEdit.colorShift.a = dontforceSet && options.baBehav[ADDSET_CS_BLUEYELLOW] ? toEdit.colorShift.a + mods.colorShift.a : mods.colorShift.a;
//if (colorShift.b) toEdit.colorShift.b = dontforceSet && options.baBehav[ADDSET_CS_GREENMAGENTA] ? toEdit.colorShift.b + mods.colorShift.b : mods.colorShift.b;
//if (lumaDenoise.enabled) toEdit.lumaDenoise.enabled = mods.lumaDenoise.enabled;
//if (lumaDenoise.radius) toEdit.lumaDenoise.radius = mods.lumaDenoise.radius;
//if (lumaDenoise.edgetolerance) toEdit.lumaDenoise.edgetolerance = dontforceSet && options.baBehav[ADDSET_LD_EDGETOLERANCE] ? toEdit.lumaDenoise.edgetolerance + mods.lumaDenoise.edgetolerance : mods.lumaDenoise.edgetolerance;
//if (colorDenoise.enabled) toEdit.colorDenoise.enabled = mods.colorDenoise.enabled;
//if (colorDenoise.amount) toEdit.colorDenoise.amount = mods.colorDenoise.amount;
if (defringe.enabled) {
toEdit.defringe.enabled = mods.defringe.enabled;
}
if (defringe.radius) {
toEdit.defringe.radius = mods.defringe.radius;
}
if (defringe.threshold) {
toEdit.defringe.threshold = mods.defringe.threshold;
}
if (defringe.huecurve) {
toEdit.defringe.huecurve = mods.defringe.huecurve;
}
if (colorappearance.curve) {
toEdit.colorappearance.curve = mods.colorappearance.curve;
}
if (colorappearance.curve2) {
toEdit.colorappearance.curve2 = mods.colorappearance.curve2;
}
if (colorappearance.curve3) {
toEdit.colorappearance.curve3 = mods.colorappearance.curve3;
}
if (colorappearance.curveMode) {
toEdit.colorappearance.curveMode = mods.colorappearance.curveMode;
}
if (colorappearance.curveMode2) {
toEdit.colorappearance.curveMode2 = mods.colorappearance.curveMode2;
}
if (colorappearance.curveMode3) {
toEdit.colorappearance.curveMode3 = mods.colorappearance.curveMode3;
}
if (colorappearance.enabled) {
toEdit.colorappearance.enabled = mods.colorappearance.enabled;
}
if (colorappearance.degree) {
toEdit.colorappearance.degree = dontforceSet && options.baBehav[ADDSET_CAT_DEGREE] ? toEdit.colorappearance.degree + mods.colorappearance.degree : mods.colorappearance.degree;
}
if (colorappearance.autodegree) {
toEdit.colorappearance.autodegree = mods.colorappearance.autodegree;
}
if (colorappearance.degreeout) {
toEdit.colorappearance.degreeout = mods.colorappearance.degreeout;
}
if (colorappearance.autodegreeout) {
toEdit.colorappearance.autodegreeout = mods.colorappearance.autodegreeout;
}
if (colorappearance.surround) {
toEdit.colorappearance.surround = mods.colorappearance.surround;
}
if (colorappearance.surrsrc) {
toEdit.colorappearance.surrsrc = mods.colorappearance.surrsrc;
}
if (colorappearance.autoadapscen) {
toEdit.colorappearance.autoadapscen = mods.colorappearance.autoadapscen;
}
if (colorappearance.adapscen) {
toEdit.colorappearance.adapscen = dontforceSet && options.baBehav[ADDSET_CAT_ADAPTSCENE] ? toEdit.colorappearance.adapscen + mods.colorappearance.adapscen : mods.colorappearance.adapscen;
}
if (colorappearance.autoybscen) {
toEdit.colorappearance.autoybscen = mods.colorappearance.autoybscen;
}
if (colorappearance.ybscen) {
toEdit.colorappearance.ybscen = mods.colorappearance.ybscen;
}
if (colorappearance.adaplum) {
toEdit.colorappearance.adaplum = dontforceSet && options.baBehav[ADDSET_CAT_ADAPTVIEWING] ? toEdit.colorappearance.adaplum + mods.colorappearance.adaplum : mods.colorappearance.adaplum;
}
if (colorappearance.badpixsl) {
toEdit.colorappearance.badpixsl = dontforceSet && options.baBehav[ADDSET_CAT_BADPIX] ? toEdit.colorappearance.badpixsl + mods.colorappearance.badpixsl : mods.colorappearance.badpixsl;
}
if (colorappearance.wbmodel) {
toEdit.colorappearance.wbmodel = mods.colorappearance.wbmodel;
}
if (colorappearance.illum) {
toEdit.colorappearance.illum = mods.colorappearance.illum;
}
if (colorappearance.algo) {
toEdit.colorappearance.algo = mods.colorappearance.algo;
}
if (colorappearance.tempout) {
toEdit.colorappearance.tempout = mods.colorappearance.tempout;
}
if (colorappearance.autotempout) {
toEdit.colorappearance.autotempout = mods.colorappearance.autotempout;
}
if (colorappearance.greenout) {
toEdit.colorappearance.greenout = mods.colorappearance.greenout;
}
if (colorappearance.tempsc) {
toEdit.colorappearance.tempsc = mods.colorappearance.tempsc;
}
if (colorappearance.greensc) {
toEdit.colorappearance.greensc = mods.colorappearance.greensc;
}
if (colorappearance.ybout) {
toEdit.colorappearance.ybout = mods.colorappearance.ybout;
}
if (colorappearance.jlight) {
toEdit.colorappearance.jlight = dontforceSet && options.baBehav[ADDSET_CAT_LIGHT] ? toEdit.colorappearance.jlight + mods.colorappearance.jlight : mods.colorappearance.jlight;
}
if (colorappearance.qbright) {
toEdit.colorappearance.qbright = dontforceSet && options.baBehav[ADDSET_CAT_BRIGHT] ? toEdit.colorappearance.qbright + mods.colorappearance.qbright : mods.colorappearance.qbright;
}
if (colorappearance.chroma) {
toEdit.colorappearance.chroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA] ? toEdit.colorappearance.chroma + mods.colorappearance.chroma : mods.colorappearance.chroma;
}
if (colorappearance.schroma) {
toEdit.colorappearance.schroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA_S] ? toEdit.colorappearance.schroma + mods.colorappearance.schroma : mods.colorappearance.schroma;
}
if (colorappearance.mchroma) {
toEdit.colorappearance.mchroma = dontforceSet && options.baBehav[ADDSET_CAT_CHROMA_M] ? toEdit.colorappearance.mchroma + mods.colorappearance.mchroma : mods.colorappearance.mchroma;
}
if (colorappearance.contrast) {
toEdit.colorappearance.contrast = dontforceSet && options.baBehav[ADDSET_CAT_CONTRAST] ? toEdit.colorappearance.contrast + mods.colorappearance.contrast : mods.colorappearance.contrast;
