Atom/script/vsts/windows-run.js

55 lines
1.6 KiB
JavaScript

// NOTE: This script is only used as part of the Windows build on VSTS,
// see script/vsts/platforms/windows.yml for its usage
const fs = require('fs');
const path = require('path');
const download = require('download');
const childProcess = require('child_process');
const nodeVersion = '10.2.1';
const nodeFileName = `node-v${nodeVersion}-win-x86`;
const extractedNodePath = `c:\\tmp\\${nodeFileName}`;
async function downloadX86Node() {
if (!fs.existsSync(extractedNodePath)) {
await download(
`https://nodejs.org/download/release/v${nodeVersion}/${nodeFileName}.zip`,
'c:\\tmp',
{ extract: true }
);
}
}
async function runScriptForBuildArch() {
if (process.argv.length <= 2) {
console.error('A target script must be specified');
process.exit(1);
}
let exitCode = 0;
if (process.env.BUILD_ARCH === 'x86') {
await downloadX86Node();
// Write out a launcher script that will launch the requested script
// using the 32-bit cmd.exe and 32-bit Node.js
const runScript = `@echo off\r\nCALL ${extractedNodePath}\\nodevars.bat\r\nCALL ${path.resolve(
process.argv[2]
)} ${process.argv.splice(3).join(' ')}`;
const runScriptPath = 'c:\\tmp\\run.cmd';
fs.writeFileSync(runScriptPath, runScript);
exitCode = childProcess.spawnSync(
'C:\\Windows\\SysWOW64\\cmd.exe',
['/C', runScriptPath],
{ env: process.env, stdio: 'inherit' }
).status;
} else {
exitCode = childProcess.spawnSync(process.argv[2], process.argv.splice(3), {
env: process.env,
stdio: 'inherit'
}).status;
}
process.exit(exitCode);
}
runScriptForBuildArch();