Atom/src/deserializer-manager.js

100 lines
2.6 KiB
JavaScript

const {Disposable} = require('event-kit')
// Extended: Manages the deserializers used for serialized state
//
// An instance of this class is always available as the `atom.deserializers`
// global.
//
// ## Examples
//
// ```coffee
// class MyPackageView extends View
// atom.deserializers.add(this)
//
// @deserialize: (state) ->
// new MyPackageView(state)
//
// constructor: (@state) ->
//
// serialize: ->
// @state
// ```
module.exports =
class DeserializerManager {
constructor (atomEnvironment) {
this.atomEnvironment = atomEnvironment
this.deserializers = {}
}
// Public: Register the given class(es) as deserializers.
//
// * `deserializers` One or more deserializers to register. A deserializer can
// be any object with a `.name` property and a `.deserialize()` method. A
// common approach is to register a *constructor* as the deserializer for its
// instances by adding a `.deserialize()` class method. When your method is
// called, it will be passed serialized state as the first argument and the
// {AtomEnvironment} object as the second argument, which is useful if you
// wish to avoid referencing the `atom` global.
add (...deserializers) {
for (let i = 0; i < deserializers.length; i++) {
let deserializer = deserializers[i]
this.deserializers[deserializer.name] = deserializer
}
return new Disposable(() => {
for (let j = 0; j < deserializers.length; j++) {
let deserializer = deserializers[j]
delete this.deserializers[deserializer.name]
}
})
}
getDeserializerCount () {
return Object.keys(this.deserializers).length
}
// Public: Deserialize the state and params.
//
// * `state` The state {Object} to deserialize.
deserialize (state) {
if (state == null) {
return
}
const deserializer = this.get(state)
if (deserializer) {
let stateVersion = (
(typeof state.get === 'function') && state.get('version') ||
state.version
)
if ((deserializer.version != null) && deserializer.version !== stateVersion) {
return
}
return deserializer.deserialize(state, this.atomEnvironment)
} else {
return console.warn('No deserializer found for', state)
}
}
// Get the deserializer for the state.
//
// * `state` The state {Object} being deserialized.
get (state) {
if (state == null) {
return
}
let stateDeserializer = (
(typeof state.get === 'function') && state.get('deserializer') ||
state.deserializer
)
return this.deserializers[stateDeserializer]
}
clear () {
this.deserializers = {}
}
}