}
if (colorappearance.qcontrast) {
toEdit.colorappearance.qcontrast = dontforceSet && options.baBehav[ADDSET_CAT_CONTRAST_Q] ? toEdit.colorappearance.qcontrast + mods.colorappearance.qcontrast : mods.colorappearance.qcontrast;
}
if (colorappearance.colorh) {
toEdit.colorappearance.colorh = dontforceSet && options.baBehav[ADDSET_CAT_HUE] ? toEdit.colorappearance.colorh + mods.colorappearance.colorh : mods.colorappearance.colorh;
}
if (colorappearance.rstprotection) {
toEdit.colorappearance.rstprotection = dontforceSet && options.baBehav[ADDSET_CAT_RSTPRO] ? toEdit.colorappearance.rstprotection + mods.colorappearance.rstprotection : mods.colorappearance.rstprotection;
}
if (colorappearance.surrsource) {
toEdit.colorappearance.surrsource = mods.colorappearance.surrsource;
}
if (colorappearance.gamut) {
toEdit.colorappearance.gamut = mods.colorappearance.gamut;
}
// if (colorappearance.badpix) toEdit.colorappearance.badpix = mods.colorappearance.badpix;
if (colorappearance.datacie) {
toEdit.colorappearance.datacie = mods.colorappearance.datacie;
}
if (colorappearance.tonecie) {
toEdit.colorappearance.tonecie = mods.colorappearance.tonecie;
}
if (colorappearance.presetcat02) {
toEdit.colorappearance.presetcat02 = mods.colorappearance.presetcat02;
}
// if (colorappearance.sharpcie) toEdit.colorappearance.sharpcie = mods.colorappearance.sharpcie;
if (impulseDenoise.enabled) {
toEdit.impulseDenoise.enabled = mods.impulseDenoise.enabled;
}
if (impulseDenoise.thresh) {
toEdit.impulseDenoise.thresh = mods.impulseDenoise.thresh;
}
if (dirpyrDenoise.enabled) {
toEdit.dirpyrDenoise.enabled = mods.dirpyrDenoise.enabled;
}
if (dirpyrDenoise.enhance) {
toEdit.dirpyrDenoise.enhance = mods.dirpyrDenoise.enhance;
}
if (dirpyrDenoise.median) {
toEdit.dirpyrDenoise.median = mods.dirpyrDenoise.median;
}
if (dirpyrDenoise.luma) {
toEdit.dirpyrDenoise.luma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_LUMA] ? toEdit.dirpyrDenoise.luma + mods.dirpyrDenoise.luma : mods.dirpyrDenoise.luma;
}
if (dirpyrDenoise.lcurve) {
toEdit.dirpyrDenoise.lcurve = mods.dirpyrDenoise.lcurve;
}
if (dirpyrDenoise.cccurve) {
toEdit.dirpyrDenoise.cccurve = mods.dirpyrDenoise.cccurve;
}
if (dirpyrDenoise.Ldetail) {
toEdit.dirpyrDenoise.Ldetail = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_LUMDET] ? toEdit.dirpyrDenoise.Ldetail + mods.dirpyrDenoise.Ldetail : mods.dirpyrDenoise.Ldetail;
}
if (dirpyrDenoise.chroma) {
toEdit.dirpyrDenoise.chroma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMA] ? toEdit.dirpyrDenoise.chroma + mods.dirpyrDenoise.chroma : mods.dirpyrDenoise.chroma;
}
if (dirpyrDenoise.redchro) {
toEdit.dirpyrDenoise.redchro = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMARED] ? toEdit.dirpyrDenoise.redchro + mods.dirpyrDenoise.redchro : mods.dirpyrDenoise.redchro;
}
if (dirpyrDenoise.bluechro) {
toEdit.dirpyrDenoise.bluechro = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_CHROMABLUE] ? toEdit.dirpyrDenoise.bluechro + mods.dirpyrDenoise.bluechro : mods.dirpyrDenoise.bluechro;
}
if (dirpyrDenoise.gamma) {
toEdit.dirpyrDenoise.gamma = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_GAMMA] ? toEdit.dirpyrDenoise.gamma + mods.dirpyrDenoise.gamma : mods.dirpyrDenoise.gamma;
}
if (dirpyrDenoise.passes) {
toEdit.dirpyrDenoise.passes = dontforceSet && options.baBehav[ADDSET_DIRPYRDN_PASSES] ? toEdit.dirpyrDenoise.passes + mods.dirpyrDenoise.passes : mods.dirpyrDenoise.passes;
}
// if (dirpyrDenoise.perform) toEdit.dirpyrDenoise.perform = mods.dirpyrDenoise.perform;
if (dirpyrDenoise.dmethod) {
toEdit.dirpyrDenoise.dmethod = mods.dirpyrDenoise.dmethod;
}
if (dirpyrDenoise.Lmethod) {
toEdit.dirpyrDenoise.Lmethod = mods.dirpyrDenoise.Lmethod;
}
if (dirpyrDenoise.Cmethod) {
toEdit.dirpyrDenoise.Cmethod = mods.dirpyrDenoise.Cmethod;
}
if (dirpyrDenoise.C2method) {
toEdit.dirpyrDenoise.C2method = mods.dirpyrDenoise.C2method;
}
if (dirpyrDenoise.smethod) {
toEdit.dirpyrDenoise.smethod = mods.dirpyrDenoise.smethod;
}
if (dirpyrDenoise.medmethod) {
toEdit.dirpyrDenoise.medmethod = mods.dirpyrDenoise.medmethod;
}
if (dirpyrDenoise.methodmed) {
toEdit.dirpyrDenoise.methodmed = mods.dirpyrDenoise.methodmed;
}
if (dirpyrDenoise.rgbmethod) {
toEdit.dirpyrDenoise.rgbmethod = mods.dirpyrDenoise.rgbmethod;
}
if (epd.enabled) {
toEdit.epd.enabled = mods.epd.enabled;
}
if (epd.strength) {
toEdit.epd.strength = mods.epd.strength;
}
if (epd.gamma) {
toEdit.epd.gamma = mods.epd.gamma;
}
if (epd.edgeStopping) {
toEdit.epd.edgeStopping = mods.epd.edgeStopping;
}
if (epd.scale) {
toEdit.epd.scale = mods.epd.scale;
}
if (epd.reweightingIterates) {
toEdit.epd.reweightingIterates = mods.epd.reweightingIterates;
}
if (fattal.enabled) {
toEdit.fattal.enabled = mods.fattal.enabled;
}
if (fattal.threshold) {
toEdit.fattal.threshold = mods.fattal.threshold;
}
if (fattal.amount) {
toEdit.fattal.amount = mods.fattal.amount;
}
if (fattal.anchor) {
toEdit.fattal.anchor = mods.fattal.anchor;
}
if (sh.enabled) {
toEdit.sh.enabled = mods.sh.enabled;
}
if (sh.highlights) {
toEdit.sh.highlights = dontforceSet && options.baBehav[ADDSET_SH_HIGHLIGHTS] ? toEdit.sh.highlights + mods.sh.highlights : mods.sh.highlights;
}
if (sh.htonalwidth) {
toEdit.sh.htonalwidth = mods.sh.htonalwidth;
}
if (sh.shadows) {
toEdit.sh.shadows = dontforceSet && options.baBehav[ADDSET_SH_SHADOWS] ? toEdit.sh.shadows + mods.sh.shadows : mods.sh.shadows;
}
if (sh.stonalwidth) {
toEdit.sh.stonalwidth = mods.sh.stonalwidth;
}
if (sh.radius) {
toEdit.sh.radius = mods.sh.radius;
}
if (sh.lab) {
toEdit.sh.lab = mods.sh.lab;
}
if (crop.enabled) {
toEdit.crop.enabled = mods.crop.enabled;
}
if (crop.x) {
toEdit.crop.x = mods.crop.x;
}
if (crop.y) {
toEdit.crop.y = mods.crop.y;
}
if (crop.w) {
toEdit.crop.w = mods.crop.w;
}
if (crop.h) {
toEdit.crop.h = mods.crop.h;
}
if (crop.fixratio) {
toEdit.crop.fixratio = mods.crop.fixratio;
}
if (crop.ratio) {
toEdit.crop.ratio = mods.crop.ratio;
}
if (crop.orientation) {
toEdit.crop.orientation = mods.crop.orientation;
}
if (crop.guide) {
toEdit.crop.guide = mods.crop.guide;
}
if (coarse.rotate) {
toEdit.coarse.rotate = mods.coarse.rotate;
}
if (coarse.hflip) {
toEdit.coarse.hflip = mods.coarse.hflip;
}
if (coarse.vflip) {
toEdit.coarse.vflip = mods.coarse.vflip;
}
if (commonTrans.method) {
toEdit.commonTrans.method = mods.commonTrans.method;
}
if (commonTrans.autofill) {
toEdit.commonTrans.autofill = mods.commonTrans.autofill;
}
if (rotate.degree) {
toEdit.rotate.degree = dontforceSet && options.baBehav[ADDSET_ROTATE_DEGREE] ? toEdit.rotate.degree + mods.rotate.degree : mods.rotate.degree;
}
if (distortion.amount) {
toEdit.distortion.amount = dontforceSet && options.baBehav[ADDSET_DIST_AMOUNT] ? toEdit.distortion.amount + mods.distortion.amount : mods.distortion.amount;
}
if (lensProf.lcMode) {
toEdit.lensProf.lcMode = mods.lensProf.lcMode;
}
if (lensProf.lcpFile) {
toEdit.lensProf.lcpFile = mods.lensProf.lcpFile;
}
if (lensProf.useDist) {
toEdit.lensProf.useDist = mods.lensProf.useDist;
}
if (lensProf.useVign) {
toEdit.lensProf.useVign = mods.lensProf.useVign;
}
if (lensProf.useCA) {
toEdit.lensProf.useCA = mods.lensProf.useCA;
}
if (lensProf.lfCameraMake) {
toEdit.lensProf.lfCameraMake = mods.lensProf.lfCameraMake;
}
if (lensProf.lfCameraModel) {
toEdit.lensProf.lfCameraModel = mods.lensProf.lfCameraModel;
}
if (lensProf.lfLens) {
toEdit.lensProf.lfLens = mods.lensProf.lfLens;
}
if (perspective.horizontal) {
toEdit.perspective.horizontal = dontforceSet && options.baBehav[ADDSET_PERSPECTIVE] ? toEdit.perspective.horizontal + mods.perspective.horizontal : mods.perspective.horizontal;
}
if (perspective.vertical) {
toEdit.perspective.vertical = dontforceSet && options.baBehav[ADDSET_PERSPECTIVE] ? toEdit.perspective.vertical + mods.perspective.vertical : mods.perspective.vertical;
}
if (gradient.enabled) {
toEdit.gradient.enabled = mods.gradient.enabled;
}
if (gradient.degree) {
toEdit.gradient.degree = dontforceSet && options.baBehav[ADDSET_GRADIENT_DEGREE] ? toEdit.gradient.degree + mods.gradient.degree : mods.gradient.degree;
}
if (gradient.feather) {
toEdit.gradient.feather = dontforceSet && options.baBehav[ADDSET_GRADIENT_FEATHER] ? toEdit.gradient.feather + mods.gradient.feather : mods.gradient.feather;
}
if (gradient.strength) {
toEdit.gradient.strength = dontforceSet && options.baBehav[ADDSET_GRADIENT_STRENGTH] ? toEdit.gradient.strength + mods.gradient.strength : mods.gradient.strength;
}
if (gradient.centerX) {
toEdit.gradient.centerX = dontforceSet && options.baBehav[ADDSET_GRADIENT_CENTER] ? toEdit.gradient.centerX + mods.gradient.centerX : mods.gradient.centerX;
}
if (gradient.centerY) {
toEdit.gradient.centerY = dontforceSet && options.baBehav[ADDSET_GRADIENT_CENTER] ? toEdit.gradient.centerY + mods.gradient.centerY : mods.gradient.centerY;
}
if (pcvignette.enabled) {
toEdit.pcvignette.enabled = mods.pcvignette.enabled;
}
if (pcvignette.strength) {
toEdit.pcvignette.strength = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_STRENGTH] ? toEdit.pcvignette.strength + mods.pcvignette.strength : mods.pcvignette.strength;
}
if (pcvignette.feather) {
toEdit.pcvignette.feather = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_FEATHER] ? toEdit.pcvignette.feather + mods.pcvignette.feather : mods.pcvignette.feather;
}
if (pcvignette.roundness) {
toEdit.pcvignette.roundness = dontforceSet && options.baBehav[ADDSET_PCVIGNETTE_ROUNDNESS] ? toEdit.pcvignette.roundness + mods.pcvignette.roundness : mods.pcvignette.roundness;
}
if (cacorrection.red) {
toEdit.cacorrection.red = dontforceSet && options.baBehav[ADDSET_CA] ? toEdit.cacorrection.red + mods.cacorrection.red : mods.cacorrection.red;
}
if (cacorrection.blue) {
toEdit.cacorrection.blue = dontforceSet && options.baBehav[ADDSET_CA] ? toEdit.cacorrection.blue + mods.cacorrection.blue : mods.cacorrection.blue;
}
if (vignetting.amount) {
toEdit.vignetting.amount = dontforceSet && options.baBehav[ADDSET_VIGN_AMOUNT] ? toEdit.vignetting.amount + mods.vignetting.amount : mods.vignetting.amount;
}
if (vignetting.radius) {
toEdit.vignetting.radius = dontforceSet && options.baBehav[ADDSET_VIGN_RADIUS] ? toEdit.vignetting.radius + mods.vignetting.radius : mods.vignetting.radius;
}
if (vignetting.strength) {
toEdit.vignetting.strength = dontforceSet && options.baBehav[ADDSET_VIGN_STRENGTH] ? toEdit.vignetting.strength + mods.vignetting.strength : mods.vignetting.strength;
}
if (vignetting.centerX) {
toEdit.vignetting.centerX = dontforceSet && options.baBehav[ADDSET_VIGN_CENTER] ? toEdit.vignetting.centerX + mods.vignetting.centerX : mods.vignetting.centerX;
}
if (vignetting.centerY) {
toEdit.vignetting.centerY = dontforceSet && options.baBehav[ADDSET_VIGN_CENTER] ? toEdit.vignetting.centerY + mods.vignetting.centerY : mods.vignetting.centerY;
}
if (chmixer.enabled) {
toEdit.chmixer.enabled = mods.chmixer.enabled;
}
for (int i = 0; i < 3; i++) {
if (chmixer.red[i]) {
toEdit.chmixer.red[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.red[i] + mods.chmixer.red[i] : mods.chmixer.red[i];
}
if (chmixer.green[i]) {
toEdit.chmixer.green[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.green[i] + mods.chmixer.green[i] : mods.chmixer.green[i];
}
if (chmixer.blue[i]) {
toEdit.chmixer.blue[i] = dontforceSet && options.baBehav[ADDSET_CHMIXER] ? toEdit.chmixer.blue[i] + mods.chmixer.blue[i] : mods.chmixer.blue[i];
}
}
if (blackwhite.enabled) {
toEdit.blackwhite.enabled = mods.blackwhite.enabled;
}
if (blackwhite.method) {
toEdit.blackwhite.method = mods.blackwhite.method;
}
if (blackwhite.luminanceCurve) {
toEdit.blackwhite.luminanceCurve = mods.blackwhite.luminanceCurve;
}
if (blackwhite.autoc) {
toEdit.blackwhite.autoc = mods.blackwhite.autoc;
}
if (blackwhite.setting) {
toEdit.blackwhite.setting = mods.blackwhite.setting;
}
if (blackwhite.enabledcc) {
toEdit.blackwhite.enabledcc = mods.blackwhite.enabledcc;
}
if (blackwhite.filter) {
toEdit.blackwhite.filter = mods.blackwhite.filter;
}
if (blackwhite.mixerRed) {
toEdit.blackwhite.mixerRed = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerRed + mods.blackwhite.mixerRed : mods.blackwhite.mixerRed;
}
if (blackwhite.mixerOrange) {
toEdit.blackwhite.mixerOrange = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerOrange + mods.blackwhite.mixerOrange : mods.blackwhite.mixerOrange;
}
if (blackwhite.mixerYellow) {
toEdit.blackwhite.mixerYellow = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerYellow + mods.blackwhite.mixerYellow : mods.blackwhite.mixerYellow;
}
if (blackwhite.mixerGreen) {
toEdit.blackwhite.mixerGreen = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerGreen + mods.blackwhite.mixerGreen : mods.blackwhite.mixerGreen;
}
if (blackwhite.mixerCyan) {
toEdit.blackwhite.mixerCyan = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerCyan + mods.blackwhite.mixerCyan : mods.blackwhite.mixerCyan;
}
if (blackwhite.mixerBlue) {
toEdit.blackwhite.mixerBlue = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerBlue + mods.blackwhite.mixerBlue : mods.blackwhite.mixerBlue;
}
if (blackwhite.mixerMagenta) {
toEdit.blackwhite.mixerMagenta = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerMagenta + mods.blackwhite.mixerMagenta : mods.blackwhite.mixerMagenta;
}
if (blackwhite.mixerPurple) {
toEdit.blackwhite.mixerPurple = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_HUES] ? toEdit.blackwhite.mixerPurple + mods.blackwhite.mixerPurple : mods.blackwhite.mixerPurple;
}
if (blackwhite.gammaRed) {
toEdit.blackwhite.gammaRed = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaRed + mods.blackwhite.gammaRed : mods.blackwhite.gammaRed;
}
if (blackwhite.gammaGreen) {
toEdit.blackwhite.gammaGreen = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaGreen + mods.blackwhite.gammaGreen : mods.blackwhite.gammaGreen;
}
if (blackwhite.gammaBlue) {
toEdit.blackwhite.gammaBlue = dontforceSet && options.baBehav[ADDSET_BLACKWHITE_GAMMA] ? toEdit.blackwhite.gammaBlue + mods.blackwhite.gammaBlue : mods.blackwhite.gammaBlue;
}
if (blackwhite.beforeCurve) {
toEdit.blackwhite.beforeCurve = mods.blackwhite.beforeCurve;
}
if (blackwhite.beforeCurveMode) {
toEdit.blackwhite.beforeCurveMode = mods.blackwhite.beforeCurveMode;
}
if (blackwhite.afterCurve) {
toEdit.blackwhite.afterCurve = mods.blackwhite.afterCurve;
}
if (blackwhite.afterCurveMode) {
toEdit.blackwhite.afterCurveMode = mods.blackwhite.afterCurveMode;
}
if (blackwhite.algo) {
toEdit.blackwhite.algo = mods.blackwhite.algo;
}
if (resize.scale) {
toEdit.resize.scale = dontforceSet && options.baBehav[ADDSET_RESIZE_SCALE] ? toEdit.resize.scale + mods.resize.scale : mods.resize.scale;
}
if (resize.appliesTo) {
toEdit.resize.appliesTo = mods.resize.appliesTo;
}
if (resize.method) {
toEdit.resize.method = mods.resize.method;
}
if (resize.dataspec) {
toEdit.resize.dataspec = mods.resize.dataspec;
}
if (resize.width) {
toEdit.resize.width = mods.resize.width;
}
if (resize.height) {
toEdit.resize.height = mods.resize.height;
}
if (resize.enabled) {
toEdit.resize.enabled = mods.resize.enabled;
}
if (resize.allowUpscaling) {
toEdit.resize.allowUpscaling = mods.resize.allowUpscaling;
}
if (icm.inputProfile) {
toEdit.icm.inputProfile = mods.icm.inputProfile;
}
if (icm.toneCurve) {
toEdit.icm.toneCurve = mods.icm.toneCurve;
}
if (icm.applyLookTable) {
toEdit.icm.applyLookTable = mods.icm.applyLookTable;
}
if (icm.applyBaselineExposureOffset) {
toEdit.icm.applyBaselineExposureOffset = mods.icm.applyBaselineExposureOffset;
}
if (icm.applyHueSatMap) {
toEdit.icm.applyHueSatMap = mods.icm.applyHueSatMap;
}
if (icm.dcpIlluminant) {
toEdit.icm.dcpIlluminant = mods.icm.dcpIlluminant;
}
if (icm.workingProfile) {
toEdit.icm.workingProfile = mods.icm.workingProfile;
}
if (icm.outputProfile) {
toEdit.icm.outputProfile = mods.icm.outputProfile;
}
if (icm.outputIntent) {
toEdit.icm.outputIntent = mods.icm.outputIntent;
}
if (icm.outputBPC) {
toEdit.icm.outputBPC = mods.icm.outputBPC;
}
if (icm.workingTRCGamma) {
toEdit.icm.workingTRCGamma = mods.icm.workingTRCGamma;
}
if (icm.workingTRCSlope) {
toEdit.icm.workingTRCSlope = mods.icm.workingTRCSlope;
}
if (icm.workingTRC) {
toEdit.icm.workingTRC = mods.icm.workingTRC;
}
if (raw.bayersensor.method) {
toEdit.raw.bayersensor.method = mods.raw.bayersensor.method;
}
if (raw.bayersensor.border) {
toEdit.raw.bayersensor.border = mods.raw.bayersensor.border;
}
if (raw.bayersensor.imageNum) {
toEdit.raw.bayersensor.imageNum = mods.raw.bayersensor.imageNum;
}
if (raw.bayersensor.ccSteps) {
toEdit.raw.bayersensor.ccSteps = mods.raw.bayersensor.ccSteps;
}
if (raw.bayersensor.exBlack0) {
toEdit.raw.bayersensor.black0 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black0 + mods.raw.bayersensor.black0 : mods.raw.bayersensor.black0;
}
if (raw.bayersensor.exBlack1) {
toEdit.raw.bayersensor.black1 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black1 + mods.raw.bayersensor.black1 : mods.raw.bayersensor.black1;
}
if (raw.bayersensor.exBlack2) {
toEdit.raw.bayersensor.black2 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black2 + mods.raw.bayersensor.black2 : mods.raw.bayersensor.black2;
}
if (raw.bayersensor.exBlack3) {
toEdit.raw.bayersensor.black3 = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.bayersensor.black3 + mods.raw.bayersensor.black3 : mods.raw.bayersensor.black3;
}
if (raw.bayersensor.exTwoGreen) {
toEdit.raw.bayersensor.twogreen = mods.raw.bayersensor.twogreen;
}
if (raw.bayersensor.dcbIterations) {
toEdit.raw.bayersensor.dcb_iterations = mods.raw.bayersensor.dcb_iterations;
}
if (raw.bayersensor.dcbEnhance) {
toEdit.raw.bayersensor.dcb_enhance = mods.raw.bayersensor.dcb_enhance;
}
if (raw.bayersensor.lmmseIterations) {
toEdit.raw.bayersensor.lmmse_iterations = mods.raw.bayersensor.lmmse_iterations;
}
if (raw.bayersensor.dualDemosaicAutoContrast) {
toEdit.raw.bayersensor.dualDemosaicAutoContrast = mods.raw.bayersensor.dualDemosaicAutoContrast;
}
if (raw.bayersensor.dualDemosaicContrast) {
toEdit.raw.bayersensor.dualDemosaicContrast = mods.raw.bayersensor.dualDemosaicContrast;
}
if (raw.bayersensor.pixelShiftMotionCorrectionMethod) {
toEdit.raw.bayersensor.pixelShiftMotionCorrectionMethod = mods.raw.bayersensor.pixelShiftMotionCorrectionMethod;
}
if (raw.bayersensor.pixelShiftEperIso) {
toEdit.raw.bayersensor.pixelShiftEperIso = mods.raw.bayersensor.pixelShiftEperIso;
}
if (raw.bayersensor.pixelShiftSigma) {
toEdit.raw.bayersensor.pixelShiftSigma = mods.raw.bayersensor.pixelShiftSigma;
}
if (raw.bayersensor.pixelShiftShowMotion) {
toEdit.raw.bayersensor.pixelShiftShowMotion = mods.raw.bayersensor.pixelShiftShowMotion;
}
if (raw.bayersensor.pixelShiftShowMotionMaskOnly) {
toEdit.raw.bayersensor.pixelShiftShowMotionMaskOnly = mods.raw.bayersensor.pixelShiftShowMotionMaskOnly;
}
if (raw.bayersensor.pixelShiftHoleFill) {
toEdit.raw.bayersensor.pixelShiftHoleFill = mods.raw.bayersensor.pixelShiftHoleFill;
}
if (raw.bayersensor.pixelShiftMedian) {
toEdit.raw.bayersensor.pixelShiftMedian = mods.raw.bayersensor.pixelShiftMedian;
}
if (raw.bayersensor.pixelShiftGreen) {
toEdit.raw.bayersensor.pixelShiftGreen = mods.raw.bayersensor.pixelShiftGreen;
}
if (raw.bayersensor.pixelShiftBlur) {
toEdit.raw.bayersensor.pixelShiftBlur = mods.raw.bayersensor.pixelShiftBlur;
}
if (raw.bayersensor.pixelShiftSmooth) {
toEdit.raw.bayersensor.pixelShiftSmoothFactor = mods.raw.bayersensor.pixelShiftSmoothFactor;
}
if (raw.bayersensor.pixelShiftEqualBright) {
toEdit.raw.bayersensor.pixelShiftEqualBright = mods.raw.bayersensor.pixelShiftEqualBright;
}
if (raw.bayersensor.pixelShiftEqualBrightChannel) {
toEdit.raw.bayersensor.pixelShiftEqualBrightChannel = mods.raw.bayersensor.pixelShiftEqualBrightChannel;
}
if (raw.bayersensor.pixelShiftNonGreenCross) {
toEdit.raw.bayersensor.pixelShiftNonGreenCross = mods.raw.bayersensor.pixelShiftNonGreenCross;
}
if (raw.bayersensor.pixelShiftDemosaicMethod) {
toEdit.raw.bayersensor.pixelShiftDemosaicMethod = mods.raw.bayersensor.pixelShiftDemosaicMethod;
}
if (raw.bayersensor.greenEq) {
toEdit.raw.bayersensor.greenthresh = dontforceSet && options.baBehav[ADDSET_PREPROCESS_GREENEQUIL] ? toEdit.raw.bayersensor.greenthresh + mods.raw.bayersensor.greenthresh : mods.raw.bayersensor.greenthresh;
}
if (raw.bayersensor.linenoise) {
toEdit.raw.bayersensor.linenoise = dontforceSet && options.baBehav[ADDSET_PREPROCESS_LINEDENOISE] ? toEdit.raw.bayersensor.linenoise + mods.raw.bayersensor.linenoise : mods.raw.bayersensor.linenoise;
}
if (raw.bayersensor.linenoiseDirection) {
toEdit.raw.bayersensor.linenoiseDirection = mods.raw.bayersensor.linenoiseDirection;
}
if (raw.bayersensor.pdafLinesFilter) {
toEdit.raw.bayersensor.pdafLinesFilter = mods.raw.bayersensor.pdafLinesFilter;
}
if (raw.xtranssensor.method) {
toEdit.raw.xtranssensor.method = mods.raw.xtranssensor.method;
}
if (raw.xtranssensor.dualDemosaicAutoContrast) {
toEdit.raw.xtranssensor.dualDemosaicAutoContrast = mods.raw.xtranssensor.dualDemosaicAutoContrast;
}
if (raw.xtranssensor.dualDemosaicContrast) {
toEdit.raw.xtranssensor.dualDemosaicContrast = mods.raw.xtranssensor.dualDemosaicContrast;
}
if (raw.xtranssensor.ccSteps) {
toEdit.raw.xtranssensor.ccSteps = mods.raw.xtranssensor.ccSteps;
}
if (raw.xtranssensor.border) {
toEdit.raw.xtranssensor.border = mods.raw.xtranssensor.border;
}
if (raw.xtranssensor.exBlackRed) {
toEdit.raw.xtranssensor.blackred = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackred + mods.raw.xtranssensor.blackred : mods.raw.xtranssensor.blackred;
}
if (raw.xtranssensor.exBlackGreen) {
toEdit.raw.xtranssensor.blackgreen = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackgreen + mods.raw.xtranssensor.blackgreen : mods.raw.xtranssensor.blackgreen;
}
if (raw.xtranssensor.exBlackBlue) {
toEdit.raw.xtranssensor.blackblue = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_BLACKS] ? toEdit.raw.xtranssensor.blackblue + mods.raw.xtranssensor.blackblue : mods.raw.xtranssensor.blackblue;
}
if (raw.ca_autocorrect) {
toEdit.raw.ca_autocorrect = mods.raw.ca_autocorrect;
}
if (raw.ca_avoidcolourshift) {
toEdit.raw.ca_avoidcolourshift = mods.raw.ca_avoidcolourshift;
}
if (raw.caautoiterations) {
toEdit.raw.caautoiterations = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.caautoiterations + mods.raw.caautoiterations : mods.raw.caautoiterations;
}
if (raw.cared) {
toEdit.raw.cared = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.cared + mods.raw.cared : mods.raw.cared;
}
if (raw.cablue) {
toEdit.raw.cablue = dontforceSet && options.baBehav[ADDSET_RAWCACORR] ? toEdit.raw.cablue + mods.raw.cablue : mods.raw.cablue;
}
if (raw.exPos) {
toEdit.raw.expos = dontforceSet && options.baBehav[ADDSET_RAWEXPOS_LINEAR] ? toEdit.raw.expos + mods.raw.expos : mods.raw.expos;
}
if (raw.hotPixelFilter) {
toEdit.raw.hotPixelFilter = mods.raw.hotPixelFilter;
}
if (raw.deadPixelFilter) {
toEdit.raw.deadPixelFilter = mods.raw.deadPixelFilter;
}
if (raw.hotdeadpix_thresh) {
toEdit.raw.hotdeadpix_thresh = mods.raw.hotdeadpix_thresh;
}
if (raw.darkFrame) {
toEdit.raw.dark_frame = mods.raw.dark_frame;
}
if (raw.df_autoselect) {
toEdit.raw.df_autoselect = mods.raw.df_autoselect;
}
if (raw.ff_file) {
toEdit.raw.ff_file = mods.raw.ff_file;
}
if (raw.ff_AutoSelect) {
toEdit.raw.ff_AutoSelect = mods.raw.ff_AutoSelect;
}
if (raw.ff_BlurRadius) {
toEdit.raw.ff_BlurRadius = mods.raw.ff_BlurRadius;
}
if (raw.ff_BlurType) {
toEdit.raw.ff_BlurType = mods.raw.ff_BlurType;
}
if (raw.ff_AutoClipControl) {
toEdit.raw.ff_AutoClipControl = mods.raw.ff_AutoClipControl;
}
if (raw.ff_clipControl) {
toEdit.raw.ff_clipControl = dontforceSet && options.baBehav[ADDSET_RAWFFCLIPCONTROL] ? toEdit.raw.ff_clipControl + mods.raw.ff_clipControl : mods.raw.ff_clipControl;
}
if (wavelet.enabled) {
toEdit.wavelet.enabled = mods.wavelet.enabled;
}
if (wavelet.strength) {
toEdit.wavelet.strength = mods.wavelet.strength;
}
if (wavelet.balance) {
toEdit.wavelet.balance = mods.wavelet.balance;
}
if (wavelet.iter) {
toEdit.wavelet.iter = mods.wavelet.iter;
}
if (wavelet.median) {
toEdit.wavelet.median = mods.wavelet.median;
}
if (wavelet.medianlev) {
toEdit.wavelet.medianlev = mods.wavelet.medianlev;
}
if (wavelet.linkedg) {
toEdit.wavelet.linkedg = mods.wavelet.linkedg;
}
if (wavelet.cbenab) {
toEdit.wavelet.cbenab = mods.wavelet.cbenab;
}
if (wavelet.greenhigh) {
toEdit.wavelet.greenhigh = mods.wavelet.greenhigh;
}
if (wavelet.bluehigh) {
toEdit.wavelet.bluehigh = mods.wavelet.bluehigh;
}
if (wavelet.greenmed) {
toEdit.wavelet.greenmed = mods.wavelet.greenmed;
}
if (wavelet.bluemed) {
toEdit.wavelet.bluemed = mods.wavelet.bluemed;
}
if (wavelet.greenlow) {
toEdit.wavelet.greenlow = mods.wavelet.greenlow;
}
if (wavelet.bluelow) {
toEdit.wavelet.bluelow = mods.wavelet.bluelow;
}
if (wavelet.mergeL) {
toEdit.wavelet.mergeL = mods.wavelet.mergeL;
}
if (wavelet.mergeC) {
toEdit.wavelet.mergeC = mods.wavelet.mergeC;
}
if (wavelet.softrad) {
toEdit.wavelet.softrad = mods.wavelet.softrad;
}
if (wavelet.softradend) {
toEdit.wavelet.softradend = mods.wavelet.softradend;
}
if (wavelet.lipst) {
toEdit.wavelet.lipst = mods.wavelet.lipst;
}
if (wavelet.Medgreinf) {
toEdit.wavelet.Medgreinf = mods.wavelet.Medgreinf;
}
if (wavelet.ushamethod) {
toEdit.wavelet.ushamethod = mods.wavelet.ushamethod;
}
if (wavelet.avoid) {
toEdit.wavelet.avoid = mods.wavelet.avoid;
}
if (wavelet.showmask) {
toEdit.wavelet.showmask = mods.wavelet.showmask;
}
if (wavelet.oldsh) {
toEdit.wavelet.oldsh = mods.wavelet.oldsh;
}
if (wavelet.tmr) {
toEdit.wavelet.tmr = mods.wavelet.tmr;
}
if (wavelet.Lmethod) {
toEdit.wavelet.Lmethod = mods.wavelet.Lmethod;
}
if (wavelet.CLmethod) {
toEdit.wavelet.CLmethod = mods.wavelet.CLmethod;
}
if (wavelet.Backmethod) {
toEdit.wavelet.Backmethod = mods.wavelet.Backmethod;
}
if (wavelet.Tilesmethod) {
toEdit.wavelet.Tilesmethod = mods.wavelet.Tilesmethod;
}
if (wavelet.daubcoeffmethod) {
toEdit.wavelet.daubcoeffmethod = mods.wavelet.daubcoeffmethod;
}
if (wavelet.CHmethod) {
toEdit.wavelet.CHmethod = mods.wavelet.CHmethod;
}
if (wavelet.CHSLmethod) {
toEdit.wavelet.CHSLmethod = mods.wavelet.CHSLmethod;
}
if (wavelet.EDmethod) {
toEdit.wavelet.EDmethod = mods.wavelet.EDmethod;
}
if (wavelet.NPmethod) {
toEdit.wavelet.NPmethod = mods.wavelet.NPmethod;
}
if (wavelet.BAmethod) {
toEdit.wavelet.BAmethod = mods.wavelet.BAmethod;
}
if (wavelet.TMmethod) {
toEdit.wavelet.TMmethod = mods.wavelet.TMmethod;
}
if (wavelet.HSmethod) {
toEdit.wavelet.HSmethod = mods.wavelet.HSmethod;
}
if (wavelet.Dirmethod) {
toEdit.wavelet.Dirmethod = mods.wavelet.Dirmethod;
}
if (wavelet.edgthresh) {
toEdit.wavelet.edgthresh = mods.wavelet.edgthresh;
}
if (wavelet.sky) {
toEdit.wavelet.sky = dontforceSet && options.baBehav[ADDSET_WA_SKYPROTECT] ? toEdit.wavelet.sky + mods.wavelet.sky : mods.wavelet.sky;
}
if (wavelet.thr) {
toEdit.wavelet.thr = dontforceSet && options.baBehav[ADDSET_WA_THRR] ? toEdit.wavelet.thr + mods.wavelet.thr : mods.wavelet.thr;
}
if (wavelet.thrH) {
toEdit.wavelet.thrH = dontforceSet && options.baBehav[ADDSET_WA_THRRH] ? toEdit.wavelet.thrH + mods.wavelet.thrH : mods.wavelet.thrH;
}
if (wavelet.radius) {
toEdit.wavelet.radius = dontforceSet && options.baBehav[ADDSET_WA_RADIUS] ? toEdit.wavelet.radius + mods.wavelet.radius : mods.wavelet.radius;
}
if (wavelet.sup) {
toEdit.wavelet.sup = mods.wavelet.sup;
}
if (wavelet.hllev) {
toEdit.wavelet.hllev = mods.wavelet.hllev;
}
if (wavelet.bllev) {
toEdit.wavelet.bllev = mods.wavelet.bllev;
}
if (wavelet.edgcont) {
toEdit.wavelet.edgcont = mods.wavelet.edgcont;
}
if (wavelet.chrwav) {
toEdit.wavelet.chrwav = mods.wavelet.chrwav;
}
if (wavelet.bluwav) {
toEdit.wavelet.bluwav = mods.wavelet.bluwav;
}
if (wavelet.level0noise) {
toEdit.wavelet.level0noise = mods.wavelet.level0noise;
}
if (wavelet.level1noise) {
toEdit.wavelet.level1noise = mods.wavelet.level1noise;
}
if (wavelet.level2noise) {
toEdit.wavelet.level2noise = mods.wavelet.level2noise;
}
if (wavelet.level3noise) {
toEdit.wavelet.level3noise = mods.wavelet.level3noise;
}
if (wavelet.pastlev) {
toEdit.wavelet.pastlev = mods.wavelet.pastlev;
}
if (wavelet.satlev) {
toEdit.wavelet.satlev = mods.wavelet.satlev;
}
if (wavelet.ccwcurve) {
toEdit.wavelet.ccwcurve = mods.wavelet.ccwcurve;
}
if (wavelet.blcurve) {
toEdit.wavelet.blcurve = mods.wavelet.blcurve;
}
if (wavelet.opacityCurveRG) {
toEdit.wavelet.opacityCurveRG = mods.wavelet.opacityCurveRG;
}
if (wavelet.opacityCurveBY) {
toEdit.wavelet.opacityCurveBY = mods.wavelet.opacityCurveBY;
}
if (wavelet.opacityCurveW) {
toEdit.wavelet.opacityCurveW = mods.wavelet.opacityCurveW;
}
if (wavelet.opacityCurveWL) {
toEdit.wavelet.opacityCurveWL = mods.wavelet.opacityCurveWL;
}
if (wavelet.hhcurve) {
toEdit.wavelet.hhcurve = mods.wavelet.hhcurve;
}
if (wavelet.Chcurve) {
toEdit.wavelet.Chcurve = mods.wavelet.Chcurve;
}
if (wavelet.wavclCurve) {
toEdit.wavelet.wavclCurve = mods.wavelet.wavclCurve;
}
//if (wavelet.enacont) toEdit.wavelet.enacont = mods.wavelet.enacont;
if (wavelet.expcontrast) {
toEdit.wavelet.expcontrast = mods.wavelet.expcontrast;
}
if (wavelet.expchroma) {
toEdit.wavelet.expchroma = mods.wavelet.expchroma;
}
if (wavelet.expedge) {
toEdit.wavelet.expedge = mods.wavelet.expedge;
}
if (wavelet.expbl) {
toEdit.wavelet.expbl = mods.wavelet.expbl;
}
if (wavelet.expresid) {
toEdit.wavelet.expresid = mods.wavelet.expresid;
}
if (wavelet.expfinal) {
toEdit.wavelet.expfinal = mods.wavelet.expfinal;
}
if (wavelet.expclari) {
toEdit.wavelet.expclari = mods.wavelet.expclari;
}
if (wavelet.exptoning) {
toEdit.wavelet.exptoning = mods.wavelet.exptoning;
}
if (wavelet.expnoise) {
toEdit.wavelet.expnoise = mods.wavelet.expnoise;
}
for (int i = 0; i < 9; i++) {
if (wavelet.c[i]) {
toEdit.wavelet.c[i] = dontforceSet && options.baBehav[ADDSET_WA] ? toEdit.wavelet.c[i] + mods.wavelet.c[i] : mods.wavelet.c[i];
}
}
for (int i = 0; i < 9; i++) {
if (wavelet.ch[i]) {
toEdit.wavelet.ch[i] = dontforceSet && options.baBehav[ADDSET_WA] ? toEdit.wavelet.ch[i] + mods.wavelet.ch[i] : mods.wavelet.ch[i];
}
}
if (wavelet.skinprotect) {
toEdit.wavelet.skinprotect = dontforceSet && options.baBehav[ADDSET_WA_SKINPROTECT] ? toEdit.wavelet.skinprotect + mods.wavelet.skinprotect : mods.wavelet.skinprotect;
}
if (wavelet.hueskin) {
toEdit.wavelet.hueskin = mods.wavelet.hueskin;
}
if (wavelet.hueskin2) {
toEdit.wavelet.hueskin2 = mods.wavelet.hueskin2;
}
if (wavelet.edgesensi) {
toEdit.wavelet.edgesensi = mods.wavelet.edgesensi;
}
if (wavelet.edgeampli) {
toEdit.wavelet.edgeampli = mods.wavelet.edgeampli;
}
if (wavelet.sigma) {
toEdit.wavelet.sigma = mods.wavelet.sigma;
}
if (wavelet.offset) {
toEdit.wavelet.offset = mods.wavelet.offset;
}
if (wavelet.lowthr) {
toEdit.wavelet.lowthr = mods.wavelet.lowthr;
}
if (wavelet.resblur) {
toEdit.wavelet.resblur = mods.wavelet.resblur;
}
if (wavelet.edgeffect) {
toEdit.wavelet.edgeffect = mods.wavelet.edgeffect;
}
if (wavelet.resblurc) {
toEdit.wavelet.resblurc = mods.wavelet.resblurc;
}
if (wavelet.resconH) {
toEdit.wavelet.resconH = dontforceSet && options.baBehav[ADDSET_WA_RESCONH] ? toEdit.wavelet.resconH + mods.wavelet.resconH : mods.wavelet.resconH;
}
if (wavelet.reschro) {
toEdit.wavelet.reschro = dontforceSet && options.baBehav[ADDSET_WA_RESCHRO] ? toEdit.wavelet.reschro + mods.wavelet.reschro : mods.wavelet.reschro;
}
if (wavelet.tmrs) {
toEdit.wavelet.tmrs = dontforceSet && options.baBehav[ADDSET_WA_TMRS] ? toEdit.wavelet.tmrs + mods.wavelet.tmrs : mods.wavelet.tmrs;
}
if (wavelet.edgs) {
toEdit.wavelet.edgs = dontforceSet && options.baBehav[ADDSET_WA_EDGS] ? toEdit.wavelet.edgs + mods.wavelet.edgs : mods.wavelet.edgs;
}
if (wavelet.scale) {
toEdit.wavelet.scale = dontforceSet && options.baBehav[ADDSET_WA_SCALE] ? toEdit.wavelet.scale + mods.wavelet.scale : mods.wavelet.scale;
}
if (wavelet.gamma) {
toEdit.wavelet.gamma = dontforceSet && options.baBehav[ADDSET_WA_GAMMA] ? toEdit.wavelet.gamma + mods.wavelet.gamma : mods.wavelet.gamma;
}
if (wavelet.rescon) {
toEdit.wavelet.rescon = dontforceSet && options.baBehav[ADDSET_WA_RESCON] ? toEdit.wavelet.rescon + mods.wavelet.rescon : mods.wavelet.rescon;
}
if (wavelet.thres) {
toEdit.wavelet.thres = dontforceSet && options.baBehav[ADDSET_WA_THRES] ? toEdit.wavelet.thres + mods.wavelet.thres : mods.wavelet.thres;
}
if (wavelet.threshold) {
toEdit.wavelet.threshold = dontforceSet && options.baBehav[ADDSET_WA_THRESHOLD] ? toEdit.wavelet.threshold + mods.wavelet.threshold : mods.wavelet.threshold;
}
if (wavelet.threshold2) {
toEdit.wavelet.threshold2 = dontforceSet && options.baBehav[ADDSET_WA_THRESHOLD2] ? toEdit.wavelet.threshold2 + mods.wavelet.threshold2 : mods.wavelet.threshold2;
}
if (wavelet.edgedetect) {
toEdit.wavelet.edgedetect = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECT] ? toEdit.wavelet.edgedetect + mods.wavelet.edgedetect : mods.wavelet.edgedetect;
}
if (wavelet.edgedetectthr) {
toEdit.wavelet.edgedetectthr = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECTTHR] ? toEdit.wavelet.edgedetectthr + mods.wavelet.edgedetectthr : mods.wavelet.edgedetectthr;
}
if (wavelet.edgedetectthr2) {
toEdit.wavelet.edgedetectthr2 = dontforceSet && options.baBehav[ADDSET_WA_EDGEDETECTTHR2] ? toEdit.wavelet.edgedetectthr2 + mods.wavelet.edgedetectthr2 : mods.wavelet.edgedetectthr2;
}
if (wavelet.chro) {
toEdit.wavelet.chro = dontforceSet && options.baBehav[ADDSET_WA_CHRO] ? toEdit.wavelet.chro + mods.wavelet.chro : mods.wavelet.chro;
}
if (wavelet.chroma) {
toEdit.wavelet.chroma = dontforceSet && options.baBehav[ADDSET_WA_CHROMA] ? toEdit.wavelet.chroma + mods.wavelet.chroma : mods.wavelet.chroma;
}
if (wavelet.contrast) {
toEdit.wavelet.contrast = dontforceSet && options.baBehav[ADDSET_WA_CONTRAST] ? toEdit.wavelet.contrast + mods.wavelet.contrast : mods.wavelet.contrast;
}
if (wavelet.edgrad) {
toEdit.wavelet.edgrad = dontforceSet && options.baBehav[ADDSET_WA_EDGRAD] ? toEdit.wavelet.edgrad + mods.wavelet.edgrad : mods.wavelet.edgrad;
}
if (wavelet.edgval) {
toEdit.wavelet.edgval = dontforceSet && options.baBehav[ADDSET_WA_EDGVAL] ? toEdit.wavelet.edgval + mods.wavelet.edgval : mods.wavelet.edgval;
}
if (wavelet.strength) {
toEdit.wavelet.strength = dontforceSet && options.baBehav[ADDSET_WA_STRENGTH] ? toEdit.wavelet.strength + mods.wavelet.strength : mods.wavelet.strength;
}
if (dirpyrequalizer.enabled) {
toEdit.dirpyrequalizer.enabled = mods.dirpyrequalizer.enabled;
}
if (dirpyrequalizer.gamutlab) {
toEdit.dirpyrequalizer.gamutlab = mods.dirpyrequalizer.gamutlab;
}
if (dirpyrequalizer.cbdlMethod) {
toEdit.dirpyrequalizer.cbdlMethod = mods.dirpyrequalizer.cbdlMethod;
}
for (int i = 0; i < 6; i++) {
if (dirpyrequalizer.mult[i]) {
toEdit.dirpyrequalizer.mult[i] = dontforceSet && options.baBehav[ADDSET_DIRPYREQ] ? toEdit.dirpyrequalizer.mult[i] + mods.dirpyrequalizer.mult[i] : mods.dirpyrequalizer.mult[i];
}
}
if (dirpyrequalizer.threshold) {
toEdit.dirpyrequalizer.threshold = dontforceSet && options.baBehav[ADDSET_DIRPYREQ_THRESHOLD] ? toEdit.dirpyrequalizer.threshold + mods.dirpyrequalizer.threshold : mods.dirpyrequalizer.threshold;
}
if (dirpyrequalizer.skinprotect) {
toEdit.dirpyrequalizer.skinprotect = dontforceSet && options.baBehav[ADDSET_DIRPYREQ_SKINPROTECT] ? toEdit.dirpyrequalizer.skinprotect + mods.dirpyrequalizer.skinprotect : mods.dirpyrequalizer.skinprotect;
}
if (dirpyrequalizer.hueskin) {
toEdit.dirpyrequalizer.hueskin = mods.dirpyrequalizer.hueskin;
}
// if (dirpyrequalizer.algo) toEdit.dirpyrequalizer.algo = mods.dirpyrequalizer.algo;
if (hsvequalizer.enabled) {
toEdit.hsvequalizer.enabled = mods.hsvequalizer.enabled;
}
if (hsvequalizer.hcurve) {
toEdit.hsvequalizer.hcurve = mods.hsvequalizer.hcurve;
}
if (hsvequalizer.scurve) {
toEdit.hsvequalizer.scurve = mods.hsvequalizer.scurve;
}
if (hsvequalizer.vcurve) {
toEdit.hsvequalizer.vcurve = mods.hsvequalizer.vcurve;
}
if (filmSimulation.enabled) {
toEdit.filmSimulation.enabled = mods.filmSimulation.enabled;
}
if (filmSimulation.clutFilename) {
toEdit.filmSimulation.clutFilename = mods.filmSimulation.clutFilename;
}
if (filmSimulation.strength) {
toEdit.filmSimulation.strength = dontforceSet && options.baBehav[ADDSET_FILMSIMULATION_STRENGTH] ? toEdit.filmSimulation.strength + mods.filmSimulation.strength : mods.filmSimulation.strength;
}
if (softlight.enabled) {
toEdit.softlight.enabled = mods.softlight.enabled;
}
if (softlight.strength) {
toEdit.softlight.strength = dontforceSet && options.baBehav[ADDSET_SOFTLIGHT_STRENGTH] ? toEdit.softlight.strength + mods.softlight.strength : mods.softlight.strength;
}
if (dehaze.enabled) {
toEdit.dehaze.enabled = mods.dehaze.enabled;
}
if (dehaze.strength) {
toEdit.dehaze.strength = dontforceSet && options.baBehav[ADDSET_DEHAZE_STRENGTH] ? toEdit.dehaze.strength + mods.dehaze.strength : mods.dehaze.strength;
}
if (dehaze.depth) {
toEdit.dehaze.depth = mods.dehaze.depth;
}
if (dehaze.showDepthMap) {
toEdit.dehaze.showDepthMap = mods.dehaze.showDepthMap;
}
if (dehaze.luminance) {
toEdit.dehaze.luminance = mods.dehaze.luminance;
}
if (metadata.mode) {
toEdit.metadata.mode = mods.metadata.mode;
}
if (filmNegative.enabled) {
toEdit.filmNegative.enabled = mods.filmNegative.enabled;
}
if (filmNegative.redRatio) {
toEdit.filmNegative.redRatio = mods.filmNegative.redRatio;
}
if (filmNegative.greenExp) {
toEdit.filmNegative.greenExp = mods.filmNegative.greenExp;
}
if (filmNegative.blueRatio) {
toEdit.filmNegative.blueRatio = mods.filmNegative.blueRatio;
}
// Exif changes are added to the existing ones
if (exif) {
for (procparams::ExifPairs::const_iterator i = mods.exif.begin(); i != mods.exif.end(); ++i) {
toEdit.exif[i->first] = i->second;
}
}
// IPTC changes are added to the existing ones
if (iptc) {
for (procparams::IPTCPairs::const_iterator i = mods.iptc.begin(); i != mods.iptc.end(); ++i) {
toEdit.iptc[i->first] = i->second;
}
}
}
bool RAWParamsEdited::BayerSensor::isUnchanged() const
{
return method && border && imageNum && dcbIterations && dcbEnhance && lmmseIterations && dualDemosaicAutoContrast && dualDemosaicContrast /*&& allEnhance*/ && greenEq
&& pixelShiftMotionCorrectionMethod && pixelShiftEperIso && pixelShiftSigma && pixelShiftShowMotion && pixelShiftShowMotionMaskOnly
&& pixelShiftHoleFill && pixelShiftMedian && pixelShiftNonGreenCross && pixelShiftDemosaicMethod && pixelShiftGreen && pixelShiftBlur && pixelShiftSmooth && pixelShiftEqualBright && pixelShiftEqualBrightChannel
&& linenoise && linenoiseDirection && pdafLinesFilter && exBlack0 && exBlack1 && exBlack2 && exBlack3 && exTwoGreen;
}
bool RAWParamsEdited::XTransSensor::isUnchanged() const
{
return method && border && exBlackRed && exBlackGreen && exBlackBlue && dualDemosaicAutoContrast && dualDemosaicContrast;
}
bool RAWParamsEdited::isUnchanged() const
{
return bayersensor.isUnchanged() && xtranssensor.isUnchanged() && ca_autocorrect && ca_avoidcolourshift && caautoiterations && cared && cablue && hotPixelFilter && deadPixelFilter && hotdeadpix_thresh && darkFrame
&& df_autoselect && ff_file && ff_AutoSelect && ff_BlurRadius && ff_BlurType && exPos && ff_AutoClipControl && ff_clipControl;
}
bool LensProfParamsEdited::isUnchanged() const
{
return lcMode && lcpFile && useVign && lfLens;
}
bool RetinexParamsEdited::isUnchanged() const
{
return enabled && retinexcolorspace && gammaretinex && gam && slope;
}
bool FilmNegativeParamsEdited::isUnchanged() const
{
return enabled && redRatio && greenExp && blueRatio;
}
bool CaptureSharpeningParamsEdited::isUnchanged() const
{
return enabled && contrast && autoContrast && autoRadius && deconvradius && deconvradiusOffset && deconviter && deconvitercheck;
}